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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.11.11 23:16:00 -
[49921] - Quote
Adipem Nothi wrote:Breakin Stuff wrote: I sift through so much sh*t...
Mind if I add to your pile? Hotfix Wishlist(just in case you haven't seen it yet) Interesting.
Some of this, I like.
in fact quite a lot of it.
Will deepdive later.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.11.11 23:19:00 -
[49922] - Quote
My opinions on other scout tweaks, taken from Apidem's spreadsheet.
Max cloak fitting bonus at level 1. Definitely this. I really hope CCP can implement this somehow. It would be a bit different than any other bonus, which worries me a little.
Cloak active damp buff. Would help with Min and Am scouts, particularly speed hacking. However I consider this a bit of a band aid fix and would rather see my suggested normalised profiles.
Cloak shimmer reduction. Potentially a good alternative way to improve the cloak, so long as it's not over done. Could be a bit controversial.
Am scout scrambler pistol bonuses. A nice idea for an alternative bonus. |
Adipem Nothi
Nos Nothi
18
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Posted - 2015.11.11 23:34:00 -
[49923] - Quote
Varoth Drac wrote:If I may weigh in at this moment regarding scout tweaks.
There are a few changes I would like to see with scouts. However, the motivation for these changes is not specifically to increase their overall power.
The changes I would suggest would result in a minor improvement to scout effectiveness. I think we are in a place in Dust where there is room for such scout tweaks without causing imbalance as I feel scouts are slightly underperforming at the moment. It may have been difficult to implement these tweaks in the past due to fear of causing imbalance.
The data from Rattati does seem to indicate that there is room for small improvements to scouts. I'm not saying it proves that scouts are particularly underpowered, just that there is room for improvement.
Also there is the logical consideration. Scouts were nerfed repeatedly by comparison with assaults, before assaults were buffed, or before the results of the assault buffs had time to manifest in player behaviour. The extensive buffs to assaults were great, but player opinion and CCP data suggested they were a little on the powerful side. Still, not particularly a problem, as the most versatile suit you would expect them to be used most often. And there have been subsequent tweaks, such as slightly reduced assault speed and buffs to both logis and commandos.
Recently there were the shield regen buffs, which saw substantially greater buffs to mediums and commandos than scouts and sentinels. Not a big issue in the grand scheme of things, and the changes certainly helped shield tanking, as was the goal.
I would argue that these factors, whether I'm right about all of them or not, indicate that there probably is a degree of freedom within game balance for a few scout modifications to improve gameplay, without making them overpowered.
Now, with this in mind the issues I see with scouts that could be improved are as follows.
1. The cloak. When the current cloak delay was introduced most people were very happy that CCP had finally done it. Sure there was crying in GD about it, but overall the community at large was pleased CCP had put an end to firing from cloak. However, the immediate reaction from cloak users (in general) was that, although it was a good thing overall, the delay was a bit longer than was necessary and felt a little slow. This in itself wasn't too bad, but the fact the delay occurred whether you were cloaked or not, and the weapon switch was canceled by sprinting, made the issue a lot worse. This all made the cloak feel quite clunky and awkward. At the time this felt like an unfortunate but acceptable price to pay for the end of cloak insta-ganking and ensuring proper stealth tactics were required. Everyone was still afraid of overpowered scouts to complain too noisily about it. It is quite a different game now. Ideally the delay when decloaked and sprint cancelling issues would be resolved. However I strongly suspect these wouldn't be in the game if CCP were able to prevent them and so I doubt fixing these problems would be possible. What would be possible, and would help with these issues would be speeding up the cloak weapon change a bit. People felt it was too slow from implementation. Now there is room in balance for it to be improved.
2. Scout racial balance. As has been discussed a lot, Gal scout is best. Cal is ok but overshadowed. Min is fun but limited. Am is a bit rubbish. Many suggestions have been put forward about how to improve this. Personally I would go for my profile normalisation approach. The overall philosophy being that scout balance is difficult to achieve when different scouts have different profiles as low profile is essential to all scouts equally:
Set scout base profiles to 30db. Remove scout profile dampening bonuses. Buff Gal scout precision bonus to 4% per level. Remove Min scout knife bonus. Remove Am scout precision bonus. Buff Am scout stamina bonus to 28% per level (equal to complex mod at lvl 5). Buff knife damage by 25% (a more viable weapon on all suits). Buff scan range extenders to 25 (or 30)% at complex.
I think there would be room in the balance for these changes. The overall effects of my racial balance suggestion would be:
Gal scouts would now be able to scan undamped assaults at 30m without scanning modules. Would be more able to scan damped targets if using precision mods. This buff is needed as without it Gal scouts would be left with only 3% per level precision as their only bonus, which would be a terrible bonus and would leave them underpowered comparatively, in my opinion.
Min scouts would now be able to act as scouts on par with Gallente. For example they would be able to properly use their hacking bonus. Currently Gallente scouts are the best speed hackers despite Min having the bonus for it.
Cal scouts are pretty good already, but the buff to range extenders would help them make good use of their passive scan bonus.
Am scouts were originally about stamina. However the bonus has always been a mere fraction of a complex module, compared to other bonuses that are equivalent to or more than a complex module. This buff, combined with the improved profile would make Amarr scouts formidable.
In general I don't believe much needs to be done about EWAR other than the range extender buff. I don't know if active scanners need tweaking much. I would suggest the focussed scanner should have a bit shorter range, but otherwise I don't know.
These are my thoughts on the subject anyway, sorry it's long. I can comment on the non-scout issues in another post. I think this would work, Varoth.
Dropsuit Usage Rates
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Adipem Nothi
Nos Nothi
18
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Posted - 2015.11.11 23:36:00 -
[49924] - Quote
Varoth Drac wrote: Cloak active damp buff. Would help with Min and Am scouts, particularly speed hacking. However I consider this a bit of a band aid fix and would rather see my suggested normalised profiles.
Completely agree.
Dropsuit Usage Rates
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.11.11 23:45:00 -
[49925] - Quote
Adipem Nothi wrote: I think this would work, Varoth.
Thanks. Just my preferred solutions. Other ideas people have come up with are also good. |
Varoth Drac
Dead Man's Game
1
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Posted - 2015.11.11 23:53:00 -
[49926] - Quote
Adipem Nothi wrote:Varoth Drac wrote: Cloak active damp buff. Would help with Min and Am scouts, particularly speed hacking. However I consider this a bit of a band aid fix and would rather see my suggested normalised profiles.
Completely agree. Active cloak dampening is a nice concept, but it was much more relevant with the early cloak designs, where scouts were expected to spend most of their time cloaked.
However the functionality of the cloak has been changed significantly so that it is no longer designed to be used in close proximity to enemies. It is therefore no longer really suited to active dampening, except for in limited circumstances. |
Varoth Drac
Dead Man's Game
1
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Posted - 2015.11.12 00:31:00 -
[49927] - Quote
Thoughts on other issues:
* NPE
I had a nice idea about progression. There's a thread in Feedback about it. Basically involves giving all suits militia yellow framed mods. Potentially the gap between standard and proto could be reduced. Basic frames should be removed. Or at least basic mediums should have assault base stats. Passive skill bonuses should be removed and incorporated in to base suit stats. Only fitting and unlock skills should exist. Players should have to pay (isk) for their advantages, not get them for free like now. Introduce a low meta locked pub match mode. Preferably coop PVE drone combat, but as this is unlikely I'd settle for standard PVP. Matchmaking isn't powerful enough to provide a fun environment for newer / less skilled players.
* EWAR
Buff range extenders. Possibly look at active scanners. Such as increasing cooldowns, reducing focussed and flux ranges, swapping Gal logi precision bonus (maybe).
* War Barges
Passive damage buff is stupid and kind of pay to win. Change for something else, like more ammo reserves or something. Passive rewards should be changed to active reward bonuses. Such as % bonus battle sp gain. % bonus isk earned in battle. The exp weapon lab should consume salvage acquired from battle, not just war barge components.
* Pub Quality
Merge game mode queues. This would improve matchmaking by increasing the player pool. It will also put an end to Domination 514 (please). A meta locked mode would also help. Fix or remove the Gal lag facility.
* Pay Mechanics
Make SKINs work in the warbarge so we can show them off. Cosmetic items are the perfect things to sell in a F2P pvp game. Look at TF2 for example. Reduce price of SKINs, they are a bit much. Keep adding more SKINs.
* PC Design
Reduce no-shows by making corps pay a significant deposit to launch clone packs. Battles must be fought to get your deposit back. Add more maps.
* Interclass Balance
Scouts - see other posts. Sentinels - possibly improve the resistance bonuses (if this is necessary). Such as adding a smaller resistance to all damage types. Slightly improve the burst HMG? |
Radiant Pancake3
2
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Posted - 2015.11.12 00:56:00 -
[49928] - Quote
There are only three songs that describe how I usually feel on a regular basis:
Nightcore Versions: Nightcore - Get Out Alive Nightcore - Make a Move Nightcore - Believe
Regular Versions: Three Days Grace - Get Out Alive Icon For Hire - Make a Move Hollywood Undead - Believe
"Porn fixes computer problems" - Radiant Pancake3
Deemed the most Kinkiest Corp Mate.
Min Loyalist.
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Dreis ShadowWeaver
Abstract Requiem
8
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Posted - 2015.11.12 01:02:00 -
[49929] - Quote
My current favourite nightcore
Special thanks to ^ Radiant for showing me nightcore.
Creator of the Nova Knifers United channel
Dreis' Minja Blog
CEO of Abstract Requiem
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Sned TheDead
Failures inc.
1
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Posted - 2015.11.12 01:11:00 -
[49930] - Quote
Dreis ShadowWeaver wrote: been awhile since I have heard that one.....
RAIN!
Sned T. Dead
I am Undead
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Radiant Pancake3
2
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Posted - 2015.11.12 01:14:00 -
[49931] - Quote
Dreis ShadowWeaver wrote: You're welcome.
"Porn fixes computer problems" - Radiant Pancake3
Deemed the most Kinkiest Corp Mate.
Min Loyalist.
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Sned TheDead
Failures inc.
1
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Posted - 2015.11.12 01:15:00 -
[49932] - Quote
checked my sig recently?
think you might like that one, fits me pretty well.
Dollhouse, this one is good, just the right amount of depressing.
And one of the best songs out there makes one of the best nightcores out there :)
RAIN!
Sned T. Dead
I am Undead
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Sned TheDead
Failures inc.
1
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Posted - 2015.11.12 01:16:00 -
[49933] - Quote
back to dust!
RAIN!
Sned T. Dead
I am Undead
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Kid Chilled
Osmon Surveillance Caldari State
71
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Posted - 2015.11.12 01:19:00 -
[49934] - Quote
We do have a Music thread in the Locker Room y'know.
Music Central. |
Dreis ShadowWeaver
Abstract Requiem
8
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Posted - 2015.11.12 01:26:00 -
[49935] - Quote
Kid Chilled wrote:We do have a Music thread in the Locker Room y'know.
Music Central. I actually thought I was in that thread when I made the above post.
Creator of the Nova Knifers United channel
Dreis' Minja Blog
CEO of Abstract Requiem
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Radiant Pancake3
2
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Posted - 2015.11.12 01:30:00 -
[49936] - Quote
Already heard both... That's the playlist I listen to when i'm sleeping... or attempting. Like now...
"Porn fixes computer problems" - Radiant Pancake3
Deemed the most Kinkiest Corp Mate.
Min Loyalist.
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Sned TheDead
Failures inc.
1
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Posted - 2015.11.12 01:36:00 -
[49937] - Quote
Radiant Pancake3 wrote:Already heard both... That's the playlist I listen to when i'm sleeping... or attempting. Like now... is this a challenge?
RAIN!
Sned T. Dead
I am Undead
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.11.12 01:38:00 -
[49938] - Quote
Dreis ShadowWeaver wrote: I can't listen to that without thinking of The Fast Show. |
Radiant Pancake3
2
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Posted - 2015.11.12 01:39:00 -
[49939] - Quote
Sned TheDead wrote:Radiant Pancake3 wrote:Already heard both... That's the playlist I listen to when i'm sleeping... or attempting. Like now... is this a challenge? I guess?
"Porn fixes computer problems" - Radiant Pancake3
Deemed the most Kinkiest Corp Mate.
Min Loyalist.
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Sned TheDead
Failures inc.
1
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Posted - 2015.11.12 01:40:00 -
[49940] - Quote
I'm Insane >:)
F*ck Away the Pain
Freaks
Zero
Want some more?
RAIN!
Sned T. Dead
I am Undead
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Radiant Pancake3
2
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Posted - 2015.11.12 01:43:00 -
[49941] - Quote
I'm still hungry... Give me more.
"Porn fixes computer problems" - Radiant Pancake3
Deemed the most Kinkiest Corp Mate.
Min Loyalist.
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Kid Chilled
Osmon Surveillance Caldari State
73
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Posted - 2015.11.12 01:50:00 -
[49942] - Quote
It is ok Dreis, these others are just stubborn. Pancake and Blaze are attention seekers, saying anything they think will get them attention and some sliver of satisfaction for their jimmies. Idk about Sned, i can't say, but i know he is not like the other two. |
Immortal John Ripper
29
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Posted - 2015.11.12 02:00:00 -
[49943] - Quote
Butter my button and call it a biscuit.
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Kid Chilled
Osmon Surveillance Caldari State
73
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Posted - 2015.11.12 02:01:00 -
[49944] - Quote
Immortal John Ripper wrote: I am sorry john, i had to tell it like it is |
XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.12 02:24:00 -
[49945] - Quote
Kid Chilled wrote:It is ok Dreis, these others are just stubborn. Pancake and Blaze are attention seekers, saying anything they think will get them attention and some sliver of satisfaction for their jimmies. Idk about Sned, i can't say, but i know he is not like the other two. Attention seeker?
Under contract by the Amarr Empire
Amarr Commando Forever
Ancient Exiles. Member
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duster 35000
580
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Posted - 2015.11.12 03:11:00 -
[49946] - Quote
XxBlazikenxX wrote:Kid Chilled wrote:It is ok Dreis, these others are just stubborn. Pancake and Blaze are attention seekers, saying anything they think will get them attention and some sliver of satisfaction for their jimmies. Idk about Sned, i can't say, but i know he is not like the other two. Attention seeker? yes?
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHH!!!!!!!!!!!!!!
We'll bang ok?
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benandjerrys
Vader's-Fist The Empire of New Eden
960
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Posted - 2015.11.12 03:24:00 -
[49947] - Quote
Dreis ShadowWeaver wrote:
When I hear this I think....
https://m.youtube.com/watch?v=HTN6Du3MCgI
Free drinks and yea...
https://youtu.be/MiFqnnI3cgc
ONE VOICE//ONE COMMUNITY
Support Dust/EvE cross content
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D4GG3R
Opus Arcana
2
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Posted - 2015.11.12 03:26:00 -
[49948] - Quote
Scouts are in a good place. :)
"Dagger is like a mage, damage him enough and he runs."
-Nega Matix
I watch anime for the boobs
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benandjerrys
Vader's-Fist The Empire of New Eden
961
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Posted - 2015.11.12 03:31:00 -
[49949] - Quote
D4GG3R wrote:Scouts are in a good place. :)
If by place you mean on the forums qq'ing?
ONE VOICE//ONE COMMUNITY
Support Dust/EvE cross content
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Kid Chilled
Osmon Surveillance Caldari State
76
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Posted - 2015.11.12 03:56:00 -
[49950] - Quote
I don't know how you do it Shotty and Monk, because I am about to crack. |
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