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Thread Statistics | Show CCP posts - 178 post(s) |
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5563
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Posted - 2014.12.01 14:39:00 -
[1] - Quote
How have I not looked at this thread before???
The last three pages alone are like an echo chamber of comedy GOLD.![Shocked](https://forums.dust514.com/Images/Emoticons/ccp_shocked.png)
It's like logic has taken a joyride around the toilet bowl in a flush cycle.
I love you guys. You make me glad I am me.
And not you. ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5567
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Posted - 2014.12.01 15:05:00 -
[2] - Quote
Varoth Drac wrote: But seriously, the last three pages were basically Destiny tips and a flame war between Cass and IWS. Hardly fair to judge the logic of a community based on this.
Plus, if I were you Breakin, I wouldn't be so supremely confident in my ability to make sense.
most people have no problem following my insanity from origin to terminus.
And I never promised anyone I'd make any special effort to make sense.
But the laughter began when cass caul started calling rattati an idiot and will continue long after he digs the hole straight through the ban threshold.
This thread is pure gold.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5567
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Posted - 2014.12.01 15:50:00 -
[3] - Quote
Bayeth Mal wrote:It's nice to see it's not just random new players who search Rattatis posts so they can follow him around.
My analogy still stands though.
Note: Not defending nor condemning Cass, her interactions and prior conversation history with R are her own and I honestly just don't care.
But lets jut ease up in general shall we? Just do what we always do in these situations.
Keep Calm and Make Spreadsheets.
I was told to come here to find comedy.
I was not disappointed.
I don't follow rattati's posts.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5567
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Posted - 2014.12.01 15:51:00 -
[4] - Quote
Varoth Drac wrote:Breakin Stuff wrote:most people have no problem following my insanity from origin to terminus.
And I never promised anyone I'd make any special effort to make sense.
But the laughter began when cass caul started calling rattati an idiot and will continue long after he digs the hole straight through the ban threshold.
This thread is pure gold. Don't you think it's a bit unfair to judge a >1200 post thread on the last three pages.
Do you think I care one whit about "fair?"
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5568
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Posted - 2014.12.01 18:11:00 -
[5] - Quote
Vitantur Nothus wrote:Breakin Stuff wrote: Do you think I care one whit about "fair?"
I imagine that Fox Gaden might. A good reason to read what he writes.
In-game mechanics are not related to my tactics in the 514umwar.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5573
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Posted - 2014.12.01 19:59:00 -
[6] - Quote
Spademan wrote:Varoth Drac wrote:Breakin Stuff wrote:Do you think I care one whit about "fair?" Well I guess not, but I'd rather you did and we could have civil conversations. Now I'll just feel defensive when talking to you on the forums. Meh, he's a Goon, can't do much about those guys.
How DARE you denigrate the noble title of goon?
I challenge you to a duel!
Limp noodles at fifty paces!
TO THE DEATH!!!
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5578
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Posted - 2014.12.01 20:29:00 -
[7] - Quote
I'd accuse you of empty quoting, but you're opting for empty imagination instead.
Bravo.
*slow clap.*
Try to be more creative than "scrubby" next time?
I demand a higher quality of troll than your skill level apparently.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5579
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Posted - 2014.12.01 21:19:00 -
[8] - Quote
Ghost Kaisar wrote:Breakin Stuff wrote:I'd accuse you of empty quoting, but you're opting for empty imagination instead.
Bravo.
*slow clap.*
Try to be more creative than "scrubby" next time?
I demand a higher quality of troll than your skill level apparently. Scrub. That's all I got ![What?](https://forums.dust514.com/Images/Emoticons/ccp_question.png)
Really?
REALLY?
I'm disappointed in you.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.23 10:14:00 -
[9] - Quote
Pseudogenesis wrote:Arkena Wyrnspire wrote:"Kinetic catalysers are too costly in fitting resources."
What do you folks think of this statement? Agree. Not INSANELY overcosted mind, but they're still pretty ridiculous, especially on the PG side. HP modules cost next to nothing in comparison despite arguably being the best modules in the game. I can't think of any compelling arguments to justify kincats being so expensive. It's a tech problem dealing with DUST on the PS3. The previous devs talked about this towards the end of chrome or the beginning of uprising.
What it boils down to is DUST has a "Speed Limit" where if you go past a certain speed level hit detection completely fails and you become immune to incoming fire because your character's position is so displaced from actual on the enemy screen they will never get an accurate shot at you.
So kincats were dropped from 15% to 12% and the biotics skill bonus was lessened to make room for the minmatar scout.
Most of the fitting issues are there to guarantee that you cannot hit that critical speed on a galscout by stacking and racking kincats in the lows. Enen with stacking penalties it would be sufficient to seriously disrupt hit detection even without bypassing the speed limit.
So it's not a conspiracy to deny speed. It's a response to spaghetti code that to this day haunts Rattati's team.
If DUST can port to a next gen there is a very real possibility that the speed limit MIGHT be able to go away. I say it's a maybe because we don't actually know how bad the core hit detection/movement code is. Rattati would be the one to ask, but no guarantee that he can or will discuss coder issues.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.23 11:44:00 -
[10] - Quote
@pseudogenesis
Nope. It's pure DUST code/ PS3 interaction.
Has nothing to do with tranquility.
That server system is rediculously robust. It routinely handles player population numbers in combat that would cause most of the warcraft servers to hard crash.
"Keeping up" is definitely not the issue.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.23 16:17:00 -
[11] - Quote
Pseudogenesis wrote:Breakin Stuff wrote:@pseudogenesis
Nope. It's pure DUST code/ PS3 interaction.
Has nothing to do with tranquility.
That server system is rediculously robust. It routinely handles player population numbers in combat that would cause most of the warcraft servers to hard crash.
"Keeping up" is definitely not the issue. Well what I mean to say is that it might not be built to handle precision. I have no doubts about Tranquility's sheer power. It's just that (and feel free to correct me here) Eve has never had to worry about precise hitboxes or realtime hitscanning since everything is locked on. I found an interesting article on the subject while I was trying to make myself less of an idiot: https://www.themittani.com/features/understanding-eve-online-server-tickThe question is whether or not this kind of thing is actually handled by tranquility for Dust.
Actually by my understanding, DUST in-game combat is run on battleservers and handles data calls for market info and OBs via a CREST system push. Our characters are not actually duking it out below EVE pilots inside the main server cluster per se. The two functions are separate.
There are three battle servers, and the oceanic server was shut down.
There is only one Tranquility, and it's the sole host for EVE Online that isn't the independent Chinese version, which is not connected as far as I know to DUST or any other CCP game server.
Singularity is the EVE-Only PC platform test server.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.29 11:49:00 -
[12] - Quote
Because scouts are irritating...
On a more serious (yes that was a joke) note, I am genuinely interested in what the scout community at large has to say about this idea.
Please bring your game faces. I intend this to be a long term pet project to see if we can't improve this scout in concept.
Please don't repost in the barbershop to respond. I'm too ADHD tto try and sift through the thousand-page threadnaught that gains more each hour.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.28 08:27:00 -
[13] - Quote
One Eyed King wrote:@ Varoth
It would be nice if they granted a respec to the Minmando and/or Swarm trees
Just as a heads up, because I have actually run the numbers on this:
You are actually losing less than 10% sustained DPS. On most of the Light AV options on a commando the key isn't the +10%, it's the reload speed on sustained DPS.
you lose about 204 per alpha strike.
roughly a loss of 151 DPS overall from alpha. this is triple modded and skill maxed on the suit and weapon.
Now if we go over to sustained DPS...
A baseline suit that's triple-modded and maxed out in all ways...
Runs at 857.7 DPS sustained over reloads, and continual fire.
the universal commando bonus brings this to 961.1
Calmando Sustained DPS will be 1057.3
Minmatar post-change will be 961.1
Grand total of 96 DPS loss. As far as vehicle fighting goes this is pretty minimal, and unlikely to alter TTK.
with the 204/shot loss from the 10% (51 Alpha per missile)
For those of you who remember back about six, eight months ago when i posted my findings on why heavy damage mods are a joke when forge gunning, because in no situation did they reduce actual number of shots needed to kill a target?
the Forge gun shot loss under similar circumstances, going from 3 mods to zero, a rough 12%, results in a loss of 241 Alpha on the IAFG.
So as it sits, the Minmando damage bonus for purpose of AV is pretty much a placebo, unlikely to actually alter Shots to Kill except in the visual sense where you see the health bars move farther.
Because the commando reload speed makes a larger difference in most AV cases (minmando and Calmando can both get higher damage than the galmando by about 1% because of damage mod layout) the minmatar 10% explosive bonus was largely a placebo.
It's the reload speed that matters.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.28 08:29:00 -
[14] - Quote
Sorry about the messy post. I stayed up way too damn late, so I'm a bit groggy.
gnight.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.28 20:49:00 -
[15] - Quote
WHY DID NO ONE TELL ME A CLOAKLESS SHOTGUN CALSCOUT COULD BE SO HILARIOUS????
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.11 18:30:00 -
[16] - Quote
What breaks if we retool the scout cloak bonus to a flat 75% fitting reduction rather than this step tier that allows you to fit a std cloak at scout leve 2 if you forgo modules?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.11 20:40:00 -
[17] - Quote
My problem with reducing cloak visibility is it is insanely difficult to spot even a running cloaky outside 20m unless your weapon reticle flashes red.
Huh. I wonder if the red reticle not working on active cloaks would do the job. It should really only work if the scout has been detected.
I'm leery of improving scouts madsively because of my own experiences with even my low skill scout suits. I have an easier time murdering people than I do in my sentinels without a cloak.
I don't think it would take much to push them over the top.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.11 23:12:00 -
[18] - Quote
Ok. Just for clarification, I'm not at any point trying to imply scouts are OP.
My scouts are amarr min and cal, not in that order.
Minmatar I tend to run 'n gun with an ACR and NKs.
My amarr I'm still experimenting with, but the shotty isn't a brilliant choice there IMHO. Most luck I have had is the AScR.
Cal is a straight stamina build with shields and a shotgun/NK combo.
I find the uncloaked runner murder scout works best in the opening minutes and towards the end of match as an opportunist.
I run everything except logi based on what I encounter on the field.
My opinions on the scouts I use:
Cal: easily the most efficient of the three both pre and post shield delay changes. The 3 second depleted delay is a godsend. Buffing this one much at all could be bad, as it seems to be the go-to shotgun ear-licker. It's also the only one I can put any level of cloak on. My personal best killstreak was a ten murder fiesta in a C-1 where I was cackling that people can blame cross for my sins before someone spotted me and put an end to my shenanigans.
Amarr: easily the worst performer overall. I haven't found any weapon/tank combo that makes it stand out. I have maybe a 2 kill/spawn at best with this suit.
Minmatar: i tend to glass cannon assassin this one shooting people in the back with an ACR. I think I usually run 2-4 kills per spawn in the opening minutes of the game.
I don't use the gallente scout because it looks like a skinny bobblehead to me. But my observations shooting and being shot in the back tell me it's similar to the calscout in performance.
My EWAR skills are maxed,and after my current dropsuit plan, scouts are next on my priority to get to 5.
But none of them are what I would call poor performers.
And honestly the impression i have from what I have seen is that the suits are levelling off performance-wise. I haven't been made aware of any dropsuit being an oddity in the kill/spawn department.
So no adipem, before you say anything about assaults, to my knowledge, no they aren't significantly outperforming other suits overall on the killing field.
Except logis.
But we don't talk about them.
I'm fairly certain someone would have mentioned it to me were the assaults overperfoming, but i will look into it regardless. If i am given permission to share the results of that inquiry i will.
As a result I'm less concerned with the balance of the dropsuits than I am interested in tweaking them for fun factor and utility.
We also need to wait for the results of foxfour, but I have a funny feeling that we're going to see a wider diversity level on the field. People are having fun with the cal/gal assaults but I'm not seeing them run roughshod over amarr or minmatar assaults.
This is, of course personal observation. We'll see what the data says. Hopefully some of it can be made public.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.12 01:32:00 -
[19] - Quote
Varoth Drac wrote: I wouldn't suggest improving the cloak if CCP's data suggests cloaks are doing well. Or improving scouts if the data suggests they are doing well.
Actually my desire for the cloak is to make it less clunky and frustrating, like providing visual cues which let you know when you can fire (after you've become visible).
For scouts I actually am thinking of little quality of life fixes that don't necessarily make them more powerful, but make certain processes less asinine to deal with.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.12 02:45:00 -
[20] - Quote
Adipem Nothi wrote:@ Quality of Life Improvements Thanks Breakin and Aeon for taking the time to talk this over with us. 100% in agreement with what you guys are saying and 100% in agreement that while a little polish would be great for scout play, performance improvements (i.e. buffs) shouldn't be introduced unless the need to do so is clearly supported by data. If you guys asked me to put together a conservative "wish list", it'd include much of what's being discussed here and would very likely look something like this: Google DocFirst and foremost, I'd love to see a more fun and better balanced AM Scout. Biotic Efficacy has been tossed around since Rattati's arrival. That'd potentially be tough to wire, and like Aeon said, may not be "Amarr" enough. As an alternative, a "quickdraw" styled ScP bonus would be equally appealing. As described, the "interclass parity" section should be ignored if performance data does not support the need for improvements. If performance data were to show that the class is falling behind, I'd suggest that gentle, conservative iteration erring on the side of not enough. The very last thing I want to see is an overpowered Scout. That'd make us all look bad (us more so than you).
More to the point about quality of life, I have this bias about games: If the role isn't fun to play then it's failing regardless of its place in the datapoints.
Let's look at the sentinel. Sure it's effective, but I'm not sure I call the role fun, per se right now. It feels like something is missing, and it also feels like we have two roles competing for the same crown, CQC dominance.
Those are scouts and sents. Both for different, yet similar reasons.
It's the fun factor that I feel is missing from a couple roles more than parity.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.12 04:29:00 -
[21] - Quote
The Chevrons aren't necessary.
Honestly I wish scanning ranges corresponded with primary weapon (for the race) optimal range.
So gallente would have 40 base (AR) and Cal would be what, 75? (RR) with caldari having the weakest precision and the gallente having the strongest.
That way Gallente would have a bloody reason to use range mods (sacrifice that tank, you mob child) and Caldari would use precision mods (Lowest bidder indeed. How's corp life NOW???) with the amarr and Minmatar filling the gaps between.
Now scale according to role.
Just random thoughts from a numbers nerd. I just think that if you can't detect at least at optimal, there's not a lot of point to the scanners to begin with.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.12 23:01:00 -
[22] - Quote
If there was a dislike button I'd be trying to set a downvote record.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.12 23:13:00 -
[23] - Quote
Joel II X wrote:Breakin Stuff wrote:If there was a dislike button I'd be trying to set a downvote record. *dislikes* Oh, WAIT! I CAN'T! Going forward with pointless numbers in a hotfix while ignoring the real issue - the absence of a dislike button - is without a doubt the biggest failure of the CPM, and by extension, CCP. I am disgusted.
My way, right away at Breakin King Now.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.14 03:19:00 -
[24] - Quote
I think you can put the tinfoil down and back away now, adipem.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.15 20:02:00 -
[25] - Quote
XxBlazikenxX wrote:Everyone go to GD and start making T.H.I.R.D R.O.C.K threads
Or we can stuff you in a sack and beat you with bars of soap stuffed in socks.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.15 20:07:00 -
[26] - Quote
Hylian11 wrote:Breakin Stuff wrote:XxBlazikenxX wrote:Everyone go to GD and start making T.H.I.R.D R.O.C.K threads Or we can stuff you in a sack and beat you with bars of soap stuffed in socks. I like this goon. I'm the nice one too. ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.15 22:20:00 -
[27] - Quote
It's right up there with being in america and calling someone a tosser. Especially if you aren't British.
The confused looks are nothing short of amazing.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.16 20:26:00 -
[28] - Quote
XxBlazikenxX wrote:Adipem Nothi wrote:XxBlazikenxX wrote:Could someone go back into the feedback thread for FoxFour and explain why scouts take skill to use. I am unable to do so right now because I am on my mobile telephone. Who are you trying to convince, and why? Echo, and he says being a scout takes no skill. Being any of the roles takes no skill. Accomplishing anything other than suicide slaying requires skill.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.19 21:03:00 -
[29] - Quote
Ok nerds. How are the shield changes playing out for you with your preferred gank fits. My few runs with scout suits invariably involve really pissing people off.
But the cal and minscout both got shield buffs. Have you noticed an improvement in their battlefield performance?
Galscout: has your meta been affected?
Amscout: "shields? Huh? There are shields on this thing?"
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.11.11 21:42:00 -
[30] - Quote
Adipem Nothi wrote:
Apologies if you find it inconvenient, but I've no intention of responding to someone who's asking for help and hurling insult in the same breath. At least be decent enough to squeeze a little space between.
Edit: Unless it's Breakin Stuff.
HE LIKES ME! HE REALLY LIKES ME!!! ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png)
On a more serious note, take the anti-scout bias theory and shove it out the airlock.
Here's the formula: Assaults are the baseline. Not the preferred, the baseline. Commandos pretty much perform similarly overall to assaults so we'll drop them in the baseline as well.
Since logis aren't a primary combat class we keep them near assaults but only get worried when they start getting too good at murder.
Scouts and Sentinels (for me) are the two I actually have learned to look at any changes with a gimlet eye. Scout speed/EWAR and sentinel raw EHP have the easy capacity to make both suit classes stupidly OP or at least allow players to exploit mechanics that bloat their effectiveness artificially, such as the logi rep tool on the am/galsent in close quarters where the sentinel's sensor-blindness means very little.
I'm being careful about what/how I propose to both because there's almost invariably something that completely buggers up the equation. Sure, right now scouts and Sentinels are somewhere someone can consider "balanced" with an average suit Kill/Spawn that doesn't wildly outstrip any of the others, nor is clearly outclassed since the last time I actually checked.
My problems with both scouts and sentinels at the moment are solely derived from the question: "are they fun to play?"
In the case of the gallente sentinels and the amarr scout, the answer is a clear "no." They don't suck, per se, but their functions are outstripped on the field and just feel like a lesser cousin. By the same dint the minscout and calsent don't have that special "something" that keeps them interesting on the field, as both are the squishiest little children of their respective suit class.
Minmatar sentinel may not be the most powerful, but the bastard is FUN to run in. The calscout is also a fun one IMHO.
but we have the clear king of the hill in both the galscout and amsent on both classes for ease o use. Let's face it, the two are simply the easiest to fit for their respective niche and drop in to demolish.
The above descriptions are PURELY opinion and observation, your mileage may vary and I would be disappointed if no one had a different overview of the two classes.
But I'm leery of giving blanket buffs (or significantly altering the weapons of either) without very careful thought.
Some of my proposals and things I support aren't things that, for example, adipem likes.
Please remember that My proposals are usually iterative, and I keep a ear open for the possibility that they might need to be changed after implementation.
Example: The following changes are proposed as bonuses given by dropsuit command and the frame skills:
Dropsuit command: 1% increase to base move speed on all dropsuits per level Amarr Light/Med/Heavy frame: 4% increase to base armor HP/level (does not include modules) Caldari Light/med/heavy: 4% increase to base shield HP/level (does not include modules) Minmatar: 5% per level to base suit shield recovery Gallente: +3 HP/sec armor repair per level.
What are the ramifications of this?
TTK becomes slightly slower,, a popular idea, but what I haven't been saying is if this gets implemented, then the situation has to be watched because of certain weapons (which are primarily used by scouts and speed assaults) dependent upon slow-firing alpha might suffer too much loss of efficacy.
the second iterative step would be (if shotties and NK usage suffered too much) to increase shotgun and NK efficacy enough that you don't suddenly need to start dropping a full magazine to blast an average (not filled solely with HP mods) assault, commando or even sentinel. As far as I'm concerned a shotgun, for example, should float right around 2, MAYBE 3 shots (if you're using standard and the other guy is running proto) which is about where we're sitting as long as we're not talking about sentinels.
I'm not always discussing it, but almost invariably whenever I finish a proposal or support one the question I'm working on is "what's the next step if this plan f*cks a goat?"
Because let's face it, no one's perfect, sooner or later one of your plans is going to f*ck a goat. It's part of being human.
From what I have seen, the others on the CPM are similar in method. It's not a bias against scouts, it's I'm the one who plays scouts with the most frequency. Certain posts, which shall remain nameless, that call for blanket nerfs to other parts of the game that are interacting well between each other because they interact poorly with scouts on fun factor tend to get ignored, because we're not willing to unbalance everything else (that sh*t is a fragile balance to begin with) to balance them with scouts.
We'd rather alter the scouts so they balance out with the other parts of the game that are working well. No, I don't consider vehicles balanced, and as long as sentinels and scouts aren't really fun to play as a primary role, I don't consider them balanced.
Does that make sense?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.11.11 22:40:00 -
[31] - Quote
Adipem Nothi wrote:Breakin Stuff wrote: [snip]
Don't know that I disagree with your Scout-oriented proposals. The only one I recall at the moment is applying the entire cloak fitting reduction at level 1 rather than incrementally, which I agree would be fine. We've disagreed on other things, but I don't believe those things were your suggestions on how to better balance Scouts. I sift through so much sh*t I can't always remember who to credit for an idea.
I'm EXTREMELY good at pulling data together.
That swapping scout role bonus to just a flat fitting reduction's already on the submission list. hopefully it gets adopted flat-out.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.11.11 23:16:00 -
[32] - Quote
Adipem Nothi wrote:Breakin Stuff wrote: I sift through so much sh*t...
Mind if I add to your pile? Hotfix Wishlist(just in case you haven't seen it yet) Interesting.
Some of this, I like.
in fact quite a lot of it.
Will deepdive later.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.07 23:52:00 -
[33] - Quote
Llast 326 wrote:On an unrelated note you may want to chose your seat carefully in the shop ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png)
Oh by the way I think you lost these. You shouldn't misplace your things.
*drops a pile of REs on Llast. Then smiles and fires the shotgun at point blank.*
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.07 23:53:00 -
[34] - Quote
This is what i get for trying to post on a phone
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.12 09:53:00 -
[35] - Quote
Ares 514 wrote:One Eyed King wrote:CPM have suggested he has worked overtime in trying to get 1.3 out ASAP, so I am inclined to take them at their word since I can't recall CPM outright lying to us.
Perhaps this is in part because he is working two projects, that is certainly possible.
But it is also not like we have heard much from any Dev. GM Archduke is the only one that has been active lately at all. Perhaps that is in itself a red flag, or perhaps it means nothing. Too little evidence to make any reasonable conclusion. I think your very optimistic. One thing i liked about Rattati was how much he communicated with everyone. He did so regularly. I just find it very concerning that he doesn't AT ALL anymore. I'd love to be wrong here, but signs like that say something must be up, and given CCP's lack of communication we're usually the last to find out months after the fact.
Will confirm:
Rattati is rather immersed in working on DUST crap. The more balls-deep he goes, the less he talks, just how he seems to work. And right now, he's balls-deep, doing work.
The tinfoil about him not working at CCP is pretty sad as far as tinfoil goes. At least TRY to make it fun and entertaining, the "rattati doesn't work for CCP" line is more akin to "Honey, I'm sorry but your puppy was sick, so I had to put him down."
Where's the fun? It lacks even the seeds for really f**king with people.
But no, seriously, he's quiet because he's actually working on DUST.
Now if you will excuse me, I must go bang my head against a wall repeatedly to make the pain of reading the "rattati left CCP" thread go away.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.12 09:55:00 -
[36] - Quote
EONFLEX EONMAXim wrote:To all in eve galaxy! I eonflex eonmaxim have a suspicion that Scenario: we all came to the park to play ball! Right....suddenly the kid with the only ball says , " give me my ball im going home! ", maybe its because he didn't get picked or maybe he is just a snot or wtfe? Anyway I dont see how when I purchased blueprint in progressions with my hard earned aurum it was takin away and I was accused of doing something wrong? As well I wanna know how when I upgraded my warbage I didn't get the upgrade but somehow Scotty didn't forget to take my warbage components? So where are the warbage components? Dont think a computer would make such a human mistake? So if there is the gameless ability lacking boy wants his ball then throw it at him and tell him to get! It would be a real shame to steal the integrity of this game Dust 514 after all the hard work all the staff pt into ccreating this game! Game integrity is in jeopardy? I am only asking! Not accusing! It would be a shame I think! Its a matter that should be brought before the council!
What in the merry, skipping hell did I just read???
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.13 11:24:00 -
[37] - Quote
VHAZZ wrote:by the way i got off my ban :D
Clearly an oversight.
Will fix.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.13 18:29:00 -
[38] - Quote
Luther Mandrix wrote:Breakin Stuff wrote:VHAZZ wrote:by the way i got off my ban :D Clearly an oversight. Will fix. Breakin sure hope we hear something soon tm! dust info ,can you get on biomassed sometime again. and get CCP Archduke to come with you to the show. He is a great CCP guy!
I am currently chewing on the bars in the hope of escape so information can be passed! VIVA LA SOMETHINGFRENCH!
Biomassed will need to move to another timeframe, or I need to get a sunday off.
No promises on the Duke.
and...
Agreed.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.14 00:43:00 -
[39] - Quote
Ares 514 wrote:Varoth Drac wrote:Breakin Stuff wrote: I am currently chewing on the bars in the hope of escape so information can be passed! VIVA LA SOMETHINGFRENCH!
Biomassed will need to move to another timeframe, or I need to get a sunday off.
No promises on the Duke.
and...
Agreed.
Chewing on the bars of oppressive NDA? Interesting. That **** is bad for your health.
No bub, *I* am not good for the health of anything around me.
And reading all of my posts gave you all cancer.
You're welcome
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.14 01:04:00 -
[40] - Quote
Fristname Family name wrote:Breakin Stuff wrote:Ares 514 wrote:Varoth Drac wrote:Breakin Stuff wrote: I am currently chewing on the bars in the hope of escape so information can be passed! VIVA LA SOMETHINGFRENCH!
Biomassed will need to move to another timeframe, or I need to get a sunday off.
No promises on the Duke.
and...
Agreed.
Chewing on the bars of oppressive NDA? Interesting. That **** is bad for your health. No bub, *I* am not good for the health of anything around me. And reading all of my posts gave you all cancer. You're welcome CPM WHY SO SALTY OMIGOD!!!!! c-c-can i lick you?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2016.01.23 10:55:00 -
[41] - Quote
Goddammit Adipem, quit engaging Godin in vehicle discussions.
Watching him try to logic is making my head hurt.
Unless you want to make peoples' heads hurt...
In which case I concede this round to you.
Make it stop.
Imagine a gigantic, shiny bug zapper.
Embrace your destiny.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2016.01.23 22:08:00 -
[42] - Quote
Adipem Nothi wrote:Breakin Stuff wrote:Goddammit Adipem, quit engaging Godin in vehicle discussions.
Watching him try to logic is making my head hurt.
Unless you want to make peoples' heads hurt...
In which case I concede this round to you.
Make it stop. Good timing, Breakin. :: lowers bat :: Caught me mid-response to this softball. Godin aside, that was a really good thread.
Never, EVER argue with Godin about vehicles. He will drag you down to his level and beat you with experience.
The only reason I EVER argued with the tank lunatics in the first place was their ability to get traction among new players who didn't know better and make cults of personality that were loud enough to get dev attention, and not in a good, happy, fun way.
More in the 1.7 is coming, and you will love what we're doing with tanks!
Imagine a gigantic, shiny bug zapper.
Embrace your destiny.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2016.01.24 00:32:00 -
[43] - Quote
I always read the input even if I don't agree with it.
Buuut, neither here nor there. My comments aren't about people like pokey, kirk, Devander (yes I know I can't spell his name right), thaddeus or true.
My statement about tank crazies only hold water in reference to people who jump to the ultimate extreme, like Spkt, takahiro, or Soraya when it comes to the AV side. *shakes fist*
Most people actually have good input. Regardless whether it holds up to scrutiny, ultimately, their positions are not predicated on the idea that they should have a win button.
It just gets lost among the rhetoric.
Imagine a gigantic, shiny bug zapper.
Embrace your destiny.
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2016.01.26 07:01:00 -
[44] - Quote
General Vahzz wrote:Soto Gallente wrote:Basic suits are a part of this game, you can't deny it. It's not fair that they should not be brought into balance discussions. Give me a consistently valid reason as to how a basic suit brings ANY SORT of balance to this game. I dare you to not pull **** out of your ass.
Before we get too, froggy, bear in mind the only thing differentiating suit classes to begin with is speed and HP count as far as "behind the helmet" look/feel.
Once you break away from the extraneous crap, they all pretty much play the same way at the core level, with very little variation, and not much, if anything, to differentiate significantly between classes as far as actual functionality go.
My opinion of course.
Your Mileage may vary.
Imagine a gigantic, shiny bug zapper.
Embrace your destiny.
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2016.01.26 21:37:00 -
[45] - Quote
General Vahzz wrote:
Again, I respect you Breakin, but the core level of play does not matter so much.
Core level design dictates the details of play. Unless the suits are distinct at a core, play level, then the ballance of the game is dictated on a slider variation and nothing more.
None of the dropsuits offer any features distinct and unique to that suit, instead relying on a nebulous stat variation that can be OP or UP based solely on slot layout.
So yes, core play absolutely matters.
It affects literally everything you do in the game.
Imagine a gigantic, shiny bug zapper.
Embrace your destiny.
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