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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
voidfaction
Nos Nothi
1291
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Posted - 2015.03.17 21:18:00 -
[31621] - Quote
Murt Lesp wrote:Anyone else have one of those terrible play sessions? Not like being stomped or vehicle spam or any of that, but when you're constantly making mistakes and making fits that can't stand up to the current meta.
Any ADV Gal or AM scout loadouts that you guys can offer? An ADV AScR as the light weapon is the only request gal g/1 2x cPrecision 3x cReactive adv cloak
noi¦Ü+ö+Æßû+(V)Fac¦Üion
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Murt Lesp
Leviathan Battalion
290
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Posted - 2015.03.17 21:20:00 -
[31622] - Quote
voidfaction wrote: gal g/1 2x cPrecision 3x cReactive adv cloak
I'll give that a try. Just gotta save up for the armor plates and ADV cloak
Amarr by blood, but ISK buys more loyalty
I love my AScR
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voidfaction
Nos Nothi
1293
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Posted - 2015.03.17 21:28:00 -
[31623] - Quote
Murt Lesp wrote:voidfaction wrote: gal g/1 2x cPrecision 3x cReactive adv cloak
I'll give that a try. Just gotta save up for the armor plates and ADV cloak My fits are by far not the best. balanced with repair, hp, dampening, and ranged weapon as I use tac ar 95% of the time. not having the alpha dmg kill means you will get shot. 27db uncloaked means keep enemy at 30m. I play marksman fittings and not a good one, lol
I use 1-2 basic plates with a repair for almost the same hp just slower. I feel speed is best for the nk shotgunner but again I am by far from being good and that is just my style i enjoy.
noi¦Ü+ö+Æßû+(V)Fac¦Üion
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Adipem Nothi
Nos Nothi
7830
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Posted - 2015.03.17 21:34:00 -
[31624] - Quote
Quil Evrything wrote: Consider if there are more people out there like me. that means, we could potentially INCREASE playerbase, by eliminating protostomping. Which would actually lead to SHORTER wait times than we have now.
I'm a big fan of fixing stomps, and I agree that doing so would likely grow the playerbase. I just don't think that meta locks are the best way to go about doing this. Simply my opinion.
Shoot scout with yes.
- Ripley Riley
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First Prophet
Nos Nothi
2662
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Posted - 2015.03.17 21:46:00 -
[31625] - Quote
Kaeru Nayiri wrote:First Prophet wrote:Adipem Nothi wrote:4 minute queue times are not "fine", Quil.
Increasing wait times would be irresponsible. 4 Minutes is nothing. Try doing more FW. I realize this is the 10th time I do this, forgive me for that, but: https://forums.dust514.com/default.aspx?g=posts&m=2679272#post2679272If Factional Warfare worked like this, Team deploy and Queue syncing would be automatically addressed, Queue Times would be shorter, user experience would improve just by SEEING the FW matches going on. Best of all, apparently Special Contracts already worked this way, so it could (hopefully) be done easily. I wasn't around back then so it's second hand knowledge. I'm willing to run Minmatar Factional with anyone who needs to. Shoot me a message in game ! I'm more of a fan of the system where a squad or platoon picks a district ahead of time to attack, then when they engage the attack a timer starts and a defend contract shows up. It's something that's been thrown out a few times by other FW players. I think True or Aero might've made a thread of it, not sure which. They're basically the same person. Too lazy to look up the thread.
People find this this review helpful!
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Kaeru Nayiri
Ready to Play
690
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Posted - 2015.03.17 21:57:00 -
[31626] - Quote
First Prophet wrote: I'm more of a fan of the system where a squad or platoon picks a district ahead of time to attack, then when they engage the attack a timer starts and a defend contract shows up. It's something that's been thrown out a few times by other FW players. I think True or Aero might've made a thread of it, not sure which. They're basically the same person. Too lazy to look up the thread.
This seems like a great idea as well ! I have only a few concerns though.. What stops the enemy platoon from attacking another undefended district? How do solo players express their intent to attack ?
Ultimately the difference is on one hand, an organized group instantiates the attack for themselves, and on the other hand, the game instantiates them for us all.
Know what cannot be known.
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Adipem Nothi
Nos Nothi
7833
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Posted - 2015.03.17 22:01:00 -
[31627] - Quote
Updated Spin Scan Google Doc (v1.1)
* Added Sheets for all prototype scanners * Added Sample Scenarios for all unit types * Added "Delta Summary" comparing old visibility durations vs new across the entire data set
Delta are nearly evenly distributed, with 85 decreased visibility durations, 71 increased visibility durations, and only 2 unchanged visibility durations.
Shoot scout with yes.
- Ripley Riley
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Quil Evrything
Nos Nothi
1956
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Posted - 2015.03.17 22:05:00 -
[31628] - Quote
Adipem Nothi wrote:[quote=Quil Evrything] I've proposed on a number of occasions squad-size reduction. This would dramatically lessen stomp squad potency, and would increase the pool of available squads, such that Scotty (and in turn, Mu) will have better odds of pairing stomp squads with like-type opposition. .
if scotty could fix that sort of thing, it would not be a problem right now. But it is a problem, therefore scotty cant fix it.
as far as anti-stop and squad size: queue sync. stompers will just resort to that, and continue to stomp. only way to level the playing field truely, is to level the discrepencies in equipment..
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Adipem Nothi
Nos Nothi
7833
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Posted - 2015.03.17 22:09:00 -
[31629] - Quote
You may have missed the mechanical breakdowns of Scotty and Mu. In a nutshell, Rattati agreed that squad size reduction is the most efficient means by which to curb pubstomps.
Shoot scout with yes.
- Ripley Riley
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Quil Evrything
Nos Nothi
1956
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Posted - 2015.03.17 22:09:00 -
[31630] - Quote
First Prophet wrote: I'm more of a fan of the system where a squad or platoon picks a district ahead of time to attack, then when they engage the attack a timer starts and a defend contract shows up. It's something that's been thrown out a few times by other FW players. I think True or Aero might've made a thread of it, not sure which. They're basically the same person. Too lazy to look up the thread.
as a dust-only player, i'd personally prefer if they SEPARATED the eve districts from the dust ones.
just make the dust ones completely irrelevant to anything. Then i will be able to go grind for my "faction rewards".
after all, they've already made it so that dust districts have no REAL impact on eve any more. so just separate it all the way.
or, for the blowhards: have "corporate" style FW, vs "pub" style FW.
If the have pub style (it doesnt matter) FW, then they can lie and say "you are fighting for caldari", but the guy next to you is "fighthing for amarr", an the next guy on your team is fighting for gallente...
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Kaeru Nayiri
Ready to Play
692
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Posted - 2015.03.17 22:09:00 -
[31631] - Quote
Adipem Nothi wrote:Updated Spin Scan Google Doc (v1.1) * Added Sheets for all prototype scanners * Added Sample Scenarios for all unit types * Added "Delta Summary" comparing old visibility durations vs new across the entire data set Delta are nearly evenly distributed, with 85 decreased visibility durations, 71 increased visibility durations, and only 2 unchanged visibility durations. So much hard work... I'm amazed. Thanks for putting all that together. I'd pick up your tab if I could. Great job. I'm really liking it.
Solves/legitimizes moving while scanning Decreases the value of Binary Yes/No scanning Overall buffs the active scanner
I see it as win-win-win. There may still be complaining done by people who just want to resist change.
Know what cannot be known.
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Adipem Nothi
Nos Nothi
7835
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Posted - 2015.03.17 22:15:00 -
[31632] - Quote
Kaeru Nayiri wrote: Overall buffs the active scanner
I don't know if it'd be fair to classify it as an overall buff or nerf. There's alot give and take, but it is more or less evenly distributed and free of extremes.
Shoot scout with yes.
- Ripley Riley
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Kaeru Nayiri
Ready to Play
692
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Posted - 2015.03.17 22:20:00 -
[31633] - Quote
Adipem Nothi wrote:Kaeru Nayiri wrote: Overall buffs the active scanner
I don't know if it'd be fair to classify it as an overall buff or nerf. There's alot give and take, but it is more or less evenly distributed and free of extremes.
Considering how much of the current player base is actually damped... I would consider this as a buff.
I suppose that is subjective, but one thing we can all agree on is that these scanners pressure every player to fit something other than armor or speed in their low slots, forcing them to make a hard choice.
Know what cannot be known.
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First Prophet
Nos Nothi
2665
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Posted - 2015.03.17 22:52:00 -
[31634] - Quote
Quil Evrything wrote:First Prophet wrote: I'm more of a fan of the system where a squad or platoon picks a district ahead of time to attack, then when they engage the attack a timer starts and a defend contract shows up. It's something that's been thrown out a few times by other FW players. I think True or Aero might've made a thread of it, not sure which. They're basically the same person. Too lazy to look up the thread.
as a dust-only player, i'd personally prefer if they SEPARATED the eve districts from the dust ones. just make the dust ones completely irrelevant to anything. Then i will be able to go grind for my "faction rewards". after all, they've already made it so that dust districts have no REAL impact on eve any more. so just separate it all the way. or, for the blowhards: have "corporate" style FW, vs "pub" style FW. If the have pub style (it doesnt matter) FW, then they can lie and say "you are fighting for caldari", but the guy next to you is "fighthing for amarr", an the next guy on your team is fighting for gallente... A lot of people are here because of the EVE link. Going hardcore separation would probably alienate a big portion of the playerbase. Plus, making it easier for you to grind is not the new eden way. :P
People find this this review helpful!
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
22858
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Posted - 2015.03.17 23:08:00 -
[31635] - Quote
Kaeru Nayiri wrote: Considering how much of the current player base is actually damped... I would consider this as a buff.
I suppose that is subjective, but one thing we can all agree on is that these scanners pressure every player to fit something other than armor or speed in their low slots, forcing them to make a hard choice.
Would you say many people used damps in 1.7?
Gallente Guide
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Kaeru Nayiri
Ready to Play
693
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Posted - 2015.03.17 23:18:00 -
[31636] - Quote
Arkena Wyrnspire wrote:Kaeru Nayiri wrote: Considering how much of the current player base is actually damped... I would consider this as a buff.
I suppose that is subjective, but one thing we can all agree on is that these scanners pressure every player to fit something other than armor or speed in their low slots, forcing them to make a hard choice.
Would you say many people used damps in 1.7?
I don't even know if I was playing in 1.7, when was that? I started about 9-10 ish months ago?
Know what cannot be known.
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Murt Lesp
Leviathan Battalion
291
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Posted - 2015.03.17 23:23:00 -
[31637] - Quote
If there are Quafe Dropsuits and Gear, will there be a Quafe biotic or equipment? Some sort of energy drink maybe?
The concept seems fun to me
Amarr by blood, but ISK buys more loyalty
I love my AScR
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
22858
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Posted - 2015.03.17 23:29:00 -
[31638] - Quote
Kaeru Nayiri wrote:Arkena Wyrnspire wrote:Kaeru Nayiri wrote: Considering how much of the current player base is actually damped... I would consider this as a buff.
I suppose that is subjective, but one thing we can all agree on is that these scanners pressure every player to fit something other than armor or speed in their low slots, forcing them to make a hard choice.
Would you say many people used damps in 1.7? I don't even know if I was playing in 1.7, when was that? I started about 9-10 ish months ago?
1.7 landed a little over a year ago.
I ask because in 1.7 scanners were vastly stronger than they are now, vastly stronger (not in terms of precision though), and I don't really think people fitted damps except on scout suits.
Gallente Guide
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Adipem Nothi
Nos Nothi
7839
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Posted - 2015.03.17 23:42:00 -
[31639] - Quote
Spin scanning was a big problem in 1.7.
Shoot scout with yes.
- Ripley Riley
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Murt Lesp
Leviathan Battalion
292
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Posted - 2015.03.18 00:10:00 -
[31640] - Quote
After reading the Gallente Guide, I think I'll spend more time practicing my Gal scout instead of my AM scout. KinCats a Damp and Shield extenders. Drop uplinks AScR and Knives
Amarr by blood, but ISK buys more loyalty
I love my AScR
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J0LLY R0G3R
And the ButtPirates
2389
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Posted - 2015.03.18 00:13:00 -
[31641] - Quote
Core Flaylock is benefiting soooo much from this jumpiness. For me at least XD
No Safety Net.
TLDR : XD
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FLAYLOCK Steve
Nos Nothi
516
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Posted - 2015.03.18 00:26:00 -
[31642] - Quote
J0LLY R0G3R wrote:Core Flaylock is benefiting soooo much from this jumpiness. For me at least XD I normally use the adv onces on a dragonfly scout. I do fairly well if the match isn't laggy |
Murt Lesp
Leviathan Battalion
294
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Posted - 2015.03.18 00:27:00 -
[31643] - Quote
FLAYLOCK Steve wrote:J0LLY R0G3R wrote:Core Flaylock is benefiting soooo much from this jumpiness. For me at least XD I normally use the adv onces on a dragonfly scout. I do fairly well if the match isn't laggy
Never would have guessed
Amarr by blood, but ISK buys more loyalty
I love my AScR
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Pseudogenesis
Nos Nothi
2221
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Posted - 2015.03.18 00:30:00 -
[31644] - Quote
You guys have been chatty today
Adipem Nothi wrote:voidfaction wrote:If only the pubs was meta-locked it might shorten the FW wait time. Plus you think those stomping pubs now are going to not run organized squads in low meta matches for the chance for easy noob/solo player kills?
The stomper's goal is to maximize kills at minimum risk. If the least resistance is to be found in lowest tiers, they'll stomp the lower tiers. Meta locks won't fix stomping. I take exception to this statement; The average stomper's goal is to maximize rewards at minimum risk. If low metalevel game modes didn't pay well in SP and ISK, as has been proposed by Rattati, most of the stompers will go elsewhere. Not all, obviously, but most, and I think that's the best we could really ask for.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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FLAYLOCK Steve
Nos Nothi
518
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Posted - 2015.03.18 00:31:00 -
[31645] - Quote
Murt Lesp wrote:FLAYLOCK Steve wrote:J0LLY R0G3R wrote:Core Flaylock is benefiting soooo much from this jumpiness. For me at least XD I normally use the adv onces on a dragonfly scout. I do fairly well if the match isn't laggy Never would have guessed Right! It isn't like my name have Flaylock in caps (the caps was a complete mistake) in my name. It's just Steve xD Don't tell my secret |
Murt Lesp
Leviathan Battalion
294
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Posted - 2015.03.18 00:32:00 -
[31646] - Quote
FLAYLOCK Steve wrote:Murt Lesp wrote:FLAYLOCK Steve wrote:J0LLY R0G3R wrote:Core Flaylock is benefiting soooo much from this jumpiness. For me at least XD I normally use the adv onces on a dragonfly scout. I do fairly well if the match isn't laggy Never would have guessed Right! It isn't like my name have Flaylock in caps (the caps was a complete mistake) in my name. It's just Steve xD Don't tell my secret I made the same mistake on my ALT
Amarr by blood, but ISK buys more loyalty
I love my AScR
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FLAYLOCK Steve
Nos Nothi
518
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Posted - 2015.03.18 00:37:00 -
[31647] - Quote
Murt Lesp wrote:FLAYLOCK Steve wrote:Murt Lesp wrote:FLAYLOCK Steve wrote:J0LLY R0G3R wrote:Core Flaylock is benefiting soooo much from this jumpiness. For me at least XD I normally use the adv onces on a dragonfly scout. I do fairly well if the match isn't laggy Never would have guessed Right! It isn't like my name have Flaylock in caps (the caps was a complete mistake) in my name. It's just Steve xD Don't tell my secret I made the same mistake on my ALT Is it possible to ask the devs to change it to lowercase? |
Murt Lesp
Leviathan Battalion
294
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Posted - 2015.03.18 00:39:00 -
[31648] - Quote
FLAYLOCK Steve wrote: Is it possible to ask the devs to change it to lowercase?
I don't think so. I know there was a temporary time to change race, but that's gone I think. Changing names have never been possible
Amarr by blood, but ISK buys more loyalty
I love my AScR
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FLAYLOCK Steve
Nos Nothi
519
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Posted - 2015.03.18 00:45:00 -
[31649] - Quote
Murt Lesp wrote:FLAYLOCK Steve wrote: Is it possible to ask the devs to change it to lowercase?
I don't think so. I know there was a temporary time to change race, but that's gone I think. Changing names have never been possible It is possible. I used to be head staff in a online game server called Dark Gunz, changing names is just going into the data base. But the question is would they do me that favor lol |
J0LLY R0G3R
And the ButtPirates
2390
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Posted - 2015.03.18 00:45:00 -
[31650] - Quote
Murt Lesp wrote:FLAYLOCK Steve wrote: Is it possible to ask the devs to change it to lowercase?
I don't think so. I know there was a temporary time to change race, but that's gone I think. Changing names have never been possible
I thought they would change it if it was minor things like that though.
Side note. Mass driver is tempting. Like 2 mill sp unallocated just sitting there.
No Safety Net.
TLDR : XD
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