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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Superhero Rawdon
Bloodwolves Battalion Alpha Wolf Pack
28
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Posted - 2013.05.11 00:09:00 -
[661] - Quote
SoTa of PoP wrote:Scouts suits flaws are workable with your speed. But I understand if you have any frustrations - the vets around here who do use scouts don't unite like heavies and tankers do. So I can only assume the class isn't in a bad shape.
But eh, Heavies are lucky to have so many forum warriors on there side.
this is true |
SoTa of PoP
Circle of Huskarl Minmatar Republic
175
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Posted - 2013.05.11 00:14:00 -
[662] - Quote
Hollow M Ling wrote:SoTa of PoP wrote:Scouts suits flaws are workable with your speed. But I understand if you have any frustrations - the vets around here who do use scouts don't unite like heavies and tankers do. So I can only assume the class isn't in a bad shape.
But eh, Heavies are lucky to have so many forum warriors on there side. Or people like me who come once in a blue moon. Let me correct myself.
Heavies are lucky to have so many forum warriors AND passionate players. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1548
|
Posted - 2013.05.11 00:24:00 -
[663] - Quote
SoTa of PoP wrote:Hollow M Ling wrote:SoTa of PoP wrote:Scouts suits flaws are workable with your speed. But I understand if you have any frustrations - the vets around here who do use scouts don't unite like heavies and tankers do. So I can only assume the class isn't in a bad shape.
But eh, Heavies are lucky to have so many forum warriors on there side. Or people like me who come once in a blue moon. Let me correct myself. Heavies are lucky to have so many forum warriors AND passionate players.
forum warriors ftw! |
Caineghis Beoulve
Pro Hic Immortalis RISE of LEGION
9
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Posted - 2013.05.11 00:54:00 -
[664] - Quote
Lance 2ballzStrong wrote:SoTa of PoP wrote:Hollow M Ling wrote:SoTa of PoP wrote:Scouts suits flaws are workable with your speed. But I understand if you have any frustrations - the vets around here who do use scouts don't unite like heavies and tankers do. So I can only assume the class isn't in a bad shape.
But eh, Heavies are lucky to have so many forum warriors on there side. Or people like me who come once in a blue moon. Let me correct myself. Heavies are lucky to have so many forum warriors AND passionate players. forum warriors ftw!
Heavies FTW! |
Talruum Tezztarozza
Seraphim Auxiliaries CRONOS.
102
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Posted - 2013.05.11 00:59:00 -
[665] - Quote
At least, there are enough forum warriors in this thread that speak reason. |
Hollow M Ling
Pro Hic Immortalis RISE of LEGION
18
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Posted - 2013.05.11 01:00:00 -
[666] - Quote
I wish I was home to kill and kill with my fellow Heavies. Give those TacAR's a good beating for me. |
XxWarlordxX97
Internal Error. Negative-Feedback
1708
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Posted - 2013.05.11 01:17:00 -
[667] - Quote
SoTa of PoP wrote:Hollow M Ling wrote:SoTa of PoP wrote:Scouts suits flaws are workable with your speed. But I understand if you have any frustrations - the vets around here who do use scouts don't unite like heavies and tankers do. So I can only assume the class isn't in a bad shape.
But eh, Heavies are lucky to have so many forum warriors on there side. Or people like me who come once in a blue moon. Let me correct myself. Heavies are lucky to have so many forum warriors AND passionate players.
I am a dust warrior FEAR MY NAME |
XxWarlordxX97
Internal Error. Negative-Feedback
1708
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Posted - 2013.05.11 01:18:00 -
[668] - Quote
Hollow M Ling wrote:I wish I was home to kill and kill with my fellow Heavies. Give those TacAR's a good beating for me.
I can't wait too |
General Tiberius1
ZionTCD Unclaimed.
654
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Posted - 2013.05.11 01:46:00 -
[669] - Quote
XxWarlordxX97 wrote:Hollow M Ling wrote:I wish I was home to kill and kill with my fellow Heavies. Give those TacAR's a good beating for me. I can't wait too
already been doing so.
oh, and 6 heavies in a squad is hilarious
(need nano hives though) |
Schalac 17
Murderz for hire
102
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Posted - 2013.05.11 02:12:00 -
[670] - Quote
TARs have always beaten heavies. In the last build I had AR Pro trained and SS and my TAR always beat a heavy. TAR is the battle rifle of DUST. I am surprised that it took so long for everyone else to see this. Maybe it was because the GEK just destroyed everything. Oh, and the Viziam...
What hurt HMG the most though wasn't the damage nerf. It was the range reduction. CCP placated the scrub heavies with 18 damage. Damage was never the problem. The reduced range on top of SS nerf is what killed the HMG. Take away my damage. Put me back to Uprising HMG damage, but give me back chromozone base HMG and assault HMG range. Then we will truly see AR users cry. Because there was not much difference between AR and HMG in chromozone. A few meters that our fatasses could cover easily to apply full damage. SS is what hurt us as percentiles grow greater the more they are applied.
I find the damage buff to be a placebo. CCP leading us into a new role. Fuxx that shite. We as heavies are the catalyst of an offensive push, we are the ones people follow into enemy territory. For us to go 30+ pages and then accept this new role of defense after playing a pusher for so long is asinine. I'm against it.
That is my battle cry. I'M AGAINST IT. I do not want to be cordoned off into a small section of the map because I am a heavy. I do not want to have to sit on an objective waiting for the enemy to assault it because of the suit I am wearing. I AM AGAINST IT! It is silly to even request that of me. I am a pusher. I move the front line. It's what I am made for. CCP be damned |
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XxWarlordxX97
Internal Error. Negative-Feedback
1708
|
Posted - 2013.05.11 03:19:00 -
[671] - Quote
General Tiberius1 wrote:XxWarlordxX97 wrote:Hollow M Ling wrote:I wish I was home to kill and kill with my fellow Heavies. Give those TacAR's a good beating for me. I can't wait too already been doing so. oh, and 6 heavies in a squad is hilarious (need nano hives though)
I don't like you right now |
Schalac 17
Murderz for hire
103
|
Posted - 2013.05.11 04:01:00 -
[672] - Quote
And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread. |
Smooth Head
Vherokior Combat Logistics Minmatar Republic
29
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Posted - 2013.05.11 04:04:00 -
[673] - Quote
CCP Remnant wrote:I don't hate the Heavies. Or the HMG. Well, actually, I hate everyone on the planet equally so technically I guess that means I hate no-one (we're all snowflakes!) Good to see some intelligent debate and solid points in this thread, so thanks for that! Just wanted to jump in an explain the thinking behind some of the recent changes. - The SS skill had to go. It should never have been there in the first place as it pushed all weapons well beyond their intended ranges and with more racial variants coming into the game (rail rifle, combat rifle etc.) it was more important than ever to have cleaner range profiles for all weaponry. - The Sentinel was designed primarily as a point defense role. His speed and slow turn rate make him unsuitable for frontline combat. His presence should make anyone think twice before approaching a position. I'm not sure but it seems to me that a lot of the complaints about the ineffectiveness of the HMG stem from the fact that people want to use it to lead the charge into enemy territory. The HMG is not well suited for use in open areas but it comes into its own when used in outposts where targets are confined to narrow spaces. And at close range, the HMG is still very effective, I believe. The HMG's optimal range is up to 30m and max. effective range caps out at 50m. (This is currently a hard cap - all weapons stop doing any damage beyond their max range - but we're going to be fixing this soon. Like soon soon, not SOON(tm).) What it needs is not a damage buff (it kills just fine) but a gentler damage falloff curve so that it can be used as an effective suppression weapon in the 50-70m range. As an attacker, right now it's too easy to shrug off the hits and close the gap between yourself and the person wielding the HMG so that's something I'd like to address as soon as possible. Other smaller tweaks like lessening kick (which gets pretty excessive as the weapon nears its heat threshold) and a modest improvement in how quickly the weapon reaches optimal dispersion should make it feel much better. Anyway, thanks for the ten-page thread, guys. I look forward to the next ten pages! This post is just evidence of how bad CCP are when it comes to running a beta or developing an FPS.
An eternity of beta to release with basic design flaws that would be obvious to anyone.
You know a game is bad when the developer either hides or fudges the player numbers. |
Schalac 17
Murderz for hire
103
|
Posted - 2013.05.11 04:07:00 -
[674] - Quote
Smooth Head wrote:
You know a game is bad when the developer either hides or fudges the player numbers.
So you think the recent addition of adding pod pilots to the log in screen of DUST is a coverup? Because I can tell you as soon as I saw 50000+ on DUST I logged into EVE and it was at 48000.
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XxWarlordxX97
Internal Error. Negative-Feedback
1708
|
Posted - 2013.05.11 04:08:00 -
[675] - Quote
Schalac 17 wrote:And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread.
are you calling me a scrub? |
Smooth Head
Vherokior Combat Logistics Minmatar Republic
29
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Posted - 2013.05.11 04:11:00 -
[676] - Quote
Schalac 17 wrote:Smooth Head wrote:
You know a game is bad when the developer either hides or fudges the player numbers.
So you think the recent addition of adding pod pilots to the log in screen of DUST is a coverup? Because I can tell you as soon as I saw 50000+ on DUST I logged into EVE and it was at 48000. Point proven I would think.
EVE players are savvy, scrubs would assume TURD 514 was humming. |
Schalac 17
Murderz for hire
103
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Posted - 2013.05.11 04:13:00 -
[677] - Quote
XxWarlordxX97 wrote:Schalac 17 wrote:And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread. are you calling me a scrub? Depends, do you think that damage was the problem HMG had?
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Lance 2ballzStrong
SyNergy Gaming EoN.
1551
|
Posted - 2013.05.11 04:24:00 -
[678] - Quote
Schalac 17 wrote:And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread.
Don't think heavies forgot about this thread, just that any comment a dev has to make regarding the matter will be here.
Heavies are free to discuss the changes, just don't expect a dev to say anything about it in here
Edit: Don't know why you felt the need to call people scrubs btw. |
XxWarlordxX97
Internal Error. Negative-Feedback
1708
|
Posted - 2013.05.11 04:26:00 -
[679] - Quote
Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread. are you calling me a scrub? Depends, do you think that damage was the problem HMG had?
I like this guy, he knows nothing about me |
XxWarlordxX97
Internal Error. Negative-Feedback
1708
|
Posted - 2013.05.11 04:27:00 -
[680] - Quote
Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread. are you calling me a scrub? Depends, do you think that damage was the problem HMG had?
Yes damage was a problem, 20 kill assets is bad |
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Schalac 17
Murderz for hire
103
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Posted - 2013.05.11 04:32:00 -
[681] - Quote
XxWarlordxX97 wrote:Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread. are you calling me a scrub? Depends, do you think that damage was the problem HMG had? I like this guy, he knows nothing about me Well then that is because you weren't a heavy, or if you were, you weren't worth learning your name. |
Blammmo
Better Hide R Die
28
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Posted - 2013.05.11 04:32:00 -
[682] - Quote
Thank you CCP for listening to your community, the HMG is once again a feared weapon on the battlefield, IMO, it's perfect, the proto carves turkeys and the standard still puts up a bit of a fight with good aim and some luck! I'm a happy fat bastard |
Schalac 17
Murderz for hire
103
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Posted - 2013.05.11 04:34:00 -
[683] - Quote
XxWarlordxX97 wrote:Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread. are you calling me a scrub? Depends, do you think that damage was the problem HMG had? Yes damage was a problem, 20 kill assets is bad This is a range problem not a damage problem.
|
XxWarlordxX97
Internal Error. Negative-Feedback
1708
|
Posted - 2013.05.11 04:41:00 -
[684] - Quote
Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread. are you calling me a scrub? Depends, do you think that damage was the problem HMG had? I like this guy, he knows nothing about me Well then that is because you weren't a heavy, or if you were, you weren't worth learning your name. What is your KD scrub |
XxWarlordxX97
Internal Error. Negative-Feedback
1708
|
Posted - 2013.05.11 04:43:00 -
[685] - Quote
Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread. are you calling me a scrub? Depends, do you think that damage was the problem HMG had? Yes damage was a problem, 20 kill assets is bad This is a range problem not a damage problem. Damage and range was the problem |
Schalac 17
Murderz for hire
103
|
Posted - 2013.05.11 04:48:00 -
[686] - Quote
XxWarlordxX97 wrote: What is your KD scrub
Oh, here we go. We got a live one here boss. "What is your KD scrub"... Well my KD is you are nothing and I have no idea who you are to even care about your opinion. Unless it coincides with mine and then we can be friends, until that time though you do not matter. Because what you obviously want is not what I want because you are stupid... D. U. M. B. stupid. So either jump onboard or I am going to run you over with facts and knowledge. Most people that get into this type of thing with me just stop posting, I suggest you do the same. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1551
|
Posted - 2013.05.11 04:48:00 -
[687] - Quote
Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:And I apply logic to the situation and no bumps. I am guessing that most of the heavies in this thread were scrubs that got their jaws on the bone CCP just threw us and forgot all about this thread. are you calling me a scrub? Depends, do you think that damage was the problem HMG had? Yes damage was a problem, 20 kill assets is bad This is a range problem not a damage problem.
ALL weapons got a 10% dmg increase? WTF's your problem? |
XxWarlordxX97
Internal Error. Negative-Feedback
1708
|
Posted - 2013.05.11 04:51:00 -
[688] - Quote
Lance 2ballzStrong wrote:Schalac 17 wrote:XxWarlordxX97 wrote:Schalac 17 wrote:XxWarlordxX97 wrote: are you calling me a scrub?
Depends, do you think that damage was the problem HMG had? Yes damage was a problem, 20 kill assets is bad This is a range problem not a damage problem. ALL weapons got a 10% dmg increase? WTF's your problem?
I'm happy |
Lance 2ballzStrong
SyNergy Gaming EoN.
1551
|
Posted - 2013.05.11 04:52:00 -
[689] - Quote
XxWarlordxX97 wrote:I'm happy
yea we all are. I don't get what this guy's problem is...
Is he the first legit person to be angry over the heavy buff?
#umadbroyolo |
XxWarlordxX97
Internal Error. Negative-Feedback
1708
|
Posted - 2013.05.11 04:53:00 -
[690] - Quote
Schalac 17 wrote:XxWarlordxX97 wrote: What is your KD scrub
Oh, here we go. We got a live one here boss. "What is your KD scrub"... Well my KD is you are nothing and I have no idea who you are to even care about your opinion. Unless it coincides with mine and then we can be friends, until that time though you do not matter. Because what you obviously want is not what I want because you are stupid... D. U. M. B. stupid. So either jump onboard or I am going to run you over with facts and knowledge. Most people that get into this type of thing with me just stop posting, I suggest you do the same. We'll be scrubs together |
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