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241. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
Llan Heindell wrote: KEROSIINI-TERO wrote: Totally unnecessary So are racial merc quartes, but everybody loves them. Stop being such an "inside-the-box-thinker". Games need some feel on details too!! Llan Heindell. Agreed. Just bec...
- by Garrett Blacknova - at 2013.04.01 08:06:00
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242. Controller vs KBM - in Feedback/Requests [original thread]
The primary advantage of mouse "precision" isn't actually the precision itself, it's the turning speed you can get without LOSING precision. Using the sixaxis controller, you have to give up some precision to get extra speed. Barring the way some ...
- by Garrett Blacknova - at 2013.04.01 08:03:00
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243. [request] resolving "newbie vs protogear" problem. - in Feedback/Requests [original thread]
I'm a Scout in a Standard (or Dragonfly) Dropsuit. I have a Shotgun. Enemy Standard Assault knows that a Scout is probably a deadly threat in CQC, and keeps distance. Protosuit rushes straight in because "he can't kill me, I'm in a Protosuit". ...
- by Garrett Blacknova - at 2013.04.01 07:32:00
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244. (Request) Female vs. Male Heavy Suits. - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Garrett Blacknova wrote: The Amarr culture is heavily based on religious extremism. Allowing females to flaunt their femininity is rarely a popular suggestion in such groups. Also related to the reason why Gallente ...
- by Garrett Blacknova - at 2013.04.01 07:17:00
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245. Random pressing L3 during vehicle driving brings up player list or deployment wi... - in Feedback/Requests [original thread]
Did you want to try and sprint in your tank? (sorry, not entirely on-topic, but really. Why are you clicking L3?)
- by Garrett Blacknova - at 2013.03.30 14:01:00
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246. Homing Ability of AV - in Feedback/Requests [original thread]
AV Grenades aren't "guided" in the sense of having any kind of intelligent system guiding them. They might have FoF sensors that identify blues and prevent the "guidance" system from triggering against anything but a red-dot, but that's it. The sy...
- by Garrett Blacknova - at 2013.03.30 13:50:00
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247. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
I already +1ed this, but have another bump... Because this is still something that needs to be kept in mind. If not in the next update, then at least SOONGäó.
- by Garrett Blacknova - at 2013.03.30 13:36:00
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248. Assault Forge Guns - in Feedback/Requests [original thread]
BOZ MR wrote: Garrett Blacknova wrote: He fired 2 shots and still only barely cross the halfway mark of your tank's ability to survive that damage? Sounds like it's underpowered to me. I fail to see your intelligence. That tank costs abou...
- by Garrett Blacknova - at 2013.03.30 13:08:00
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249. Heavy's are OP - in Feedback/Requests [original thread]
If you're getting outmanoeuvred by Heavies, and you're not a Heavy, you're doing it wrong. It's as simple as that. If you have a Shotgun, you want to be closer to the Heavy than he's comfortable with, and ideally you want to be behind your targe...
- by Garrett Blacknova - at 2013.03.30 12:53:00
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250. [Request] Allow Dust mercs in alliance chat - in Feedback/Requests [original thread]
More Corp and Alliance tools in general would be nice.
- by Garrett Blacknova - at 2013.03.30 12:40:00
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251. Assault Forge Guns - in Feedback/Requests [original thread]
He fired 2 shots and still only barely cross the halfway mark of your tank's ability to survive that damage? Sounds like it's underpowered to me.
- by Garrett Blacknova - at 2013.03.30 00:38:00
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252. [Request] Arc Gun - in Feedback/Requests [original thread]
Being effectively a lightning gun, I'd see this being a short-range energy weapon, and energy weapons are better at hurting shields. Basically, it sounds like it should be kind of a combination of Shotgun and Laser. Keeping this in mind, I have a...
- by Garrett Blacknova - at 2013.03.30 00:31:00
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253. pub squads, and squad leader skills - in Feedback/Requests [original thread]
That's what Crusader suits are going to be for. Passive bonuses to anyone nearby. Or any squadmate nearby. Nobody knows the full details yet (possible exception of CCP staff)
- by Garrett Blacknova - at 2013.03.30 00:20:00
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254. [Request] Changes to Ambush and Ambush OMS - in Feedback/Requests [original thread]
slypie11 wrote: I'm sorry, but it's not so easy for some of us to "bring in AV". You see, when I started playing dust, I speced into more infantry-sentric roles, never believing that an entire team could be completely and utterly obliterated by...
- by Garrett Blacknova - at 2013.03.30 00:18:00
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255. Swarms: Quit Whining and Lets Compromise - in Feedback/Requests [original thread]
Texs Red wrote: I have no real problems with swarms as they are other than they can do impossible turns. When flying my dropship I will see swarms arcing towards me at say 60 degree angles then suddenly do pinpoint 140 degree turns when I excee...
- by Garrett Blacknova - at 2013.03.30 00:11:00
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256. Does anyone really know what time it is? - in Feedback/Requests [original thread]
In-game clock is a good idea. Don't think everyone will use it, but it would be nice to see. It makes sense that a Mercenary would have a clock visible in some form, whether that be a wall-mounted clock or a HUD time display or something else. Wh...
- by Garrett Blacknova - at 2013.03.30 00:00:00
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257. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Lets look at a few examples of how this new system will work, then... 1. Attacker buys Genolution Clone Pack (200 clones). 1.a) Attacker wins by MCC destruction. In this scenario, the attackers don't have a district to return to. They get their...
- by Garrett Blacknova - at 2013.03.29 23:49:00
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258. Gauss Pistol - Caldari Sidearm - in Feedback/Requests [original thread]
Negris Albedo wrote: Harkon Vysarii wrote: I would say thata gauss weapon wouldd have a really bright flash but make little noise. That would be an interesting weapon. "Blind your foes today, buy a Gauss Pistol"- Caldari Sales Rep Caldari...
- by Garrett Blacknova - at 2013.03.29 23:05:00
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259. Allow me to detonate remote explosives with circle - in Feedback/Requests [original thread]
I've suggested another alternative previously (in a thread where the face buttons were suggested as a method of detonation). Hold L1 to light up all your currently-deployed REs. Aim at one and press R1 to detonate, or just press R1 without aiming...
- by Garrett Blacknova - at 2013.03.29 23:02:00
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260. [Request] Make Breach weapons anti-vehicle - in Feedback/Requests [original thread]
Breach ARs are over-nerfed and need a buff. This most definitely ISN'T the buff they should get though.
- by Garrett Blacknova - at 2013.03.29 23:00:00
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