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121. [Top Priority] Reject Nanite Injector - in Feedback/Requests [original thread]
Hold left stick towards nearest cover. Click it in as you hear the injector sound. You will now be in cover, and not dying like a kitten.
- by Garrett Blacknova - at 2013.04.27 15:09:00
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122. Awarding points for selfish or disruptive play. - in Feedback/Requests [original thread]
Cal Predine wrote: Why are there so few of us willing to "hold the line" and defend? Because it doesn't pay so well. So, how can we incentivise defensive play? Reward it! I'm not saying the game should promote sitting at a control point wait...
- by Garrett Blacknova - at 2013.04.27 14:53:00
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123. Nova knives need a buff - in Feedback/Requests [original thread]
Mithridates VI wrote: They're getting a buff. It might even be in Uprising, IDK, but the intended upgrade is that they'll strike without charge, charge up for more damage and allow running while charged without the glitch. I haven't head the ...
- by Garrett Blacknova - at 2013.04.27 14:43:00
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124. Nova Knives assassination buff - in Feedback/Requests [original thread]
Anything that acts as instakill for any reason except that the weapon legitimately does that much damage is going to be a hard nerf on Heavies and dual-tanked Logi/Assault fittings. No. What Nova Knives need for a buff is deifnitely NOT an insta...
- by Garrett Blacknova - at 2013.04.27 14:41:00
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125. [Request] Make armor plates tier up the same way shield extenders do. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Cosgar wrote: DeadlyAztec11 wrote: Shields already increase your profile. Though, I believe that this penalty should be augmented. They don't yet and as far as we know probably won't in uprising. If everything was b...
- by Garrett Blacknova - at 2013.04.27 14:33:00
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126. Awarding points for selfish or disruptive play. - in Feedback/Requests [original thread]
The last time I defended any turrets was.... the last time I played skirmish. I was a Shotgun Scout, watching over the flanking routes the enemy AV guys were trying to use to catch our tnak off-guard. A few times, I saw someone trying to hack one...
- by Garrett Blacknova - at 2013.04.27 14:09:00
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127. Request - Drop uplinks in Corp. Battles - in Feedback/Requests [original thread]
Pre-Chromosome: Most Uplink BPOs worked for everyone, and certain variants did as well. Chromosome: Only a couple of limited variants work outside your squad. Uprising: Hopefully they'll make Uplinks work for the whole team unless they're a spec...
- by Garrett Blacknova - at 2013.04.27 13:57:00
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128. Actual Mass Driver balance thread - in Feedback/Requests [original thread]
Artillery Mass Driver. New variant based on comments in this thread's OP and in the other MD thread. Longer range. More ammo per clip. Lower damage, but wider radius. New HUD interface that shows more clearly where the shot is going to land. S...
- by Garrett Blacknova - at 2013.04.27 13:53:00
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129. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
Shotgun into MD user's face. +25 Kill Assist MD user (suicide). I died, so did you. Fair trade.
- by Garrett Blacknova - at 2013.04.27 13:47:00
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130. [Suggestion] - Folders for fittings - in Feedback/Requests [original thread]
Rigor Mordis wrote: Love this thread. Unless its already in the Uprising build. I love the thread even if it's already in Uprising.
- by Garrett Blacknova - at 2013.04.27 13:37:00
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131. Droid iOS companion - in Feedback/Requests [original thread]
I think the Vita app will be the only official one made, but when the API tools go live, they'll probably be made publicly available so players can make our own apps for different devices. Part of the problem, though, is that you need to sign int...
- by Garrett Blacknova - at 2013.04.27 13:35:00
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132. [Request] Hacking enemy equipment - in Feedback/Requests [original thread]
It's an old suggestion, come up many times before, but it was mentioned as a possible future development at Fanfest. I'm not in favour of it though, because it reduces the value of deployables if the enemy can steal them. Anything hackable would ...
- by Garrett Blacknova - at 2013.04.27 13:32:00
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133. [Suggestion] Remove turrets from vehicles. - in Feedback/Requests [original thread]
Main gun on HAV? No removal option. Small Turrets on some variants could be "optional" turrets - and could allow nothing/something different to be fitted. LAV? Again, on a Logi variant, maybe, but not as standard. Dropships? Not for standard Dro...
- by Garrett Blacknova - at 2013.04.27 13:31:00
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134. [SUGGESTION ] _____ . _____ Change MCC Floor to Shield - in Feedback/Requests [original thread]
Better version. Make the inside of the MCC a red zone. You have 20 seconds to get out and head into battle.
- by Garrett Blacknova - at 2013.04.27 13:23:00
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135. Crossbows - in Feedback/Requests [original thread]
For those of you saying we should have rocks, what did you THINK our elbows are made from?
- by Garrett Blacknova - at 2013.04.27 13:15:00
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136. [suggestion] [discussion] lets talk armor. - in Feedback/Requests [original thread]
Cat Merc wrote: So you need two logis to make armor tanking viable? Are you people hearing yourselves? Why have an armor tank and two logis when you can have three assaults with shields and nanite injectors. Actually, I thought it was saying ...
- by Garrett Blacknova - at 2013.04.23 13:30:00
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137. Spawn mechanic - in Feedback/Requests [original thread]
The new system is good. The way it's been implemented is not. The old system didn't account for the positions of allies or enemies, you just got thrown into battle wherever the game felt like putting you. It was a horrible idea that frequently ga...
- by Garrett Blacknova - at 2013.04.23 12:05:00
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138. [Suggestion] - Folders for fittings - in Feedback/Requests [original thread]
Lynn Beck wrote: RINON114 wrote: I have so many fittings now and I primarily use three suits, I would have more but it's difficult to change fitting at a supply depot with 20+ fits. I can imagine there are people out there with hundreds more...
- by Garrett Blacknova - at 2013.04.23 11:58:00
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139. Need wider FOV - in Feedback/Requests [original thread]
Ever tried playing a first-person shooter with FOV set to 180? That means you can see someone directly beside you, which I'm doing to my girlfriend right now while watching TV. Realistically, you can see like that, but it looks completely ridiculo...
- by Garrett Blacknova - at 2013.04.23 11:23:00
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140. "Suggestion" Possible ways to improve the scout suits. - in Feedback/Requests [original thread]
Cloak is coming as an equipment item. Hopefully it comes with reduced CPU cost on Scout suits. At the moment, almost everyone says Scouts are bad, then tries to run them as an Assault suit and wonders why they die. Speed is NOT the primary advan...
- by Garrett Blacknova - at 2013.04.23 11:17:00
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