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381. SMG range - in Feedback/Requests [original thread]
Anything from maimum Shotgun range down to point-blank, SMGs will outperform ARs. At the high end of Shotgun range, they beat Shotguns (if you use aimed fire). I've tested this with Toxin vs. Advanced Shotguns and ARs, Weaponry 4 and SMG Ops at 2...
- by Garrett Blacknova - at 2013.01.31 08:51:00
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382. [Request] Warpoints for support actions - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Most of those are already in the game but thats not why I stopped by... BLOOD FOR THE BLOOD GOD, SKULLS FOR THE SKULL THRONE... Khorne for the Khorneflakes?
- by Garrett Blacknova - at 2013.01.31 07:54:00
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383. voice chat needs to be DEFAULT ON, and chat type needs to be DEFAULT TEAM - in Feedback/Requests [original thread]
I beat you to it. +1 anyway though.
- by Garrett Blacknova - at 2013.01.31 05:24:00
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384. Heavies - in Feedback/Requests [original thread]
I've seen a team run almost all Heavies. I was playing against them, and I went 15-3 with a Shotgun Scout. I'm not seeing the problem.
- by Garrett Blacknova - at 2013.01.31 04:54:00
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385. [Request] Audible sounds when we get an orbital. - in Feedback/Requests [original thread]
A clearer indicator would be nice too. Something permanent and decently-sized, or huge and obnoxious like the old one. Seriously, I don't recall any complaints about the old "Hey, you have an orbital" warning. Why not bring it back?
- by Garrett Blacknova - at 2013.01.31 04:52:00
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386. [Request] Remove the ability to use a mouse and keyboard. This is a console shoo... - in Feedback/Requests [original thread]
I've used both control schemes. I perform better with the sixaxis (emphasis on "sixaxis" not "DS3" because I have a release-week controller that doesn't have DualShock functionality as well as several newer DualShock controllers) than the mouse a...
- by Garrett Blacknova - at 2013.01.31 04:50:00
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387. [Request] Minor, but IMPORTANT changes to how voice chat works! (no, not the UVT... - in Feedback/Requests [original thread]
Voice chat: Default OFF Dubya. Tee. Eff. Question Mark? Seriously, Who's idea was this, and why did anyone listen to them? This is a HUGE fail for a team-focused game in ANY genre. voice NEEDS to be on by default. It's completely insane that thi...
- by Garrett Blacknova - at 2013.01.31 04:39:00
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388. War Alarms Sounds on Dust 514 - in Feedback/Requests [original thread]
ElitePixelEnemy wrote: steadyhand amarr wrote: because it flashing in big red letters is not enough :P nope i want sound Because the voiceover telling you when things are being hacked isn't enough.
- by Garrett Blacknova - at 2013.01.31 03:23:00
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389. Why bother driving a Tank? How they need to be Fixed. - in Feedback/Requests [original thread]
Vesta Ren wrote: 5000+ EHP tank I can do that with a Sica. Even more once I've skilled into Shields properly. Before the reset I broke 6k EHP on a Sica for my tank alt. Are you counting your reps in the EHP for the scenario, though? Because ...
- by Garrett Blacknova - at 2013.01.31 03:20:00
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390. Why bother driving a Tank? How they need to be Fixed. - in Feedback/Requests [original thread]
Landari Zeta wrote: Obviously half of you don't fully grasp what I was saying. Tanks should act like Tanks are supposed to. Killing infantry, securing positions, etc. The one problem many tank drivers have isn't about 'positioning' or 'staying...
- by Garrett Blacknova - at 2013.01.31 02:12:00
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391. The Gek is OP! - in Feedback/Requests [original thread]
SoTa PoP wrote: XXVVXX wrote: Wow I use this weapon and I think its way overpowered. Half a clip to take out most heavies.. nom nom nom lol? Correction: half a clip takes out bad heavies. No clip is going to save you from a good one ;) ...
- by Garrett Blacknova - at 2013.01.31 01:47:00
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392. Why bother driving a Tank? How they need to be Fixed. - in Feedback/Requests [original thread]
I've taken a Sica on a rampage and killed a Gunnlogi and several non-Militia LAVs without getting murdered by Swarms. I've brought the same Sica into another match where I got slaughtered by a Forge Gun pretty quickly because HE CAUGHT ME OUT OF ...
- by Garrett Blacknova - at 2013.01.31 01:33:00
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393. look sensitivity - in Feedback/Requests [original thread]
Have you checked the options menu? You can increase sensitivity. Also, you should look in the PSMove controller listing, and turn the "deadzone" settings to 0. This setting affects the sixaxis controller's responsiveness as well, and may be causi...
- by Garrett Blacknova - at 2013.01.28 12:06:00
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394. Custom Controls - in Feedback/Requests [original thread]
You should probably look through the forum a bit before posting. Some people jump pretty hard on new arrivals who don't know things like this, and the topic's been brought up a LOT before now. No, you can't customise the controls yet, but it's a ...
- by Garrett Blacknova - at 2013.01.28 12:04:00
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395. To Nerf the HMG or not to Nerf the HMG? The vote is yours! - in Feedback/Requests [original thread]
One more vote for #4, and there will be literally 4 times as many votes as ALL the other options combined. Already have more than 5x the number of votes for any individual nerf suggestion, so that's showing... not much, because there aren't even ...
- by Garrett Blacknova - at 2013.01.28 12:01:00
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396. Spawn Points - in Feedback/Requests [original thread]
Drommy Hood wrote: 1. look at the map 2. use drop uplinks And when 4 of your team spawn in facing away from 4 of the enemy team at the beginning of an Ambush map, while they're facing your backs as they spawn, how is your teamwork going to s...
- by Garrett Blacknova - at 2013.01.26 11:10:00
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397. Demand of team/corp deployment now (alot likes= high demand) - in Feedback/Requests [original thread]
I have a couple of things to say. Firstly, I gave a like to the OP, because I want full team deployment to come sooner rather than later - but I don't think it's reasonable (or necessary) to DEMAND it. Just keep the pressure up to let them know w...
- by Garrett Blacknova - at 2013.01.25 16:52:00
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398. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
KryptixX wrote: SoTa PoP Clone wrote: Skihids wrote: Keep in mind that the fatty carrying the HMG needs his Logi buddy to follow him around if he wants to live long and reload. That means the HMG represents the killing output of about 1.5...
- by Garrett Blacknova - at 2013.01.25 16:23:00
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399. Tab key suggestion - in Feedback/Requests [original thread]
Still waiting on control customisation. Hoping it's coming sooner than SOONGäó.
- by Garrett Blacknova - at 2013.01.23 09:14:00
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400. BPO Items Should be removed entirely - in Feedback/Requests [original thread]
Breakin Stuff wrote: ehhhhhh... so long as CCP has us in training wheels and all we do is a sov shift to FW I agree. If CCP provides the proper incentives, EVE players will shower us with cheap equipment with which to massacre one another. A...
- by Garrett Blacknova - at 2013.01.23 09:12:00
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