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181. Starter fits for NPC players only - in Feedback/Requests [original thread]
Thrillhouse Van Houten wrote: Garrett Blacknova wrote: Just because you joined a friend's Corp when you started? Or because you're part of a gaming clan that's moving into the game and want to actually show your colours? Good plan... I'd l...
- by Garrett Blacknova - at 2013.04.10 07:28:00
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182. Starter fits for NPC players only - in Feedback/Requests [original thread]
Don't use what you can't afford to lose. New players - NPC Corp or not - can't afford to lose ANYTHING. So.... don't play? Just because you joined a friend's Corp when you started? Or because you're part of a gaming clan that's moving into the g...
- by Garrett Blacknova - at 2013.04.10 03:32:00
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183. Redline spawning in Ambush - in Feedback/Requests [original thread]
Valkreena Haederox wrote: Sounds like a Trolltrap. Dropship out of the map, place a up-link, fly away. It was the first spawn of the match. Thanks for the supportive responses guys, good to know there's a probably (and reproducible) cause fo...
- by Garrett Blacknova - at 2013.04.10 03:19:00
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184. Redline spawning in Ambush - in Feedback/Requests [original thread]
I tried searching for this, but in spite of KNOWING it's been a topic before, the search function couldn't find it. So, with that in mind, sorry for a (probably) duplicate thread. Just a few games ago, I got spawned so far outside of the battl...
- by Garrett Blacknova - at 2013.04.10 02:41:00
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185. Request for Logistics Nano-injectors - in Feedback/Requests [original thread]
Until Nanite Injector rewards are tweaked so you only get the payout if your patient (or victim) survives for a minimum amount of time (2 - 5 seconds), something like this shouldn't happen. The revive reward should be lower than a regular Injecti...
- by Garrett Blacknova - at 2013.04.09 13:39:00
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186. Corporation Tax - in Feedback/Requests [original thread]
A'Real Fury wrote: safeguards and transparency. That's a REALLY good point, and one I managed to gloss over in my own thoughts about the idea. Well spotted. If there was a limit on how mcuh/how often money could be taken from a Corp member's...
- by Garrett Blacknova - at 2013.04.09 13:34:00
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187. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: I hated the BF3 vaulting over fences...it has always annoyed me. More animations gets you killed when trying to execute a simple jump and get away. BF3 did it badly. Brink, Syndicate and Mirror's Edge did it well. Mirro...
- by Garrett Blacknova - at 2013.04.09 13:28:00
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188. [Request] Corps & PC: Incentives for the individual @FoxFour & Nullarbor - in Feedback/Requests [original thread]
I suggested an option in the "main" tax thread for a Corp to have a fixed-value tax where every day, week, fortnight, month, whatever, the Corp takes a fixed amount of ISK out of your personal savings and into the Corp wallet. This could be rever...
- by Garrett Blacknova - at 2013.04.09 13:15:00
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189. Corporation Tax - in Feedback/Requests [original thread]
A'Real Fury wrote: Garrett Blacknova wrote: 1. Definitely. In fact, I'd prefer more options than just "X% of income" - Corps should be able to set tax in such a way that it encourages members to play regularly. If someone wants a highly-acti...
- by Garrett Blacknova - at 2013.04.09 11:49:00
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190. Having to pay to use mic chat turns all my PSN friends off Dust514 - in Feedback/Requests [original thread]
BlG MAMA wrote: Godin Thekiller wrote: Okay, one, unless your trying to chat in corp or a channel, you don't need a UVT. Two, the thing costs a dollar, so why is your friends complaining? They completly broke or something? Three, CCP has to ...
- by Garrett Blacknova - at 2013.04.09 11:39:00
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191. Having to pay to use mic chat turns all my PSN friends off Dust514 - in Feedback/Requests [original thread]
Godin Thekiller wrote: Okay, one, unless your trying to chat in corp or a channel, you don't need a UVT. Two, the thing costs a dollar, so why is your friends complaining? They completly broke or something? Three, CCP has to make it costs, beca...
- by Garrett Blacknova - at 2013.04.09 10:29:00
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192. [Feedback] Ambush Spawns - in Feedback/Requests [original thread]
How it works: Any teammate makes nearby spawn areas more favourable. Squadmates make the spawn area even more favourable, as do vehicles. A squadmate with a vehicle is the highest weighting. Nearby enemies are also weighted, but they have a negat...
- by Garrett Blacknova - at 2013.04.09 09:54:00
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193. How about a militia-only Ambush? - in Feedback/Requests [original thread]
SP-based matchmaking, with a cap where anything above 7 million (just a random number pulled from a kitten's top hat ) stops counting. So if you have 120 million SP, the game will match you with other players in the 7 million+ bracket. Also, in...
- by Garrett Blacknova - at 2013.04.09 09:40:00
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194. Corporation Tax - in Feedback/Requests [original thread]
1. Definitely. In fact, I'd prefer more options than just "X% of income" - Corps should be able to set tax in such a way that it encourages members to play regularly. If someone wants a highly-active Corp, they could set a fixed-rate periodic tax ...
- by Garrett Blacknova - at 2013.04.08 14:06:00
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195. Having to pay to use mic chat turns all my PSN friends off Dust514 - in Feedback/Requests [original thread]
When I'm bringing a friend into the game, I make a point of directing them to several things. The first one is ALWAYS turning voice on.
- by Garrett Blacknova - at 2013.04.08 13:02:00
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196. We STILL Cannot Change Controller Settings ?!?!? - in Feedback/Requests [original thread]
Daedric Lothar wrote: Except you aren't walking away from the game, you are opening up multiple duplicate post and complaining, maybe you can be banned and then it will help you with the walking part. It's pretty common practice for people t...
- by Garrett Blacknova - at 2013.04.05 13:23:00
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197. [REQUEST] Make the MCC more like a Carrier. - in Feedback/Requests [original thread]
I've had times where I've seen an enemy tank, chosen an AV fitting, then as I'm spawning in, heard the tank go up in flames. I'm now left with no viable targets, and a LOOOONG walk to the nearest Supply Depot. There have also been times where I'v...
- by Garrett Blacknova - at 2013.04.05 13:21:00
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198. Corporation Suit 'Skin' Design - in Feedback/Requests [original thread]
At the moment, each suit has a base colour for each "tier" - Militia suits are typically lighter shades, while Prototypes are black or nearly so. A Corp Colour scheme should overlay these colours already present on the suit - the "trim" colours -...
- by Garrett Blacknova - at 2013.04.05 13:07:00
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199. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Maximus Stryker wrote: Goric Rumis wrote: I see your point. Say Corp A is a major corp with lots of districts, and Corp B is a small corp with only one district but great players. Corp A fights Corp B, loses but manages to kill 150 clones, ...
- by Garrett Blacknova - at 2013.04.05 10:35:00
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200. [Feedback] : Dragonfly Scout suit needs a little bit buff - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Scouts in general need a buff, yes. 'Speed' is not a significant enough advantage when a Type-II Assault is very close to the same speed. When active scanners come in the signature radius will be more important but to ta...
- by Garrett Blacknova - at 2013.04.05 10:04:00
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