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221. Capturing the MCC (Skirmish) [Request] - in Feedback/Requests [original thread]
Baal Omniscient wrote: I was thinking it would give incentive to counter-hack without adding additional SP gains if it means that the longer you hold the objective, the shorter the match can be. That's a VERY good point that I overlooked... W...
- by Garrett Blacknova - at 2013.04.02 13:13:00
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222. pay to win - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Its pay to get ahead and get stuff before other players Just because you have unlocked the best gear before anyone else doesnt mean you are any good at using it Also, in the case of most weapons, using the Advanced...
- by Garrett Blacknova - at 2013.04.02 13:00:00
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223. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
So far, no multiplayer FPS has done this as smoothly as Mirror's Edge. The closest has been Brink. Syndicate and BF3 have done similar, to a certain degree, but neither has come as close as Brink, and even Brink falls well short of what was hoped...
- by Garrett Blacknova - at 2013.04.02 12:57:00
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224. Controller vs KBM - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: Keyboards and mice are more common and cheaper then both mics and surround sound headphones. Not for people who own PS3s and are intent on gaming, they aren't. Also, I'm (still) yet to see evidence that there's any r...
- by Garrett Blacknova - at 2013.04.02 12:57:00
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225. Renaming controlled districts and or planets? - in Feedback/Requests [original thread]
Daedric Lothar wrote: Now maybe if you are required to own the planet for 6 months then be able to rename it. Sometime to keep some consistancy. This sounds good to me. Significant investment in time, and a large amount of ISK to go with it...
- by Garrett Blacknova - at 2013.04.02 12:02:00
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226. [Feedback/Request]Forge Gun Signature Rating - in Feedback/Requests [original thread]
Harpyja wrote: Garrett Blacknova wrote: If you know what you're doing as a tanker, you have infantry support when going up against AV weapons. If you know what you're doing supporting a tank, you can see that blue glow a mile off and line u...
- by Garrett Blacknova - at 2013.04.02 11:49:00
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227. Capturing the MCC (Skirmish) [Request] - in Feedback/Requests [original thread]
Firstly, I'd like to say I can't take full credit for "my" idea in this thread - I got it from someone else, but at the time, I couldn't find the source to give proper credit. Still haven't been able to, actually. I didn't quote it word-for-word, ...
- by Garrett Blacknova - at 2013.04.02 11:45:00
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228. Corporation Roles / Titles (CEO Feedback) - in Feedback/Requests [original thread]
CCP FoxFour wrote: :D Yes, this is something we very much want to do and is on our minds. We also want to see one of those roles add the ability to kick players from corporation matches. I will keep an eye on this thread for a bit (and probabl...
- by Garrett Blacknova - at 2013.04.02 11:24:00
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229. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Flamey goodness? Cleansing fire? SPLODE? +1
- by Garrett Blacknova - at 2013.04.02 09:48:00
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230. [SUGGESTION] Remove AFK SP Retroactively - in Feedback/Requests [original thread]
Until CCP make a public announcement confirming that AFKing is an unintended consequence of the current SP system and officially label it an unacceptable exploit to be punished, I don't think it's fair to punish people for it. And in the same vei...
- by Garrett Blacknova - at 2013.04.02 09:34:00
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231. Controller vs KBM - in Feedback/Requests [original thread]
So apart from the situations which are obviously exploits of glitches in the control schemes, where in DUST does KB/M have an advantage that isn't balanced by an equivalent disadvantage compared with the Sixaxis controller? Because other than the...
- by Garrett Blacknova - at 2013.04.02 07:50:00
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232. Win/Loss - in Feedback/Requests [original thread]
Eris Ernaga wrote: you wont be able to get many war points in a standard suit Really? Why not? I can do fine with Militia gear. If you can't afford to use the gear you're running, DON'T run that gear. Just because you're skilled into Advan...
- by Garrett Blacknova - at 2013.04.02 07:43:00
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233. [Feedback/Request]Forge Gun Signature Rating - in Feedback/Requests [original thread]
If you know what you're doing as a tanker, you have infantry support when going up against AV weapons. If you know what you're doing supporting a tank, you can see that blue glow a mile off and line up a Sniper shot or get in close with a Shotgun...
- by Garrett Blacknova - at 2013.04.02 07:02:00
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234. BACON - in Feedback/Requests [original thread]
Perhaps one of the most interesting words in the English language today is the word "Bacon". Out of all the English words that begin with the letter "B", Bacon is the only word that is referred to as "the 'B' word". It's the one magical word, whi...
- by Garrett Blacknova - at 2013.04.02 06:59:00
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235. [request] resolving "newbie vs protogear" problem. - in Feedback/Requests [original thread]
dalt ud wrote: Yes, even newbie shotgun can be dangerous for prototype guys if shotgun user is smart. But this is the only exception. And anyway you need some upgraded skills for it. Militia Heavy. Militia Forge Gun. Total of 0 SP investment ...
- by Garrett Blacknova - at 2013.04.01 09:39:00
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236. Dust is hectic - in Feedback/Requests [original thread]
Eris Ernaga wrote: I guess you could say the hectic battlefield is what contributes to spawn killing, no one really thinks before they spawn at a CRU and they are instantly dead. So your example to show how the game is too fast is one of the ...
- by Garrett Blacknova - at 2013.04.01 09:23:00
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237. [Suggestion] Orbital Scanner - in Feedback/Requests [original thread]
I like the idea of a wide area scanning pulse. It should be something that, as suggested, relies on an EVE player, and uses something in their scanning skills to determine the radius, precision and duration of the effect. I could easily see it cov...
- by Garrett Blacknova - at 2013.04.01 09:11:00
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238. Controller vs KBM - in Feedback/Requests [original thread]
Cat Merc wrote: Garrett Blacknova wrote: The primary advantage of mouse "precision" isn't actually the precision itself, it's the turning speed you can get without LOSING precision. Using the sixaxis controller, you have to give up some prec...
- by Garrett Blacknova - at 2013.04.01 09:01:00
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239. [Feedback] - Buff the AR - in Feedback/Requests [original thread]
Cat Merc wrote: XiBangBang wrote: Breach could use higher damage or rof boost Tac deft needs higher damage, rof, and less recoil NO. NO LESS RECOIL. The modded controller people will be back. I mean I can shoot pretty fast without a modde...
- by Garrett Blacknova - at 2013.04.01 08:53:00
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240. [Request] Prone - in Feedback/Requests [original thread]
Another prone thread. As usual, no. There are only two options that have ever been achieved in a videogame before now: 1. Slow-paced long-range combat becomes the only viable option. 2. Exploitable in fast-paced gameplay. First option isn't ter...
- by Garrett Blacknova - at 2013.04.01 08:40:00
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