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21. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
It's not just "for effect" though. Sky Spawning would help with the initial spawn-camping problem, which IS still a problem even with the cloaking we're being given at the moment. In locations where you sky spawn, you would have some measure of c...
- by Garrett Blacknova - at 2013.12.03 20:21:00
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22. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Kaughst wrote: But it is a horrible idea...Spawning out of the sky either randomly or placed entirely interrupts the flow of combat. To imagine a domination game where the enemy team is spawning on top of the buildings and directly on the objec...
- by Garrett Blacknova - at 2013.12.03 13:41:00
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23. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: It's been over a year since this thread began. It's possible I've been here for a while.
- by Garrett Blacknova - at 2013.11.20 19:49:00
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24. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Joel II X wrote: Dropship + Mobile CRU = Sky Spawn Really? So you're saying that when you have a Dropship with CRU fitted, it makes your objective spawns drop you into the battlefield instead of forcing you to spawn at ground level if you spa...
- by Garrett Blacknova - at 2013.11.19 19:11:00
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25. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
97 likes to my OP. 10 pages of mostly positive comments with many of the negatives being discussed and resolved in the thread. 0 Dev responses. I wonder if that last number will change anytime soon?
- by Garrett Blacknova - at 2013.09.16 19:30:00
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26. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Mary Sedillo wrote: They tried this in Starhawk. It didn't work. You were easy to camp and observant players will know EXACTLY where you are with a sniper rifle or other power weapon fixed on you. Except that you only have that problem whe...
- by Garrett Blacknova - at 2013.09.13 21:43:00
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27. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
The-Errorist wrote: Funky Chunky wrote: CLONE117 wrote: great idea but just one question.. what if the player forgets to press x? Then you die? I don't understand the question, you have like 5 seconds to realise you're falling. What ...
- by Garrett Blacknova - at 2013.09.13 11:39:00
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28. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
ChromeBreaker wrote: INB4 tears for getting shot by the objective cannons as you decend. Also this wont work for internal objectives... First point: That would be hilarious. Your second point is a very good one, though. If the objective is ...
- by Garrett Blacknova - at 2013.09.09 10:46:00
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29. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
KING CHECKMATE wrote: +1, but you are missing one important point. Now, dropships putting players on unreachable roofs and uplinks there will not be an issue anymore. No unreachable Mass driver users/snipers , forge gunners etc... so another...
- by Garrett Blacknova - at 2013.09.09 10:18:00
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30. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
I can't fly, but I'm a frequent gunner, and I respect anyone who can keep one of those bricks in the air for more than my record "flight" of almost 20 seconds. Signed.
- by Garrett Blacknova - at 2013.09.08 05:48:00
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31. Request - Repair Tool show HP - in Feedback/Requests [original thread]
Repair Tools kIND OF do give you friendly healthbars. You have to be in range to repair them first though. Seriously, who thought that healthbars lighting up based on weapon range was a good idea?
- by Garrett Blacknova - at 2013.09.04 12:39:00
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32. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Mobius Wyvern wrote: A Corp that's trying to do PC with no EVE players should suffer for that. Most Corps are forming alliances that also have EVE Corps, which was part of the intention of this game all along: to have us both cooperate. If th...
- by Garrett Blacknova - at 2013.09.02 12:31:00
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33. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
I still stand by my original post in the thread, as quoted below. I'd want to edit a few typoes, but I'm half asleep and can't be bothered right now. Garrett Blacknova wrote: For PC at least, I think it's worth keeping the NPC Precision Strike...
- by Garrett Blacknova - at 2013.08.31 00:40:00
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34. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
I second that "still a super fun idea" comment. ...obviously.
- by Garrett Blacknova - at 2013.08.30 21:51:00
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35. [Request] dual pistols - in Feedback/Requests [original thread]
I want dual-wielding as an option. 1. Only possible with 2 Sidearms equipped. 2. Reduced hipfire accuracy. 3. Remove fine aim - L1 becomes fire left-hand weapon, with R1 firing right-hand weapon. 4. Reload time on each weapon is 1.5x normal. Tha...
- by Garrett Blacknova - at 2013.08.09 02:14:00
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36. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Cass Caul wrote: Ugh. I hate the fact that any team can earn an precision strike in Planetary Conquest. An EVE player can choose 3 variants of damage (or so I've been told. I don't fly destroyers), which might be better if trying to destroy an ...
- by Garrett Blacknova - at 2013.08.08 13:27:00
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37. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
For PC at least, I think it's worth keeping the NPC Precision Strikes. Not every PC-capable Corp in DUST is going to have EVE support on call. For now, most do, and in future, most will, but not all, and not forever. I understand (and agree with) ...
- by Garrett Blacknova - at 2013.08.08 13:15:00
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38. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Jackof All-Trades wrote: Thank Kageshi, he's the one who remembered. Seriously though, I do not want to randomly be appearing on the battlefield. The cloak worked mechanics-wise, but it makes no sense whatsoever. DISCUSS MY MINIONS (no but l...
- by Garrett Blacknova - at 2013.07.16 11:59:00
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39. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
I've been informed that someone liked this thread again recently. 82 likes. Awesome. Keep the conversation going? Please?
- by Garrett Blacknova - at 2013.07.16 11:47:00
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40. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
Currently Heavies have: 1. Forge Gun. Caldari Heavy Weapon built for killing vehicles. 2. HMG. Minmatar Heavy Weapon built for killing infantry. We need one more anti-vehicle and one more anti-infantry weapon. Gallente/Minmatar players have one ...
- by Garrett Blacknova - at 2013.06.10 13:41:00
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