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1781. Feedback on Business model - in Feedback/Requests [original thread]
RoBoJerk wrote: Remeus Reinheart wrote: Pay to win is wrong. Hippie. This is part of the EVE universe, it's all about unfair advantages. You're both right. Pay to win IS wrong, when you're talking real-world money as the only option...
- by Garrett Blacknova - at 2012.07.05 21:48:00
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1782. [Request] Weapons and parts of the dropsuit of victims stay back - in Feedback/Requests [original thread]
Awiergan Snowcash wrote: Garrett Blacknova wrote: Backstory says that when a clone is killed, their gear is consumed by nanites. It's deliberate destruction to prevent enemies from stealing your stuff. Why aren't my modules destroyed in E...
- by Garrett Blacknova - at 2012.07.05 19:05:00
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1783. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
Lorebot wrote: There's no difference between 'cheap, disposable, one shot purchases' and a moderately expensive BPO. Yes. Yes there is. Buy a "moderately expensive BPO" and you have the vehicle whenever you want it. Forever. At no cost. In...
- by Garrett Blacknova - at 2012.07.05 19:02:00
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1784. [Request] destroyable battlefields - in Feedback/Requests [original thread]
I think SOME objects in the environment should be destructible. Lamp-posts being one of the more obvious "really?" examples.
- by Garrett Blacknova - at 2012.07.05 18:28:00
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1785. Dropship Shenanigans and some nice new features. - in Feedback/Requests [original thread]
Reverend Frost wrote: Garrett Blacknova wrote: I still say dropship vs. planet should ignore the dropships shields and damage the armour directly. Deployable cover sounds fun, but will probably be turned into the new way to squish people. P...
- by Garrett Blacknova - at 2012.07.05 18:25:00
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1786. [Request] Remove account lock on mercenary pack. - in Feedback/Requests [original thread]
You seem to have missed this part of Seeker's post: Seeker of Cheese wrote: You do realize that for all intents and purposes, a different account is a different legal entity right? The UK PSN account you bought the Merc Pack on is legally r...
- by Garrett Blacknova - at 2012.07.05 18:23:00
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1787. You should be rewarded for these things - in Feedback/Requests [original thread]
Agreed on all counts
- by Garrett Blacknova - at 2012.07.05 18:16:00
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1788. [Request] Weapons and parts of the dropsuit of victims stay back - in Feedback/Requests [original thread]
Backstory says that when a clone is killed, their gear is consumed by nanites. It's deliberate destruction to prevent enemies from stealing your stuff.
- by Garrett Blacknova - at 2012.07.05 18:15:00
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1789. why is implementing grouping not top priority right now? - in Feedback/Requests [original thread]
It will have a significant impact on gameplay/longevity and fun factor, yes. But it will ALSO have a significant NEGATIVE impact on the viability of testing for issues in the game. By the time they're testing the teamwork-related elements of the ...
- by Garrett Blacknova - at 2012.07.05 18:13:00
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1790. [Request] Some dropship-related requests - in Feedback/Requests [original thread]
I don't see why airburst turrets should be limited to dropships only. I think they should be available on ground vehicles too, but there should be some kind of limitation on attempts at using them against other ground targets, like having a limit...
- by Garrett Blacknova - at 2012.07.05 18:08:00
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1791. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
I think there should be Militia vehicles. But I DON'T think they should be BPOs. Cheap, disposable, but still one-shot purchases. Get your low-grade tank sploded, and you have to buy a new one.
- by Garrett Blacknova - at 2012.07.05 17:39:00
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1792. [Request] Sliding - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Back to sliding! I'm definitely in favour of sliding. Not sure whether you should be "no shooting" or "impractical no-aim shooting" during the move, but definitely no ability to consistently hit a target while slidin...
- by Garrett Blacknova - at 2012.07.05 17:38:00
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1793. Make Dropships Blow-Up In The Air - in Feedback/Requests [original thread]
I like the crashing. I think when the dropship is initially "destroyed" all occupants should take damage, but not necessarily be killed instantly. Then it falls out of the sky, and on impact, anyone still inside dies.
- by Garrett Blacknova - at 2012.07.05 17:33:00
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1794. [DISCUSS] Electronic Warfare - in Feedback/Requests [original thread]
Traynor Youngs wrote: Next time just say what you mean. I'm sorry. I do have a problem with that sometimes (actually... rather often). I'll try and be more coherent with my feedback in here. You people are more friendly and sensible than the...
- by Garrett Blacknova - at 2012.07.05 17:28:00
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1795. [Request] Vehicle piloting/Driving - in Feedback/Requests [original thread]
I think players need the freedom to LET their vehicles be taken by teammates, so a permanent lockout wouldn't be a good solution unless it can be turned off. Maybe there should be a way to "unlock" a vehicle for your teammates? When you first cal...
- by Garrett Blacknova - at 2012.07.05 17:18:00
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1796. [DISCUSS] Electronic Warfare - in Feedback/Requests [original thread]
Traynor Youngs wrote: Garrett Blacknova wrote: Thermal sensore detect heat. All energy weapons in the game direct heat against targets. Lighting fires produces heat. Explain the logic behind the "no spoofing thermal" part of this system? ...
- by Garrett Blacknova - at 2012.07.05 17:09:00
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1797. Please revert the default fittings functionality - in Feedback/Requests [original thread]
I very much approve of and agree with this suggestion.
- by Garrett Blacknova - at 2012.07.05 16:57:00
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1798. EULA questions/mistakes? - in Feedback/Requests [original thread]
Fuma Centuri wrote: Garrett Blackn wrote: DUST can't be accessed without PSN access, which is password-protected. Yes, however, that clause was with regards to the fact that only one copy of "the Software" was allowed and unauthorised acc...
- by Garrett Blacknova - at 2012.07.05 16:52:00
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1799. [Request]Lock on alert and counter-measure module - in Feedback/Requests [original thread]
You get plenty of warning - if you're looking in the right direction. Missiles have flight time. If you're looking the wrong way, and your gunners are ALSO looking the wrong way, that's called a good place to be shooting from. If you have no gunn...
- by Garrett Blacknova - at 2012.07.05 16:47:00
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1800. [Request] Sliding - in Feedback/Requests [original thread]
Nick Phantom wrote: Does it slow the game down? It didn't in COD. It hasn't in a lot of other games. It won't in this game. I was one of the people saying this, but I specifically mentioned that it doesn't HAVE to slow the game down. Slowin...
- by Garrett Blacknova - at 2012.07.05 16:43:00
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