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1841. Regarding Dropships and Crushing Players - in Feedback/Requests [original thread]
I've suggested in another thread, but I'll repost here too. Your shields aren't going to have much effect on a planet. Collision with the ground should either strip shields or damage armour through them. Players will learn to fly better to avoid ...
- by Garrett Blacknova - at 2012.07.02 17:19:00
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1842. We need the ability to form parties. - in Feedback/Requests [original thread]
Considering that the game is intended to eventually be fully integrated into the EVE universe, and DUST players will be creating and maintaining our own corporations, I'm PRETTY sure the release version of the game will have party functions.
- by Garrett Blacknova - at 2012.07.02 17:13:00
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1843. Trying to Aim in the middle of Sprinting - in Feedback/Requests [original thread]
I also agree. This strikes me as a "we've never done this before" mistake, so hopefully it'll be fixed by release.
- by Garrett Blacknova - at 2012.07.02 17:10:00
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1844. [Request] melee/knife finishers and counter-melee? (DEV please reply) - in Feedback/Requests [original thread]
Templar Two wrote: ^^^ WFC has great melee but there maces/swards had a far higher reach then the knives we have here here. Also whne it took 2 hits to kill a giant robot ti was believable...here the knife is so weak that heavies goes down in 4...
- by Garrett Blacknova - at 2012.07.02 17:04:00
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1845. [Request] VR Training Room - in Feedback/Requests [original thread]
If you set something like this up and include an "arena" type setup with PvP, there WILL be calls for tournaments, and there WILL be players trying to organise a way to "bet" on fights. And it will be awesome if it happens.
- by Garrett Blacknova - at 2012.07.02 16:57:00
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1846. Testing chamber - in Feedback/Requests [original thread]
A basic testing room with some basic "training program" tutorials would be nice. +1
- by Garrett Blacknova - at 2012.07.02 16:54:00
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1847. Is there a way to increase the Text Size? - in Feedback/Requests [original thread]
They should do what Vanquish did. Have an optional "SDTV Mode" with less information cluttering the screen, larger, clearer fonts, but also less information on-screen at once as a trade-off. In Vanquish, it defaulted to the appropriate setting fo...
- by Garrett Blacknova - at 2012.07.02 16:51:00
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1848. Request - Petitoin ? - For the love of god end the air ship ramming - in Feedback/Requests [original thread]
You shields won't get in the way of a planet. Either shields should be instantly gone after ground impact or collision damage (at least with the ground) should ignore them and go straight to armour. Anyone else agree?
- by Garrett Blacknova - at 2012.07.02 16:25:00
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1849. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Iceyburnz wrote: Protip: Use Y to "show info", look at stats of skilled weapons. The look at the stats of Aurum weapons. Better protip: PS3 controllers don't (usually) have "Y" buttons. Use triangle.
- by Garrett Blacknova - at 2012.07.02 14:04:00
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1850. Better ID of Friend Or Foe - in Feedback/Requests [original thread]
Iceyburnz wrote: Personally I'm in favour of a green or red halo around the target. With the range of said halo depending on type of suit/sensor suite. But a green or red box would do. I think this suggestion needs to consider the target's d...
- by Garrett Blacknova - at 2012.07.02 14:03:00
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1851. (Feedback)Bunnyhopping Players - in Feedback/Requests [original thread]
Nick Phantom wrote: Dan Pennus wrote: The funny thing is that they actually think that it will improve their odds of survival...the only thing that they achieve is looking like idiots...lol whats your K/D? Mines 1.08 and I can name plent...
- by Garrett Blacknova - at 2012.07.02 13:59:00
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1852. [Request] Visual Skill Tree - in Feedback/Requests [original thread]
Also adding my voice to the "change layout, keep complexity" comments. The main reason this isn't as big an issue in EVE is the input method. Controllers don't give players anywhere near the freedom of control that a mouse allows for in a menu, s...
- by Garrett Blacknova - at 2012.07.02 13:40:00
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1853. Dear CCP Can we have a chat? - in Feedback/Requests [original thread]
RPGio wrote: The IRC beta channel is quasi official. Discussions about NDA-Topics are officially permitted, the channel frequently has CCP personnel online. I'm not going to argue against this, but these forums are ALSO official, and should ...
- by Garrett Blacknova - at 2012.07.02 13:34:00
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1854. Dropship Pilot SP Gain / KD Ratio - in Feedback/Requests [original thread]
I have yet to be a dropship pilot for any length of time myself, but what I've heard makes it sound like being a Healer in War for Cybertron. I frequently ran 1:7 K/D or worse when I was healing, but literally everyone on both teams considered me ...
- by Garrett Blacknova - at 2012.07.02 13:12:00
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1855. improvements for dropships - in Feedback/Requests [original thread]
zekina zek wrote: also, give me points when people spawn inside me. WANT.
- by Garrett Blacknova - at 2012.07.02 12:57:00
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1856. OP Forge Gun - in Feedback/Requests [original thread]
Skoren1 wrote: Ignatius Crumwald wrote: Skoren1 wrote: Well a few facts, one i do not have or use the forge gun so as to personally using it, i have no experience. Aaaaaaaaaand, scene.... G'nite everybody, that's a wrap. right and...
- by Garrett Blacknova - at 2012.07.02 12:56:00
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1857. HEALING - in Feedback/Requests [original thread]
What I'm hearing is "I want Gears of War" when what I should be hearing is "not enough people are healing each other. Part of the problem is the lack of experience/understanding by the playerbase. Everyone suicides immediately when they go down,...
- by Garrett Blacknova - at 2012.07.02 12:50:00
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1858. Character Creation suggestion. - in Feedback/Requests [original thread]
This is a minor point, but one I'm surprised I couldn't find a thread about already. I won't be too concerned if it doesn't happen, but it's a small extra that I'd like to see by the time the game is released. When you're in Character selection, ...
- by Garrett Blacknova - at 2012.07.02 12:35:00
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1859. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Seeker of Cheese wrote: Yeah, I can see that. I'd gladly pay $5 for a BPO of a dropsuit that's better than militia to fall back on if my isk starts running low. Would I want it to be the best suit in the game? No. Just somewhere around the tier...
- by Garrett Blacknova - at 2012.07.02 11:59:00
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1860. [Request] melee/knife finishers and counter-melee? (DEV please reply) - in Feedback/Requests [original thread]
If you guys want an example of a good current-gen shooter with non-OHK melee combat, look at Transformers: War for Cybertron. Melee weapons had longer reach than here, but not by too much (unless you count scale, in which case DUST shotguns have ...
- by Garrett Blacknova - at 2012.07.02 11:12:00
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