Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Llast 326
An Arkhos
796
|
Posted - 2013.12.12 18:38:00 -
[5101] - Quote
Django Quik wrote:I could have sworn that when I played with STD REs in 1.6 I could resupply at a nanohive/supply depot and place as many as I liked - was this a bug that was fixed in 1.7? For as long as i remember you could only place as many as 3, when you place the fourth down the first one you placed disappears. Same with exceeding the deploy limit for any uplinks and hivesGǪ If you use different tiers you can have more down hence spam...
I shot a man in Black Rise onceGǪ Just to watch him die
|
Llast 326
An Arkhos
796
|
Posted - 2013.12.12 18:44:00 -
[5102] - Quote
Krom Ganesh wrote:Edit: Oh, misunderstood your post. You were talking about unlimited active REs. The bug you were speaking of annoys me to though When the supply depot decides not to resupply I usually just access the depot and change to the same suitGǪ full back up with less dancing and beating on the supply depot.
I shot a man in Black Rise onceGǪ Just to watch him die
|
Scout Registry
Kinsho Swords Caldari State
34
|
Posted - 2013.12.12 19:16:00 -
[5103] - Quote
On Remote Explosives:
* Standard REs - 3 carried / 3 active ... drop the fourth and first will fizzle. * Advanced (F/45) REs - 3 carried / 4 active ... drop the fifth and first will fizzle. * REs of like type can be stacked atop one another. * Mixing REs of different types in a pile may result in fizzle. * REs do not fizzle when carried into redline by vehicle. * REs do fizzle if deployed into redline. * REs can be stuck to the side of a slow-moving tank. * REs may not stick if flung at a fast-moving tank.
On Jihadi-Jeeps:
* 6 REs is not always enough BOOM for a frontal impact. I've "wasted" three JJs so far. * For a little more BOOM, outfit your JJ near a supply depot (or hive) for that fourth F/45. * For a lot more BOOM, find a friend willing to share some of his REs <----------------
Edit: Thanks for the clarification, Llast :-) |
Llast 326
An Arkhos
798
|
Posted - 2013.12.12 19:32:00 -
[5104] - Quote
Scout Registry wrote:On Remote Explosives:
* REs do not fizzle in redline (unable to reproduce earlier report).
Deployment when in the enemy redline has caused fizzle on three occasions for me now. (sniper hunting) This occurred in FW not sure if that is a factor.
I shot a man in Black Rise onceGǪ Just to watch him die
|
Extraneus Tenebrarum
CaUsE-4-CoNcErN
46
|
Posted - 2013.12.12 19:36:00 -
[5105] - Quote
Llast 326 wrote:Scout Registry wrote:On Remote Explosives:
* REs do not fizzle in redline (unable to reproduce earlier report).
Deployment when in the enemy redline has caused fizzle on three occasions for me now. (sniper hunting) This occurred in FW not sure if that is a factor.
There is a misunderstanding they fizzle when deployed in the redline but if deployed on a vehicle and said vehicle goes in the red line then remotes will not fizzle...or I'm completely wrong :P |
Llast 326
An Arkhos
799
|
Posted - 2013.12.12 19:39:00 -
[5106] - Quote
Extraneus Tenebrarum wrote:Llast 326 wrote:Scout Registry wrote:On Remote Explosives:
* REs do not fizzle in redline (unable to reproduce earlier report).
Deployment when in the enemy redline has caused fizzle on three occasions for me now. (sniper hunting) This occurred in FW not sure if that is a factor. There is a misunderstanding they fizzle when deployed in the redline but if deployed on a vehicle and said vehicle goes in the red line then remotes will not fizzle...or I'm completely wrong :P Could be. Example: I tossed one on level ground behind two snipers, got the broken noise and no blue box.
I shot a man in Black Rise onceGǪ Just to watch him die
|
Scout Registry
Kinsho Swords Caldari State
34
|
Posted - 2013.12.12 20:03:00 -
[5107] - Quote
How to Pop a Tank
Jihadi-Jeep Demonstration, courtesy of IgniteableAura (Shotty's CEO) http://www.twitch.tv/igniteableaura/b/486736272 (see 01:00 - 03:45)
That Shotty guy sounded like real Richard last night ... "Get your arse back here!" etc etc Anybody who speaks to his CEO like that should be promptly slapped. Is it always this bad, guys!?
ATTN ALL SCOUTS: If you guys ever catch Shotty mouthing off again, please tell him to calm down & clear coms. Thank you. |
J0LLY R0G3R
Tickle My Null-Sac
242
|
Posted - 2013.12.12 20:46:00 -
[5108] - Quote
I gotta say, I'm gonna be tryin out the jeep XD and wow i like the rail rifle with my smg combo.
XD Indeed, chase me friend XD
|
noob cavman
Tickle My Null-Sac
277
|
Posted - 2013.12.12 20:54:00 -
[5109] - Quote
J0LLY R0G3R wrote:I gotta say, I'm gonna be tryin out the jeep XD and wow i like the rail rifle with my smg combo. You know a scout is doing good when he is demanding ammo XD
My view on knives..... I DON'T KNOW WHAT IM DOING @_@
|
noob cavman
Tickle My Null-Sac
277
|
Posted - 2013.12.12 21:02:00 -
[5110] - Quote
Shotgun and scout feels great still and loving the assault rail and combat rifle on my scouts
Tickle my null-sack weapons guy.
Teabagging the universe one merc at a time
|
|
Ghost Kaisar
THIRD EARTH INCORPORATED Dark Taboo
1126
|
Posted - 2013.12.12 21:03:00 -
[5111] - Quote
Scout Registry wrote:How to Pop a Tank Jihadi-Jeep Demonstration, courtesy of IgniteableAura (Shotty's CEO) http://www.twitch.tv/igniteableaura/b/486736272* See 01:00-03:45 for JJ Success. * See 08:00-08:40 for JJ Failure. * See 09:00-10:10 for JJ Failure. * See 22:00-23:00 for JJ Theft :-) * See 33:00-33:45 for Manual RE Failure. * See 33:50-34:40 for JJ Success. Observation: Tankers are vulnerable to JJ if and only if tanker is caught off-guard.
That Shotty guy sounded like real Richard last night ... "Get your arse back here!" etc etc Anybody who speaks to his CEO like that should be promptly slapped. Is he always this bad on coms, guys!? I can assure you that he had no idea it was this bad.
ATTN ALL SCOUTS: If you guys ever catch Shotty mouthing off again, please tell him to calm down & clear coms. Thank you.
I have no room to.
My comms are terrible LOL.
Just ask Nyra
Minmatar Faction Warfare: Let's get Organized
|
Amruk Jackal
R 0 N 1 N
49
|
Posted - 2013.12.12 22:33:00 -
[5112] - Quote
So... Are scouts dead or just this topic? |
Bojo The Mighty
Zanzibar Concept
2363
|
Posted - 2013.12.12 22:34:00 -
[5113] - Quote
WOW! Amarr FW is fun because the fights are worthy....if only the blue dots could keep up.
I believe a scout without nanohives who has run deep into enemy territory is suicidal. I recently got my proto gear and been giving it good test trials. Basically I F'd myself because I devoured all my ammunition except for RE's but what good are they at 20 + meters?
The second match I came across a peculiar sight.... I was far from my squad infiltrating the city so we could get an objective/foothold there. I thought I was clear but not too far behind me I got shot and realized I was being followed by at least two enemies. So I book it into the city, mine the entrance and then move on but they cut through the other entrance just as I had passed it. It was goddamn Gal Scout being consta-repped by a Gallente Assault/Medium Frame. I thought "WTF, that's a new one". Needless to say I killed them both. Of course though, after I hacked Alpha they appear along with a bunch of other characters. Again I killed them but it was by far one of the weirdest combos I have come across. A scout, filling in the role of a heavy? |
Ghost Kaisar
THIRD EARTH INCORPORATED Dark Taboo
1134
|
Posted - 2013.12.12 22:35:00 -
[5114] - Quote
Amruk Jackal wrote:So... Are scouts dead or just this topic?
The board is dead, but this is still a scout hangout.
However, community fervor kinda died with Shotty.
Feel free to try and heat things up in here though!
SCOUT'S UNITED
Also, most are playing 1.7 right now.
Minmatar Faction Warfare: Let's get Organized
|
Krom Ganesh
Holdfast Syndicate Amarr Empire
881
|
Posted - 2013.12.12 22:35:00 -
[5115] - Quote
The scouts aren't dead. The registry/stat tracking part of the thread is dead. The general scout discussion on the thread has decreased but is still going.
!
|
Scout Registry
Kinsho Swords Caldari State
37
|
Posted - 2013.12.12 22:37:00 -
[5116] - Quote
Amruk Jackal wrote:So... Are scouts dead or just this topic? Many among humble ranks have retired well-worn Scout Suit. The Killboard has been memorialized and is no longer being updated. The Community remains quite active in discussion of all things Scoutly. |
Cass Caul
513
|
Posted - 2013.12.12 23:04:00 -
[5117] - Quote
I am still all giddy about aim assist reduction. my scout suit is thriving.
Also, i wish shotty was around DoubleTap420 is a Gallente Logi now but his name is not scratched out.
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
A girl, on the internet?! I roll to disbelieve.
|
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
6078
|
Posted - 2013.12.12 23:56:00 -
[5118] - Quote
Kind of enjoying scouts when I get to play a proper match, but every match I've played lately has just devolved into tank spam everywhere.
It's not fun - I saw a 145 - 0 Skirmish match today.
Level 6 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
|
Scout Registry
38
|
Posted - 2013.12.13 00:02:00 -
[5119] - Quote
DPS Comparison, Automatic Fine Rifles:
Standard Tier (Lowest to Highest) BrAR --- 340 | 391 | 425 RR --- 423 | 487 | 529 AR --- 425 | 489 | 531
Advanced Tier (Lowest to Highest) BrAR --- 57 | 411 | 446 aCR --- 440 | 506 | 550 RR --- 444 | 511 | 555 aScR --- 445 | 511 | 556 AR --- 446 | 513 | 558 aRR --- 450 | 518 | 563
Protoype Tier (Lowest to Highest) BrAR --- 374 | 430 | 468 aCR --- 464 | 534 | 580 AR --- 468 | 538 | 584 RR --- 465 | 535 | 582 aScR --- 466 | 536 | 582 aRR --- 472 | 543 | 590
Legend: Weapon --- DPS Base | Prof(5) | Prof(5)+CmpAmp
I was curious, so I threw this together. Found results interesting ... thought I'd share. It's worth mentioning that the aRR, while ranked highest, kicks like a mule. I very much dislike this particular weapon. |
Foxbat 071
The Unholy Legion Of DarkStar DARKSTAR ARMY
101
|
Posted - 2013.12.13 00:37:00 -
[5120] - Quote
Anyone else notice that sprinting no longer cancels an active scan? I'm not sure if this was intentional or not by CCP but it's bothering me a lot. If someone gets the jump on you while you're in a scan you're toast.
BLAP
( X ) Call For Help
( O ) Respawn
|
|
Scout Registry
38
|
Posted - 2013.12.13 01:06:00 -
[5121] - Quote
Foxbat 071 wrote:Anyone else notice that sprinting no longer cancels an active scan? I'm not sure if this was intentional or not by CCP but it's bothering me a lot. If someone gets the jump on you while you're in a scan you're toast. Confirmed. Can't sprint or swap weapons to abort. Once scan's underway, it stays underway.
The upside is that using the 15 dB Scanner leaves user vulnerable for awhile longer ... If you can call a 1,200 HP Logi "vulnerable". |
Cass Caul
514
|
Posted - 2013.12.13 01:10:00 -
[5122] - Quote
Foxbat 071 wrote:Anyone else notice that sprinting no longer cancels an active scan? I'm not sure if this was intentional or not by CCP but it's bothering me a lot. If someone gets the jump on you while you're in a scan you're toast.
kittens good. You were not supposed to cancel it.
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
A girl, on the internet?! I roll to disbelieve.
|
Cass Caul
514
|
Posted - 2013.12.13 01:11:00 -
[5123] - Quote
Scout Registry wrote:DPS Comparison, Automatic Fine Rifles:
Standard Tier (Lowest to Highest) BrAR --- 340 | 391 | 425 RR --- 423 | 487 | 529 AR --- 425 | 489 | 531
Advanced Tier (Lowest to Highest) BrAR --- 57 | 411 | 446 aCR --- 440 | 506 | 550 RR --- 444 | 511 | 555 aScR --- 445 | 511 | 556 AR --- 446 | 513 | 558 aRR --- 450 | 518 | 563
Protoype Tier (Lowest to Highest) BrAR --- 374 | 430 | 468 aCR --- 464 | 534 | 580 AR --- 468 | 538 | 584 RR --- 465 | 535 | 582 aScR --- 466 | 536 | 582 aRR --- 472 | 543 | 590
Legend: Weapon --- DPS Base | Prof(5) | Prof(5)+CmpAmp
I was curious, so I threw this together. Found results interesting ... thought I'd share. It's worth mentioning that the aRR, while ranked highest, kicks like a mule. I very much dislike this particular weapon.
Where is the standard combat rifle?
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
A girl, on the internet?! I roll to disbelieve.
|
Patrick57
Fatal Absolution
2026
|
Posted - 2013.12.13 01:13:00 -
[5124] - Quote
Scout Registry wrote:DPS Comparison, Automatic Fine Rifles:
Standard Tier (Lowest to Highest) BrAR --- 340 | 391 | 425 RR --- 423 | 487 | 529 AR --- 425 | 489 | 531
Advanced Tier (Lowest to Highest) BrAR --- 57 | 411 | 446 aCR --- 440 | 506 | 550 RR --- 444 | 511 | 555 aScR --- 445 | 511 | 556 AR --- 446 | 513 | 558 aRR --- 450 | 518 | 563
Protoype Tier (Lowest to Highest) BrAR --- 374 | 430 | 468 aCR --- 464 | 534 | 580 AR --- 468 | 538 | 584 RR --- 465 | 535 | 582 aScR --- 466 | 536 | 582 aRR --- 472 | 543 | 590
Legend: Weapon --- DPS Base | Prof(5) | Prof(5)+CmpAmp
I was curious, so I threw this together. Found results interesting ... thought I'd share. It's worth mentioning that the aRR, while ranked highest, kicks like a mule. I very much dislike this particular weapon. This is a bit obvious
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
|
Krom Ganesh
Holdfast Syndicate Amarr Empire
887
|
Posted - 2013.12.13 01:32:00 -
[5125] - Quote
My god. I can't believe I'm going to say this, but... It's so damn easy now.
Gal scout + Range Amps + ARR is so f***ing amazing.
This entire night I've gotten 20+ kills playing solo on every game except one and on average I only had about 3-4 deaths per game. And this was usually against a squad from a decent corp (one game even had two squads)
I'm hunting down entire groups of enemies and there isn't a thing they can do about it.
Is this how logis have felt throughout Uprising?
!
|
Scout Registry
38
|
Posted - 2013.12.13 01:35:00 -
[5126] - Quote
Cass Caul wrote: Where is the standard combat rifle?
CR and ScR DPS are off-the-charts high. These belong in a category apart from automatic fine rifles, since they aren't automatic.
Theoretically, if you could fire the ScR as fast as its RoF would permit, it'd be around twice as powerful as every other fine rifle. The CR is scaled similarly. Its theoretical DPS is higher than any automatic rifle, but it isn't nearly as high as the ScR. |
Scout Registry
38
|
Posted - 2013.12.13 01:36:00 -
[5127] - Quote
Krom Ganesh wrote:My god. I can't believe I'm going to say this, but... It's so damn easy now. Gal scout + Range Amps + ARR is so f***ing amazing. This entire night I've gotten 20+ kills playing solo on every game except one and on average I only had about 3-4 deaths per game. And this was usually against a squad from a decent corp (one game even had two squads) I'm hunting down entire groups of enemies and there isn't a thing they can do about it. Is this how logis have felt throughout Uprising?
What's your RR Operation / Proficiency? |
Patrick57
Fatal Absolution
2026
|
Posted - 2013.12.13 01:37:00 -
[5128] - Quote
Scout Registry wrote:Cass Caul wrote:Where is the standard combat rifle?
CR and ScR DPS are off-the-charts high. These belong in a category apart from automatic fine rifles, since they aren't automatic. Theoretically, if you could fire the ScR as fast as its RoF would permit, it'd be around twice as powerful as every other fine rifle. The CR is scaled similarly. Its theoretical DPS is higher than any automatic rifle, but it isn't nearly as high as the ScR. Still obvious ;)
I wish I could fire a Scrambler at 705 RPM.....maybe once I get my Proto Amarr Assault...
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
|
Krom Ganesh
Holdfast Syndicate Amarr Empire
887
|
Posted - 2013.12.13 01:38:00 -
[5129] - Quote
Scout Registry wrote:Krom Ganesh wrote:My god. I can't believe I'm going to say this, but... It's so damn easy now. Gal scout + Range Amps + ARR is so f***ing amazing. This entire night I've gotten 20+ kills playing solo on every game except one and on average I only had about 3-4 deaths per game. And this was usually against a squad from a decent corp (one game even had two squads) I'm hunting down entire groups of enemies and there isn't a thing they can do about it. Is this how logis have felt throughout Uprising? What's your RR Operation / Proficiency?
Prof 2
!
|
Cass Caul
514
|
Posted - 2013.12.13 02:19:00 -
[5130] - Quote
Scout Registry wrote:Krom Ganesh wrote:My god. I can't believe I'm going to say this, but... It's so damn easy now. Gal scout + Range Amps + ARR is so f***ing amazing. This entire night I've gotten 20+ kills playing solo on every game except one and on average I only had about 3-4 deaths per game. And this was usually against a squad from a decent corp (one game even had two squads) I'm hunting down entire groups of enemies and there isn't a thing they can do about it. Is this how logis have felt throughout Uprising? What's your RR Operation / Proficiency?
Really? I'll swap out my Allotek Breach for an aRR and try this out.
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
A girl, on the internet?! I roll to disbelieve.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
First page | Previous page | Next page | Last page |