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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Quil Evrything
Nos Nothi
2090
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Posted - 2015.04.30 04:38:00 -
[34801] - Quote
First Prophet wrote:
Smart people will find you with the reticle trick. If they walk close enough by you, inner ring scan precision will probably get you.
i am grinding on my minnie alt today.
was playnig peekaboo with a heavie around one of the isolated objectives, on.. erm.. the old 5 objective map thing.
damn heavie WOULDNT SHOW UP IN MY INNER RING
WTH?!?!?
this is with an alleged base scan prec of 38db.
>.<
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Pseudogenesis
Nos Nothi
2726
|
Posted - 2015.04.30 05:52:00 -
[34802] - Quote
Spademan wrote: At least in Dom or Ambush the blues put up a bit of a fight because there's nothing else they can do. Stragglers are also way more common in both of those modes but there's no reason why there should be.
What kind of genetically modified blueberries are you working with here? Because every single time I play Dom and we don't secure the objective in that first rush, my team keels over and dies on the spot. They all flee back to the redline in the hopes of preserving their precious KDRs. Zero hope for any sort of meaningful objective play or advance from that point onward. I could probably count on one hand the number of comebacks I've had queueing solo dom.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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VAHZZ
Arrary of Clusters
1653
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Posted - 2015.04.30 06:04:00 -
[34803] - Quote
First Prophet wrote:Here's my personal opinion on cloaks. Quote: Honestly, I still think its a matter of preference.
I dislike cloaks for a few reasons. I am vulnerable while using them, they alert people around me that I'm cloaked (Visual and Audio cues), and they are purely preventative tools.
IF you do get spotted, a cloak does you no good anymore. It is used to PREVENT you from being spotted (the way you want to use it), but you still run the risk of a Gal logi picking you up.
I don't like the delay between having the cloak selected and switching to another weapon or equipment, it just leaves you too vulnerable for too long. I don't like that you have to stand still for it too work. I like pushing buttons, and the matches have timers, I don't want to wait forever for a red dot to drop aggro. Gal logi's will scan me regardless and if you're scanned while cloaked the cloak is not just worthless it's a hindrance 'cause now you're also vulnerable. Smart people will find you with the reticle trick. If they walk close enough by you, inner ring scan precision will probably get you. Cloaks provide no benefit to the the rest of the team, only you. And if you're solo, cloakblind will screw you over. I agree that it's really just preference though.
I have to agree here.
Look at the likes of mr musturd and DJINN Marauder, most terrifying scouts to date, they never used a cloak when they came out, they just stuck to being everywhere at once and knifing you out of existence. A scout can be great without one, yea some may like it, especially the hackers, but I myself don't need it.
Returning to the Lonely Path.
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Crimson ShieId
Horizons' Edge
2441
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Posted - 2015.04.30 06:10:00 -
[34804] - Quote
Vahzz, I'm not quite sure if you mean immediately after they came out, but musturd did adopt the cloak, it was part of the reason I became so terrified of him. Gallente shotgun scout with a cloak in fact, and this was WAY before the nerfs even started happening, back when they all still gave 25% to dampening and had 80 something seconds on the prototype variant. Scouts could certainly be good before cloaks, but there's only so much fear you can instill in someone when your suit dies at the speed of a marshmallow in a furnace and the best counter is simply to turn around and check behind you every few moments.
My Plasma Cannon says "Hello" to your face~
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VAHZZ
Arrary of Clusters
1655
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Posted - 2015.04.30 06:28:00 -
[34805] - Quote
Crimson ShieId wrote:Vahzz, I'm not quite sure if you mean immediately after they came out, but musturd did adopt the cloak, it was part of the reason I became so terrified of him. Gallente shotgun scout with a cloak in fact, and this was WAY before the nerfs even started happening, back when they all still gave 25% to dampening and had 80 something seconds on the prototype variant. Scouts could certainly be good before cloaks, but there's only so much fear you can instill in someone when your suit dies at the speed of a marshmallow in a furnace and the best counter is simply to turn around and check behind you every few moments.
Oh **** he did? Damn it all...my view has only slightly changed...
Returning to the Lonely Path.
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Pseudogenesis
Nos Nothi
2726
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Posted - 2015.04.30 06:34:00 -
[34806] - Quote
I'm gonna have to go ahead and take a moment to plug Jadek Menaheim's awesome trading board*** on Trello, the dude really knows how to put on a show.
***By reading this comment you hereby agree that any damages or losses related to scams or other bootleg activity herein (funny or otherwise) are entirely the result of your own actions and are Definitely Not Pseudo's Fault
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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IAmDuncanIdaho II
Nos Nothi
2285
|
Posted - 2015.04.30 07:27:00 -
[34807] - Quote
Ares 514 wrote:
After much frustration with tanks, i have a new tank busting fit which actually works sometimes (if i make it to the tanker before infantry gets me).
Advance Gal Scout - Adv PLC - Adv packed AV grenades - K/5 Nanohive (or basic, can't remember) - Adv Cloak - enhanced shield extenders - complex ferro/reactives
The key is to cloak up and race for the tanker. Uncloak near him and toss as many AV grenades as possible, finish him with a PLC shot. Although PLC is better vs shields you want to open up with the AV grenades before the hardeners go up and he backs away from you. The PLC shot is to finish him when he's out of range of grenades.
- could you maximise your chances by first attaching a couple of REs to the hull? Or is that too much risk and loses your chance of lobbing the nades? Then you can detonate the REs after the PLC option is out. |
IAmDuncanIdaho II
Nos Nothi
2285
|
Posted - 2015.04.30 07:46:00 -
[34808] - Quote
Adipem Nothi wrote:Quil Evrything wrote:Adipem Nothi wrote:Not ready to give up yet.
Reduce squads to 4. Consolidate a queue or two. If needed, rollback Scotty 2.0 until headcounts pick up. If they fix the stomp-or-be-stomped BS and get wait times down, I'd expect headcounts to grow. 4 is too high, if you are suggesting changing nothing else. A good 4-squad in an all-solo match will still completely dominate. They could dominate Domination, even :) eg: 2 heavies, a heal logi, and (whatever you want here with a scanner) [edit: or a Jumpin Jolly Jack...hammer, for AOE 'splodies] Only way to balance it is to match squad counts. Where Squad-size-N does not even get deployed unless a squad of similar size is getting deployed to other team. A squad of 4 stompers would be far less potent than a squad of 6.
Don't forget also that the main point of your idea Adipem (so Quil knows) is to allow for better matchmaking in the first place. Not only will it enable better match-ups, it will reduce the queuing times.
You could argue that point further to say that 4 stompers will be *far* less effective than the 6 because they will have to fight at least 2 mercs that would otherwise have been on the same team.
6 stompers queueing:
6-man squads: one stomp squad in queue, no other stomp squad to match them against 4-man squads: there are two stomp squads in queue, matchmaking should pit them against each other
Not only is the 4-man squad less effective than a 6-man squad because of basic numbers, they now have a harder fight on their hands.
Yes yes I know this takes away from the social aspect - "I want to play with 5 mates, not 3". But that is not a reason that makes it any less a fix for matchmaking. Add an increase in squad size for other game modes that has been touted about, then I believe you may have the best of both worlds. Even if variable squad sizes never happens - your six will find enjoyable battles less and less, and take longer to find them in the first place. It will just devolve into noob-farming.
As for giving up: it's not a decision I make consciously. Two weeks ago the itch was back, but when I load up DUST, I farm my warbarge then go play something else. I am not able to make myself play right now. Reading forums showing MM is still horrible is a big part of that. Geez they even just did a new release that I am interested to look at and play. Didn't get further than looking at UI tweaks.
I don't want to give up. But I don't want to play either. |
IAmDuncanIdaho II
Nos Nothi
2285
|
Posted - 2015.04.30 07:56:00 -
[34809] - Quote
Dreis ShadowWeaver wrote:Ghost Kaisar wrote:First Prophet wrote:Flaylock Steve wrote: I don't have proto scanners, scanners are only viable if proto.
Meanwhile cloaks aren't viable at all. Note: Personal opinion, please do not flame. Actually flame if you want, cloaks are goddamn garbage. I still swear by them. Sometimes, you don't have time to run away. Turn a corner cloak and hide. You'd be surprised how many people will walk by you, or just start looking for easier prey. I did this just yesterday. I had to turn a corner which lead to open terrain in Highlands ( ), and had no cover from the couple reds chasing me. I was also low on HP. I simply activated my cloak, crouched against the wall, and watched as they all passed by me. I then decloaked and sprayed down one of the Scouts before Trolololing it out of of there. Bottom line: Cloaks are still extremely useful situational.
FTFY :-p |
IAmDuncanIdaho II
Nos Nothi
2285
|
Posted - 2015.04.30 07:58:00 -
[34810] - Quote
Ghost Kaisar wrote:noob cavman wrote:Ghost Kaisar wrote:I don't like acquisition.
Randomized blob movements. Ew.
I'll stick with my Skirmish, thank you. I like being able to predict troop movements. you forgot to mention that a ai railgun turret ruined your dreams. Not gonna lie, that was goddamn funny. Waste of a Rattati's, but that was funny
lol Ouch. Glad you can laugh about it ;-) |
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dzizur
Nos Nothi
260
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Posted - 2015.04.30 08:09:00 -
[34811] - Quote
thanks to player trading tried my first officer scout gk.0... this thing is MAAAAAD!!
for example - ~270 shield ~290 armor / reps @ 40 hp/s, plus 3 eq slots (double scanners? :D) and 37,5 m base scanning (with skills) |
Karam Arami
transport killers
8
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Posted - 2015.04.30 08:21:00 -
[34812] - Quote
Pseudogenesis wrote:Spademan wrote: At least in Dom or Ambush the blues put up a bit of a fight because there's nothing else they can do. Stragglers are also way more common in both of those modes but there's no reason why there should be.
What kind of genetically modified blueberries are you working with here? Because every single time I play Dom and we don't secure the objective in that first rush, my team keels over and dies on the spot. They all flee back to the redline in the hopes of preserving their precious KDRs. Zero hope for any sort of meaningful objective play or advance from that point onward. I could probably count on one hand the number of comebacks I've had queueing solo dom.
If im gonna rack up a 1.0 kdr (soon) I'd rather do it the hard way. I wont say I spawncamped the hell out of everything I look for a fight and i remember everything that involves a good honorable fight and look for even more of them and I don't let bad experiences ruin anything for me if I did I'd have quit dust forever because what's the point of life if you can't take bad with the good. Your gonna get your teeth chipped like it or not, your gonna get bruises and lots of em so why not just get it over with. |
PARKOUR PRACTIONER
Rebels New Republic The Ditanian Alliance
2782
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Posted - 2015.04.30 08:30:00 -
[34813] - Quote
Henrietta Unknown wrote:Forced Death wrote: dang henrietta, eating all AR BPO before i even see one
I'm actually trying to help a lad get one. He doesn't know about the Barber-Shop though. PARKOUR PRACTIONER wrote: If you have spare non milita ARs i want it.
Brilliant! I have an extra 'Dren' AR for you for 15 mill. Want?
Want. Cant afford. At least not right now but reserve it for me.
Call me PARK everyone does
Snake Eyes>All
I wil get good, Determinator inbound
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MINA Longstrike
Kirjuun Heiian
2909
|
Posted - 2015.04.30 10:57:00 -
[34814] - Quote
Ares 514 wrote:Adipem Nothi wrote:Not ready to give up yet.
Reduce squads to 4. Consolidate a queue or two. If needed, rollback Scotty 2.0 until headcounts pick up. If they fix the stomp-or-be-stomped BS and get wait times down, I'd expect headcounts to grow. They need to rollback the scotty 2.0 changes, it's killing the game. Or fix the damn settings.
I disagree. It may suck being at the top because frankly, we're all assholes to play against, but at the lower brackets things are much more balanced and we no longer actively have squads of bitter veterans killing this games future (aka new players). We knew that segregation would cause things to get worse before it got better. That said I'm still occasionally seeing players who have absolutely zero place in lower brackets ending up there and going like 70-0 (sometimes you get sucked into the lower bracket if you join public squads).
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
2909
|
Posted - 2015.04.30 11:01:00 -
[34815] - Quote
Arkena Wyrnspire wrote:Ban trade scammers from Lucent channel, Y/N?
Can't really do much to stop them but there can at least be some minor consequences.
Yes. Scammers don't deserve nice things. In fact I might suggest this policy to the caldari channels too.
I don't care if people are making bad trades or getting fleeced in trades as long as items are coming through, but scammers need to go.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
2909
|
Posted - 2015.04.30 11:06:00 -
[34816] - Quote
Flaylock Steve wrote:What ever happened to forge guns, I hardly see them on the field. I used to love them but I'm not specced into them anymore. Is it worth it now? The loss of splash made them much less popular. It's actually pretty hard to kill infantry with their constant wiggle-wiggle-wiggle.
Imagine a flaylock pistol that had a 5x rail rifle spoolup, nerfed your movement speed, replaced your primary weapon and only did damage on a direct hit. Yeah that direct hit is a 1hit ko, but that's what forges are like.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Bayeth Mal
Nos Nothi
2608
|
Posted - 2015.04.30 11:31:00 -
[34817] - Quote
If any of you bastards has experience working with API's, particularly Graph API, and can discuss what's happening with v2.0 (and geotagging) please swing on over to the off shore rig.
We'll bang, OK?
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Ghost Kaisar
Fatal Absolution Negative-Feedback
10981
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Posted - 2015.04.30 13:39:00 -
[34818] - Quote
PARKOUR PRACTIONER wrote:Henrietta Unknown wrote:Forced Death wrote: dang henrietta, eating all AR BPO before i even see one
I'm actually trying to help a lad get one. He doesn't know about the Barber-Shop though. PARKOUR PRACTIONER wrote: If you have spare non milita ARs i want it.
Brilliant! I have an extra 'Dren' AR for you for 15 mill. Want? Want. Cant afford. At least not right now but reserve it for me.
If you have a BPO to trade in exchange, I'll trade. I got a spare Dren.
I really want a Combat Rifle BPO
Currently listening to: Max Anarchy OST
Old School Scout, watch out for the knives
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J0LLY R0G3R
And the ButtPirates
2826
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Posted - 2015.04.30 13:53:00 -
[34819] - Quote
Depending on if h1z1 gets its patch today or tomorrow. But I could see a kubo in my gal assault today.
The ButtPirates Now Accepting Applications. XD
TheYoutube
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Quil Evrything
Nos Nothi
2091
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Posted - 2015.04.30 15:37:00 -
[34820] - Quote
IAmDuncanIdaho II wrote: You could argue that point further to say that 4 stompers will be *far* less effective than the 6 because they will have to fight at least 2 mercs that would otherwise have been on the same team.
6 stompers queueing:
6-man squads: one stomp squad in queue, no other stomp squad to match them against 4-man squads: there are two stomp squads in queue, matchmaking should pit them against each other
Nice theory.
Now let's pair it with observable facts.
Most important, most relevant fact:
CCP have shown themselves to be *completely incompetant* at match making. For years.
The logical thing to assume is that this is going to remain the same, rather than wishful thinking that it will suddenly be all better.
If you start with that basis, then hopefully you can see that 4 man squads will still regularly be dominating matches, aka stomping.
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1497
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Posted - 2015.04.30 15:40:00 -
[34821] - Quote
IAmDuncanIdaho II wrote:Ares 514 wrote:
After much frustration with tanks, i have a new tank busting fit which actually works sometimes (if i make it to the tanker before infantry gets me).
Advance Gal Scout - Adv PLC - Adv packed AV grenades - K/5 Nanohive (or basic, can't remember) - Adv Cloak - enhanced shield extenders - complex ferro/reactives
The key is to cloak up and race for the tanker. Uncloak near him and toss as many AV grenades as possible, finish him with a PLC shot. Although PLC is better vs shields you want to open up with the AV grenades before the hardeners go up and he backs away from you. The PLC shot is to finish him when he's out of range of grenades.
- could you maximise your chances by first attaching a couple of REs to the hull? Or is that too much risk and loses your chance of lobbing the nades? Then you can detonate the REs after the PLC option is out.
REs went out with bandwidth, 3REs and AV grenades were my old tank busting fit. But with the bs on deployabkes for scouts vs say an assault or commando you can't deploy 3 in an advanced scout suit. Plus now you're very unlikely to set them off before hardners are out on by the tanker making them doubly ineffective. You also need that cloak to get in close to the tanker before he ion cannons you and the nano hives are a must to restock AV grenades.
Overlord of Broman
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Dreis ShadowWeaver
0uter.Heaven Back and Forth
3332
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Posted - 2015.04.30 15:44:00 -
[34822] - Quote
So... Many... Madrugars...
Creator of the 'Nova Knifers United' channel
My Minja Blog
Day 13/30 exclusively Minja
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Llast 326
An Arkhos
7343
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Posted - 2015.04.30 15:52:00 -
[34823] - Quote
Ares 514 wrote:IAmDuncanIdaho II wrote:Ares 514 wrote:
After much frustration with tanks, i have a new tank busting fit which actually works sometimes (if i make it to the tanker before infantry gets me).
Advance Gal Scout - Adv PLC - Adv packed AV grenades - K/5 Nanohive (or basic, can't remember) - Adv Cloak - enhanced shield extenders - complex ferro/reactives
The key is to cloak up and race for the tanker. Uncloak near him and toss as many AV grenades as possible, finish him with a PLC shot. Although PLC is better vs shields you want to open up with the AV grenades before the hardeners go up and he backs away from you. The PLC shot is to finish him when he's out of range of grenades.
- could you maximise your chances by first attaching a couple of REs to the hull? Or is that too much risk and loses your chance of lobbing the nades? Then you can detonate the REs after the PLC option is out. REs went out with bandwidth, 3REs and AV grenades were my old tank busting fit. But with the bs on deployabkes for scouts vs say an assault or commando you can't deploy 3 in an advanced scout suit. Plus now you're very unlikely to set them off before hardners are out on by the tanker making them doubly ineffective. You also need that cloak to get in close to the tanker before he ion cannons you and the nano hives are a must to restock AV grenades. I've had success with 2 RE on the sweet spot, Flux and finish with PLC, using my Gal. On my Minja I have to get in and finish with KnivesGǪ or Breach Flaylock in the sweet spotGǪ This only works of poorly fit HAVs
MOAR Ladders
SpadeGǪ Remember your Warbarge
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J0LLY R0G3R
And the ButtPirates
2826
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Posted - 2015.04.30 16:17:00 -
[34824] - Quote
See a tank with lil over 4500 armor. Think it's line Well crap, ether 1. he is just really bad and I get him 2.I'm going to just get his attention for a little bit before he kills me ,while my team hopefully does something productive. 3. Get help and he dies or spends rest of match in redline
That's tanks in a nutshell to me.
The ButtPirates Now Accepting Applications. XD
TheYoutube
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Dreis ShadowWeaver
0uter.Heaven Back and Forth
3334
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Posted - 2015.04.30 16:20:00 -
[34825] - Quote
3333 Likes!!! \o/
Creator of the 'Nova Knifers United' channel
My Minja Blog
Day 13/30 exclusively Minja
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Spademan
6434
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Posted - 2015.04.30 16:34:00 -
[34826] - Quote
VAHZZ wrote:Look at the likes of mr musturd and DJINN Marauder, most terrifying scouts to date, Why so scared of musturd?
What're you looking at me like that for? I'll shank you I will.
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Dreis ShadowWeaver
0uter.Heaven Back and Forth
3335
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Posted - 2015.04.30 16:37:00 -
[34827] - Quote
Pseudogenesis wrote:Because every single time I play Dom and we don't secure the objective in that first rush, my team keels over and dies on the spot. Keel over and die
Creator of the 'Nova Knifers United' channel
My Minja Blog
Day 13/30 exclusively Minja
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Dreis ShadowWeaver
0uter.Heaven Back and Forth
3335
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Posted - 2015.04.30 16:38:00 -
[34828] - Quote
VAHZZ wrote:Look at the likes of mr musturd and DJINN Marauder, most terrifying scouts to date. One day...
Creator of the 'Nova Knifers United' channel
My Minja Blog
Day 13/30 exclusively Minja
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Crimson ShieId
Horizons' Edge
2443
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Posted - 2015.04.30 16:40:00 -
[34829] - Quote
Ghost Kaisar wrote:PARKOUR PRACTIONER wrote:Henrietta Unknown wrote:Forced Death wrote: dang henrietta, eating all AR BPO before i even see one
I'm actually trying to help a lad get one. He doesn't know about the Barber-Shop though. PARKOUR PRACTIONER wrote: If you have spare non milita ARs i want it.
Brilliant! I have an extra 'Dren' AR for you for 15 mill. Want? Want. Cant afford. At least not right now but reserve it for me. If you have a BPO to trade in exchange, I'll trade. I got a spare Dren. I really want a Combat Rifle BPO
I'll take that AR off your hands for 15 million~ I'm going to need something that's not pink to go with whatever skin I buy~!
My Plasma Cannon says "Hello" to your face~
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1498
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Posted - 2015.04.30 17:16:00 -
[34830] - Quote
MINA Longstrike wrote:Ares 514 wrote:Adipem Nothi wrote:Not ready to give up yet.
Reduce squads to 4. Consolidate a queue or two. If needed, rollback Scotty 2.0 until headcounts pick up. If they fix the stomp-or-be-stomped BS and get wait times down, I'd expect headcounts to grow. They need to rollback the scotty 2.0 changes, it's killing the game. Or fix the damn settings. I disagree. It may suck being at the top because frankly, we're all assholes to play against, but at the lower brackets things are much more balanced and we no longer actively have squads of bitter veterans killing this games future (aka new players). We knew that segregation would cause things to get worse before it got better. That said I'm still occasionally seeing players who have absolutely zero place in lower brackets ending up there and going like 70-0 (sometimes you get sucked into the lower bracket if you join public squads).
Agree to disagree. It's great for the lower half from what i hear, that's a positive and is good news. But having horrible matchmaking for the top half for a month is not the solution. I played a 4 vs 12 battle last night, I was on the screwed side. Personally I'd still be pissed if i was on the 12 man side because there is NOTHING to do. Battles must be 16vs16 IMO. I can't even play domination any more due to this issue. It's only on skirmish that i can get fairly close body counts. It seems like the new match making is great for skirmish but **** for every other mode.
Overlord of Broman
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