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1. Delete All = Delete Some... - in General Discussions [original thread]
Had the same thing happen. Clicked "delete all" about 5 times for each section.
- by shady merc - at 2015.04.11 16:01:00
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2. [IDEA] Give scouts their logical drawbacks. - in Feedback/Requests [original thread]
I am a Minmitar Scout, Assault, Logi with Scout taking at least 50% of my game time. As a scout I use knives and sniper rifles or the occasional shotgun fit. The information below does not mean I believe scouts should be changed it simply show wha...
- by shady merc - at 2014.10.13 02:40:00
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3. [Request] Reworking Repair Tools - in Feedback/Requests [original thread]
I have many times suggested a "overheat" type mechanic for them. Will edit this post later with numbers
- by shady merc - at 2014.10.05 01:04:00
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4. CCP Rattati, Suggestion for Hotfix Delta: Ending the logi train! - in Feedback/Requests [original thread]
Meee One wrote: It isn't a tactical decision to rep an ally through combat to keep them alive to fight longer? Keeping the best killers alive ensures you win via clone count. Keeping the worst alive will (hopefully) train them to get better. ...
- by shady merc - at 2014.09.03 03:17:00
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5. Rattati, Uplinks and Rooftop campers - in General Discussions [original thread]
We need to tie maxed deployed to equipment type not name. So each merc could have x nano hives active it wouldn't matter if they were all the same or each one named different. This would stop a lot of the issue. I also think a merc should have a h...
- by shady merc - at 2014.09.02 05:21:00
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6. CCP Rattati, Suggestion for Hotfix Delta: Ending the logi train! - in Feedback/Requests [original thread]
Meee One wrote: I've got a compromise. I'll accept an overheat on the rep tool... If every suit but logistics loses their equipment slots. Except scouts,they keep 1 and it HAS to be locked to cloaks only. That would be a reasonable trade. G...
- by shady merc - at 2014.09.02 04:26:00
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7. Sugestion for CCP rattati: End the madness! - in Feedback/Requests [original thread]
Bradric Banewolf wrote: Take away the abiilty for scouts do stack armor! Simple. You've just fixed the scout problem. I mean seriously, where the hell do they put all that armor on that track suit? I'll wait...... It's simply not logical?! N...
- by shady merc - at 2014.09.02 04:08:00
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8. CCP Rattati, Suggestion for Hotfix Delta: Ending the logi train! - in Feedback/Requests [original thread]
Completely agree on the repair tool overheat function and have mentioned it a few times myself. It makes no sense that it the only item that can be used for an entire battle. On top of that having the rep tool needing to cool down builds a back an...
- by shady merc - at 2014.09.02 02:38:00
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9. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Don't really agree with the nanite injectors getting a buff. I would rather see their current percentage split between shield and armor. Nanite injectors especially in ambush help create the blob effect. The blob effect is when the entire team gro...
- by shady merc - at 2014.09.02 02:23:00
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10. Scrambler rifle again with the too strong bs. - in General Discussions [original thread]
The major issue with the scrambler rifle is its ability to obtain a very high dps. My fear is if we simply adjust this dps we will destroy the weapon, so let look at some of the features of the weapon. heat build up: with heat build up based on ...
- by shady merc - at 2014.08.30 23:40:00
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11. A message to all would be armchair game designers - in General Discussions [original thread]
Will check out the links for sure. Have read some of Garfield work as well as a lot of Mark Rosewater weekly article on making magic. For quick little insights to game theory and design check out Extra Creditz . While it may not be as in depth,...
- by shady merc - at 2014.08.28 02:20:00
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12. Nova Knives - in Feedback/Requests [original thread]
137H4RGIC wrote: Eat Heavies. Heavies stand not a single chance against a scout with half a measure of skill. I've played both sides. I have a scout maxed in minmitar scout with maxed nova knives and this is my heavy specialist. having 1300 HP,...
- by shady merc - at 2014.08.21 05:39:00
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13. Complex Shield Rechargers / Enigizers - in Feedback/Requests [original thread]
You could argue about alot of things that are wrong with Shield but this is not one of them. Things that would help shield users Make Kin Cats easier to fit, This would help increase the difference in mobility between armor and shields
G...
- by shady merc - at 2014.08.21 05:21:00
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14. Whats up with new sniper rifle crosshair whining? - in General Discussions [original thread]
Soraya Xel wrote: Can I collect a bit of feedback here: For each person: - Do you like the new scope or not? - Are you using a DS3 or a KB&M? Like the new scope, DS3 user charge sniper m/1 scout suit.
- by shady merc - at 2014.08.17 05:01:00
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15. Snipers Stop Complaining and Watch (youtube vid) - in General Discussions [original thread]
Nice vid, I think the new sight is an improvement
- by shady merc - at 2014.08.17 04:52:00
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16. Buff Minmatar scout - in Feedback/Requests [original thread]
Anmol Singh wrote: Adipem Nothi wrote: Anmol Singh wrote: Buff Minmatar scout What are your thoughts as to why? Because running kincats is too pg extensive on the scout. While other scouts have 90+ pg with skills maxed, the minmatar ...
- by shady merc - at 2014.08.15 02:26:00
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17. Hotfix Charlie - Update - in Feedback/Requests [original thread]
All around good stuff. The only thing I ask is you make room in Delta to at least look at all high Alpha damage weapons. I am not saying any of them will be UP or OP, but with assaults getting a 150 hp bonus that could really effect weapons like...
- by shady merc - at 2014.07.24 23:50:00
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18. Assault & commando bonus revision proposal - in Feedback/Requests [original thread]
Only thing I can agree with is that Caldari and possibly Gallenet(haven't used the bonus) bonus need a change. However I feel this option simply move the assault suit in to the commando spot as 4 most used suit. And doesn't fix the issue, the stra...
- by shady merc - at 2014.07.13 22:21:00
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19. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Assault change The above link is my thought on fixing the Assault suit. Basically I believe we need to change the CPU and PG of our weapons and modules so we reward each suit for fitting items that are in line with their role. Example by makin...
- by shady merc - at 2014.07.13 22:12:00
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20. Fixing the assualt with CPU PG changes - in Feedback/Requests [original thread]
The main issue with Assault suits is the current design of CPU and PG. All weapons and modules CPU/PG need to be re balanced to reward players for playing their roles. Since we don't do this all suits tend to fit themselves like an assault suit. ...
- by shady merc - at 2014.07.13 21:46:00
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