Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Adipem Nothi
nos nothi
6557
|
Posted - 2015.02.10 02:39:00 -
[29101] - Quote
Pseudogenesis wrote:Well that's the thing, if there's a hard cap then wouldn't it be okay to buff scout base movement speed? Since it would just mean you required less kincats to reach the cap
If we buffed KinCats and implemented a hard cap, Scouts would reach that cap investing X of low slots (2-3). Assaults would reach the cap by investing X+1 (3-4). Assaults already have more 2 more slots than Scouts.
One of the Scout's defining characteristics would be lost. If a merc can "run really fast" in an 800HP suit, why would he opt to use the 300HP suit?
Shoot scout with yes.
- Ripley Riley
|
Adipem Nothi
nos nothi
6557
|
Posted - 2015.02.10 02:42:00 -
[29102] - Quote
Archduke Ferd1nand wrote:Adipem Nothi wrote:Methinks MN Assault needs less speed or Scouts need more. A slight adjustment would likely suffice. Eh Min assault speed is good where it is. Its worse than every other assault in every other way, other than biotics, and perhaps versatile slot layout. Scouts need more speed, and I might pick them up again if they get it.
MN Assaults aren't topping usage charts on account of they're being bad. MN Assaults strafe faster, move faster, and sprint faster than AM Scouts. Are AM Scouts tankier than MN Assaults?
Shoot scout with yes.
- Ripley Riley
|
LeGoose
SAM-MIK General Tso's Alliance
838
|
Posted - 2015.02.10 03:15:00 -
[29103] - Quote
Rattati! I have a bone to pick with you, if you so happen to read this! How could you let yourself get killed by kingthunderbolt? I am disappoint...
Click it! I dare you...
|
mollerz
6112
|
Posted - 2015.02.10 03:28:00 -
[29104] - Quote
LeGoose wrote:Rattati! I have a bone to pick with you, if you so happen to read this! How could you let yourself get killed by kingthunderbolt? I am disappoint...
OH ASHIT
We need to put out a contract on him on Rat's behalf.
|
Pseudogenesis
nos nothi
1679
|
Posted - 2015.02.10 03:30:00 -
[29105] - Quote
Adipem Nothi wrote:Pseudogenesis wrote:Well that's the thing, if there's a hard cap then wouldn't it be okay to buff scout base movement speed? Since it would just mean you required less kincats to reach the cap If we buffed KinCats and implemented a hard cap, Scouts would reach that cap investing X of low slots (2-3). Assaults would reach the cap by investing X+1 (3-4). Assaults already have more 2 more slots than Scouts. One of the Scout's defining characteristics would be lost. If a merc can "run really fast" in an 800HP suit, why would he opt to use the 300HP suit? But I didn't say buff kincats I said buff scout base speed. Maybe I'm missing something. I do agree that buffing kincats is definitely not the way to go. (Unless we're talking about reducing PG a bit)
What I was saying is that since there's a hard cap, you won't be able to exceed it, meaning that it would just mean more speed for scouts with less kincat investment. I think that now that there's a large enough divide between assaults and scouts, we could nudge scouts a bit further into their niche. That is, assuming their performance has dipped as I suspect it has.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
sir RAVEN WING
Horizons' Edge
2870
|
Posted - 2015.02.10 03:30:00 -
[29106] - Quote
LeGoose wrote:Rattati! I have a bone to pick with you, if you so happen to read this! How could you let yourself get killed by kingthunderbolt? I am disappoint... ed. Disappointed*
By the way, got my first Officer Gear in salvage. Happened to be Rattati's Modified Gk.0. (Which I won't be able to use for a long time. Working to use my Quafe Ck.0s right now and GA skill is at 0.)
By the way. 103 Quafe Ck.0s!
Quoth the Raven "Nevermore!" - Edgar Allan Poe
|
Adipem Nothi
nos nothi
6560
|
Posted - 2015.02.10 03:36:00 -
[29107] - Quote
Pseudogenesis wrote:Adipem Nothi wrote:Pseudogenesis wrote:Well that's the thing, if there's a hard cap then wouldn't it be okay to buff scout base movement speed? Since it would just mean you required less kincats to reach the cap If we buffed KinCats and implemented a hard cap, Scouts would reach that cap investing X of low slots (2-3). Assaults would reach the cap by investing X+1 (3-4). Assaults already have more 2 more slots than Scouts. One of the Scout's defining characteristics would be lost. If a merc can "run really fast" in an 800HP suit, why would he opt to use the 300HP suit? But I didn't say buff kincats I said buff scout base speed. Maybe I'm missing something. I do agree that buffing kincats is definitely not the way to go. (Unless we're talking about reducing PG a bit) What I was saying is that since there's a hard cap, you won't be able to exceed it, meaning that it would just mean more speed for scouts with less kincat investment. I think that now that there's a large enough divide between assaults and scouts, we could nudge scouts a bit further into their niche. That is, assuming their performance has dipped as I suspect it has.
My mistake, I misread. :: oops ::
We don't know that there is in fact a hard cap in place. We were told only that "beyond a certain speed hit detection rapidly degrades" and that current speed limits are fairly close to that limit. This tidbit was offered in advance of the (IIRC) 1.3 improvement to HD mechanics and the AA changes which followed sometime later.
If there were a cap in place, I'd very much agree with you so long as wiggle-wiggle were addressed in advance.
Shoot scout with yes.
- Ripley Riley
|
One Eyed King
nos nothi
7739
|
Posted - 2015.02.10 03:51:00 -
[29108] - Quote
mollerz wrote:LeGoose wrote:Rattati! I have a bone to pick with you, if you so happen to read this! How could you let yourself get killed by kingthunderbolt? I am disappoint... OH ASHIT We need to put out a contract on him on Rat's behalf. Get your lag switches ready.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
Archduke Ferd1nand
nos nothi
61
|
Posted - 2015.02.10 04:36:00 -
[29109] - Quote
Adipem Nothi wrote:Archduke Ferd1nand wrote:Adipem Nothi wrote:Methinks MN Assault needs less speed or Scouts need more. A slight adjustment would likely suffice. Eh Min assault speed is good where it is. Its worse than every other assault in every other way, other than biotics, and perhaps versatile slot layout. Scouts need more speed, and I might pick them up again if they get it. MN Assaults aren't topping usage charts on account of they're being bad, Gav. MN Assaults strafe faster, move faster, and sprint faster than AM Scouts. At twice the native HP. With +2 slots. No midweight unit should have more native speed than a lightweight unit, just like no lightweight unit should have more native HP than a midweight unit. Assaults outrunning Scouts is no different a problem from Scouts out-assaulting Assaults. To fix this problem, MN Assault speed has to come down or Scout speed has to go up. There's no other way around it. I'm of the opinion that reducing one unit's speed would be less risky than increasing the speed of four; the fewer parts we adjust, the less the likelihood of unintended consequence. And before you say adjustment isn't necessary and "everything is fine", I'll point you again to the usage charts. There is no denying that something's up with MN Assault. It is FoTM, and if what you say is true -- if speed is all it has going for it -- then its speed must have everything to do with it being FoTM. Thats exactly whats making it FoTM is speed...thats what i was saying, albeit in a roundabout way.
However, I think that it really needs the speed to be able to compete with other assaults.
Other assaults are better, and, in fact, I believe that I have seen twice the number of gal assaults in PC as I have Min, but thats partially due to AR and armor OPness.
But I agree 100% that my suit is FoTM, but I also believe 100% that it needs to keep the speed (one of the components that makes it FoTM) to be viable, because without it, its trash.
Killed by Gavr1lo Pr1nc1p on June 28 1914.
Last words: "Nova Knives and a Flaylock Pistol? I might just die laughing!"
|
Ghost Kaisar
Fatal Absolution General Tso's Alliance
9797
|
Posted - 2015.02.10 04:37:00 -
[29110] - Quote
Woah.
What is the Archduke doing here?
Did Gavrillo kill the dude?
Born Deteis Caldari. Rejected by my Kinsman.
Found a new family in the Vherokior Tribe.
Nobody messes with my family
|
|
Adipem Nothi
nos nothi
6563
|
Posted - 2015.02.10 04:42:00 -
[29111] - Quote
Archduke Ferd1nand wrote:Adipem Nothi wrote:Archduke Ferd1nand wrote:Adipem Nothi wrote:Methinks MN Assault needs less speed or Scouts need more. A slight adjustment would likely suffice. Eh Min assault speed is good where it is. Its worse than every other assault in every other way, other than biotics, and perhaps versatile slot layout. Scouts need more speed, and I might pick them up again if they get it. MN Assaults aren't topping usage charts on account of they're being bad, Gav. MN Assaults strafe faster, move faster, and sprint faster than AM Scouts. At twice the native HP. With +2 slots. No midweight unit should have more native speed than a lightweight unit, just like no lightweight unit should have more native HP than a midweight unit. Assaults outrunning Scouts is no different a problem from Scouts out-assaulting Assaults. To fix this problem, MN Assault speed has to come down or Scout speed has to go up. There's no other way around it. I'm of the opinion that reducing one unit's speed would be less risky than increasing the speed of four; the fewer parts we adjust, the less the likelihood of unintended consequence. And before you say adjustment isn't necessary and "everything is fine", I'll point you again to the usage charts. There is no denying that something's up with MN Assault. It is FoTM, and if what you say is true -- if speed is all it has going for it -- then its speed must have everything to do with it being FoTM. Thats exactly whats making it FoTM is speed...thats what i was saying, albeit in a roundabout way. However, I think that it really needs the speed to be able to compete with other assaults. Other assaults are better, and, in fact, I believe that I have seen twice the number of gal assaults in PC as I have Min, but thats partially due to AR and armor OPness. But I agree 100% that my suit is FoTM, but I also believe 100% that it needs to keep the speed (one of the components that makes it FoTM) to be viable, because without it, its trash.
If you're right, then perhaps a better solution would be to reduce speed of all Assaults. This way the MN Assault retains its relative advantage. Better yet, swap Assault and Logi speed profiles. Logis are UP. Two birds with one stone.
Shoot scout with yes.
- Ripley Riley
|
Archduke Ferd1nand
nos nothi
61
|
Posted - 2015.02.10 04:45:00 -
[29112] - Quote
Adipem Nothi wrote:Archduke Ferd1nand wrote:Adipem Nothi wrote:Archduke Ferd1nand wrote:Adipem Nothi wrote:Methinks MN Assault needs less speed or Scouts need more. A slight adjustment would likely suffice. Eh Min assault speed is good where it is. Its worse than every other assault in every other way, other than biotics, and perhaps versatile slot layout. Scouts need more speed, and I might pick them up again if they get it. MN Assaults aren't topping usage charts on account of they're being bad, Gav. MN Assaults strafe faster, move faster, and sprint faster than AM Scouts. At twice the native HP. With +2 slots. No midweight unit should have more native speed than a lightweight unit, just like no lightweight unit should have more native HP than a midweight unit. Assaults outrunning Scouts is no different a problem from Scouts out-assaulting Assaults. To fix this problem, MN Assault speed has to come down or Scout speed has to go up. There's no other way around it. I'm of the opinion that reducing one unit's speed would be less risky than increasing the speed of four; the fewer parts we adjust, the less the likelihood of unintended consequence. And before you say adjustment isn't necessary and "everything is fine", I'll point you again to the usage charts. There is no denying that something's up with MN Assault. It is FoTM, and if what you say is true -- if speed is all it has going for it -- then its speed must have everything to do with it being FoTM. Thats exactly whats making it FoTM is speed...thats what i was saying, albeit in a roundabout way. However, I think that it really needs the speed to be able to compete with other assaults. Other assaults are better, and, in fact, I believe that I have seen twice the number of gal assaults in PC as I have Min, but thats partially due to AR and armor OPness. But I agree 100% that my suit is FoTM, but I also believe 100% that it needs to keep the speed (one of the components that makes it FoTM) to be viable, because without it, its trash. If you're right, then perhaps a better solution would be to reduce speed of all Assaults. This way the MN Assault retains its relative advantage. Better yet, swap Assault and Logi speed profiles. Logis are UP. Two birds with one stone. That I could get behind.
However Im super super anti-buff logis in any combat way, as I have very bad memories of CalLogi TAR 514... But Ill let less biased people figure that one out.
Killed by Gavr1lo Pr1nc1p on June 28 1914.
Last words: "Nova Knives and a Flaylock Pistol? I might just die laughing!"
|
Pseudogenesis
nos nothi
1679
|
Posted - 2015.02.10 06:31:00 -
[29113] - Quote
Right now logis are nowhere near overlapping with the role niche of assaults, assaults do combat better than Logis in pretty much every way. Even if their speed profiles were swapped assaults would still have the upper hand (or several upper hands, depending on who you ask)
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
Adipem Nothi
nos nothi
6565
|
Posted - 2015.02.10 06:31:00 -
[29114] - Quote
Wonder why the Daily Bonus isn't always +5 Encryption Keys?
Sitting on about 1500 Boxes, and it seems for every Key I've earned this week, I've gained several more Boxes. Do not appear to be catching up :-)
CCP Frame wrote:This event will be extended by additional 3 days - Friday, Saturday and Sunday - 13th, 14th and 15th of February 2015 from 11:00 UTC - 11:00 UTC each day. In addition, we are lowering the requirement to 5/5 missions for these 3 extended days. Once again, we apologize for the inconvenience that you guys encountered on the deployment day and the following two days.
Shoot scout with yes.
- Ripley Riley
|
Pseudogenesis
nos nothi
1684
|
Posted - 2015.02.10 06:46:00 -
[29115] - Quote
Adipem Nothi wrote:Wonder why the Daily Bonus isn't always +5 Encryption Keys?
That would actually make doing daily missions enticing Currently the only ones I do are the "earn X SP today" ones because they pay out high in SP
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
Arkena Wyrnspire
Fatal Absolution
22043
|
Posted - 2015.02.10 06:59:00 -
[29116] - Quote
Atiim wrote:Arkena Wyrnspire wrote:I am wondering why I ever stopped using the battle logi. Because the Assault buff made it leagues better? Clearly you do not know the wonders of dual triage hive dual scanlogi.
Sitting on 140 HP/s with a triple damage modded CR and 800 armour is rather nice when you have permascans.
:Bittervetting intensifies:
|
Haerr
nos nothi
2311
|
Posted - 2015.02.10 07:12:00 -
[29117] - Quote
Arkena Wyrnspire wrote:Atiim wrote:Arkena Wyrnspire wrote:I am wondering why I ever stopped using the battle logi. Because the Assault buff made it leagues better? Clearly you do not know the wonders of dual triage hive dual scanlogi. Sitting on 140 HP/s with a triple damage modded CR and 800 armour is rather nice when you have permascans.
Hmm, that fit reminds me of when entire squads ran LogiRifleCore360scanlol...
Not that I am hating, I've been seeing a lot less Logis around lately. |
Arkena Wyrnspire
Fatal Absolution
22045
|
Posted - 2015.02.10 07:14:00 -
[29118] - Quote
A suitably amped up CR is actually capable of shredding heavies to an acceptable degree when you are backed up by triage hives and a ton of armour.
Also TIL you can heal people with triage hives while they're dead and get triage points for it.
:Bittervetting intensifies:
|
IAmDuncanIdaho II
nos nothi
1389
|
Posted - 2015.02.10 08:30:00 -
[29119] - Quote
CCP Frame wrote:[...] we are lowering the requirement to 5/5 missions
Does it say 8/8 in-game? Or 8/10. Coz surely that should read 5/10?
I mean, I know that's pedantic of me, but it reads funny and could confuse some people (not me, I'm not confused) |
Pseudogenesis
nos nothi
1685
|
Posted - 2015.02.10 08:58:00 -
[29120] - Quote
CCP Frame wrote:[...] we are lowering the requirement to 5/5 missions Hell yes, that's basically free keys!
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
|
Arkena Wyrnspire
Fatal Absolution
22047
|
Posted - 2015.02.10 09:25:00 -
[29121] - Quote
Maybe I won't have days when I need to destroy 5 billion installations, hack every objective ever, and then activate my instant booster.
:Bittervetting intensifies:
|
Pseudogenesis
nos nothi
1685
|
Posted - 2015.02.10 09:27:00 -
[29122] - Quote
Arkena Wyrnspire wrote:Maybe I won't have days when I need to destroy 5 billion installations, hack every objective ever, and then activate my instant booster. Quest: Get 22 vehicle kill assists in mid air while hacking, activating boosters and spinning as fast as you can
Reward: 6 Militia Myofibril Stimulants
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
J0LLY R0G3R
And the ButtPirates
2088
|
Posted - 2015.02.10 14:20:00 -
[29123] - Quote
Makuta Miserix wrote:And now I don't like you.
I let my nephew play a few ambushes with the fit. Only advice I gave him:
See red guy- hold trigger down Almost dead- throw grenades Didn't die- stand on that (hive) get more grenades
He went postive in two of the rounds
XD
TLDR : I lied, I have at least 3 more.
|
Adipem Nothi
Nos Nothi
6575
|
Posted - 2015.02.10 14:21:00 -
[29124] - Quote
They Hate'n!? XD
Shoot scout with yes.
- Ripley Riley
|
J0LLY R0G3R
And the ButtPirates
2089
|
Posted - 2015.02.10 14:43:00 -
[29125] - Quote
Prep work. Couple fits tie in with it
TLDR : I lied, I have at least 3 more.
|
noob spaceman
Nos Nothi
182
|
Posted - 2015.02.10 14:58:00 -
[29126] - Quote
I may or not being using that fit tonight
The correctly spelt toon.
still a noob.
Just less hair and leopard skin.
|
Spademan
Fatal Absolution General Tso's Alliance
5837
|
Posted - 2015.02.10 17:50:00 -
[29127] - Quote
One Eyed King wrote:New Dev spotted! At least I have never seen him before. It's the strangest thing, he has a small b but when you hit quote it turns into a capital B. Dev hacks in progress.
What're you looking at me like that for? I'll shank you I will.
|
Spademan
Fatal Absolution General Tso's Alliance
5837
|
Posted - 2015.02.10 17:57:00 -
[29128] - Quote
IAmDuncanIdaho II wrote:CCP Frame wrote:[...] we are lowering the requirement to 5/5 missions Does it say 8/8 in-game? Or 8/10. Coz surely that should read 5/10? I mean, I know that's pedantic of me, but it reads funny and could confuse some people (not me, I'm not confused) Ingame it says 8/8
The last number is the amount of missions you need to complete while the first is the amount you have.
What're you looking at me like that for? I'll shank you I will.
|
Arkena Wyrnspire
Fatal Absolution
22067
|
Posted - 2015.02.10 18:44:00 -
[29129] - Quote
Archduke Ferd1nand wrote:Min assault speed is worse than every other assault in every other way, other than biotics, and perhaps versatile slot layout.
lol
:Bittervetting intensifies:
|
noob spaceman
Nos Nothi
183
|
Posted - 2015.02.10 18:59:00 -
[29130] - Quote
Arkena Wyrnspire wrote:Archduke Ferd1nand wrote:Min assault speed is worse than every other assault in every other way, other than biotics, and perhaps versatile slot layout.
lol
Wait! What? Nuuuu mah brain cant handle the stupidity!
The correctly spelt toon.
still a noob.
Just less hair and leopard skin.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 :: one page |
First page | Previous page | Next page | Last page |