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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Matticus Monk
Ordus Trismegistus
706
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Posted - 2013.11.16 19:50:00 -
[3961] - Quote
Quil Evrything wrote: I beg to differ.
On the one hand, if I'm caught in the open and stupidly standing still, yea I'm still dead. However, 2xcomplex shield extenders, have significantly reduced my number of deaths, in situations when I can run for cover.
Another 100 more, would reduce it further, I'd wager.
I love it.... scouts are so badass. Everyone else is like "TTK is so short, we die so fast now even with 1000 shield logi's and 1300 shield heavies!!! This game is like COD"
Scouts are like "an extra 100 shields? Hmmmm.... using pistols or knives now.....? An extra .1 seconds to get cover....? yeah, we can make that work." |
Llast 326
An Arkhos
473
|
Posted - 2013.11.16 20:02:00 -
[3962] - Quote
Matticus Monk wrote:Quil Evrything wrote: I beg to differ.
On the one hand, if I'm caught in the open and stupidly standing still, yea I'm still dead. However, 2xcomplex shield extenders, have significantly reduced my number of deaths, in situations when I can run for cover.
Another 100 more, would reduce it further, I'd wager.
I love it.... scouts are so badass. Everyone else is like "TTK is so short, we die so fast now even with 1000 shield logi's and 1300 shield heavies!!! This game is like COD" Scouts are like "an extra 100 shields? Hmmmm.... using pistols or knives now.....? An extra .1 seconds to get cover....? yeah, we can make that work." This is just it. Seems the community is coming to grips with what we have been dealing with and been adapting to for a long time
I am apparently not the only fool
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Atiim
Living Like Larry Schwag
1041
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Posted - 2013.11.16 20:05:00 -
[3963] - Quote
Shotty GoBang wrote:Matticus Monk wrote:We really should keep these on the down-low.... Everything here's on the down-low. Who's going to read 200+ pages of posts? Iron Wolf Saber
Check out my corp's new website here :D
-HAND
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Oswald Rehnquist
593
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Posted - 2013.11.16 20:09:00 -
[3964] - Quote
We also have to realize that a low TTK helps scouts more than anybody, when hp is trivial then the difference in hp between frames becomes trivial, increase TTK and the guy will have more time to react to attacks, as it stands now a 200 ehp suit can drop a 800 ehp suit in less than a second, so it becomes first sight over anything else really.
Mind you, it took a couple of days to realize this because I had to adapt, but the low TTK does in fact work in our favor.
Below 28 dB
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Llast 326
An Arkhos
473
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Posted - 2013.11.16 20:14:00 -
[3965] - Quote
Sinboto Simmons wrote:Shotty GoBang wrote:Matticus Monk wrote:We really should keep these on the down-low.... Everything here's on the down-low. Who's going to read 200+ pages of posts? The devs? I can dream can't I? >.> <.< They are watchingGǪ I have reason to believe this <.< >.>
I am apparently not the only fool
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Atiim
Living Like Larry Schwag
1041
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Posted - 2013.11.16 20:18:00 -
[3966] - Quote
Oswald Rehnquist wrote:We also have to realize that a low TTK helps scouts more than anybody, when hp is trivial then the difference in hp between frames becomes trivial, increase TTK and the guy will have more time to react to attacks, as it stands now a 200 ehp suit can drop a 800 ehp suit in less than a second, so it becomes first sight over anything else really.
Mind you, it took a couple of days to realize this because I had to adapt, but the low TTK does in fact work in our favor. It may work in our favor, but that doesn't mean TTK is fine.
I still believe that it should be increased/
Check out my corp's new website here :D
-HAND
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Oswald Rehnquist
593
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Posted - 2013.11.16 20:21:00 -
[3967] - Quote
Atiim wrote:Oswald Rehnquist wrote:We also have to realize that a low TTK helps scouts more than anybody, when hp is trivial then the difference in hp between frames becomes trivial, increase TTK and the guy will have more time to react to attacks, as it stands now a 200 ehp suit can drop a 800 ehp suit in less than a second, so it becomes first sight over anything else really.
Mind you, it took a couple of days to realize this because I had to adapt, but the low TTK does in fact work in our favor. It may work in our favor, but that doesn't mean TTK is fine. I still believe that it should be increased/
Never said TTK is fine, but something to keep in mind when game mechanics change, and we all know its gong to change. But CCP is going to need to understand this when they do change it the equation between suits will change dramatically.
Edit:
an example of this might be that if TTK is increased to a large degree to where you couldn't kill your target in one clip with our normal weapons, then the most viable weapon for scouts could become the plasma cannon, the balance between TTK and scout's need for alpha weapons sways weapon success by a large margin.
Below 28 dB
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Quil Evrything
DUST University Ivy League
397
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Posted - 2013.11.16 20:48:00 -
[3968] - Quote
Amruk Jackal wrote:Quil Evrything wrote:Amruk Jackal wrote:I hear TTK is lowered, what a crock of **** that was. Still getting killed by nobodies with militia gear. Here's a scout buff - 75% damage resistance to ARs and SCR at 10 m or less. Meh. Just give us 100 more shields, base. 100 shield isn't gonna change anything with how TTK is now.
And yes... yes it does. I have proof.
But first, I must come to you, my brothers, and confess...
I HAVE SINNED!!!
I have... I have.... (struggles to say it)..
put together a "scout Assault suit". And it was good.
Just a basic caldari assault, with 2xComplex shield extenders on top of it. So, 366 shields, 126 armor. then I scoutified it, with 1x adv Damper (and 1 cpu module, siiighh.) An ADV scanner, so I can truely act like a scout, and for a weapon.... just one AR. regular. 'cause that's all that would fit :(
WIth this, I was doing way better than I usually do in Ambush. And I could even stand toe to toe with the almighty Gek, for more than .1 seconds! (Although I suspect it was at least half to do with the scrubness of the other side; i aimed for head, he aimed for body) This resulted in a firefight of approx 1.1 seconds, 10m apart... in which *I* WON
This.... This.... is difficult to even accept as reality, it seems so far out of normal for me.
and the interesting thing is: in situations that were "non-terminal"... it tended to eat away at most of my shields, but it did NOT get into my armor.
So, major win. And makes me wonder if assault shields are somehow "better" than scout shields?
If I step down to basic level scanner and swap 1 complex for advance shield, I can fit 2xbasic dampeners, which should get my assault suit.... under ADV scanners. So, basically as stealthy as my current scout without damps. But with 329/126=450 health
Sigghhh... |
Llast 326
An Arkhos
476
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Posted - 2013.11.16 20:57:00 -
[3969] - Quote
Quil Evrything wrote: >refuses to quote the vileness Quil wrote< I will find you Actually ran into a stealth logi last nightGǪ would not show on my Tac, i experimented with him to see just how stealthy he was. timing fade from sight and suchGǪ he never knew I was there though. Then i knifed him
I am apparently not the only fool
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Cass Caul
314
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Posted - 2013.11.16 21:02:00 -
[3970] - Quote
I know it does not exist, but it really feels like Caldari Assault has a shield hardener on it. Because I can tear through a Cal Logi's shields faster than I can the CalAss.
But HP, yeah. Gallente Scout with 80 shields and 701 armor is how I roll now. (I could get Shield Upgrades to level 5 and get an extra 7 shield points though!) lol that armor tanked Gallente Scout is still faster than any other suit that doesn't have kincats on it too!
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
A girl, on the internet?! I roll to disbelieve.
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Quil Evrything
DUST University Ivy League
397
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Posted - 2013.11.16 21:06:00 -
[3971] - Quote
Cass Caul wrote:I know it does not exist, but it really feels like Caldari Assault has a shield hardener on it. Because I can tear through a Cal Logi's shields faster than I can the CalAss.
AHHAAA!! So it's not just me!
I think this merits some experiments.
like, single-shot attacks against caldari assault, to measure damage. Wouldnt surprise me if the devs put in a stealth buff
PS: This is covenant assault that I'm using |
Amruk Jackal
R 0 N 1 N
46
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Posted - 2013.11.16 22:28:00 -
[3972] - Quote
Quil Evrything wrote:Amruk Jackal wrote:Quil Evrything wrote:Amruk Jackal wrote:I hear TTK is lowered, what a crock of **** that was. Still getting killed by nobodies with militia gear. Here's a scout buff - 75% damage resistance to ARs and SCR at 10 m or less. Meh. Just give us 100 more shields, base. 100 shield isn't gonna change anything with how TTK is now. I beg to differ. On the one hand, if I'm caught in the open and stupidly standing still, yea I'm still dead. However, 2xcomplex shield extenders, have significantly reduced my number of deaths, in situations when I can run for cover. Another 100 more, would reduce it further, I'd wager.
I don't believe it will matter to me honestly. Like I said, the way TTK is now, everyone dies the same regardless of how much eHP you have. I prefer TTK to pre-1.6 then to what it is now, I had a stack of paper as armor before, now I only have a sheet of paper. |
Quil Evrything
DUST University Ivy League
397
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Posted - 2013.11.16 22:44:00 -
[3973] - Quote
Quil Evrything wrote:Cass Caul wrote:I know it does not exist, but it really feels like Caldari Assault has a shield hardener on it. Because I can tear through a Cal Logi's shields faster than I can the CalAss.
AHHAAA!! So it's not just me! I think this merits some experiments.
SO... I experimented. With militia sniper rifle, SMG, and AR, against my caldari suit.
sadly.... damage was exactly to spec.
The mystery continues...
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Matticus Monk
Ordus Trismegistus
707
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Posted - 2013.11.17 01:41:00 -
[3974] - Quote
I have done the stealth medium suit as well, since I have a standard Caldari assault blueprint. It is definitely more robust. I miss the speed though, and still use stamina, speed and range mods in my lows as a scout even though many scouts are extolling the virtues of armor these days.
I always end up just deleting my medium builds because they are experimental, they get used a few times then kind of just sit there in my inventory sticking out like a sore thumb amongst my beautiful, svelte, scout suits. |
Knight Soiaire
R 0 N 1 N
3333
|
Posted - 2013.11.17 01:45:00 -
[3975] - Quote
So is it true that letters and installations have a perfect scan? (0db) + a 50m scan radius?
If it is, someone should catch a video of it (Unless CCP have already acknowledged it), CCP seem to be replying to threads with videos nowadays.
Thanks for the hotfix CCP, Light Frames having 20m scan was so OP!
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Nyra Volki
KILL-EM-QUICK RISE of LEGION
75
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Posted - 2013.11.17 01:46:00 -
[3976] - Quote
My BPO assault suit can passively avoid basic scanners. It is cool seeing scan failed when in that suit.
Silent you must be
Or die you will
From brother scout a kind message
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Nyra Volki
KILL-EM-QUICK RISE of LEGION
75
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Posted - 2013.11.17 01:54:00 -
[3977] - Quote
Knight Soiaire wrote:So is it true that letters and installations have a perfect scan? (0db) + a 50m scan radius?
If it is, someone should catch a video of it (Unless CCP have already acknowledged it), CCP seem to be replying to threads with videos nowadays. Honesty who knows this mechanic is broken. the Answer is yes and no sometimes an installation shots at me sometimes not. CCP said yes they have a scan but what kind of dB or range who knows as for objectives everyone has there own story. For me they don't see me when i'm next to an objectives.
Silent you must be
Or die you will
From brother scout a kind message
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Llast 326
An Arkhos
482
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Posted - 2013.11.17 01:56:00 -
[3978] - Quote
Knight Soiaire wrote:So is it true that letters and installations have a perfect scan? (0db) + a 50m scan radius?
If it is, someone should catch a video of it (Unless CCP have already acknowledged it), CCP seem to be replying to threads with videos nowadays. Not sire about the range i figure 20 m, but i can't confirm, precision seems to be better than we can pull off
I am apparently not the only fool
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
49
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Posted - 2013.11.17 02:01:00 -
[3979] - Quote
@ Quil Evrything:
Its no surprise a Med frame doing what a Scout should be doing.... Take a look at this:
Minmatar Logi Mk.0: GÖªENH Armor plates GÖªCx Kinetic Cat GÖªEnh Kinetic Cat GÖªComplex Profile Dampner GÖªx4 Cx Shield Extenders
This suit runs at 8.61, With 403 Shields and 308 armor (total EHP:711), With a HACKING SPEED of 25% faster AND a Profile Scan of 33 (enough to avoid the most commonly used ADV scanners).With a simple CHANGE of the ENH Kinetic CAt to Cardiac regulator you can have scout level stamina.Enemy using PRO Scanners? Change that ENH Kin Kat for an complex prof dampner for a scan profile of 26! (And still running at 8.06). Need More HP? Change ENH kinetic cat for an enh armor plate and get 429 total armor and STILL running decently fast at 7.85.
You see , not only the Logi can mimic scout functions PERFECTLY ,but with more HP,the possibility of adaptability and even doing stuff BETTER than scouts,in this case hacking.
And i didnt even mention this loadout comes with a Quantum Active scanner+Nanohives+Remote Explosives...
Yup. Scouts need a buff... |
Quil Evrything
DUST University Ivy League
399
|
Posted - 2013.11.17 04:36:00 -
[3980] - Quote
Meh... trougle is, people keep making this sort of claim with proto suits. but they're so out there, it isnt that surprising.
Make the case to the devs, with ADV suits, and it should get more attention
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
55
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Posted - 2013.11.17 04:46:00 -
[3981] - Quote
Quil Evrything wrote:Meh... trougle is, people keep making this sort of claim with proto suits. but they're so out there, it isnt that surprising.
Make the case to the devs, with ADV suits, and it should get more attention
Well its funny you mention that because:
Minnmatar Logi M/1: GÖª3x Complex shield Ext GÖªComplex Kinetic Cat GÖªComplex Profile Dampener GÖªBasic Armor plate GÖªSix Kin SMG GÖªCompact Nanohives GÖªRemote Explosives GÖªA-19 Active Scanner
330 shield 281 Armor Total EHP: 611 Speed:8.11 Scan Profile 33 Armor repair rate 5 Hacking bonus at level 5 is 25%
Better than a Scout in EVERY SINGLE WAY,except Stamina and Shield Regen. Cost: 56k
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Quil Evrything
DUST University Ivy League
399
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Posted - 2013.11.17 05:16:00 -
[3982] - Quote
logis dont count. they're the Devs's special baby. try again :-/
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Matticus Monk
Ordus Trismegistus
710
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Posted - 2013.11.17 05:23:00 -
[3983] - Quote
ACE OF JOKERS wrote:Quil Evrything wrote:Meh... trougle is, people keep making this sort of claim with proto suits. but they're so out there, it isnt that surprising.
Make the case to the devs, with ADV suits, and it should get more attention
Well its funny you mention that because: Minnmatar Logi M/1:GÖª3x Complex shield Ext GÖªComplex Kinetic Cat GÖªComplex Profile Dampener GÖªBasic Armor plate GÖªSix Kin SMG GÖªCompact Nanohives GÖªRemote Explosives GÖªA-19 Active Scanner330 shield 281 Armor Total EHP: 611 Speed:8.11 Scan Profile 33 Armor repair rate 5 Hacking bonus at level 5 is 25% Better than a Scout in EVERY SINGLE WAY,except Stamina and Shield Regen. Cost: 56k
1.) Not sexy 2.) Not difficult to use 3.) Lower base movement speed 4.) Higher scan precision 5.) Lower scan range
Conclusion: minimal drawbacks to the min/logi.... you are basically spot-on.
EDIT: 1st on page 200! |
ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
55
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Posted - 2013.11.17 05:32:00 -
[3984] - Quote
Quil Evrything wrote:logis dont count. they're the Devs's special baby.
Logi >> ALL, so logi > scout is no surprise
try again :-/
ASsault C/1 GÖªx2 Cx Shield extenders GÖªEnhanced Shield Ext GÖªComplex Prof dam GÖªEnhanced Kin cat GÖª CRG-3 Shotgun GÖªA-19 Active scanner
462 shields 150 Armor TOTAL EHP : 612 33 scan profile Speed 8 Movement 5
Cost 35k Role:Flanking Scout Disadvantages: Lack of Sidearm due to lack of CPU. Lack of armor rep. Advantages:Can fulfill the ''flanking'' scout role very efficiently while being ISK cost friendly.Equipped with A-Scanner and the naturally good shield regen of Caldari assault that goes all the way up to 31 (Thats almost 100HP in every 3 seconds). at 33 Db, Active scanners can be easily avoided.FASTER than most tanked gallente Scouts with similar EHP. |
Shotty GoBang
Pro Hic Immortalis
2267
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Posted - 2013.11.17 05:42:00 -
[3985] - Quote
Knight Soiaire wrote:So is it true that letters and installations have a perfect scan? (0db) + a 50m scan radius?
If it is, someone should catch a video of it (Unless CCP have already acknowledged it), CCP seem to be replying to threads with videos nowadays. Logic Loop's on it. It may or may not be rebalanced. We gathered that the scan's intentional and unable to be beaten. |
Shotty GoBang
Pro Hic Immortalis
2267
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Posted - 2013.11.17 06:09:00 -
[3986] - Quote
Cass Caul wrote: Also, look at those numbers! A few people's KDR went down but it was mostly trending upwards.
89 - Incline 90 - Steady (including inactives) 50 - Decline
Far more Ups than Downs, for the first time since Uprising :-)
In my mind, Delta KDR should almost always be positive over the long run. Still far too many declines here for me to say we've reached a healthy state. We don't get "dumber" or lose SP between builds.
We are an adaptive lot, no doubt, but opportunity for improvement exists. We're still in need of whatever viability boost lies ahead. |
Shotty GoBang
Pro Hic Immortalis
2267
|
Posted - 2013.11.17 07:18:00 -
[3987] - Quote
Tourist: https://forums.dust514.com/default.aspx?g=posts&t=121731
Zekain K wrote: Dedicated Scouts are doing it wrong. I ran 4 games ... Dedicated Scouts, quit complaining.
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Llast 326
An Arkhos
486
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Posted - 2013.11.17 08:17:00 -
[3988] - Quote
Perhaps one of us is a dude disguised as a dude pretending to be a tourist. My precision enhancers are tingling.
No it's not me
I am apparently not the only fool
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Shutter Fly
Molon Labe. RISE of LEGION
99
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Posted - 2013.11.17 08:55:00 -
[3989] - Quote
Shotty GoBang wrote:Cass Caul wrote: Also, look at those numbers! A few people's KDR went down but it was mostly trending upwards.
89 - Incline 90 - Steady (including inactives) 50 - Decline Far more Ups than Downs, for the first time since Uprising :-) In my mind, Delta KDR should almost always be positive over the long run. Still far too many declines here for me to say we've reached a healthy state. We don't get "dumber" or lose SP between builds. We are an adaptive lot, no doubt, but opportunity for improvement exists. We're still in need of whatever viability boost lies ahead. I know mine will quickly change from steady to incline, mostly because I dropped by KD so much getting acclimated to the scout. Ran with Fusion for a while, and now I'm doing much better than I ever did with my Min Assault. I haven't played this well since Crom.
Feels good to be back in my Gallente Scout again, I couldn't help but feel a bit dirty when I switched at the beginning of Uprising. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5133
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Posted - 2013.11.17 11:50:00 -
[3990] - Quote
Well, after 6 months of medium framing it up I'm starting to spec back into my scout. I loved using my type-II and B-series during Chromosome - shame there's only 1 equipment slot now.
Going Gallente Green.
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Supporter of CCP raRaRa.
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