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Thread Statistics | Show CCP posts - 37 post(s) |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
313
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Posted - 2014.07.18 04:32:00 -
[241] - Quote
John Demonsbane wrote:WTF would you put a shield extender on an Amarr sentinel? That hurts my head.
It's an abomination, it is.
Remote explosive resistance. Damage resistance for certain fittings.
Actually, Arkena Wyrmspire convinced me to try it out.
DUST 514 Forums. You will never find a more wretched hive of scum and villa- er, I mean panty weights and neckbeards.
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Sgt Kirk
Fatal Absolution
6592
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Posted - 2014.07.18 04:38:00 -
[242] - Quote
Doc DDD wrote: Why don't you ask for more plate buffs? Oh wait you have in several the threads, even though EVERY ONE armor tanks because shields alone are not viable.
Correction, No defense by itself is viable.
see you space cowboy...
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 04:40:00 -
[243] - Quote
Armor crutch.. yeah and you rep for how many cycles before he gets one? Leave that bit of info out? How much do you rep in total while he reps ZERO.
So clue in here, I know it's hard for a cat
Start with same total hit points. Due to equal skill you both do equal damage ( because for some reason you can't fit damage mods but I'll let that slide ) You both take cover so you don't die at the same time ( try and keep up cat I know it's hard ) You are repping from the instant he stopped damaging you, you wait two seconds and push has position. HE HAS NOT STARTED REPPING SHIELDS YET. Another two seconds pass and you are face to face with your foe. DO YOU HAVE THE SAME TOTAL HIT POINTS AS HIM RIGHT NOW CAT MERC?
DO YOU UNDERSTAND?
SAME SKILL, DIFFERENT SUITS, ADVANTAGE ARMOR.
Now most gallente run damage mods in their high slots which skew things further in the armor tankers favor, EVEN SKIRMISHES, this is without considering reppers hives and rep tools as according to you thereare no llogis that will play with you.
just because you run Kincats TO CLOSE THE GAP FASTER BEFORE SHIELDS START RECHARGING doesn't mean a shield suit would want to do the same except to RUN AWAY AND PRAY HIS SHIELDS START REPPING.
You are digging your hole deeper the more you post so please post more about how armor is in par with shields.
Ratattati please pay close attention to everything cat merc posts so that whenever he asks you for an armor buff, for example more reps on reactive plates, you can understand that he is also concerned about staying on par with shields.
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Cat Merc
Onslaught Inc RISE of LEGION
11095
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Posted - 2014.07.18 04:47:00 -
[244] - Quote
Armor Rep = 10HP/s Caldari Recharge = 30hp/s, 5 seconds delay
1st second: Armor 10HP Shield 0HP
2nd Second: Armor 20HP Shield 0HP
.......
5th Second: Armor 50HP Shield 0HP
6th Second: Armor 60HP Shield 30HP
7th Second: Armor 70HP Shield 60HP
8th Second: Armor 80HP Shield 90HP
9th Second: Armor 90HP Shield 120HP
10th Second: Armor 100HP Shield 150HP
Armor Repair: 11PG, 45CPU Shield Recharge: Free
Feline overlord of all humans - CAT MERC
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 04:52:00 -
[245] - Quote
Yes Sgt kirk no defence by itself is viable that is not the issue.
at this point which would be more viable:
A shield suit with 300 shield and 100 armor with a 5 second recharge delay that reps at 100 shield per second or An armor suit with 100 shield and 300 armor with zero delay repping at 40 armor immediately per second.
If both players are equally skilled the advantage goes to the armor reps as he ( at almost 1/3 the reps ) has 200 more hp before the shields rep once.
while both are viable.. which is more viable? |
Cat Merc
Onslaught Inc RISE of LEGION
11095
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Posted - 2014.07.18 04:52:00 -
[246] - Quote
As a sidenote: Calm the fuck down please
Feline overlord of all humans - CAT MERC
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 04:53:00 -
[247] - Quote
Cat Merc wrote:Armor Rep = 10HP/s Caldari Recharge = 30hp/s, 5 seconds delay
1st second: Armor 10HP Shield 0HP
2nd Second: Armor 20HP Shield 0HP
.......
5th Second: Armor 50HP Shield 0HP
6th Second: Armor 60HP Shield 30HP
7th Second: Armor 70HP Shield 60HP
8th Second: Armor 80HP Shield 90HP
9th Second: Armor 90HP Shield 120HP
10th Second: Armor 100HP Shield 150HP
Armor Repair: 11PG, 45CPU Shield Recharge: Free
so cat merc with 2 complex reps make your ingenious table again
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Cat Merc
Onslaught Inc RISE of LEGION
11095
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Posted - 2014.07.18 04:53:00 -
[248] - Quote
Doc DDD wrote:Yes Sgt kirk no defence by itself is viable that is not the issue.
at this point which would be more viable:
A shield suit with 300 shield and 100 armor with a 5 second recharge delay that reps at 100 shield per second or An armor suit with 100 shield and 300 armor with zero delay repping at 40 armor immediately per second.
If both players are equally skilled the advantage goes to the armor reps as he ( at almost 1/3 the reps ) has 200 more hp before the shields rep once.
while both are viable.. which is more viable? Except 40hp/s would put your HP at... base armor... 250....
Feline overlord of all humans - CAT MERC
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 04:54:00 -
[249] - Quote
Cat Merc wrote:As a sidenote: Calm the fu ck down please Cat merc I am perfectly calm
I just want to make sure everyone sees what you are doing.
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Cat Merc
Onslaught Inc RISE of LEGION
11095
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Posted - 2014.07.18 04:54:00 -
[250] - Quote
Doc DDD wrote:Cat Merc wrote:Armor Rep = 10HP/s Caldari Recharge = 30hp/s, 5 seconds delay
1st second: Armor 10HP Shield 0HP
2nd Second: Armor 20HP Shield 0HP
.......
5th Second: Armor 50HP Shield 0HP
6th Second: Armor 60HP Shield 30HP
7th Second: Armor 70HP Shield 60HP
8th Second: Armor 80HP Shield 90HP
9th Second: Armor 90HP Shield 120HP
10th Second: Armor 100HP Shield 150HP
Armor Repair: 11PG, 45CPU Shield Recharge: Free so cat merc with 2 complex reps make your ingenious table again Sure, then add an Energizer. 3 shield extenders + energizer puts you at my HP level
Feline overlord of all humans - CAT MERC
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 04:55:00 -
[251] - Quote
Cat Merc wrote:Doc DDD wrote:Yes Sgt kirk no defence by itself is viable that is not the issue.
at this point which would be more viable:
A shield suit with 300 shield and 100 armor with a 5 second recharge delay that reps at 100 shield per second or An armor suit with 100 shield and 300 armor with zero delay repping at 40 armor immediately per second.
If both players are equally skilled the advantage goes to the armor reps as he ( at almost 1/3 the reps ) has 200 more hp before the shields rep once.
while both are viable.. which is more viable? Except 40hp/s would put your HP at... base armor... 250....
follow along with the hypothetical cat merc.. what would 100 shield recharge hps leave him with. That's not the issue.
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 04:58:00 -
[252] - Quote
Cat Merc wrote:Doc DDD wrote:Cat Merc wrote:Armor Rep = 10HP/s Caldari Recharge = 30hp/s, 5 seconds delay
1st second: Armor 10HP Shield 0HP
2nd Second: Armor 20HP Shield 0HP
.......
5th Second: Armor 50HP Shield 0HP
6th Second: Armor 60HP Shield 30HP
7th Second: Armor 70HP Shield 60HP
8th Second: Armor 80HP Shield 90HP
9th Second: Armor 90HP Shield 120HP
10th Second: Armor 100HP Shield 150HP
Armor Repair: 11PG, 45CPU Shield Recharge: Free so cat merc with 2 complex reps make your ingenious table again Sure, then add an Energizer. 3 shield extenders + energizer puts you at my HP level
yes same starting hp which you will outrep, even without logis and rep hives, enough to push the shield assault with an advantage
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 05:01:00 -
[253] - Quote
Now cat merc pretend you have a logi bro with a rep tool and rep hives and the caldari opponent has a logibro with a repair tool and rep hives. Does the armor player still have the advantage? |
Cat Merc
Onslaught Inc RISE of LEGION
11095
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Posted - 2014.07.18 05:03:00 -
[254] - Quote
Doc DDD wrote: yes same starting hp which you will outrep, even without logis and rep hives, enough to push the shield assault with an advantage
Armor Repair: 18hp/s Shield Recharge: 50hp/s, 5 seconds delay
1st Second: Armor: 18HP Shields: 0HP
2nd Second: Armor: 36HP Shields: 0HP
3rd Second: Armor: 54HP Shields: 0HP
....
5th Second: Armor: 90HP Shields: 0HP
6th Second: Armor: 108HP Shields: 50HP
7th Second: Armor: 126HP Shields: 100HP
8th Second: Armor: 144HP Shields: 150HP
9th Second: Armor: 162HP Shields: 200HP
10th Second: Armor: 180HP Shields: 250HP
Armor: 90CPU, 22PG Shields: 96CPU
Feline overlord of all humans - CAT MERC
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Cat Merc
Onslaught Inc RISE of LEGION
11095
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Posted - 2014.07.18 05:04:00 -
[255] - Quote
Doc DDD wrote:Now cat merc pretend you have a logi bro with a rep tool and rep hives and the caldari opponent has a logibro with a repair tool and rep hives. Does the armor player still have the advantage? 2 people vs 1 person
That rep guy is wasting his time, as he would be better off just shooting that guy, dealing double the DPS together.
The rep is only really used after the battle, or when dealing with a heavy, which is a completely different beast.
Also, rep hives are very fragile after the nerf, you should see how quickly they disappear when I do bring a Logi with me.
Feline overlord of all humans - CAT MERC
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 05:09:00 -
[256] - Quote
Cat Merc wrote:Doc DDD wrote:Now cat merc pretend you have a logi bro with a rep tool and rep hives and the caldari opponent has a logibro with a repair tool and rep hives. Does the armor player still have the advantage? 2 people vs 1 person That rep guy is wasting his time, as he would be better off just shooting that guy, dealing double the DPS together. The rep is only really used after the battle, or when dealing with a heavy, which is a completely different beast.
So your logibro wouldn'tdrop a rep hive for you before the eengagement? That's odd since it would be so useful.
Especially if all 4 players are equally skilled and have equal dps output.
are you sure this is how you want to portray you understanding of dust mechanics?
As all 4 players have equal skill, let's say you forgot to have a rep hive placed, now all 4 take cover equally close to death, will the caldari suit benefit from his logi Bros reps as much as you?
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Cat Merc
Onslaught Inc RISE of LEGION
11095
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Posted - 2014.07.18 05:12:00 -
[257] - Quote
Doc DDD wrote:Cat Merc wrote:Doc DDD wrote:Now cat merc pretend you have a logi bro with a rep tool and rep hives and the caldari opponent has a logibro with a repair tool and rep hives. Does the armor player still have the advantage? 2 people vs 1 person That rep guy is wasting his time, as he would be better off just shooting that guy, dealing double the DPS together. The rep is only really used after the battle, or when dealing with a heavy, which is a completely different beast. So your logibro wouldn'tdrop a rep hive for you before the eengagement? That's odd since it would be so useful. Especially if all 4 players are equally skilled and have equal dps output. are you sure this is how you want to portray you understanding of dust mechanics? As all 4 players have equal skill, let's say you forgot to have a rep hive placed, now all 4 take cover equally close to death, will the caldari suit benefit from his logi Bros reps as much as you? That's assuming you engage in standard two sides combat.
I literally never do that, I am hyper aggressive always pushing forward. Rep hives never have a chance to rep me.
Anyway, I do agree that shields need Logi tools of their own, but when it comes to the suits by themselves, Armor vs Shields is more balanced than it has ever been. Ever.
Feline overlord of all humans - CAT MERC
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 05:26:00 -
[258] - Quote
Back peddling, and no armor is far ahead of shields at this moment in time. If youwish we can agree to disagree and you may take your leave and let our discussion speak for itself.
I would be more than happy to do that.
But if you are more interested in explaining how shields and armor are balanced now because YOU don't use logis, or rep hives, or rep tools, or damage mods, or more than one armor repairer, or fully stack you lows with plates, and still manage to do well verses shield suits of equal skill, well then carry on......
I will stay up all night and fight for shields to be balanced while you for some reason believe that GOING ON AND ON ABOUT YOUR EFFECTIVENESS while not utilizing your suit to its full potential in a squad based game , is painting a picture of shield and armor parity.
As per cat merc, his armor based suit does not require the myriad of beneficial tools available to benefit armor in order to be on par with a shield suit user that is desperately using every resource available. And this is balance according to cat merc. |
Cat Merc
Onslaught Inc RISE of LEGION
11095
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Posted - 2014.07.18 05:34:00 -
[259] - Quote
Doc DDD wrote:Back peddling, and no, armor is far ahead of shields at this moment in time. If youwish we can agree to disagree and you may take your leave and let our discussion speak for itself.
I would be more than happy to do that.
But if you are more interested in explaining how shields and armor are balanced now because YOU don't use logis, or rep hives, or rep tools, or damage mods, or more than one armor repairer, or fully stack you lows with plates, and still manage to do well verses shield suits of equal skill, well then carry on......
I will stay up all night and fight for shields to be balanced while you for some reason believe that GOING ON AND ON ABOUT YOUR EFFECTIVENESS while not utilizing your suit to its full potential in a squad based game , is painting a picture of shield and armor parity.
As per cat merc, his armor based suit does not require the myriad of beneficial tools available to benefit armor in order to be on par with a shield suit user that is desperately using every resource available. And this is balance according to cat merc. Except I explained to you very clearly why these tools aren't available a lot of times.
Rep tools < Guns So in the middle of a fight, nobody will you repair you unless you're a heavy
Rep Hives - They force me to stay stationary, which means that people can very easily chuck a grenade my way
Damage mods - Where is the CPU/PG to fit it? I don't have CPU/PG mods in high slots
Stacking Plates - So I would be slow (making myself an easy target) and have no rep? Seems legit.
More than one armor repairer - Actually I do run that, I just like to spice things up by replacing one with a kin cat
Back pedaling: Huh? It was my stance for ages now that shields need their own logi tools. You're just looking for any way to attack me aren't you?
On a final note: Before the suit command respec, I had every Assault suit to prototype. I did just as well in my shield suits as I did with my armor suits. And not a single armor plate was used.
And that was before the shield buff.
So yes, let's agree to disagree.
Feline overlord of all humans - CAT MERC
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 06:03:00 -
[260] - Quote
Excellent agree to disagree
I rep any suit with armor as a logi, a force multiplyer, especially an armor tanked gal assault, with a triage hive HE WILL NOT DIE. So i guess you were wrong there.. but hey, agree to disagree.
( by the way rep tools go in the equipment slot and as a logi I carry a gun for pew pew )
you would be amazed by the effectiveness of triage hives on an armor suit! You simply must try it some time vs shield tankers, unless you find it unnecessary due to the current state of shield vs armor. That I can understand cat merc.
stack a complex ferro scale,or a complex reactive with anything. . THANK YOU DIMINISHING RETURNS!!!! Oh I'm guessing you don't do this as you find it unnecessary due to the current state of shield vs armor. That I can understand.
More than one armor repairer? Well I guess we agree there, sure is nice isn't it? That I can understand.
I am not attacking you, I am shining a light on the flaws of your implied logic. Shields are not in a good place right now. I don't think you are insulting me be stating otherwise, but you have not brought up any valid points to defend your opinion other than to state that even by denying yourself many of the benefits to tanking armor, you can still run a viable fit vs a shield tanked suit using every benefit available to shields. THAT is what boggles my mind when you follow up such statements with " shields and armor are very balanced ".
Good thing you chose to proto your armor assault after the suit respect eh? I can understand that. |
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Cat Merc
Onslaught Inc RISE of LEGION
11096
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Posted - 2014.07.18 06:09:00 -
[261] - Quote
Doc DDD wrote:Excellent agree to disagree
I rep any suit with armor as a logi, a force multiplyer, especially an armor tanked gal assault, with a triage hive HE WILL NOT DIE. So i guess you were wrong there.. but hey, agree to disagree.
( by the way rep tools go in the equipment slot and as a logi I carry a gun for pew pew )
you would be amazed by the effectiveness of triage hives on an armor suit! You simply must try it some time vs shield tankers, unless you find it unnecessary due to the current state of shield vs armor. That I can understand cat merc.
stack a complex ferro scale,or a complex reactive with anything. . THANK YOU DIMINISHING RETURNS!!!! Oh I'm guessing you don't do this as you find it unnecessary due to the current state of shield vs armor. That I can understand.
More than one armor repairer? Well I guess we agree there, sure is nice isn't it? That I can understand.
I am not attacking you, I am shining a light on the flaws of your implied logic. Shields are not in a good place right now. I don't think you are insulting me be stating otherwise, but you have not brought up any valid points to defend your opinion other than to state that even by denying yourself many of the benefits to tanking armor, you can still run a viable fit vs a shield tanked suit using every benefit available to shields. THAT is what boggles my mind when you follow up such statements with " shields and armor are very balanced ".
Good thing you chose to proto your armor assault after the suit respect eh? I can understand that.
agree to disagree *Cough* Ignoring my explanations to every single point you made here *Cough*
Feline overlord of all humans - CAT MERC
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voidfaction
Void of Faction
336
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Posted - 2014.07.18 06:10:00 -
[262] - Quote
I want to propose Gallente Scout slot layout change at STD
STD 2 high 2 low - NEW ADV 2 high 3 low - same PRO 2 high 4 low - same
At STD level gal scout is able to beat proto level scans 100% of the time making it the only scout able to compete vs proto in a std suit. If you change the STD layout to 2 high 2 low then the gal can still beat proto level scan but only while cloaked with a proto cloak and 2x complex dampeners. Proto cloak on a std scout suit don't fit to well. This will help bring Gal scout at the std level more in line with the other scouts at STD lvl. This migh even push me out of my dragonfly BPO more often as i will not be able to run free with no worries in my std level gal scout.
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 06:20:00 -
[263] - Quote
Cat Merc wrote:Doc DDD wrote:Excellent agree to disagree
I rep any suit with armor as a logi, a force multiplyer, especially an armor tanked gal assault, with a triage hive HE WILL NOT DIE. So i guess you were wrong there.. but hey, agree to disagree.
( by the way rep tools go in the equipment slot and as a logi I carry a gun for pew pew )
you would be amazed by the effectiveness of triage hives on an armor suit! You simply must try it some time vs shield tankers, unless you find it unnecessary due to the current state of shield vs armor. That I can understand cat merc.
stack a complex ferro scale,or a complex reactive with anything. . THANK YOU DIMINISHING RETURNS!!!! Oh I'm guessing you don't do this as you find it unnecessary due to the current state of shield vs armor. That I can understand.
More than one armor repairer? Well I guess we agree there, sure is nice isn't it? That I can understand.
I am not attacking you, I am shining a light on the flaws of your implied logic. Shields are not in a good place right now. I don't think you are insulting me be stating otherwise, but you have not brought up any valid points to defend your opinion other than to state that even by denying yourself many of the benefits to tanking armor, you can still run a viable fit vs a shield tanked suit using every benefit available to shields. THAT is what boggles my mind when you follow up such statements with " shields and armor are very balanced ".
Good thing you chose to proto your armor assault after the suit respect eh? I can understand that.
agree to disagree *Cough* Ignoring my explanations to every single point you made here *Cough*
*ahem*
No valid explanations to the discussion were given.
You basically restated that you don't require any of the added benefits to an armor based suit as you can hang with elite caldari assaulters without using triage hives, a repping logi, damage mods or anything other than the fact that armor constantlyreps you for 20 ticks per second, without interruption, for 5 seconds while that caldari waits for 5 seconds for you to jump around a corner and shoot him.
You are confusing your explanation with being a proof of shield and armor balance. That's what the discussion is about. But if you feel you must, please again explain how shields and armor are balanced because you don't use triage hives.
anything else?
*ahem*
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Cat Merc
Onslaught Inc RISE of LEGION
11098
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Posted - 2014.07.18 06:31:00 -
[264] - Quote
Doc DDD wrote:Cat Merc wrote:Doc DDD wrote:Excellent agree to disagree
I rep any suit with armor as a logi, a force multiplyer, especially an armor tanked gal assault, with a triage hive HE WILL NOT DIE. So i guess you were wrong there.. but hey, agree to disagree.
( by the way rep tools go in the equipment slot and as a logi I carry a gun for pew pew )
you would be amazed by the effectiveness of triage hives on an armor suit! You simply must try it some time vs shield tankers, unless you find it unnecessary due to the current state of shield vs armor. That I can understand cat merc.
stack a complex ferro scale,or a complex reactive with anything. . THANK YOU DIMINISHING RETURNS!!!! Oh I'm guessing you don't do this as you find it unnecessary due to the current state of shield vs armor. That I can understand.
More than one armor repairer? Well I guess we agree there, sure is nice isn't it? That I can understand.
I am not attacking you, I am shining a light on the flaws of your implied logic. Shields are not in a good place right now. I don't think you are insulting me be stating otherwise, but you have not brought up any valid points to defend your opinion other than to state that even by denying yourself many of the benefits to tanking armor, you can still run a viable fit vs a shield tanked suit using every benefit available to shields. THAT is what boggles my mind when you follow up such statements with " shields and armor are very balanced ".
Good thing you chose to proto your armor assault after the suit respect eh? I can understand that.
agree to disagree *Cough* Ignoring my explanations to every single point you made here *Cough* *ahem* No valid explanations to the discussion were given. You basically restated that you don't require any of the added benefits to an armor based suit as you can hang with elite caldari assaulters without using triage hives, a repping logi, damage mods or anything other than the fact that armor constantlyreps you for 20 ticks per second, without interruption, for 5 seconds while that caldari waits for 5 seconds for you to jump around a corner and shoot him. You are confusing your explanation with being a proof of shield and armor balance. That's what the discussion is about. But if you feel you must, please again explain how shields and armor are balanced because you don't use triage hives. anything else? *ahem* That's only true in your mind bud.
Now excuse me while I go stomp in my Minmatar Assault.
Feline overlord of all humans - CAT MERC
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Baal Omniscient
Onslaught Inc RISE of LEGION
1969
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Posted - 2014.07.18 06:39:00 -
[265] - Quote
Cat Merc wrote:Doc DDD wrote:Cat Merc wrote:Doc DDD wrote:Excellent agree to disagree
I rep any suit with armor as a logi, a force multiplyer, especially an armor tanked gal assault, with a triage hive HE WILL NOT DIE. So i guess you were wrong there.. but hey, agree to disagree.
( by the way rep tools go in the equipment slot and as a logi I carry a gun for pew pew )
you would be amazed by the effectiveness of triage hives on an armor suit! You simply must try it some time vs shield tankers, unless you find it unnecessary due to the current state of shield vs armor. That I can understand cat merc.
stack a complex ferro scale,or a complex reactive with anything. . THANK YOU DIMINISHING RETURNS!!!! Oh I'm guessing you don't do this as you find it unnecessary due to the current state of shield vs armor. That I can understand.
More than one armor repairer? Well I guess we agree there, sure is nice isn't it? That I can understand.
I am not attacking you, I am shining a light on the flaws of your implied logic. Shields are not in a good place right now. I don't think you are insulting me be stating otherwise, but you have not brought up any valid points to defend your opinion other than to state that even by denying yourself many of the benefits to tanking armor, you can still run a viable fit vs a shield tanked suit using every benefit available to shields. THAT is what boggles my mind when you follow up such statements with " shields and armor are very balanced ".
Good thing you chose to proto your armor assault after the suit respect eh? I can understand that.
agree to disagree *Cough* Ignoring my explanations to every single point you made here *Cough* *ahem* No valid explanations to the discussion were given. You basically restated that you don't require any of the added benefits to an armor based suit as you can hang with elite caldari assaulters without using triage hives, a repping logi, damage mods or anything other than the fact that armor constantlyreps you for 20 ticks per second, without interruption, for 5 seconds while that caldari waits for 5 seconds for you to jump around a corner and shoot him. You are confusing your explanation with being a proof of shield and armor balance. That's what the discussion is about. But if you feel you must, please again explain how shields and armor are balanced because you don't use triage hives. anything else? *ahem* That's only true in your mind bud. Now excuse me while I go stomp in my Minmatar Assault. My favorite pastime. (looks at sig) <3
Cross Atu for CPM1
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
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Doc DDD
TeamPlayers
221
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Posted - 2014.07.18 06:48:00 -
[266] - Quote
Good luck, go easy on the new disorganized players, but watch out for the gal assault, they have more advantages.
Now that he has run off :
I like the idea of the Cal assault having properties similar to both the Cal heavy and scout. Ie the one second depleted delay and upwards of 50hps. I believe this will allow the slot layouts of the proposed Cal assault suit to tank shields more effectively, but there really needs to be something that makes up for the disparity created with triage hives and repair tools. Definitely the removal of all negative effects on stacking extenders and using energizers could go along way. With only two low slots though, ouch, out of shield looks pretty rough with the way things are now.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
322
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Posted - 2014.07.18 07:58:00 -
[267] - Quote
no sense in even posting with Doc DDD and Cat Merc drowning out everything we say
help! *gurgle* I can't swim in this giant storm of QQ!
DUST 514 Forums. You will never find a more wretched hive of scum and villa- er, I mean panty weights and neckbeards.
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Cat Merc
Onslaught Inc RISE of LEGION
11101
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Posted - 2014.07.18 07:59:00 -
[268] - Quote
Velociraptor antirrhopus wrote:no sense in even posting with Doc DDD and Cat Merc drowning out everything we say
help! *gurgle* I can't swim in this giant storm of QQ! QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ
There, I got it all out
Feline overlord of all humans - CAT MERC
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IAmDuncanIdaho II
R 0 N 1 N
594
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Posted - 2014.07.18 08:38:00 -
[269] - Quote
Velociraptor antirrhopus wrote:no sense in even posting with Doc DDD and Cat Merc drowning out everything we say
help! *gurgle* I can't swim in this giant storm of QQ!
I agree stuff is drowned out, but the discussion was quite interesting, and I'm impressed how it didn't devolve into mud-slinging. I also now understand that timing of re-engaging is paramount, and how important it is to know my recharge delays as a non-armour tanker.
Wasn't really sensing any QQ there. Except for Cat's response to yourself. ;-)
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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RedBleach LeSanglant
Hellstorm Inc League of Infamy
627
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Posted - 2014.07.18 09:38:00 -
[270] - Quote
A PROPOSAL I know that CCP must have data or ideas that justify certain setups. I am also pleased that there has been a move to rectify many subjects to create an evolving game that achieves a greater balance and immersion.
My beef is with the MED Frame inequalities (LOGI and ASSAULT). There is a tension between the two because there is a lack of definition with the ASSAULT type MED frame. The LOGI is well defined and remains unique and is in a good place that will be better with the proper slot adjustments. The difficulty in CCPGÇÖs position is that it has yet to make the ASSAULT Frames the defining go to suits. IGÇÖm sure that if IGÇÖm not outright just stealing the idea by not crediting authors it is only that I agree with your positions and wanted to emphasize them again, but I offer this suggestion that I like.
Defining the MED Frames The SLOT ADJUSTMENT is a good start, but too little to move the ASSAULTS to where they will be a dominating force. It hardly seems logical that a LOGI is the same ASSAULT suit that sacrifices base stats (EHP, potential, speed, shield recharge, stamina and recharge, etc.) and their side arm (mostly) then gets to carry all this great equipment AND have more high(H) and low(L) slots.
The ASSAULT will only stand out when there is a defining difference between the two frames that makes the choice for a slayer obvious and the choice for a support role obvious.
Make the ASSAULTs mean. THE H/L SLOT LAYOUT of each MED FRAME equal to each other or higher for ASSAULTS. THE CPU/PG is EQUAL or higher for LOGIS but each can fit all Proto MODS and Proto GEAR (LOGI EQ and ASSAULT LW, SA) Keep the LOGI stats as they are now. ASSAULT stats as they are now, but more HP as planned.
First the LOGI A LOGIGÇÖs power in MODules and EQuipment Here the slot counts are all Equal to 8, 10, 12. BUT not all should be the same GÇô keeping a little flavor with the equipment bearers is cool. (and I support the Logi bonus changes)
UNIQUE Logis GÇô (3EQ, Side Arm, Module Focus) AMARR SIDE ARM (Best Choice GÇô Unique)ORMODULE Focused (IFF Bonuses Change) S- 2H/3L/2E + Side Arm S- 3H/3L/2E A- 2H/4L/3E + Side Arm A- 3H/4L/3E P- 3H/5L/3E + Side Arm P- 4H/5L/3E
CALDARI SIDE ARM (Equality - another SA option)ORMODULE Focused (Unique) S- 3H/2L/2E + Side Arm S- 3H/3L/2E A- 4H/2L/3E + Side Arm A- 4H/3L/3E P- 5H/3L/3E + Side Arm P- 5H/4L/3E
EQ SPECIFIC Logis GÇô (4EQ) GALLENTE S- 2H/3L/3E A- 2H/3L/3E P- 3H/5L/4E
MINMATAR S- 2H/2L/3E A- 3H/3L/3E P- 4H/4L/4E
Delivers Logis with equal slot counts (side arm = 1 EQ) Keeps them equal in tier movements.
ASSAULTS: Capable of being the most unique and powerful force out there. Lets make them that way. AMARR EQUAL to logi ORBETTER - Logi loses 1EQ for SA S- 2H/3L/1E + Side Arm S- 3H/3L/1E + Side Arm A- 2H/4L/1E + Side Arm A- 3H/4L/1E + Side Arm P- 3H/5L/1E + Side Arm P- 4H/5L/1E + Side Arm
CALDARI EQUAL to logi ORBETTER - Logi loses 1EQ for SA S- 3H/2L/1E + Side Arm S- 3H/3L/1E + Side Arm A- 4H/2L/1E + Side Arm A- 4H/3L/1E + Side Arm P- 5H/3L/1E + Side Arm P- 5H/4L/1E + Side Arm
GALLENTE EQUAL to logi ORBETTER - Logi loses 1H for 4thEQ S- 2H/3L/1E + Side Arm S- 3H/3L/1E + Side Arm A- 2H/4L/1E + Side Arm A- 3H/4L/1E + Side Arm P- 3H/5L/1E + Side Arm P- 4H/5L/1E + Side Arm
MINMATAR EQUAL to logi ORBETTER Focus - Logi loses 1H for 4thEQ S- 2H/2L/1E + Side Arm S- 3H/3L/1E + Side Arm A- 3H/3L/1E + Side Arm A- 4H/3L/1E + Side Arm P- 4H/4L/1E + Side Arm P- 5H/4L/1E + Side Arm
IN this way The COST of not being an ASSAULT is always less modules. Logis gain equipment but loses stat and 1 module. Scouts gain speed and equipment but lose stats and modules. Commandos gain HP and another LW but lose grenades and modules. Heavies gain HW and HP but lose modules.
ASSAULTs will be the Maximum warriors even if their bonuses are not all that people may want. The modules and better stats make them awesome regardless.
It makes the ASSAULTs versatile for battle and they may even give every class a run for their money as they will be the new Logi Slayer or Brick Scout that can suddenly do everything better than every other class (with the right module)GǪ but isnGÇÖt that what the ASSAULTs were meant to do? WerenGÇÖt the other classes supposed to sacrifice to take on another role? Not all roles are equal, but balance does not mean equality.
IGÇÖll work on some CPU/PG Calculations tomorrow to try to find that sweet spot where the MED frames can have the same CPU/PG and what percentages their Bonuses need to be at in order to accommodate such a move.
ThatGÇÖs all I got for now.
The Logi Code. Cross Atu for CPM1 - A logical choice
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