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Yan Darn
Science For Death
559
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Posted - 2014.04.09 21:47:00 -
[541] - Quote
Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam.
Please just be trolling, please.
It'd be funny then, because, y'know, I just made two ridiculously huge posts explaining exactly why this sort of statement is just...'unhelpful' and...'misguided'.
The Ghost of Bravo
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
473
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Posted - 2014.04.09 21:50:00 -
[542] - Quote
the only thing im going to suggest to curb brick tanked cloked scouts will be to add a scan profile increase to fitting plates that would be a reasonable testable change , however im not in favor of changing cloak mechanics at all.
IWS it souds like u need get the shortendof the cpm stick being the only one whoever really plays the gameor interacts with the rest of the community on these here fourms, but it belive its time to end this nerf buff bullcrap we have been doing for the past 10 months, and push ccp for more content and less tweaks to mechanics or stats, hell we are still missing 4 pilot suits, 9 racial vehicles frames, and seveal weapons per race wich all will probly need a tweak after they release them. |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
473
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Posted - 2014.04.09 21:57:00 -
[543] - Quote
Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam.
yeah thats why i killed u several times today while you were in a cloaked scout suit, a few while u were cloaked? cause using cloaks is sooooooo and and you didnt seemto have aproblem shooting me while i was cloaked either |
ugg reset
Molon Labe. General Tso's Alliance
550
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Posted - 2014.04.09 21:59:00 -
[544] - Quote
Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam.
right because I need a cloak to pull that off. #sarcasm
Thr33 is the magic number.
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keno trader
FACTION WARFARE ARMY FACTION WARFARE ALLIANCE
5
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Posted - 2014.04.09 22:28:00 -
[545] - Quote
Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam. Playing smart, not spineless. Besides...you know what is really spineless....brick tanking. Brick tankers need those bricks to help prop up their spines. |
Iron Wolf Saber
Den of Swords
14180
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Posted - 2014.04.09 22:45:00 -
[546] - Quote
Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam.
Starts hack in one of those nook capture points; turn around wait profit.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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anaboop
NECROM0NGERS Caps and Mercs
26
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Posted - 2014.04.09 23:00:00 -
[547] - Quote
Iron Wolf Saber wrote:Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam. Starts hack in one of those nook capture points; turn around wait profit.
Exactly, its the same with remotes, start hack or throw nade move away then go again, does that make remotes spineless? Lol. All it takes is a simple 180 or another person to watch your back, that knows that going for the hack points can get u both killed.
Obtaining the objective is better then a 100wp , even if u die protecting the hacker, those few extra seconds make or break the obtained objective.
In the moment when I understand my enemy, well enough to defeat him, I also love him. And then I destroy him.
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Iron Wolf Saber
Den of Swords
14185
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Posted - 2014.04.09 23:59:00 -
[548] - Quote
anaboop wrote:Iron Wolf Saber wrote:Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam. Starts hack in one of those nook capture points; turn around wait profit. Exactly, its the same with remotes, start hack or throw nade move away then go again, does that make remotes spineless? Lol. All it takes is a simple 180 or another person to watch your back, that knows that going for the hack points can get u both killed. Obtaining the objective is better then a 100wp , even if u die protecting the hacker, those few extra seconds make or break the obtained objective.
problem is it works on more often on non cloaked targets.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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anaboop
NECROM0NGERS Caps and Mercs
26
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Posted - 2014.04.10 08:29:00 -
[549] - Quote
Iron Wolf Saber wrote:anaboop wrote:Iron Wolf Saber wrote:Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam. Starts hack in one of those nook capture points; turn around wait profit. Exactly, its the same with remotes, start hack or throw nade move away then go again, does that make remotes spineless? Lol. All it takes is a simple 180 or another person to watch your back, that knows that going for the hack points can get u both killed. Obtaining the objective is better then a 100wp , even if u die protecting the hacker, those few extra seconds make or break the obtained objective. problem is it works on more often on non cloaked targets.
People will just find something else to complain about anyway
In the moment when I understand my enemy, well enough to defeat him, I also love him. And then I destroy him.
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SILENTSAM 69
SONS of LEGION RISE of LEGION
663
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Posted - 2014.04.11 22:10:00 -
[550] - Quote
Paul Ellinas wrote:SILENTSAM 69 wrote:It is funny to see anyone is upset. The cloak is very balanced. It is very easy to spot a cloaked player if you just pay attention. I am almost worried some people have figured out a tint setting on their TV that makes that blue shimmer even more obvious than it already is.
Spotting cloaked players by scans does happen, and lights them up for your whole squad to see. Paying attention to your cursor going red, or seeing a strange shimmer on the side of the screen sets people apart. Some are observant and some are not.
The cloak has added well balanced fun, new tactics, and methods of finding your role on the battlefield. With all the people that see me quite easily at long range, I almost think it needs the blue shimmer toned down slightly, or maybe just only toned down when crouched. Making a reason for them to creep around while crouched to reduce shimmer would make the stealth even more fun. If it isn't already doing it and I just run around too much...
Fix any bugs of course, but I hope the cloak doesn't get changed. It is very well balanced and a great view of things to come. Scouts with 700armor and 120shields and a clock are OP. A scout(a light frame drop suite) should not have the possibility to tank HP like assaults. They can choose to have a bad fit if they want. Those Scouts are easy to spot and often killed while cloaked because we can still see an indicator over their heads.
If any change is made to the cloak it would be to offer ways to reduce the bright and obvious shimmer. |
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SILENTSAM 69
SONS of LEGION RISE of LEGION
663
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Posted - 2014.04.11 22:21:00 -
[551] - Quote
If you think the cloak is invisible it is likely a TV issue. On some TV's may find it difficult to notice them, but to others they are bright shimmering targets that get shot at from a distance.
Even with profile dampeners, and not being scanned, just see you as an obvious target ad kill you from far away.
Cloaks require you to stand still if you really want to stay hidden, and they are vulnerable to scans. I see cloaked players standing still often enough with my passive scan alone. Often trying to bad tanked fit... There are easy tactics to making cloaked players exposed. Try a grenade if you are unsure, just as if you thought there might be some RE's hidden. They do run out, you could try standing still like a person did with me yesterday. He just waited out my cloak time.
Plain and simple, there are work around and tactics to use. Quit crying for hand holding and try thinking and figuring out the balance. |
Onesimus Tarsus
703rd Ishuk-Raata Enforcement Directive
1889
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Posted - 2014.04.11 22:25:00 -
[552] - Quote
SILENTSAM 69 wrote:If you think the cloak is invisible it is likely a TV issue. On some TV's may find it difficult to notice them, but to others they are bright shimmering targets that get shot at from a distance.
Even with profile dampeners, and not being scanned, just see you as an obvious target ad kill you from far away.
Cloaks require you to stand still if you really want to stay hidden, and they are vulnerable to scans. I see cloaked players standing still often enough with my passive scan alone. Often trying to bad tanked fit... There are easy tactics to making cloaked players exposed. Try a grenade if you are unsure, just as if you thought there might be some RE's hidden. They do run out, you could try standing still like a person did with me yesterday. He just waited out my cloak time.
Plain and simple, there are work around and tactics to use. Quit crying for hand holding and try thinking and figuring out the balance. Why does anyone even use a cloak, when they obviously don't really work? Hives and Uplinks are more useful.
1.8 (!) forum warrior. SMG wielder. Mama's boy.
703rd for life! (or at least, for now).
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Monkey MAC
Rough Riders..
2487
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Posted - 2014.04.11 22:38:00 -
[553] - Quote
SILENTSAM 69 wrote:If you think the cloak is invisible it is likely a TV issue. On some TV's may find it difficult to notice them, but to others they are bright shimmering targets that get shot at from a distance.
Even with profile dampeners, and not being scanned, just see you as an obvious target ad kill you from far away.
Cloaks require you to stand still if you really want to stay hidden, and they are vulnerable to scans. I see cloaked players standing still often enough with my passive scan alone. Often trying to bad tanked fit... There are easy tactics to making cloaked players exposed. Try a grenade if you are unsure, just as if you thought there might be some RE's hidden. They do run out, you could try standing still like a person did with me yesterday. He just waited out my cloak time.
Plain and simple, there are work around and tactics to use. Quit crying for hand holding and try thinking and figuring out the balance.
Cloaked Scout NOBODY MOVE!! Now for then next 30-60 seconds conce trate really hard on trying to notice a scouts ize blue shimmer. But sarge, won't that just make us an easy target if he does sneak up, or even to all those troops up on the hill. Goddamn it private, if you can't see a fient blue shimmer in the middle of this battlefield filled with bullets explosions and tanks then ill courst marshall you myself. but . . . but nothing private, whrn we get bact to camp I am gonna h---
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Eko Sol
Strange Playings
154
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Posted - 2014.04.11 22:41:00 -
[554] - Quote
Cloak helps bad players be decent players...period. There is no other piece of equipment, module, racial bonus, fit, etc. that does that. I don't know what needs to be done but something does need to be changed. I run the cloak myself and have some serious success. A success that I would not have had if I didn't run the cloak and ran normal scout. No, I am not a bad player but I am an average player that is now getting good to great player level results. There is a serious balance issue. not to mention that if you are brand new to the game and skill 1 point into cloak, 3 into light suits, and 3 into scout suits you will barely be able to have a complete fit if you pop on a basic cloak. If you only skill 1 into scout suits and 1 into cloak, you won't be able to fit the cloak AT ALL. So new players getting merc'd by cloaks can't even attempt to emulate it until they hit closer to 2 or 3 mil SP. There are problems with it. I just don't know what the fix should be. Personally, I think a strong start is to reduce the 15% reduction to CPU/PG usage to 7% and then change the cloak skill itself to 7% reduction per skill point. It takes a lot less skill points to get that 5 in the cloak skill then it does to go to level 5 in the scout suit. That means at 3 in the scout suit and having a 4 or 5 in the cloak skill makes having a cloak, if you are newer, much more viable early on. Not to mention that I will be proto min scout soon and only use the basic cloak. I have no need for anything above that. There is no incentive for me to use skill points there. |
Onesimus Tarsus
703rd Ishuk-Raata Enforcement Directive
1894
|
Posted - 2014.04.11 23:11:00 -
[555] - Quote
Iron Wolf Saber wrote:Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam. Starts hack in one of those nook capture points; turn around wait profit.
So, wait, it keeps hacking when you turn around?
I DID NOT KNOW THAT!!!!
1.8 (!) forum warrior. SMG wielder. Mama's boy.
703rd for life! (or at least, for now).
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Iron Wolf Saber
Den of Swords
14193
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Posted - 2014.04.11 23:30:00 -
[556] - Quote
Onesimus Tarsus wrote:Iron Wolf Saber wrote:Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam. Starts hack in one of those nook capture points; turn around wait profit. So, wait, it keeps hacking when you turn around? I DID NOT KNOW THAT!!!!
No but starting the hack tricks people into checking the console out making sure its okay. A variation is to stat the hack walk out of the nook and watch a guy round the corner and blind shoot into the nook thinking there is a scout there.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Onesimus Tarsus
703rd Ishuk-Raata Enforcement Directive
1896
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Posted - 2014.04.11 23:33:00 -
[557] - Quote
Iron Wolf Saber wrote:Onesimus Tarsus wrote:Iron Wolf Saber wrote:Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam. Starts hack in one of those nook capture points; turn around wait profit. So, wait, it keeps hacking when you turn around? I DID NOT KNOW THAT!!!! No but starting the hack tricks people into checking the console out making sure its okay. A variation is to stat the hack walk out of the nook and watch a guy round the corner and blind shoot into the nook thinking there is a scout there. I think most people prefer: 1. Hit button, become invisible. 2. Go find people. 3. Shoot them while still largely invisible. 4. Go invisible again. 5. Repeat until team is cloned out despite hacking statuses.
1.8 (!) forum warrior. SMG wielder. Mama's boy.
703rd for life! (or at least, for now).
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keno trader
Resheph Interstellar Strategy Gallente Federation
26
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Posted - 2014.04.11 23:35:00 -
[558] - Quote
Eko Sol wrote:Cloak helps bad players be decent players...period. There is no other piece of equipment, module, racial bonus, fit, etc. that does that. I don't know what needs to be done but something does need to be changed. I run the cloak myself and have some serious success. A success that I would not have had if I didn't run the cloak and ran normal scout. No, I am not a bad player but I am an average player that is now getting good to great player level results. There is a serious balance issue. not to mention that if you are brand new to the game and skill 1 point into cloak, 3 into light suits, and 3 into scout suits you will barely be able to have a complete fit if you pop on a basic cloak. If you only skill 1 into scout suits and 1 into cloak, you won't be able to fit the cloak AT ALL. So new players getting merc'd by cloaks can't even attempt to emulate it until they hit closer to 2 or 3 mil SP. There are problems with it. I just don't know what the fix should be. Personally, I think a strong start is to reduce the 15% reduction to CPU/PG usage to 7% and then change the cloak skill itself to 7% reduction per skill point. It takes a lot less skill points to get that 5 in the cloak skill then it does to go to level 5 in the scout suit. That means at 3 in the scout suit and having a 4 or 5 in the cloak skill makes having a cloak, if you are newer, much more viable early on. Not to mention that I will be proto min scout soon and only use the basic cloak. I have no need for anything above that. There is no incentive for me to use skill points there. Lol. Guess what else helps bad players turn into decent players. Armor tanking. Want to take that away too?
I have no idea about you, but the cloak is literally useless if not utilized correctly. I suppose you're a good player if you're having serious success...or was that something you wanted us to say. |
Eko Sol
Strange Playings
155
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Posted - 2014.04.11 23:53:00 -
[559] - Quote
keno trader wrote:Eko Sol wrote:Cloak helps bad players be decent players...period. There is no other piece of equipment, module, racial bonus, fit, etc. that does that. I don't know what needs to be done but something does need to be changed. I run the cloak myself and have some serious success. A success that I would not have had if I didn't run the cloak and ran normal scout. No, I am not a bad player but I am an average player that is now getting good to great player level results. There is a serious balance issue. not to mention that if you are brand new to the game and skill 1 point into cloak, 3 into light suits, and 3 into scout suits you will barely be able to have a complete fit if you pop on a basic cloak. If you only skill 1 into scout suits and 1 into cloak, you won't be able to fit the cloak AT ALL. So new players getting merc'd by cloaks can't even attempt to emulate it until they hit closer to 2 or 3 mil SP. There are problems with it. I just don't know what the fix should be. Personally, I think a strong start is to reduce the 15% reduction to CPU/PG usage to 7% and then change the cloak skill itself to 7% reduction per skill point. It takes a lot less skill points to get that 5 in the cloak skill then it does to go to level 5 in the scout suit. That means at 3 in the scout suit and having a 4 or 5 in the cloak skill makes having a cloak, if you are newer, much more viable early on. Not to mention that I will be proto min scout soon and only use the basic cloak. I have no need for anything above that. There is no incentive for me to use skill points there. Lol. Guess what else helps bad players turn into decent players. Armor tanking. Want to take that away too? I have no idea about you, but the cloak is literally useless if not utilized correctly. I suppose you're a good player if you're having serious success...or was that something you wanted us to say.
Here is the thing. I don't want to say that I am a GREAT player but I can say that I am inconsistent. Maybe I'm underthinking my abilities during my better matches. I just think, at the minimum, new players should have easier access to emulate the higher level cloaking players. |
keno trader
Resheph Interstellar Strategy Gallente Federation
27
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Posted - 2014.04.11 23:57:00 -
[560] - Quote
I understand your predicament. Dust is not forgiving for new players, and there doesn't seem to be a fix anywhere in the near future. :( |
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Adipem Nothi
Nos Nothi
109
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Posted - 2014.04.12 01:50:00 -
[561] - Quote
Eko Sol wrote:Cloak helps bad players be decent players...period. There is no other piece of equipment, module, racial bonus, fit, etc. that does that. I don't know what needs to be done but something does need to be changed. I run the cloak myself and have some serious success. A success that I would not have had if I didn't run the cloak and ran normal scout. No, I am not a bad player but I am an average player that is now getting good to great player level results. There is a serious balance issue. not to mention that if you are brand new to the game and skill 1 point into cloak, 3 into light suits, and 3 into scout suits you will barely be able to have a complete fit if you pop on a basic cloak. If you only skill 1 into scout suits and 1 into cloak, you won't be able to fit the cloak AT ALL. So new players getting merc'd by cloaks can't even attempt to emulate it until they hit closer to 2 or 3 mil SP. There are problems with it. I just don't know what the fix should be. Personally, I think a strong start is to reduce the 15% reduction to CPU/PG usage to 7% and then change the cloak skill itself to 7% reduction per skill point. It takes a lot less skill points to get that 5 in the cloak skill then it does to go to level 5 in the scout suit. That means at 3 in the scout suit and having a 4 or 5 in the cloak skill makes having a cloak, if you are newer, much more viable early on. Not to mention that I will be proto min scout soon and only use the basic cloak. I have no need for anything above that. There is no incentive for me to use skill points there.
This walltext nugget of wisdom is pure bullsh!t.
Reality Check:
* Scouts are easily countered; anything and everything can kill you as a Scout. * One misstep and you die; unless you armor tank, in which case you get one free misstep. * If you up-armor your Scout, you will assuredly be picked to pieces by the Scouts who do not. * Cloak is a gimmick; it does not render its user invincible; it too is easily countered.
If you want to hunt for something OP, first look for those things without viable counters (hint HAVs). Scouts are nasty and devious -- the clever ones probably kick your a** everyday -- but they are far from without counter.
@ IWS If it pleases the court, check the logs. See that even the most Legendary of Scouts has fallen to guys running Militia gear. I know I do day in and day out. When was the last time a guy in Militia gear took out a Tank?
Bang?
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Adipem Nothi
Nos Nothi
109
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Posted - 2014.04.12 02:28:00 -
[562] - Quote
Double Post, though in response to different point.
@ Scouts
Would it be too much if the cloak's reserve were drained when its user is hit by flux grenade?
I can think of any number of scenarios wherein this one change would make things more interesting, for Scout and non-Scout alike. I can think of no scenario wherein it would render neutered every Scout in an area (i.e. old Active Scanners). The measure would address specific QQ scenarios (as in IWS's point defense scenario) while creating for us a new set of challenges and Scout-hunting opportunities.
Please list for me the downsides as you see them. I'd like to explore counterpoints to this specific measure.
Edit: This request has been forwarded via crosslink to the Barbershop. Bastard input and opinions are warmly welcomed. o7
Bang?
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One Eyed King
Land of the BIind
1049
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Posted - 2014.04.12 02:43:00 -
[563] - Quote
Clone D wrote:Playing against cloaked enemies is as fun as playing with redline snipers. They are so spineless that they still wait until you are hacking and sneak up behind you, cloaked, and then blam.
I used to do this before cloaks too so.... I don't get your point. Its not my fault you are not all powerful, and that shouldn't be an option. Bring some back up next time while you hack.
Looking for the scout hangout?
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keno trader
Resheph Interstellar Strategy Gallente Federation
29
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Posted - 2014.04.12 02:47:00 -
[564] - Quote
Adipem Nothi wrote:Double Post, though in response to different point.
@ Scouts, Bastards, Brothers Would it be too much if the cloak's reserve were drained when its user is hit by flux grenade? I can think of any number of scenarios wherein this one change would make things more interesting, for Scout and non-Scout alike. I can think of no scenario wherein it would render neutered every Scout in an area (i.e. old Active Scanners). The measure would address specific QQ scenarios (as in IWS's point defense scenario) while creating for us a new set of challenges and Scout-hunting opportunities. Please list for me the downsides as you see them. I'd like to explore and discuss counterpoints to this specific measure. Edit: This request has been forwarded via crosslink to the Barbershop.Bastard input and opinions are warmly welcomed. o7
Uh..sure? But if a scout gets hit by a grenade, the he/she is doing something SERIOUSLY wrong.
Also...putting "bastard" in your post doesn't make it any funnier, cooler, or more civil. |
keno trader
Resheph Interstellar Strategy Gallente Federation
30
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Posted - 2014.04.12 02:49:00 -
[565] - Quote
Yea, correction. |
One Eyed King
Land of the BIind
1049
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Posted - 2014.04.12 02:55:00 -
[566] - Quote
keno trader wrote:Adipem Nothi wrote:Double Post, though in response to different point.
@ Scouts, Bastards, Brothers Would it be too much if the cloak's reserve were drained when its user is hit by flux grenade? I can think of any number of scenarios wherein this one change would make things more interesting, for Scout and non-Scout alike. I can think of no scenario wherein it would render neutered every Scout in an area (i.e. old Active Scanners). The measure would address specific QQ scenarios (as in IWS's point defense scenario) while creating for us a new set of challenges and Scout-hunting opportunities. Please list for me the downsides as you see them. I'd like to explore and discuss counterpoints to this specific measure. Edit: This request has been forwarded via crosslink to the Barbershop.Bastard input and opinions are warmly welcomed. o7 Uh..sure? But if a scout gets hit by a grenade, the he/she is doing something SERIOUSLY wrong. Also...putting "bastard" in your post doesn't make it any funnier, cooler, or more civil.
He was referring to a certain group of scouts who go by the term Bastards. Think of it more like a pronoun. He meant no offense, and quite frankly, we enjoy our nickname.
Looking for the scout hangout?
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Adipem Nothi
Nos Nothi
110
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Posted - 2014.04.12 02:58:00 -
[567] - Quote
keno trader wrote:
Also...putting "bastard" in your post doesn't make it any funnier, cooler, or more civil.
The label is directed at those who understand the label. It is offered in show of respect and applies strictly to those listed on hallowed wall.
Bang?
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keno trader
Resheph Interstellar Strategy Gallente Federation
30
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Posted - 2014.04.12 02:58:00 -
[568] - Quote
One Eyed King wrote: He was referring to a certain group of scouts who go by the term Bastards. Think of it more like a pronoun. He meant no offense, and quite frankly, we enjoy our nickname.
In that case, whatever works for you. |
Alldin Kan
Imperfects Negative-Feedback
1061
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Posted - 2014.04.12 03:15:00 -
[569] - Quote
I just got here and all but...
Iron Wolf Saber wrote:Off the table. *Cloak Charge bar being externally altered by other players. Why the **** should this not happen?
Uprising 1.8 - Invisible War
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Adipem Nothi
Nos Nothi
111
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Posted - 2014.04.12 03:18:00 -
[570] - Quote
Alldin Kan wrote:I just got here and all but... Iron Wolf Saber wrote:Off the table. *Cloak Charge bar being externally altered by other players. Why the **** should this not happen? By "Off the Table" I think he means cannot be implemented via HotFix.
Bang?
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