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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
D legendary hero
THE WARRIORS OF LEGEND
1051
|
Posted - 2013.09.18 15:33:00 -
[301] - Quote
this would also encourage CCP to make the small turrets better, since small turrets suck... and if they put ammo limits then no one will ever use small turrets. |
Terram Nenokal
Namtar Elite Gallente Federation
181
|
Posted - 2013.09.18 15:56:00 -
[302] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
Yes! Dropships are incredibly easy to take down right now. Give them teeth and leave them fragile and they will be something to fear that can still be dealt with. |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
737
|
Posted - 2013.09.18 17:57:00 -
[303] - Quote
Giving dropships more of a punch through infantry might actually make them a viable support option in battles. Right now they're most useful property is getting people to high places fast. I like the idea of dropping in reinforcements, they'd be vulnerable still, but passangers could help clear a landing area out.
So not really OP but very useful. |
Atiim
Living Like Larry Schwag
12
|
Posted - 2013.09.18 18:17:00 -
[304] - Quote
Gringo Nos wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Talked about this a few times with Corp mates. We thought any heavy weapons would be OP. IMO swarm launchers should be a heavy weapon but since they're not I would only want to see sidearms in the passenger seats. So my vote is sidearms only. So what about us Logi's? There's No way CCP Logibro would like that (or any logi). |
D legendary hero
THE WARRIORS OF LEGEND
1053
|
Posted - 2013.09.18 20:18:00 -
[305] - Quote
Atiim wrote:Gringo Nos wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Talked about this a few times with Corp mates. We thought any heavy weapons would be OP. IMO swarm launchers should be a heavy weapon but since they're not I would only want to see sidearms in the passenger seats. So my vote is sidearms only. So what about us Logi's? There's No way CCP Logibro would like that (or any logi).
by side arms only, he means nova knives and melee's only...of course logi's can only melee so yeah... |
D legendary hero
THE WARRIORS OF LEGEND
1053
|
Posted - 2013.09.18 20:32:00 -
[306] - Quote
i'm still trying to figure out what makes people like gringo nos the undisputed champions of all that is balance, empowering them to dictact what is and isn't OP? ...lol
the DEV's intended it in the game. they simply didn't have the time to finish it. since vehicle fixes are coming in 1.6, why not use this chance to implement something thats supposed to be in the game. |
XERO CHAOS
TACTICAL STRIKE ELITE
6
|
Posted - 2013.09.18 20:37:00 -
[307] - Quote
HEY Y NOT FIX THE CAM FIRST SO I CAN SEE UP AND NOT THE POOPER ENDOF MY DROPSHIP BY ADDING A PIVOT FOR THE CAM TOWARD THE REAR OF THE SHIP SO THE BUTT DOES NOT BLOCK YOUR VEW OF EVERYTHNG
AND MY STILL WANT MY SKILL POINTS AND ISK REFUNDED DUE TO THE CHANGES U HAVE MADE. |
KA24DERT
Pure Innocence. EoN.
142
|
Posted - 2013.09.18 22:37:00 -
[308] - Quote
Arc-08 wrote:KA24DERT wrote:PSA:
If you want this feature you are a terrible dropship pilots, and all of your friends are terrible dropship pilots. really your saying that you can make a great profit using dropships, and that getting some extra kill assits off of infantry in your dropship woudl be a terrible idea?!!!?. do you even pilot a dropship, it isn't hard to get a kill if you can be in a map with only MLT AV, but your saying that you do not want to get more WP, and thus more isk for flying your dropship. plus how does liking something make us terrible dropship pilots?!
Yep. I've been in squads with Stay Fresh, Loopy T, and other amazing pilots. They rarely lose one, and they are crazy good even with one manned turret. They're about as deadly as a madrugar with blasters. If you let me shoot out of a dropship piloted by those two, in addition to manned turrets, it will be OP.
I do agree that ISK and and WP rewards need to be buffed in general to reward excellent performance in matches. But that is totally separate from this issue, which is just a case of terrible dropship pilots asking for features to make up for their lack of skill. |
Killar-12
The Corporate Raiders Top Men.
1171
|
Posted - 2013.09.18 23:44:00 -
[309] - Quote
DSes are weak so might as well let people shoot from them |
Nomex Gallatin
OSG Planetary Operations Covert Intervention
39
|
Posted - 2013.09.19 00:27:00 -
[310] - Quote
Yes, this is an excellent idea. I am all about it, swarm launchers, forge guns, repair tools, etc.,.. if they have no back-blast (which they apparently don't) then no need to worry about the ship or people inside.
+1 Bump |
|
Xaviah Reaper
Savage Arms INC
20
|
Posted - 2013.09.19 02:12:00 -
[311] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
I'd call it bloody even for all the crap our Dropships have been through? we deserve to be OP for once
|
gargantuise aaron
Sanguine Knights
160
|
Posted - 2013.09.19 02:23:00 -
[312] - Quote
KA24DERT wrote:Arc-08 wrote:KA24DERT wrote:PSA:
If you want this feature you are a terrible dropship pilots, and all of your friends are terrible dropship pilots. really your saying that you can make a great profit using dropships, and that getting some extra kill assits off of infantry in your dropship woudl be a terrible idea?!!!?. do you even pilot a dropship, it isn't hard to get a kill if you can be in a map with only MLT AV, but your saying that you do not want to get more WP, and thus more isk for flying your dropship. plus how does liking something make us terrible dropship pilots?! Yep. I've been in squads with Stay Fresh, Loopy T, and other amazing pilots. They rarely lose one, and they are crazy good even with one manned turret. They're about as deadly as a madrugar with blasters. If you let me shoot out of a dropship piloted by those two, in addition to manned turrets, it will be OP. I do agree that ISK and and WP rewards need to be buffed in general to reward excellent performance in matches. But that is totally separate from this issue, which is just a case of terrible dropship pilots asking for features to make up for their lack of skill.
Ikr lol newbs huh its completely their fault mlt grade av can take them down with absolute ease fly a ds you get so little wp for anything 2 possible assists really? Turrets suck scrambler pistols kill faster And of course the greats of something will do great I've seen scout nova knifes go 28-1 Forge gunners 35+ -0 sniper with 15 kills per game that just don't die
Your I've seen it good once aproach is invalid |
D legendary hero
THE WARRIORS OF LEGEND
1057
|
Posted - 2013.09.19 03:10:00 -
[313] - Quote
KA24DERT wrote:Arc-08 wrote:KA24DERT wrote:PSA:
If you want this feature you are a terrible dropship pilots, and all of your friends are terrible dropship pilots. really your saying that you can make a great profit using dropships, and that getting some extra kill assits off of infantry in your dropship woudl be a terrible idea?!!!?. do you even pilot a dropship, it isn't hard to get a kill if you can be in a map with only MLT AV, but your saying that you do not want to get more WP, and thus more isk for flying your dropship. plus how does liking something make us terrible dropship pilots?! Yep. I've been in squads with Stay Fresh, Loopy T, and other amazing pilots. They rarely lose one, and they are crazy good even with one manned turret. They're about as deadly as a madrugar with blasters. If you let me shoot out of a dropship piloted by those two, in addition to manned turrets, it will be OP. I do agree that ISK and and WP rewards need to be buffed in general to reward excellent performance in matches. But that is totally separate from this issue, which is just a case of terrible dropship pilots asking for features to make up for their lack of skill.
those guys don't get shot done because they run with teams full of proto scrubs man. everyone on their team who's not in a dropship runs proto ARs man get real.
plus running three or four dropships together is hard to do on a regular basis.
finally, none of them carry CRUs in their dropships. they only run assault dropships. so, yeah 4 assault dropships with a team of proto caldari scrubs with ARs makes them hard to take down. but at the same time... anything combined with a team of proto caldari AR uses is hard to take down. look at LAVs.
I'm a great pilot but the facts are simple, the dropship is gimped! Calling people who are trying to get something gimped buffed is like called scouts scrubds for getting insta-killed by GEKs...
Dropships = flying scouts |
Atiim
Living Like Larry Schwag
15
|
Posted - 2013.09.19 13:13:00 -
[314] - Quote
D legendary hero wrote:Atiim wrote:Gringo Nos wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Talked about this a few times with Corp mates. We thought any heavy weapons would be OP. IMO swarm launchers should be a heavy weapon but since they're not I would only want to see sidearms in the passenger seats. So my vote is sidearms only. So what about us Logi's? There's No way CCP Logibro would like that (or any logi). by side arms only, he means nova knives and melee's only...of course logi's can only melee so yeah... Who da &$@% is gonna be able to use nova knives and melee in a dropship? That would require someone to fly the ship right oh the ground next to someone.
Do you use the PREVIEW function before posting? Non-Logi's trying to cripple us |
Kaze Eyrou
Turalyon 514 Turalyon Alliance
359
|
Posted - 2013.09.19 14:05:00 -
[315] - Quote
Justicar Karnellia wrote:Or a mass driver misfires and hits the hull of his own ship, hurting everyone in the splash radius, including the ship. Gentlemen,begin your griefing! INB4 friendly fire comes to Faction Contract battles!
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? I would just like to have it similar to what we saw here.
Specifically during the dropship sequence. The guy has his weapon out and can look around and see more than just one fixed camera view. |
Inyanga
Strong-Arm
21
|
Posted - 2013.09.19 15:15:00 -
[316] - Quote
Atiim wrote:Who da &$@% is gonna be able to use nova knives and melee in a dropship? That would require someone to fly the ship right oh the ground next to someone. Do you use the PREVIEW function before posting? Non-Logi's trying to cripple us
Which is why we want all weapons fully operable in a Drop Ship. If it's relegated to side arms, like so many mouth-breathing, rabid troglodytes keeps asking for, the only one that will do any DAMAGE, not kill, and just generally be an annoyance would be the SMG. Brokelocks won't hit anyone, as the ship keeps moving, pistols will be out of range, even with headshots, and nova knives!? You might as well crash the DS into the ground! You'll get more kills!
Unless they move Mass Drivers, Plasma Cannons, and HMGs to the sidearm category. Then I wouldn't mind the suggestion.... |
Drapedup Drippedout
G.U.T.Z Covert Intervention
9
|
Posted - 2013.09.19 15:36:00 -
[317] - Quote
I still don't understand why a DS pilot cannot operate a forward facing blaster turret? I don't fly DS, and my alt is a forge so this is coming from someone that enjoys blasting those things to pieces. The DS's out there now have less survivability than a paper airplane in hell. Why not give the pilot a fighting chance and blaster (like an SR) that is effective against infantry and even somewhat against vehicles?
You can't allow infantry to fire from them, with the height ceiling, the endless possibilities of loadouts (2 proto swarms, 2 proto turrets, and 2 proto repair tools) current AV weapon ranges and current flight speeds they would literally be a flying fortress. But why not give the pilot the ability to defend himself? I think an adv level rail gun would be pretty cool. It may actually give the rail gun a legitimate place in this game. |
Robert JD Niewiadomski
NULLIMPEX INC
540
|
Posted - 2013.09.19 16:31:00 -
[318] - Quote
Much appreciateion for fresh support for OP request... but let's keep our arguments civil. Please, refrain from name calling people who oppose it... Ok? |
Komodo Jones
Chaotik Serenity
128
|
Posted - 2013.09.19 17:42:00 -
[319] - Quote
People are still talking about this? Look why don't we just have a mode where we can test out new mechanics or weapons before they're fully installed into the game, that way we can actually see the effect, we don't want another incident like the null cannon being blocked by a damn pipe. Or just test the thing out in general off of these game servers, test out peoples' worries and see how much damage they can really do. Everyone's worried about how much this would theoretically affect the game but no-one will really know until it's tried.
I like the idea, and I like the idea of CCP letting us know about their plans for 1.5 so we can give some feedback. Whether or not dropships have 4 more side gunners I think we can all agree that its about time they got a tune up, let's see what they have in store. |
KA24DERT
Pure Innocence. EoN.
143
|
Posted - 2013.09.19 20:10:00 -
[320] - Quote
D legendary hero wrote:KA24DERT wrote:Arc-08 wrote:KA24DERT wrote:PSA:
If you want this feature you are a terrible dropship pilots, and all of your friends are terrible dropship pilots. really your saying that you can make a great profit using dropships, and that getting some extra kill assits off of infantry in your dropship woudl be a terrible idea?!!!?. do you even pilot a dropship, it isn't hard to get a kill if you can be in a map with only MLT AV, but your saying that you do not want to get more WP, and thus more isk for flying your dropship. plus how does liking something make us terrible dropship pilots?! Yep. I've been in squads with Stay Fresh, Loopy T, and other amazing pilots. They rarely lose one, and they are crazy good even with one manned turret. They're about as deadly as a madrugar with blasters. If you let me shoot out of a dropship piloted by those two, in addition to manned turrets, it will be OP. I do agree that ISK and and WP rewards need to be buffed in general to reward excellent performance in matches. But that is totally separate from this issue, which is just a case of terrible dropship pilots asking for features to make up for their lack of skill. those guys don't get shot done because they run with teams full of proto scrubs man. everyone on their team who's not in a dropship runs proto ARs man get real. plus running three or four dropships together is hard to do on a regular basis. finally, none of them carry CRUs in their dropships. they only run assault dropships. so, yeah 4 assault dropships with a team of proto caldari scrubs with ARs makes them hard to take down. but at the same time... anything combined with a team of proto caldari AR uses is hard to take down. look at LAVs. I'm a great pilot but the facts are simple, the dropship is gimped! Calling people who are trying to get something gimped buffed is like called scouts scrubds for getting insta-killed by GEKs... Dropships = flying scouts
Two clarify, I played with one great dropship pilot at a time, not 2, or 4. Also, maps are big, dropships are fast, and dropsuits are slow. It doesn't matter too much how many "proto scrubs" they run with, our actions on the ground don't have a strong connection to their ability to avoid swarms and forgers while racking up kills.
Half of you guys complaining about getting shot down just don't know how to fly. Even CCP is trolling you at this point, give this idea up. |
|
Arc-08
Horizons' Edge Orion Empire
80
|
Posted - 2013.09.19 20:27:00 -
[321] - Quote
It's easy to dodge most of your average proto swarms and forge gunners (so long as they aren't the 20% of people with insane accuracy), the only thing is you gotta keep on your toes, keep it moving, don't look back and stop. the only thing is you can't get any good kills (i have gotten kills from flying full speed randomly shooting but that isn't a good way of making points) by flying full speed. you have to stop and aim, just like a sniper has to though not as perfectly still, but your a larger target
Summary: dodging AV is easy as long as you keep moving, but you can't get any good WP unless you stop and aim your guns. |
Robert JD Niewiadomski
NULLIMPEX INC
541
|
Posted - 2013.09.19 20:35:00 -
[322] - Quote
This is relevant imho. There was recent return of "FanFest 2013: DUST514 Advancing the core" presentation. https://www.youtube.com/watch?v=aKYglEoJyNc @17:05 one can see a vehicle todo list item titled: firing from open-kit positions (far future). So it will be done eventually... No need to give up on this idea.
Unless "the fanfest roadmap" went into DUSTbin long ago and what we witness now is something new that may give an impression of that old thing... Only devs know... |
Inyanga
Strong-Arm
26
|
Posted - 2013.09.19 21:41:00 -
[323] - Quote
On the note of dodging forge guns, you almost can't if you are low enough to effectively kill. Upward acceleration is very low, forge guns can flip you (insta-killing), and, with this camera, you have to memorize the map layout- or risk bumping pipework you couldn't see. DS do need this. It would finally justify the cost of flight! |
knight guard fury
Molon Labe. RISE of LEGION
22
|
Posted - 2013.09.19 23:43:00 -
[324] - Quote
just let people shoot out of drop ships except exsplosive weapons like FG, MD, flaylock etc. and reduce the range of wepons when the doors are down |
Xak Arji
DIOS EX. Top Men.
0
|
Posted - 2013.09.20 00:20:00 -
[325] - Quote
Ok, as a devoted pilot I know the passengers DO NOT need to be able to shoot out the side. Forge guns...mass drivers... and all kinds of folks that would exploit the system.... I can see that issue blowing up the forums in negative feedback in less than an hour to you poor guys in CCP ( You must be sick of our negativity) BUT how about a different proposal? You do plan on giving us vehicle toons a chassis option to mod with eventually right? Why not give the assault dropships the ability to sacrifice the gunner spots for frontward-facing pilot controlled turrets. That would let us get more WP and kills and feel more justified when we loose a million ISK for a wopping 5 kills.... Ya know, because infantry regards us as such a huge threat and goes on a search and destroy ON SIGHT for a relatively small threat compared to other players. And can you devise some sort of defense for forge guns aside from flipping? maybe slow the slugs enough that we can dodge them AT LONG RANGE (addressed at fellow player/ critics) when we see them? Thanks guys. |
Shijima Kuraimaru
WarRavens League of Infamy
335
|
Posted - 2013.09.20 01:29:00 -
[326] - Quote
Xak Arji wrote:Ok, as a devoted pilot I know the passengers DO NOT need to be able to shoot out the side. Forge guns...mass drivers... and all kinds of folks that would exploit the system.... I can see that issue blowing up the forums in negative feedback in less than an hour to you poor guys in CCP ( You must be sick of our negativity) BUT how about a different proposal? You do plan on giving us vehicle toons a chassis option to mod with eventually right? Why not give the assault dropships the ability to sacrifice the gunner spots for frontward-facing pilot controlled turrets. That would let us get more WP and kills and feel more justified when we loose a million ISK for a wopping 5 kills.... Ya know, because infantry regards us as such a huge threat and goes on a search and destroy ON SIGHT for a relatively small threat compared to other players. And can you devise some sort of defense for forge guns aside from flipping? maybe slow the slugs enough that we can dodge them AT LONG RANGE (addressed at fellow player/ critics) when we see them? Thanks guys.
So you want the forge gun, supposedly firing at a muzzle velocity of 8000+ meters per sec, but fires more like a muzzle velocity of 300meters per sec, to fire at a muzzle velocity more akin to the plasma cannon? You might as well just ask them to remove the forge gun and give me a respec.
As a forge gunner, they've slowed our muzzle velocity, cut our range in half, and reduced our damage already. This seems like one of those "It killed me so it's OP." tear fests. If it wasn't for the fact that a dropship, and yes I fly them on occasion, can climb higher than forge range, and accelerate out of forge range pretty quickly, I'd agree with you. |
Xaviah Reaper
Savage Arms INC
24
|
Posted - 2013.09.20 01:47:00 -
[327] - Quote
I personally fly the Eryx and Python. The Eryx is honestly a very good ship! 3 azeo extenders and a clarity booster, 2 XT1 accelerated missiles, and some serious stability in the air in a good position, and your gunners can both go 10+ and 0. I enjoy the Eryx and will be flying it until the python is fixed. However forge guns mess these things up.
The Python on the other hand is a flying metal bin and needs a serious facial. The ship is designed to "assault" things. How is it supposed to assault anything when it cant get close to targets because of assault forge bombardments?
Reaper
note: If you want profit, try the Eryx/Prometheus and be very very cautious. simples. |
Inyanga
Strong-Arm
27
|
Posted - 2013.09.20 02:44:00 -
[328] - Quote
knight guard fury wrote:
- just let people shoot out of drop ships except exsplosive weapons like FG, MD, flaylock etc.
- reduce the range of wepons when the doors are down
1. no. deal with it. All weapons or none. (I want all) 2. you shouldn't be allowed to fire with the doors closed. only with them open. Either attack or defend, not both.
Xak Arji wrote:Ok, as a devoted pilot I know the passengers DO NOT need to be able to shoot out the side. Forge guns...mass drivers... and all kinds of folks that would exploit the system.... I can see that issue blowing up the forums in negative feedback in less than an hour to you poor guys in CCP ( You must be sick of our negativity) BUT how about a different proposal? You do plan on giving us vehicle toons a chassis option to mod with eventually right? Why not give the assault dropships the ability to sacrifice the gunner spots for frontward-facing pilot controlled turrets. That would let us get more WP and kills and feel more justified when we loose a million ISK for a wopping 5 kills.... Ya know, because infantry regards us as such a huge threat and goes on a search and destroy ON SIGHT for a relatively small threat compared to other players. And can you devise some sort of defense for forge guns aside from flipping? maybe slow the slugs enough that we can dodge them AT LONG RANGE (addressed at fellow player/ critics) when we see them? Thanks guys. That flipping thing is a serious problem that needs to be addressed. Either make the dropships cheaper if they die to cheapness, or stop flipping. Forge guns should not be changed more. They need to make DS more survivable. If they slow the shot any more, then it loses any credibility as a rail weapon. Rails are supposed to do damage as a velocity weapon. |
D legendary hero
THE WARRIORS OF LEGEND
1061
|
Posted - 2013.09.20 07:12:00 -
[329] - Quote
Atiim wrote:D legendary hero wrote:Atiim wrote:Gringo Nos wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Talked about this a few times with Corp mates. We thought any heavy weapons would be OP. IMO swarm launchers should be a heavy weapon but since they're not I would only want to see sidearms in the passenger seats. So my vote is sidearms only. So what about us Logi's? There's No way CCP Logibro would like that (or any logi). by side arms only, he means nova knives and melee's only...of course logi's can only melee so yeah...*sarcasm* Who da &$@% is gonna be able to use nova knives and melee in a dropship? That would require someone to fly the ship right oh the ground next to someone. Do you use the PREVIEW function before posting? Non-Logi's trying to cripple us
|
D legendary hero
THE WARRIORS OF LEGEND
1061
|
Posted - 2013.09.20 07:17:00 -
[330] - Quote
KA24DERT wrote:D legendary hero wrote:KA24DERT wrote:Arc-08 wrote:KA24DERT wrote:PSA:
If you want this feature you are a terrible dropship pilots, and all of your friends are terrible dropship pilots. really your saying that you can make a great profit using dropships, and that getting some extra kill assits off of infantry in your dropship woudl be a terrible idea?!!!?. do you even pilot a dropship, it isn't hard to get a kill if you can be in a map with only MLT AV, but your saying that you do not want to get more WP, and thus more isk for flying your dropship. plus how does liking something make us terrible dropship pilots?! Yep. I've been in squads with Stay Fresh, Loopy T, and other amazing pilots. They rarely lose one, and they are crazy good even with one manned turret. They're about as deadly as a madrugar with blasters. If you let me shoot out of a dropship piloted by those two, in addition to manned turrets, it will be OP. I do agree that ISK and and WP rewards need to be buffed in general to reward excellent performance in matches. But that is totally separate from this issue, which is just a case of terrible dropship pilots asking for features to make up for their lack of skill.
those guys don't get shot done because they run with teams full of proto scrubs man. everyone on their team who's not in a dropship runs proto ARs man get real.
plus running three or four dropships together is hard to do on a regular basis.
finally, none of them carry CRUs in their dropships. they only run assault dropships. so, yeah 4 assault dropships with a team of proto caldari scrubs with ARs makes them hard to take down. but at the same time... anything combined with a team of proto caldari AR uses is hard to take down. look at LAVs.
I'm a great pilot but the facts are simple, the dropship is gimped! Calling people who are trying to get something gimped buffed is like called scouts scrubds for getting insta-killed by GEKs...
Dropships = flying scouts Two clarify, I played with one great dropship pilot at a time, not 2, or 4. Also, maps are big, dropships are fast, and dropsuits are slow. It doesn't matter too much how many "proto scrubs" they run with, our actions on the ground don't have a strong connection to their ability to avoid swarms and forgers while racking up kills.
Half of you guys complaining about getting shot down just don't know how to fly. Even CCP is trolling you at this point, give this idea up. |
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