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Xak Arji
DIOS EX. Top Men.
14
|
Posted - 2013.09.23 22:08:00 -
[361] - Quote
nukel head wrote:D legendary hero wrote:KA24DERT wrote:D legendary hero wrote:its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing your mastery of strike-throughs, you'd see this is a bad idea. If you would actually read the one Dev post in this thread, you'd realize you are being trolled... BY CCP. If you read 90% of the 350+ comments like i have over the course of this thread you will realize his troll was countered by almost everyone. Most people want this to happen. People who fly dropships want this to happen and people who don't fly dropships want this to happen. the only people scared of this are people like you who run assault and AR and dnt want to play tactically but just want to bumb rush every objective red line people and then complain about redline sniping. every excuse about this being OP is baseless and has been proven so by the simple fact that: AV vs dropships = dropship gone. problem solved. if you invested in AV there would be nothing to complain about. this is a great idea. Your just a scrub. I have 4800 views, 300+ positive comments and 600 likes to prove that bro I run assault AR quite frequently and I would like to see this happen. Come on, DLH, we get it - you don't like ARs. The people that are opposed to this idea are referring to weapons that are already being abused on the ground like mass drivers. There are even some that feel that forge guns and swarm launchers would be overpowered in this scenario. It is true that you can dump a lot of firepower out of a dropship, but it is a single point target also. Instead of wasting your time popping shots at a dropship for maybe one kill you could possibly take out a whole squad. They will be in a position to get some great shots in, but they will also be in a position to receive some great shots. My forge gun fitting could be devastating to a setup like this. I do have a request if this is implemented, however. It should also be added that dropships that sustain damage beyond HP capacity explode instantly in the sky instead of having to impact the ground first. If we hit them hard enough we want the gratification of fireworks and kills.
And in that case I want the cost of a Python dropped to half. You guys already give me hell. If I take 1 guy down with my XT accelerated missile I get 3 of you guys hunting me down like it's your soul purpose in life to see me burn. The payout blows for someone who enjoys flying or tanking. I mean no hate man, it does take skill to hit me if I'm maneuvering well, but I shouldn't have to go 5 or 6 games just to buy a copy for one of yall to blow it to hell. Especially if ALL your SP is in VEHICLES.... It really hurts the wallet. Seriously though, I still respect the F.G. if you're not sniping with it all game. |
Inyanga
Strong-Arm
38
|
Posted - 2013.09.23 22:23:00 -
[362] - Quote
nukel head wrote:D legendary hero wrote:KA24DERT wrote:D legendary hero wrote:its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing your mastery of strike-throughs, you'd see this is a bad idea. If you would actually read the one Dev post in this thread, you'd realize you are being trolled... BY CCP. If you read 90% of the 350+ comments like i have over the course of this thread you will realize his troll was countered by almost everyone. Most people want this to happen. People who fly dropships want this to happen and people who don't fly dropships want this to happen. the only people scared of this are people like you who run assault and AR and dnt want to play tactically but just want to bumb rush every objective red line people and then complain about redline sniping. every excuse about this being OP is baseless and has been proven so by the simple fact that: AV vs dropships = dropship gone. problem solved. if you invested in AV there would be nothing to complain about. this is a great idea. Your just a scrub. I have 4800 views, 300+ positive comments and 600 likes to prove that bro I run assault AR quite frequently and I would like to see this happen. Come on, DLH, we get it - you don't like ARs. The people that are opposed to this idea are referring to weapons that are already being abused on the ground like mass drivers. There are even some that feel that forge guns and swarm launchers would be overpowered in this scenario. It is true that you can dump a lot of firepower out of a dropship, but it is a single point target also. Instead of wasting your time popping shots at a dropship for maybe one kill you could possibly take out a whole squad. They will be in a position to get some great shots in, but they will also be in a position to receive some great shots. My forge gun fitting could be devastating to a setup like this. I do have a request if this is implemented, however. It should also be added that dropships that sustain damage beyond HP capacity explode instantly in the sky instead of having to impact the ground first. If we hit them hard enough we want the gratification of fireworks and kills. If they take 15-20% extra, they should pop. I do agree that they should pop, though. Sick of hitting a full dropship for overkill, and just get the viper kill points. |
D legendary hero
THE WARRIORS OF LEGEND
1101
|
Posted - 2013.09.24 00:14:00 -
[363] - Quote
nukel head wrote:D legendary hero wrote:KA24DERT wrote:D legendary hero wrote:its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing your mastery of strike-throughs, you'd see this is a bad idea. If you would actually read the one Dev post in this thread, you'd realize you are being trolled... BY CCP. If you read 90% of the 350+ comments like i have over the course of this thread you will realize his troll was countered by almost everyone. Most people want this to happen. People who fly dropships want this to happen and people who don't fly dropships want this to happen. the only people scared of this are people like you who run assault and AR and dnt want to play tactically but just want to bumb rush every objective red line people and then complain about redline sniping. every excuse about this being OP is baseless and has been proven so by the simple fact that: AV vs dropships = dropship gone. problem solved. if you invested in AV there would be nothing to complain about. this is a great idea. Your just a scrub. I have 4800 views, 300+ positive comments and 600 likes to prove that bro I run assault AR quite frequently and I would like to see this happen. Come on, DLH, we get it - you don't like ARs. The people that are opposed to this idea are referring to weapons that are already being abused on the ground like mass drivers. There are even some that feel that forge guns and swarm launchers would be overpowered in this scenario. It is true that you can dump a lot of firepower out of a dropship, but it is a single point target also. Instead of wasting your time popping shots at a dropship for maybe one kill you could possibly take out a whole squad. They will be in a position to get some great shots in, but they will also be in a position to receive some great shots. My forge gun fitting could be devastating to a setup like this. I do have a request if this is implemented, however. It should also be added that dropships that sustain damage beyond HP capacity explode instantly in the sky instead of having to impact the ground first. If we hit them hard enough we want the gratification of fireworks and kills.
Idk why everyone is complaining about MD i hardly see people running them anymore. the "imaginary' teams of people running MD are in reality just teams of people running ARs peppered with scrambler rifles.
Why should anyone waste a wopping 1million ISK dropship for 5 or so kills, because you know after the first guy gets killed he respawns in AV and there you go you just lost a dropship, by the time you see the swarms you ship is hit, better pray there isn't a forge gunner running around, even militia forges are devestating to DSs
now you want the drop ships to instantly explode in the air taking out the entire squad as well?
if thats the case then i don't want my passengers to be shot out my dropship by anything other than AV, they should have infinate ammo while in the dropship, and no aim restrictions on the side of the DS they are on.
dik why everyone wants to gimp this mechanic before its ever implemented.
|
deepfried salad gilliam
Sanguine Knights
3
|
Posted - 2013.09.24 01:03:00 -
[364] - Quote
Right now the ds is a flying "scout" we go down in one hit the only difference is atleast scouts have shotguns This will be our shotgun Our way to fight back Especially since turrets have terrible range
|
Shijima Kuraimaru
WarRavens League of Infamy
343
|
Posted - 2013.09.24 04:12:00 -
[365] - Quote
Inyanga wrote:Shijima Kuraimaru wrote:D legendary hero wrote:Shijima Kuraimaru wrote:Arc-08 wrote:that doesn't mean anything because they are still weak enough to die in 2 hits. having it easier is much different then havin it easy :P Ah. So you want it easy. Sorry. Dust isn't supposed to be easy. There's always supposed to be something that'll mess you up in short order. For vehicles it's AV. For AV it's everything on the field. LOL If you want easy, play GTA 4 and use cheat codes. Correction : "Dust isn't supposed to be easy... unless you're using an AR . Then you can do whatever you want." I stand corrected... and so do you. o7 Don't pull a spelling and grammar hammer unless you're proficiency 5 in it.
My three misses to your initial five... It appears my proficiency is higher. |
Shijima Kuraimaru
WarRavens League of Infamy
343
|
Posted - 2013.09.24 04:14:00 -
[366] - Quote
deepfried salad gilliam wrote:Right now the ds is a flying "scout" we go down in one hit the only difference is atleast scouts have shotguns This will be our shotgun Our way to fight back Especially since turrets have terrible range
The only DS I've ever one shotted is an unmodified militia DS straight off the market. |
Shijima Kuraimaru
WarRavens League of Infamy
343
|
Posted - 2013.09.24 04:28:00 -
[367] - Quote
Xak Arji wrote:nukel head wrote:D legendary hero wrote:KA24DERT wrote:D legendary hero wrote:its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing your mastery of strike-throughs, you'd see this is a bad idea. If you would actually read the one Dev post in this thread, you'd realize you are being trolled... BY CCP. If you read 90% of the 350+ comments like i have over the course of this thread you will realize his troll was countered by almost everyone. Most people want this to happen. People who fly dropships want this to happen and people who don't fly dropships want this to happen. the only people scared of this are people like you who run assault and AR and dnt want to play tactically but just want to bumb rush every objective red line people and then complain about redline sniping. every excuse about this being OP is baseless and has been proven so by the simple fact that: AV vs dropships = dropship gone. problem solved. if you invested in AV there would be nothing to complain about. this is a great idea. Your just a scrub. I have 4800 views, 300+ positive comments and 600 likes to prove that bro I run assault AR quite frequently and I would like to see this happen. Come on, DLH, we get it - you don't like ARs. The people that are opposed to this idea are referring to weapons that are already being abused on the ground like mass drivers. There are even some that feel that forge guns and swarm launchers would be overpowered in this scenario. It is true that you can dump a lot of firepower out of a dropship, but it is a single point target also. Instead of wasting your time popping shots at a dropship for maybe one kill you could possibly take out a whole squad. They will be in a position to get some great shots in, but they will also be in a position to receive some great shots. My forge gun fitting could be devastating to a setup like this. I do have a request if this is implemented, however. It should also be added that dropships that sustain damage beyond HP capacity explode instantly in the sky instead of having to impact the ground first. If we hit them hard enough we want the gratification of fireworks and kills. And in that case I want the cost of a Python dropped to half. You guys already give me hell. If I take 1 guy down with my XT accelerated missile I get 3 of you guys hunting me down like it's your soul purpose in life to see me burn. The payout blows for someone who enjoys flying or tanking. I mean no hate man, it does take skill to hit me if I'm maneuvering well, but I shouldn't have to go 5 or 6 games just to buy a copy for one of yall to blow it to hell. Especially if ALL your SP is in VEHICLES.... It really hurts the wallet. Seriously though, I still respect the F.G. if you're not sniping with it all game.
As a dedicated forge gunner, meaning I have no skills of note in any other weapons, if I don't have vehicle targets, I'm not just going to sit on the sideline until one get's called in or an LAV decides to run through my kill zone. So forge sniping is the only other viable alternative for me, and others similarly dedicated to one weapon. |
Inyanga
Strong-Arm
39
|
Posted - 2013.09.24 05:01:00 -
[368] - Quote
Shijima Kuraimaru wrote:My three misses to your initial five... It appears my proficiency is higher. Wrong. I had to switch to my Hammer suit. You made me do it. I was just saying don't pull one out unless you yourself are impeccable. I agree with player misfires throwing off a DS, but not FF outside of PC and FW. I do, however, believe in DS doors being pilot controlled, at any height. It exposes the Mercs to all arms fire, making them easy targets, even to swarms. That wouldn't be OP. Also, a pilot would need to slow down for his gunners to hit anything with the current physics. So, slowdown is already included. |
nukel head
Knights of No Republic The Superpowers
74
|
Posted - 2013.09.24 14:48:00 -
[369] - Quote
Xak Arji wrote:nukel head wrote:D legendary hero wrote:KA24DERT wrote:D legendary hero wrote:its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing your mastery of strike-throughs, you'd see this is a bad idea. If you would actually read the one Dev post in this thread, you'd realize you are being trolled... BY CCP. If you read 90% of the 350+ comments like i have over the course of this thread you will realize his troll was countered by almost everyone. Most people want this to happen. People who fly dropships want this to happen and people who don't fly dropships want this to happen. the only people scared of this are people like you who run assault and AR and dnt want to play tactically but just want to bumb rush every objective red line people and then complain about redline sniping. every excuse about this being OP is baseless and has been proven so by the simple fact that: AV vs dropships = dropship gone. problem solved. if you invested in AV there would be nothing to complain about. this is a great idea. Your just a scrub. I have 4800 views, 300+ positive comments and 600 likes to prove that bro I run assault AR quite frequently and I would like to see this happen. Come on, DLH, we get it - you don't like ARs. The people that are opposed to this idea are referring to weapons that are already being abused on the ground like mass drivers. There are even some that feel that forge guns and swarm launchers would be overpowered in this scenario. It is true that you can dump a lot of firepower out of a dropship, but it is a single point target also. Instead of wasting your time popping shots at a dropship for maybe one kill you could possibly take out a whole squad. They will be in a position to get some great shots in, but they will also be in a position to receive some great shots. My forge gun fitting could be devastating to a setup like this. I do have a request if this is implemented, however. It should also be added that dropships that sustain damage beyond HP capacity explode instantly in the sky instead of having to impact the ground first. If we hit them hard enough we want the gratification of fireworks and kills. And in that case I want the cost of a Python dropped to half. You guys already give me hell. If I take 1 guy down with my XT accelerated missile I get 3 of you guys hunting me down like it's your soul purpose in life to see me burn. The payout blows for someone who enjoys flying or tanking. I mean no hate man, it does take skill to hit me if I'm maneuvering well, but I shouldn't have to go 5 or 6 games just to buy a copy for one of yall to blow it to hell. Especially if ALL your SP is in VEHICLES.... It really hurts the wallet. Seriously though, I still respect the F.G. if you're not sniping with it all game.
That is also a valid point. Most of the risk goes to the pilot, lowering the price would make it a more viable option. I'm not saying I want them to be easier to destroy at all, just that if they take overkill (maybe 20% as someone else suggested) then they explode. As it is now it is already destroyed it just waits until it impacts something to actually blow up.
|
Talos Vagheitan
King Slayers
14
|
Posted - 2013.09.24 15:40:00 -
[370] - Quote
While we're at it. Let the LAV passengers shoot too |
|
D legendary hero
THE WARRIORS OF LEGEND
1105
|
Posted - 2013.09.24 20:14:00 -
[371] - Quote
Talos Vagheitan wrote:While we're at it. Let the LAV passengers shoot too
CCP is already planing pn putting this in. see "feed bakcs/suggestions", 4th to last post. |
Shijima Kuraimaru
WarRavens League of Infamy
343
|
Posted - 2013.09.24 21:21:00 -
[372] - Quote
Inyanga wrote:Shijima Kuraimaru wrote:My three misses to your initial five... It appears my proficiency is higher. Wrong. I had to switch to my Hammer suit. You made me do it. I was just saying don't pull one out unless you yourself are impeccable. I agree with player misfires throwing off a DS, but not FF outside of PC and FW. I do, however, believe in DS doors being pilot controlled, at any height. It exposes the Mercs to all arms fire, making them easy targets, even to swarms. That wouldn't be OP. Also, a pilot would need to slow down for his gunners to hit anything with the current physics. So, slowdown is already included.
Ok. I'll rescind the desire for FF inside the DS, but there has to be a consequence to weapon fire not making it out of the bay or someone trying to shoot/grenade while the bay doors are closed. |
Inyanga
Strong-Arm
41
|
Posted - 2013.09.24 21:33:00 -
[373] - Quote
Shijima Kuraimaru wrote:Inyanga wrote:Shijima Kuraimaru wrote:My three misses to your initial five... It appears my proficiency is higher. Wrong. I had to switch to my Hammer suit. You made me do it. I was just saying don't pull one out unless you yourself are impeccable. I agree with player misfires throwing off a DS, but not FF outside of PC and FW. I do, however, believe in DS doors being pilot controlled, at any height. It exposes the Mercs to all arms fire, making them easy targets, even to swarms. That wouldn't be OP. Also, a pilot would need to slow down for his gunners to hit anything with the current physics. So, slowdown is already included. Ok. I'll rescind the desire for FF inside the DS, but there has to be a consequence to weapon fire not making it out of the bay or someone trying to shoot/grenade while the bay doors are closed. I said it should alter DS trajectory. |
D legendary hero
THE WARRIORS OF LEGEND
1106
|
Posted - 2013.09.24 22:23:00 -
[374] - Quote
im completely against that. FF or altering the trajectory. why? I already have problems with blue berries getting my dropship blown up. If I have to deal with them trolling my dropship and getting me killed its going to mitigate the advantage of having them shoot in the first place.
when same team infantry shoots infantry on the ground their physical location and momentum are unaltered. When same team infantry shoots vehicles (not DS) their path is unaltered. likewise it should be with dropships |
deepfried salad gilliam
Sanguine Knights
5
|
Posted - 2013.09.25 00:29:00 -
[375] - Quote
Shijima Kuraimaru wrote:deepfried salad gilliam wrote:Right now the ds is a flying "scout" we go down in one hit the only difference is atleast scouts have shotguns This will be our shotgun Our way to fight back Especially since turrets have terrible range
The only DS I've ever one shotted is an unmodified militia DS straight off the market. On the subject, I have no issue with passengers being able to fire from a DS, with open bay doors, as long as friendly fire is on inside the DS and it's possible for player "errors" to damage the DS and passengers. Examples include passenger AV/explosive fire "accidentally" discharging while pointing into the bay or hitting the sides from the inside like one can with the turrets. Though the turrets don't damage the DS. And the doors only open while moving at slow speeds and hovering.
No no and no, reds kil ds fast enough, we don't need blueberry swarmiciding us and if friendly fire is enable for ds I want forges to have constant damage when charged and swarms to only lock on nearest vehicle, including friendly |
deepfried salad gilliam
Sanguine Knights
5
|
Posted - 2013.09.25 00:36:00 -
[376] - Quote
Talos Vagheitan wrote:While we're at it. Let the LAV passengers shoot too
You know passenger shooting could only be abused in a lav a ds would be too high for md and to unstable fir forge sniper or scr Lavs could abuse it but screw it let them shoot too, the abuse might make murder taxis tactical maybe pack running with mds lol |
Nonya Bizznizz
DUST University Ivy League
47
|
Posted - 2013.09.25 00:45:00 -
[377] - Quote
I think if this idea was implemented, Bay doors would be a whole lot more useful. I think that you should only be able to fire out of the ship if the bay doors are open, however a lucky shot or a skilled sniper could still get at you. If these doors were closed, you can't shoot out, but any small arms fire below would have to aim carefully to be able to shoot the passengers. Also, I think the pilot of a dropship should be able to get shot , so that hilarity would ensue when all passengers of the dropship suddenly start to drop, and bail just a second too late. IDK how many times I was playing as a sniper when suddenly a pilot of a ADS was facing my direction and shooting at my teammates while I simply watched. |
D legendary hero
THE WARRIORS OF LEGEND
1106
|
Posted - 2013.09.25 02:13:00 -
[378] - Quote
Nonya Bizznizz wrote:I think if this idea was implemented, Bay doors would be a whole lot more useful. I think that you should only be able to fire out of the ship if the bay doors are open, however a lucky shot or a skilled sniper could still get at you. If these doors were closed, you can't shoot out, but any small arms fire below would have to aim carefully to be able to shoot the passengers. Also, I think the pilot of a dropship should be able to get shot , so that hilarity would ensue when all passengers of the dropship suddenly start to drop, and bail just a second too late. IDK how many times I was playing as a sniper when suddenly a pilot of a ADS was facing my direction and shooting at my teammates while I simply watched.
haha then this game would be just like halo... where snipers can shoot people out of tanks... |
Shijima Kuraimaru
WarRavens League of Infamy
343
|
Posted - 2013.09.25 19:53:00 -
[379] - Quote
Inyanga wrote:Shijima Kuraimaru wrote:Inyanga wrote:Shijima Kuraimaru wrote:My three misses to your initial five... It appears my proficiency is higher. Wrong. I had to switch to my Hammer suit. You made me do it. I was just saying don't pull one out unless you yourself are impeccable. I agree with player misfires throwing off a DS, but not FF outside of PC and FW. I do, however, believe in DS doors being pilot controlled, at any height. It exposes the Mercs to all arms fire, making them easy targets, even to swarms. That wouldn't be OP. Also, a pilot would need to slow down for his gunners to hit anything with the current physics. So, slowdown is already included. Ok. I'll rescind the desire for FF inside the DS, but there has to be a consequence to weapon fire not making it out of the bay or someone trying to shoot/grenade while the bay doors are closed. I said it should alter DS trajectory.
That's what I get for reading just before going to bed. LOL |
D legendary hero
THE WARRIORS OF LEGEND
1109
|
Posted - 2013.09.26 17:19:00 -
[380] - Quote
wowo 379 comments, 5,150 views, 600 likes. CCP Wolfman I know there is no way you can read through 379 comments, but just based on the number of likes and views alone there should be an indication that people want this |
|
Xak Arji
DIOS EX. Top Men.
16
|
Posted - 2013.09.26 19:02:00 -
[381] - Quote
Nonya Bizznizz wrote:I think if this idea was implemented, Bay doors would be a whole lot more useful. I think that you should only be able to fire out of the ship if the bay doors are open, however a lucky shot or a skilled sniper could still get at you. If these doors were closed, you can't shoot out, but any small arms fire below would have to aim carefully to be able to shoot the passengers. Also, I think the pilot of a dropship should be able to get shot , so that hilarity would ensue when all passengers of the dropship suddenly start to drop, and bail just a second too late. IDK how many times I was playing as a sniper when suddenly a pilot of a ADS was facing my direction and shooting at my teammates while I simply watched.
..... That would make me throw an absolute fit. Do you know how much a python costs? It would be different if it were like halo and it was free, but it's not. A good 6 games worth of pay out the window. As if we weren't squishy enough, plus the skill it takes to hit someone on top of that is no joke. A forge gun can take me in 2 at least 3 hits. A swarmer can in about 3 hits... now you want SNIPERS to be able to snipe me out?! You might as well just take the damn things out of the game entirely, they are gimped enough already. |
D legendary hero
THE WARRIORS OF LEGEND
1110
|
Posted - 2013.09.26 19:04:00 -
[382] - Quote
Xak Arji wrote:Nonya Bizznizz wrote:I think if this idea was implemented, Bay doors would be a whole lot more useful. I think that you should only be able to fire out of the ship if the bay doors are open, however a lucky shot or a skilled sniper could still get at you. If these doors were closed, you can't shoot out, but any small arms fire below would have to aim carefully to be able to shoot the passengers. Also, I think the pilot of a dropship should be able to get shot , so that hilarity would ensue when all passengers of the dropship suddenly start to drop, and bail just a second too late. IDK how many times I was playing as a sniper when suddenly a pilot of a ADS was facing my direction and shooting at my teammates while I simply watched. ..... That would make me throw an absolute fit. Do you know how much a python costs? It would be different if it were like halo and it was free, but it's not. A good 6 games worth of pay out the window. As if we weren't squishy enough, plus the skill it takes to hit someone on top of that is no joke. A forge gun can take me in 2 at least 3 hits. A swarmer can in about 3 hits... now you want SNIPERS to be able to snipe me out?! You might as well just take the damn things out of the game entirely, they are gimped enough already.
Dropships should cost the same price as LAVs. |
D legendary hero
THE WARRIORS OF LEGEND
1110
|
Posted - 2013.09.26 19:05:00 -
[383] - Quote
honestly, dropships should cost the same as LAVs. The tech isn't that much more advanced and they die just as fast, actually faster |
Talos Vagheitan
King Slayers
17
|
Posted - 2013.09.27 16:33:00 -
[384] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
Excellent point. A simple solution in my mind, allow passengers to shoot only while the bay doors are open.
This would give the bay doors an actual function, possibly encourage pilots to make real landings instead of hot-drops, and prevent DS's from becoming too OP. |
D legendary hero
THE WARRIORS OF LEGEND
1127
|
Posted - 2013.09.28 19:10:00 -
[385] - Quote
Talos Vagheitan wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Excellent point. A simple solution in my mind, allow passengers to shoot only while the bay doors are open. This would give the bay doors an actual function, possibly encourage pilots to make real landings instead of hot-drops, and prevent DS's from becoming too OP.
^^this makes perfect sense.
That was the intended function. In this way passengers can't be protected while they attack, but can by defended while they are not capable of shooting. thumbs up |
Joel II X
AHPA
0
|
Posted - 2013.09.29 01:59:00 -
[386] - Quote
As someone previously stated, we should at least add this to the passenger seat in the LAVs (like Halo) since it wouldn't be OP. Why wouldn't it be? Because you only have one passenger and some guy in a turret.
As for the dropship, another person said allowing only light weapons or side arms to be used, while making the swarms a heavy weapon (which would make sense since it's, well, heavy). I agree with this.
I can only imagine the light show that this would produce xD |
Draco Cerberus
Hellstorm Inc League of Infamy
337
|
Posted - 2013.09.29 04:48:00 -
[387] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? I think I have already responded to this but I would feel "Grrrrrreat!" about it. |
D legendary hero
THE WARRIORS OF LEGEND
1147
|
Posted - 2013.10.02 01:52:00 -
[388] - Quote
lets do this |
The Lion ElJonson
1st legion The Dark Angels
47
|
Posted - 2013.10.02 02:51:00 -
[389] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? 2 mass driver troops 2 heavy gunners 2 forge gunners. Either on my team orcagainst this would be the most epicmobile defect platform ever. Maybe you would have to max skill assault and LOGI dropships to have an option for some new kind off Trojan dropship. |
Skybladev2
RUST 415 RUST415
39
|
Posted - 2013.10.02 12:19:00 -
[390] - Quote
I can advise remove infantry weapon reloading when they fly as passengers. Everyone happy - we have ultimate weapon platform for one time use. |
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