|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
gargantuise aaron
Sanguine Knights
121
|
Posted - 2013.08.30 10:25:00 -
[1] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Seems fun lol but swarm gets lock on delay due to 'interference and md has max range also opprotunity for msd (mobile supply depoy) has limited supply but can refil at supply depot only usable in ds and bo wp reward |
gargantuise aaron
Sanguine Knights
141
|
Posted - 2013.09.12 10:46:00 -
[2] - Quote
shaman oga wrote:Robert JD Niewiadomski wrote:shaman oga wrote:Yes, is the sad story of AV, all or nothing. Of course do stupid things like that in a match with a lot of AV is impossible, it's impossible to use every kind of dropship if there are a lot of AVers. You'v destroyed only one HAV in 10 minutes! Had to restock ammo couple of times and constantly run away from AV. And you'v been almost shotdown in one moment. How many players were in red team? It's strange so little swarms coming at you after all. I am puzzled... Not very OP imho. EDIT: This way you can pack more swarms on DS than in passenger compartment of dropship I'm still convinced that allow weapon usage on DS is not a good thing, the DS itself it's not OP, but the method that you can use to hunt vehicles will be OP. But the possibility to use equipment from inside a DS would be a great feature, a single swarm launcher almost destroyed me, all the AV can out DPS rep tools, this feature can improve our survivability without alter our attack power (that is almost zero) Hunt vehicles you say? Do you mean like those pesky redlined rail tanks? |
gargantuise aaron
Sanguine Knights
145
|
Posted - 2013.09.14 07:21:00 -
[3] - Quote
Ds are powerful in cqc? Is that before or after a single forge gun 1 hits it in causes it to crash and burn
|
gargantuise aaron
Sanguine Knights
160
|
Posted - 2013.09.19 02:23:00 -
[4] - Quote
KA24DERT wrote:Arc-08 wrote:KA24DERT wrote:PSA:
If you want this feature you are a terrible dropship pilots, and all of your friends are terrible dropship pilots. really your saying that you can make a great profit using dropships, and that getting some extra kill assits off of infantry in your dropship woudl be a terrible idea?!!!?. do you even pilot a dropship, it isn't hard to get a kill if you can be in a map with only MLT AV, but your saying that you do not want to get more WP, and thus more isk for flying your dropship. plus how does liking something make us terrible dropship pilots?! Yep. I've been in squads with Stay Fresh, Loopy T, and other amazing pilots. They rarely lose one, and they are crazy good even with one manned turret. They're about as deadly as a madrugar with blasters. If you let me shoot out of a dropship piloted by those two, in addition to manned turrets, it will be OP. I do agree that ISK and and WP rewards need to be buffed in general to reward excellent performance in matches. But that is totally separate from this issue, which is just a case of terrible dropship pilots asking for features to make up for their lack of skill.
Ikr lol newbs huh its completely their fault mlt grade av can take them down with absolute ease fly a ds you get so little wp for anything 2 possible assists really? Turrets suck scrambler pistols kill faster And of course the greats of something will do great I've seen scout nova knifes go 28-1 Forge gunners 35+ -0 sniper with 15 kills per game that just don't die
Your I've seen it good once aproach is invalid |
|
|
|