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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
629
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Posted - 2013.09.12 11:20:00 -
[271] - Quote
Yes |
Jack McReady
DUST University Ivy League
523
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Posted - 2013.09.12 12:20:00 -
[272] - Quote
there are various ways balancing weapon stacking if passengers are able to use their weapons.
mass drivers & plasma cannons get weapon sway swarms get higher lock on times and fire delays and heavy weapons should be disallowed |
D legendary hero
THE WARRIORS OF LEGEND
959
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Posted - 2013.09.12 15:25:00 -
[273] - Quote
Jack McReady wrote:there are various ways balancing weapon stacking if passengers are able to use their weapons. mass drivers & plasma cannons get weapon sway swarms get higher lock on times and fire delays and heavy weapons should be disallowed
Heavy weapons should be hipfire only
light weapons you can aim
side arms you can't use.
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Prince Mahav's
RESP3CTED OUTLAW
2
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Posted - 2013.09.12 16:53:00 -
[274] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
Swarm launchers? Seriously? It's already a pain to deal with a Dropship when they're straight over your tank. You cannot counter them. We'll just add 4 swarm launchers to the passenger seats and see how that'll turn out....
Mass drivers seems ideal, but swarm launchers is just too much. |
D legendary hero
THE WARRIORS OF LEGEND
966
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Posted - 2013.09.12 20:32:00 -
[275] - Quote
Prince Mahav's wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Swarm launchers? Seriously? It's already a pain to deal with a Dropship when they're straight over your tank. You cannot counter them. We'll just add 4 swarm launchers to the passenger seats and see how that'll turn out.... Mass drivers seems ideal, but swarm launchers is just too much.
dropships are useless right now... the need this |
D legendary hero
THE WARRIORS OF LEGEND
1018
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Posted - 2013.09.13 17:16:00 -
[276] - Quote
still waiting CCP wolfman |
501st Headstrong
Super Nerds
36
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Posted - 2013.09.14 03:59:00 -
[277] - Quote
D legendary hero wrote:still waiting CCP wolfman
I know right |
D legendary hero
THE WARRIORS OF LEGEND
1022
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Posted - 2013.09.14 05:29:00 -
[278] - Quote
vehicles are a profitless venture right now we need a way of making them more cost effective. doing this for dropships is a step in the right direction. |
KA24DERT
Pure Innocence. EoN.
104
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Posted - 2013.09.14 07:05:00 -
[279] - Quote
...as a Mass Driver user, this is a terrible idea.
I've seen one of our dropship pilots with ONE gunner play a close quarters support role and just rack up massive kills. I'm sorry if your pilots are scrubs, but the current capabilities of dropships are seriously underutilized.
This feature will make them over powered.
Trust me, you do NOT want me in a dropship with a Mass Driver.
You will be sad. |
ugg reset
Molon Labe. RISE of LEGION
384
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Posted - 2013.09.14 07:17:00 -
[280] - Quote
D legendary hero wrote:Jack McReady wrote:there are various ways balancing weapon stacking if passengers are able to use their weapons. mass drivers & plasma cannons get weapon sway swarms get higher lock on times and fire delays and heavy weapons should be disallowed Heavy weapons should be hipfire only light weapons you can aim side arms you can't use. why no sidearm? Beware! of the dreaded flying nova knifer! |
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gargantuise aaron
Sanguine Knights
145
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Posted - 2013.09.14 07:21:00 -
[281] - Quote
Ds are powerful in cqc? Is that before or after a single forge gun 1 hits it in causes it to crash and burn
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KalOfTheRathi
Black Phoenix Mercenaries
711
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Posted - 2013.09.14 11:37:00 -
[282] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Not.
Wait! Does this mean you would put them up in the sky and not show them any targets at all? Think of all the graphics power that would save! It would be perfect. You could start drawing Flowers!.
For each shot fired by a passenger make the Dropship fly upward 500m. That way if the Draw Distance Cut Off is ever fixed then they will still be useless.
Also, once in, they cannot get out. Like the Hotel California. |
Atom Heart Mother
Nazionali Senza Filtro
53
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Posted - 2013.09.14 11:55:00 -
[283] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
Dear CCP Wolfman, do you remember this video http://www.youtube.com/watch?v=UfT_caE1KHQ ?From min 2.22 he arrives aboard the dropship and he shoots killing an enemy before jumping down...he also got a scope on his AR. Why not make both? |
D legendary hero
THE WARRIORS OF LEGEND
1036
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Posted - 2013.09.15 08:25:00 -
[284] - Quote
KA24DERT wrote:...as a Mass Driver user, this is a terrible idea.
I've seen one of our dropship pilots with ONE gunner play a close quarters support role and just rack up massive kills. I'm sorry if your pilots are scrubs, but the current capabilities of dropships are seriously underutilized.
This feature will make them over powered.
Trust me, you do NOT want me in a dropship with a Mass Driver.
You will be sad.
you don't want me shooting your dropship with an assault forgun. definately not starburt side. imma capsize your @$$ |
D legendary hero
THE WARRIORS OF LEGEND
1042
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Posted - 2013.09.16 17:13:00 -
[285] - Quote
bump |
Shijima Kuraimaru
WarRavens League of Infamy
328
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Posted - 2013.09.17 03:05:00 -
[286] - Quote
I quit reading after page 3 so if these have already been suggested, consider it a refresher.
Bay doors only open while hovering/moving very slowly, or crashing. Altitude restriction (suggest only below 200 meters) can also be applied.
Implement penalties for screwing up while shooting from a DS with open bay doors, and I'm fine with it. Especially if the penalties are guaranteed if firing while the DS bay doors are closed.
Examples of penalties...
Swarms pop out of the launchers sideways before streaking to their locked target so... probably half of them smash into the DS hull. They explode damaging/killing the DS and passengers in the bay.
MD, or any explosive weapon for that matter, accidentally fires into the DS bay, the round explodes damaging/killing the DS and all passengers in the bay.
I did like the suggestion that no-one can jump out if the doors are closed. |
fawkuima juggalo
Pawns and Kings The Superpowers
32
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Posted - 2013.09.17 03:48:00 -
[287] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? O GOD PLEASE NO... o Kay time for this thread to go away now |
D legendary hero
THE WARRIORS OF LEGEND
1043
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Posted - 2013.09.17 05:20:00 -
[288] - Quote
except it wont. bump |
Beforcial
REAPERS REPUBLIC
10
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Posted - 2013.09.17 05:23:00 -
[289] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
Give tanks a siege mode where they initiate a dome like shield and allows them to use an Anti-DS weapon that can actually shoot strait up aswell as sideways, but he won't be able to move until he disengages it. A low rate of fire type weapon no tracking some thing like the forge but tank size. [ ... ] <------------add ideas there.
the dropships right now are under used and very useless other then being a quick air taxis, which 80% of them are. When they are actually called in. |
D legendary hero
THE WARRIORS OF LEGEND
1043
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Posted - 2013.09.17 05:32:00 -
[290] - Quote
Beforcial wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Give tanks a siege mode where they initiate a dome like shield and allows them to use an Anti-DS weapon that can actually shoot strait up aswell as sideways, but he won't be able to move until he disengages it. A low rate of fire type weapon no tracking some thing like the forge but tank size. [ ... ] <------------add ideas there. the dropships right now are under used and very useless other then being a quick air taxis shot down immediately for a quick 75 points , which 80% of them are. When they are actually called in.
There we go. that is truth |
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Beforcial
REAPERS REPUBLIC
10
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Posted - 2013.09.17 06:10:00 -
[291] - Quote
D legendary hero wrote:Beforcial wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Give tanks a siege mode where they initiate a dome like shield and allows them to use an Anti-DS weapon that can actually shoot strait up aswell as sideways, but he won't be able to move until he disengages it. A low rate of fire type weapon no tracking some thing like the forge but tank size. [ ... ] <------------add ideas there. the dropships right now are under used and very useless other then being a quick air taxis shot down immediately for a quick 75 points , which 80% of them are. When they are actually called in. There we go. that is truth
True edit, i approve.
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D legendary hero
THE WARRIORS OF LEGEND
1044
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Posted - 2013.09.18 05:01:00 -
[292] - Quote
bump |
KA24DERT
Pure Innocence. EoN.
140
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Posted - 2013.09.18 08:56:00 -
[293] - Quote
PSA:
If you want this feature you are a terrible dropship pilots, and all of your friends are terrible dropship pilots. |
Arc-08
Horizons' Edge Orion Empire
76
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Posted - 2013.09.18 11:50:00 -
[294] - Quote
KA24DERT wrote:PSA:
If you want this feature you are a terrible dropship pilots, and all of your friends are terrible dropship pilots.
really your saying that you can make a great profit using dropships, and that getting some extra kill assits off of infantry in your dropship woudl be a terrible idea?!!!?. do you even pilot a dropship, it isn't hard to get a kill if you can be in a map with only MLT AV, but your saying that you do not want to get more WP, and thus more isk for flying your dropship. plus how does liking something make us terrible dropship pilots?! |
Mortedeamor
Hellstorm Inc League of Infamy
263
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Posted - 2013.09.18 11:50:00 -
[295] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? well lets see considering when that drop ship levels so those swarms can lock ima insta pop it with my forge because dust vehilce's cant take a punch quiet well. + then when i do geta durpship it will more often filled.
and if ccp were capable of building a decent anti air hav oh wow look there is another counter ...
because having my passenger in my lav being able to shoot their light weapon it 300 times better than the best mini turret ever to come from ccp
also considering the durpships now at best you would have 2 swarms firing from each side ..hmm that would make a durp ship capable of killing my lav at the same rate as i kill it. seems fair but then durp ship can reload and swap to the other side lol like old ships broad siding each other omfg sounds awesome really
steading a durpship for solid shots = death if there is even 1 proto av user on the match eyeing him.
i would trade the turret on my lav any day for a person and they're gun standing on the back. especially on the scout lav.
i order for a drop ship to be able to do as you suggest they would have to run the whole match with 0 real resistance if you can stand in a vehicle and turn and view things you should be able to fire your light weapon woe to the durp ship that stays still and trys to md bombard my team |
Robert JD Niewiadomski
NULLIMPEX INC
532
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Posted - 2013.09.18 12:10:00 -
[296] - Quote
Last evening i was on Gallente Comm Outpost map. With advanced SL. Then red (well, actually yellow ) logi dropship arrived with some manned turrets to rain fire down at our team. I could not take it down with my single swarm... Must had some shield/armor insta-booster equipped. But... i'd chased it off couple of times far away from my SL range. I am not very good at SL. And i think nobody else bothered to switch to AV
I wonder what would happen if that DS passengers could fire their infantry weapons. I would like to actually see it than guess
Can't remember pilot's name (Could be Judge). I was too preoccupied with my SL . It was in skirmish mode on Sept 17th, ~21:40 UTC +/-10 minutes. I enjoyed it very much. |
Mortedeamor
Hellstorm Inc League of Infamy
265
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Posted - 2013.09.18 12:20:00 -
[297] - Quote
Robert JD Niewiadomski wrote:Last evening i was on Gallente Comm Outpost map. With advanced SL. Then red (well, actually yellow ) logi dropship arrived with some manned turrets to rain fire down at our team. I could not take it down with my single swarm... Must had some shield/armor insta-booster equipped. But... i'd chased it off couple of times far away from my SL range. I am not very good at SL. And i think nobody else bothered to switch to AV I wonder what would happen if that DS passengers could fire their infantry weapons. I would like to actually see it than guess Can't remember pilot's name (Could be Judge). I was too preoccupied with my SL . It was in skirmish mode on Sept 17th, ~21:40 UTC +/-10 minutes. I enjoyed it very much. yeah and for that you can blame ccp's matchmakin system in most cases if this option were available durp ships would be trying to stab attack like lavs do and when they got close me and codebreaker will team fire em lol boom goes the dynamite |
Mortedeamor
Hellstorm Inc League of Infamy
266
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Posted - 2013.09.18 12:36:00 -
[298] - Quote
well known fact about durp ships durpships should be able to do more than durp around ccp what are dropships in dust capable of doing really ?
moving
yup thats some feat lemme tell you
they are flying coffins and their only practical use is to deploy people to roofs they have no tank ability whatsoever and no attack ability your little turret dont count and you know why. ..i mean are they're no devs that toy with the vehicles in dust ..you guys wanna hitch a ride in one of my tanks so you can see how useless your small turrets are? bet code would loan you some air time so you can mock your missiles and rail minis on durps |
Robert JD Niewiadomski
NULLIMPEX INC
533
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Posted - 2013.09.18 12:53:00 -
[299] - Quote
I would not underestimate dropships capabilities if i were you The thing that hinders them is too few teamwork imho... There is many things you can't do alone in DUST. Flying DS is one of them (well you can be alone in DS, but what's use of it then? It's an active AFK ). AV is another. Storming objectives also can't be done alone.
Single hand roles are: logibros, hackers, scanners and snipers.
To get your rump across the map it's cheaper to take a militia LAV than DS. So it can be done alone too. |
Raedon Vo-Graza
DUST CORE DARKSTAR ARMY
1
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Posted - 2013.09.18 14:13:00 -
[300] - Quote
not only do i think we should be able to shoot out of dropships, but i think to counter this advantage we should be able to shoot out of the passenger side of LAV's. AND on top of that, you can make a module so that instead of turrets on a tank, it's a hatch that passengers can duck in and out of so that thay can combat those dropships with handheld weapons. i see a lot of people complaining about dropships being op if this were to be applied, i think this is a good solution to ballance it out. just let every vehicle have the option. obviously this means that small turrets will be close to nonexistant, but it would be more fun. leave the small turrets for small gun emplacements. |
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