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Thread Statistics | Show CCP posts - 1 post(s) |
Inyanga
Strong-Arm
1
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Posted - 2013.09.02 05:34:00 -
[1] - Quote
I would just like to comment on the number of people with reason and awareness. It seems as though the community is actually starting to think, rather than just call everything OP. The post above me, Baal, for example, understands the mechanics for the dropships well, and made intelligent observations as to such. He is correct, and what he didn't mention is that many times, when you fire out of a dropship, your shots aren't just thrown off by the movement of the DS, but the point of origin (due to latency and disconnect issues) is sometimes thrown off as well, forcing a DS pilot to slow to a crawl, before things start to line up. I personally love the idea of deadly dropships, and welcome this change. Mass Drivers are not a threat (and never were) and neither are forge guns. They will miss more often than they connect, and will run out of ammo so quickly, you'll HOPE those are the gunner's gun choices. It'll be full auto that the community will fear.
(Side note: stop whining about FG and MD. They aren't that strong, and so many other guns do so much more damage, it isn't funny.) |
Inyanga
Strong-Arm
1
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Posted - 2013.09.02 06:48:00 -
[2] - Quote
NoxMort3m wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? in every vehicle with a passanger seath that does not have a turret should allow the occupant to fire their side arm, and only the side arm, it allows you to do more than nurse kill assists and keeps it from being over powered Not to bully, but did you read any of the other posts in this thread? They explain why that is a poor idea, and why primaries would still be viable without being too powerful.
Also, have you piloted, or been a flying gunner?
To all ready to post here: Please back up your reasonings with a sound argument. (Wow, did I just ask that of the internet!?) It'll make for less rage, and better fights! |
Inyanga
Strong-Arm
21
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Posted - 2013.09.19 15:15:00 -
[3] - Quote
Atiim wrote:Who da &$@% is gonna be able to use nova knives and melee in a dropship? That would require someone to fly the ship right oh the ground next to someone. Do you use the PREVIEW function before posting? Non-Logi's trying to cripple us
Which is why we want all weapons fully operable in a Drop Ship. If it's relegated to side arms, like so many mouth-breathing, rabid troglodytes keeps asking for, the only one that will do any DAMAGE, not kill, and just generally be an annoyance would be the SMG. Brokelocks won't hit anyone, as the ship keeps moving, pistols will be out of range, even with headshots, and nova knives!? You might as well crash the DS into the ground! You'll get more kills!
Unless they move Mass Drivers, Plasma Cannons, and HMGs to the sidearm category. Then I wouldn't mind the suggestion.... |
Inyanga
Strong-Arm
26
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Posted - 2013.09.19 21:41:00 -
[4] - Quote
On the note of dodging forge guns, you almost can't if you are low enough to effectively kill. Upward acceleration is very low, forge guns can flip you (insta-killing), and, with this camera, you have to memorize the map layout- or risk bumping pipework you couldn't see. DS do need this. It would finally justify the cost of flight! |
Inyanga
Strong-Arm
27
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Posted - 2013.09.20 02:44:00 -
[5] - Quote
knight guard fury wrote:
- just let people shoot out of drop ships except exsplosive weapons like FG, MD, flaylock etc.
- reduce the range of wepons when the doors are down
1. no. deal with it. All weapons or none. (I want all) 2. you shouldn't be allowed to fire with the doors closed. only with them open. Either attack or defend, not both.
Xak Arji wrote:Ok, as a devoted pilot I know the passengers DO NOT need to be able to shoot out the side. Forge guns...mass drivers... and all kinds of folks that would exploit the system.... I can see that issue blowing up the forums in negative feedback in less than an hour to you poor guys in CCP ( You must be sick of our negativity) BUT how about a different proposal? You do plan on giving us vehicle toons a chassis option to mod with eventually right? Why not give the assault dropships the ability to sacrifice the gunner spots for frontward-facing pilot controlled turrets. That would let us get more WP and kills and feel more justified when we loose a million ISK for a wopping 5 kills.... Ya know, because infantry regards us as such a huge threat and goes on a search and destroy ON SIGHT for a relatively small threat compared to other players. And can you devise some sort of defense for forge guns aside from flipping? maybe slow the slugs enough that we can dodge them AT LONG RANGE (addressed at fellow player/ critics) when we see them? Thanks guys. That flipping thing is a serious problem that needs to be addressed. Either make the dropships cheaper if they die to cheapness, or stop flipping. Forge guns should not be changed more. They need to make DS more survivable. If they slow the shot any more, then it loses any credibility as a rail weapon. Rails are supposed to do damage as a velocity weapon. |
Inyanga
Strong-Arm
34
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Posted - 2013.09.22 15:11:00 -
[6] - Quote
KA24DERT wrote:D legendary hero wrote:its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing your mastery of strike-throughs, you'd see this is a bad idea. If you would actually read the one Dev post in this thread, you'd realize you are being trolled... BY CCP. I'm glad that you have words and you want to share your words with all of the nice people, but just give it up. Except it isn't a bad idea, CCP was planning on doing this anyway, and by putting the "worst case scenario" into his post, Wolfman was trying to see how much QQ he could muster in an effort to see whether the community would respond favorably or negatively to this road-mapped idea. You are the one, in fact, trolling the thread, whether you realise it, or not. |
Inyanga
Strong-Arm
35
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Posted - 2013.09.23 01:17:00 -
[7] - Quote
KA24DERT wrote:
Yeah, everything on every roadmap is something that should happen, and CCP has never taken features out of EvE or Dust.
Click your heels three times, break a wishbone, throw a penny into a well of tears, do whatever you guys want for this fail feature.
But if it EVER gets implemented, I will be farming you all so hard that your sorry asses will be back on these forums begging for a nerf.
Trust me, I'll just run better AV. You won't last as long as you think, unless you take the turrets out and just have 6 Duvolle ARs blasting me. That's a different problem, though. |
Inyanga
Strong-Arm
38
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Posted - 2013.09.23 21:14:00 -
[8] - Quote
Shijima Kuraimaru wrote:D legendary hero wrote:Shijima Kuraimaru wrote:Arc-08 wrote:that doesn't mean anything because they are still weak enough to die in 2 hits. having it easier is much different then havin it easy :P Ah. So you want it easy. Sorry. Dust isn't supposed to be easy. There's always supposed to be something that'll mess you up in short order. For vehicles it's AV. For AV it's everything on the field. LOL If you want easy, play GTA 4 and use cheat codes. Correction : "Dust isn't supposed to be easy... unless you're using an AR . Then you can do whatever you want." I stand corrected... and so do you. o7
Don't pull a spelling and grammar hammer unless you're proficiency 5 in it. |
Inyanga
Strong-Arm
38
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Posted - 2013.09.23 22:23:00 -
[9] - Quote
nukel head wrote:D legendary hero wrote:KA24DERT wrote:D legendary hero wrote:its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing your mastery of strike-throughs, you'd see this is a bad idea. If you would actually read the one Dev post in this thread, you'd realize you are being trolled... BY CCP. If you read 90% of the 350+ comments like i have over the course of this thread you will realize his troll was countered by almost everyone. Most people want this to happen. People who fly dropships want this to happen and people who don't fly dropships want this to happen. the only people scared of this are people like you who run assault and AR and dnt want to play tactically but just want to bumb rush every objective red line people and then complain about redline sniping. every excuse about this being OP is baseless and has been proven so by the simple fact that: AV vs dropships = dropship gone. problem solved. if you invested in AV there would be nothing to complain about. this is a great idea. Your just a scrub. I have 4800 views, 300+ positive comments and 600 likes to prove that bro I run assault AR quite frequently and I would like to see this happen. Come on, DLH, we get it - you don't like ARs. The people that are opposed to this idea are referring to weapons that are already being abused on the ground like mass drivers. There are even some that feel that forge guns and swarm launchers would be overpowered in this scenario. It is true that you can dump a lot of firepower out of a dropship, but it is a single point target also. Instead of wasting your time popping shots at a dropship for maybe one kill you could possibly take out a whole squad. They will be in a position to get some great shots in, but they will also be in a position to receive some great shots. My forge gun fitting could be devastating to a setup like this. I do have a request if this is implemented, however. It should also be added that dropships that sustain damage beyond HP capacity explode instantly in the sky instead of having to impact the ground first. If we hit them hard enough we want the gratification of fireworks and kills. If they take 15-20% extra, they should pop. I do agree that they should pop, though. Sick of hitting a full dropship for overkill, and just get the viper kill points. |
Inyanga
Strong-Arm
39
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Posted - 2013.09.24 05:01:00 -
[10] - Quote
Shijima Kuraimaru wrote:My three misses to your initial five... It appears my proficiency is higher. Wrong. I had to switch to my Hammer suit. You made me do it. I was just saying don't pull one out unless you yourself are impeccable. I agree with player misfires throwing off a DS, but not FF outside of PC and FW. I do, however, believe in DS doors being pilot controlled, at any height. It exposes the Mercs to all arms fire, making them easy targets, even to swarms. That wouldn't be OP. Also, a pilot would need to slow down for his gunners to hit anything with the current physics. So, slowdown is already included. |
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Inyanga
Strong-Arm
41
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Posted - 2013.09.24 21:33:00 -
[11] - Quote
Shijima Kuraimaru wrote:Inyanga wrote:Shijima Kuraimaru wrote:My three misses to your initial five... It appears my proficiency is higher. Wrong. I had to switch to my Hammer suit. You made me do it. I was just saying don't pull one out unless you yourself are impeccable. I agree with player misfires throwing off a DS, but not FF outside of PC and FW. I do, however, believe in DS doors being pilot controlled, at any height. It exposes the Mercs to all arms fire, making them easy targets, even to swarms. That wouldn't be OP. Also, a pilot would need to slow down for his gunners to hit anything with the current physics. So, slowdown is already included. Ok. I'll rescind the desire for FF inside the DS, but there has to be a consequence to weapon fire not making it out of the bay or someone trying to shoot/grenade while the bay doors are closed. I said it should alter DS trajectory. |
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