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Thread Statistics | Show CCP posts - 1 post(s) |
D legendary hero
THE WARRIORS OF LEGEND
773
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Posted - 2013.08.30 06:14:00 -
[1] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=104215
i posted this in general discusion, but i feel it needs to be in this section |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
506
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Posted - 2013.08.30 06:21:00 -
[2] - Quote
I think that passenger should also be able to use the repair tool from inside the dropship. Another thing is that if the DS is on fire it always explodes, it's a scripted behaviour, to many times i activated the reppers who brought my DS to half armor, just to see that explode. |
Robert JD Niewiadomski
NULLIMPEX INC
450
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Posted - 2013.08.30 07:53:00 -
[3] - Quote
+1, it was mentioned in one of the feedback weekly updates, as being considered https://forums.dust514.com/default.aspx?g=posts&m=633845#post633845
Combine it with an incoming in 1.5 option to remove turrets completely (and ammo limitation for them!) and you could make a sniper packed dropship squad ...or forge gunners |
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CCP Wolfman
C C P C C P Alliance
1646
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Posted - 2013.08.30 08:13:00 -
[4] - Quote
Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? |
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Void Echo
Echo Galactic Industries
1139
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Posted - 2013.08.30 08:18:00 -
[5] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
swarm launchers.... just refund my tank SP then and wel call it even |
daishi mk03
Brutor Vanguard Minmatar Republic
136
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Posted - 2013.08.30 08:22:00 -
[6] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
Seriously, this is one of the best ideas ever.
Right now flying Dropships is high risk / no reward. With the ability for passengers to shoot out a full Dropship is a tool of massive destruction. 4 Swarm Launchers -> super mobile AV station 4 Mass Drivers -> super mobile area damage station
However, a signle assault forge gun will take out this thing and score 5 kills at ones. Nice LOVE IT |
Gringo Nos
The Vanguardians
20
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Posted - 2013.08.30 08:22:00 -
[7] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
Talked about this a few times with Corp mates. We thought any heavy weapons would be OP. IMO swarm launchers should be a heavy weapon but since they're not I would only want to see sidearms in the passenger seats.
So my vote is sidearms only. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
364
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Posted - 2013.08.30 08:23:00 -
[8] - Quote
Void Echo wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? swarm launchers.... just refund my tank SP then and wel call it even
And that's why we currently can't use weapons inside the dropship
`Sigh. Just another fun game of DUST. |
Minor Treat
The Enclave Syndicate Dark Taboo
73
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Posted - 2013.08.30 08:26:00 -
[9] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? I don't feel too good about that but if the dropships health goes down to zero then all passengers should die. Or something. I would like the idea of providing cover fire in airborne vehicles but if swarm launchers come at the dropship and hit the side of the dropship than the passengers should die by the incoming attacks. I feel that with such powerful open kit firing position and weapon combinations those passengers should be equally exposed. It would be frustrating to deal with a full squaded dropship of mass drivers if you cannot hit them easily.
Perhaps the open kit firing position for dropships should only occur when the pilot opens the doors which exposes the passengers and allows them to fire their weapons freely. This way the tactics used by the dropships don't feel too cheap and was planned by the pilot and passengers while still giving the opposition chances to shoot down the dropship or the passengers inside.
Perhaps have an option for Dropship and Vehicles to add a module which give open kit firing or some other customization option. I don't know but throwing some idea's out there. |
Nick nugg3t
Condotta Rouvenor Gallente Federation
24
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Posted - 2013.08.30 08:31:00 -
[10] - Quote
any love towards the dropships is appreciated. +1 |
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Vin Vicious
Capital Acquisitions LLC Public Disorder.
300
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Posted - 2013.08.30 08:32:00 -
[11] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
Seemes like an ideal position for a mass driver to support units on the ground,
swarms on the other hand I can see getting out out of hand, take the drop ship to mid ceiling and have swarms rain down with no way of a counter.
Massdrivers could just get shot out easily at thier op range with the bay doors open
Quick idea for drop ships seeing we're on the subject of the "open bay doors feature"
Make it so the only way people can 'drop' or abandon a drop ship is when the bay doors are open
This would somewhat solve the lack of kills when downing a drop ship and placing a duty to the pilot to remember too open the doors to save his crew/gunners if he's going down or dropping people off |
Robert JD Niewiadomski
NULLIMPEX INC
451
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Posted - 2013.08.30 08:37:00 -
[12] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? With the coming changes to SL in 1.4, it will take only one swarmer to take this combo down I think it's a balanced combination
Every weapon should have it's anti weapon. It's up to the users to adapt and respond accordingly... |
The World isMine
Deadly Blue Dots RISE of LEGION
19
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Posted - 2013.08.30 08:38:00 -
[13] - Quote
Man I know CCP wants to do their own thing but there are so many games out there that have such good mechanics like this. When I saw this I just thought of bf3. They do it but look a dropship full of MDs or swarms won't be that effective because you will most likely only shoot from one side. Adding to this request making dust more like bf3 why not let us attach remote explosives to vehicles. Bring back jihad jeeps. |
excillon
united we stand x
47
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Posted - 2013.08.30 08:48:00 -
[14] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
God no...The MD's need to be nerfed already, people are seriously abusing the EXO and freedom as it is. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
365
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Posted - 2013.08.30 08:49:00 -
[15] - Quote
The World isMine wrote:Man I know CCP wants to do their own thing but there are so many games out there that have such good mechanics like this. When I saw this I just thought of bf3. They do it but look a dropship full of MDs or swarms won't be that effective because you will most likely only shoot from one side. Adding to this request making dust more like bf3 why not let us attach remote explosives to vehicles. Bring back jihad jeeps.
Two swarms on each side, 2 fire then the pilot pivots so the other side can let off a volley (just something that popped in my head).
If you was forced to hover to open the doors then I don't see too much of a problem actually. Stop for 2 seconds and one guy gets sniped, the other blitzed by AR fire, and then the ship is gone do to a random FG(lol you never really see these guys coming). There's also the rare threat of P-cannons, railguns, and hostile swarms.
Come to think of it, with all of the potential for a DS to get taken out, this isn't really a problem. But only if the doors are always closed while the ship is in motion.
`Sigh. Just another fun game of DUST. |
Paladin Sas
Pro Hic Immortalis
232
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Posted - 2013.08.30 09:09:00 -
[16] - Quote
im ok with dropships filled with swarms and massdrivers, what scares me is the crack team that fills their dropship with proto snipers who practice regularly |
Hecarim Van Hohen
Bullet Cluster
116
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Posted - 2013.08.30 09:12:00 -
[17] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
It would make me feel all squishy inside :3
But for real, sounds kinda/ possibly/ potentially op to me :/
How about limiting the weapons to rifles, smg's, pistols etc.? |
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
94
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Posted - 2013.08.30 09:27:00 -
[18] - Quote
Or a mass driver misfires and hits the hull of his own ship, hurting everyone in the splash radius, including the ship. Gentlemen,begin your griefing! |
Sgt Pseudo
Nexus Marines
24
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Posted - 2013.08.30 09:27:00 -
[19] - Quote
shaman oga wrote:I think that passenger should also be able to use the repair tool from inside the dropship. Another thing is that if the DS is on fire it always explodes, it's a scripted behaviour, to many times i activated the reppers who brought my DS to half armor, just to see that explode.
We encountered that too. It sucks. To prove your point: http://youtu.be/KoJZUW_4Zw8?t=4m23s |
ChromeBreaker
SVER True Blood Public Disorder.
1067
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Posted - 2013.08.30 09:29:00 -
[20] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
However "cool" that sounds... it simply depends on what you do to forge guns in 1.5 lol
Love the tought of HMG/blaster DS's... or lasers |
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ChromeBreaker
SVER True Blood Public Disorder.
1070
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Posted - 2013.08.30 09:58:00 -
[21] - Quote
Oh and we would have to be able to shoot where we point out guns.... not like the turrets that fire in the oposite direction if you think about moving... |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
221
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Posted - 2013.08.30 10:13:00 -
[22] - Quote
i like this idea, how bout u do it to lavs also and let us shoou out of the pasenger sea there too, dropships are prety much worthless for the risk involved currently and a change like this could definatly balence it out a little more. |
Gabriella Grey
0uter.Heaven
17
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Posted - 2013.08.30 10:18:00 -
[23] - Quote
It would be nice to shoot outside of the dropship, but can't CCP make it where guns such as, Mass Drivers, Swarm Launchers, Plasma Cannons, Forge Guns, and Heavy Machine guns? Giving it an emphasis for those using assault light weapons like assault rifles, scrambler rifles, laser rifles, HMG's etc. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
369
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Posted - 2013.08.30 10:20:00 -
[24] - Quote
Alabastor 'TheBlaster' Alcar wrote:i like this idea, how bout u do it to lavs also and let us shoou out of the pasenger sea there too, dropships are prety much worthless for the risk involved currently and a change like this could definatly balence it out a little more.
Lol, sounds a lot less OP when you give it to LAVs, even with the immortal taxis. If this is implemented for any vehicles I would have to say hold off 'till 1.6 so we can see how far the vehicles have come.
`Sigh. Just another fun game of DUST. |
gargantuise aaron
Sanguine Knights
121
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Posted - 2013.08.30 10:25:00 -
[25] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Seems fun lol but swarm gets lock on delay due to 'interference and md has max range also opprotunity for msd (mobile supply depoy) has limited supply but can refil at supply depot only usable in ds and bo wp reward |
Robert JD Niewiadomski
NULLIMPEX INC
453
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Posted - 2013.08.30 10:29:00 -
[26] - Quote
OP-ness of infantry weapons gunning out of vehicles could be reduced by the recoil influencing flight path/speed or penalty to overheating or penalty to lock-on timer or penalty to aim angle and range.
Plenty of opportunities to nerfs & buffs to achieve balance. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
372
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Posted - 2013.08.30 10:31:00 -
[27] - Quote
Robert JD Niewiadomski wrote:OP-ness of infantry weapons gunning out of vehicles could be reduced by the recoil influencing flight path/speed or penalty to overheating or penalty to lock-on timer or penalty to aim angle and range.
Plenty of opportunities to nerfs & buffs to achieve balance. True
`Sigh. Just another fun game of DUST. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
510
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Posted - 2013.08.30 10:31:00 -
[28] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? what about equipment? this is not offensive and can be out DPSed by almost every AV weapon |
Kekklian Noobatronic
Goonfeet Top Men.
339
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Posted - 2013.08.30 10:38:00 -
[29] - Quote
CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example?
If dropship Hp and survivability stays the same, or goes up slightly? No problem. If you drastically buff dropship Hp, where they can hover with impunity and enable the sort of spam you mentioned above? I would probably quit the game. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
374
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Posted - 2013.08.30 10:41:00 -
[30] - Quote
shaman oga wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? what about equipment? this is not offensive and can be out DPSed by almost every AV weapon
Hmm, good question. I can see a dropship flying to a tower or something and a passenger drops a hive and/or uplink without needing to hop out. Then flying off to help someone else.
Incoming tank? Have a teammate drop some proxies along the road mid flight then flank back behind the tank and shoot at him so he keeps moving towards the trap.
Now that I think about it. You could restrict it to vehicle type. Assault vehicles allow passengers to use weapons(they have fewer seats, don't they?), Logi/Scout allow players to use equipment. None specced vehicles restrict passenger abilities.
`Sigh. Just another fun game of DUST. |
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