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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
IgniteableAura
Pro Hic Immortalis
1903
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Posted - 2014.11.18 17:24:00 -
[25171] - Quote
Cass Caul wrote:Like I said, those are the "original" spreadsheets with module based efficacy on them. They did not recieve updates for Charlie
Also, you guys should look up "migraine auras" because I can't see out of half of each eye right now. And going to sleep in a 20 degree difference realllly fucks with your health.
I get these bastards occasionally.....they are terrible. I usually can't see at all, looks like a kaleidoscope during a rollercoster ride.
My Youtube
Biomassed Podcast
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8013
|
Posted - 2014.11.18 17:28:00 -
[25172] - Quote
LP Minmatar Scout BPO is awesome and LOOKS awesome.
Seriously, Combat Rifle/NK/RE is the best winmatar combo in the game.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Vitantur Nothus
Nos Nothi
356
|
Posted - 2014.11.18 17:37:00 -
[25173] - Quote
Cass Caul wrote:"migraine auras" I take Magnesium at first sign of onset. Highly recommend. |
KenKaniff69
2502
|
Posted - 2014.11.18 18:27:00 -
[25174] - Quote
Cass Caul wrote:Appia Nappia wrote:Honestly though, since 1.8 came out Zatara has had the conviction for a Scout need fill ALL their low slots if they don't want to be scanned bcause a gal-scout needed 4 complex damps to get under focused before FTFM
Wow, that couldn't be further from the truth.
?
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IgniteableAura
Pro Hic Immortalis
1903
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Posted - 2014.11.18 18:45:00 -
[25175] - Quote
Vitantur Nothus wrote:Cass Caul wrote:"migraine auras" I take Magnesium at first sign of onset. Highly recommend.
Dear Quil/Cass,
Do not take too much or it will cause........plumping issues
My Youtube
Biomassed Podcast
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IgniteableAura
Pro Hic Immortalis
1903
|
Posted - 2014.11.18 18:47:00 -
[25176] - Quote
Ghost Kaisar wrote:LP Minmatar Scout BPO is awesome and LOOKS awesome.
Seriously, Combat Rifle/NK/RE is the best winmatar combo in the game.
How is it with std NKs tho?..........and only having two regular damps?
My Youtube
Biomassed Podcast
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8022
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Posted - 2014.11.18 18:50:00 -
[25177] - Quote
IgniteableAura wrote:Ghost Kaisar wrote:LP Minmatar Scout BPO is awesome and LOOKS awesome.
Seriously, Combat Rifle/NK/RE is the best winmatar combo in the game. How is it with std NKs tho?..........and only having two regular damps?
1 regular damp. They switched to a codebreaker.
Blues are still blues. they don't run precision. They have terrible gungame.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Vitantur Nothus
Nos Nothi
357
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Posted - 2014.11.18 19:07:00 -
[25178] - Quote
Vitantur Nothus wrote:Cass Caul wrote:"migraine auras" I take Magnesium at first sign of onset. Highly recommend.
Speaking of headaches, let's take Zatara to task. If they want us to be assassins instead of scouts, let's make it work in such a way that each scout can be unique and effective in his new role. We give up our scans in exchange for becoming better at killing and shenanigans... MN - Bonus to Knives and Hacks GA - Bonus to Shotgun and Damps CA - Bonus to Sniper Rifle and ??? AM - Bonus to ??? and Biotics Class Perks ... Cloak: when active, reduces profile, increases speed, accelerates regen Backstab: scouts assassins stagger foes when hit from behind (all weapons)
Continued ...
Assassin Class Restrictions:
1EQ slot; must fit cloak. Base HP increased to 400; cannot fit HP modules.
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Vitantur Nothus
Nos Nothi
357
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Posted - 2014.11.18 19:12:00 -
[25179] - Quote
IgniteableAura wrote:Vitantur Nothus wrote:Cass Caul wrote:"migraine auras" I take Magnesium at first sign of onset. Highly recommend. Dear Quil/Cass, Do not take too much or it will cause........free flowing plumping issues As far as assassination, perhaps Amarr can get the melee bonus? I feel assassination should be as close to OHKs as possible, but require very precise aiming/position. At least that seems to be the current mantra. Yes, I like melee for Amarr. Would pair well the biotics bonus. Would work well with backstab's stagger effect. We could increase base melee damage for him given his low count of high slots.
We've three unique assassins now, and all are CQC. Any ideas for a second bonus for our ranged Assassin (caldari)?
I like these ideas. No scans. No tank. All speed, stealth and gank.
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IgniteableAura
Pro Hic Immortalis
1904
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Posted - 2014.11.18 19:46:00 -
[25180] - Quote
I think staying with long range scans works for the Cal if its intended role is sniper. Or increased cloak duration so it can stay cloaked while moving to different positions.
Could also be dual sniper buffs. So decrease in sway as well as % increase to headshot dmg
My Youtube
Biomassed Podcast
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Cass Caul
1609
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Posted - 2014.11.18 19:49:00 -
[25181] - Quote
Vitantur Nothus wrote:Cass Caul wrote:"migraine auras" I take Magnesium at first sign of onset. Highly recommend.
I read that, and simultaneously it pops in my mind Quote:take magnesium oxide, highly recommended And Quote: you should go have a spinach salad
On Hiatus.
This is my smartphone alt
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Bright Steel
Horizons' Edge Proficiency V.
323
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Posted - 2014.11.18 20:05:00 -
[25182] - Quote
Immortal John Ripper wrote:Ghost Kaisar wrote:Immortal John Ripper wrote:I forgive all of you for your bad posting and bad ideas. Man on a mission? WHAT...... IS YOUR QUEST? Top secret. Ask Ratatti if you really want to know. But you are Rattati, stop play games with our feeble minds
The Best Worst game you can't stop playing..... DUST
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One Eyed King
Land of the BIind
5951
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Posted - 2014.11.18 20:33:00 -
[25183] - Quote
IgniteableAura wrote:I think staying with long range scans works for the Cal if its intended role is sniper. Or increased cloak duration so it can stay cloaked while moving to different positions.
Could also be dual sniper buffs. So decrease in sway as well as % increase to headshot dmg I was thinking something similar, but along the lines of a magazine or ammo bonus.
Or even just eliminating sway for strafing while ADS.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Vitantur Nothus
Nos Nothi
365
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Posted - 2014.11.18 20:43:00 -
[25184] - Quote
Vitantur Nothus wrote:These numbers are likely wrong. I'll find and fix my error later today.
OK! Found my bug (only CA Range was wrong). Spreadsheet updated.
Efficacy Bonuses: Quid-Pro-Quo
Gallente: +3% Scan Profile per Level ---> +5% Profile Dampener Efficacy per Level +2% Scan Precision per Level ---> +5% Precision Enhancer Efficacy per Level
Caldari: +3% Scan Profile per Level ---> +5% Profile Dampener Efficacy per Level +10% Scan Range per Level ---> +15% Range Extender Efficacy per Level
Amarr: +5% Scan Precision per Level ---> +12% Precision Enhancer Efficacy per Level
Efficacy Bonuses: Gains and Losses
Gains: Profile - GA + 4 Damp gains 1dB
Losses: Profile - GA + 1 Damp loses 2dB Profile - CA +1 Damp loses 2 dB Precision - GA + 1 Prec loses 1 dB Precision - AM + 1 Prec loses 2 dB Range - CA + 1 Range loses ~11m
No Change: Profile - GA + 2 Damp Profile - GA + 3 Damp Profile - CA + 2 Damp Precision - GA + 2 Prec Precision - AM + 2 Prec Range - CA + 2 Range |
Spademan
Fatal Absolution General Tso's Alliance
4539
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Posted - 2014.11.18 20:54:00 -
[25185] - Quote
Vitantur Nothus wrote:IgniteableAura wrote:Vitantur Nothus wrote:Cass Caul wrote:"migraine auras" I take Magnesium at first sign of onset. Highly recommend. Dear Quil/Cass, Do not take too much or it will cause........free flowing plumping issues As far as assassination, perhaps Amarr can get the melee bonus? I feel assassination should be as close to OHKs as possible, but require very precise aiming/position. At least that seems to be the current mantra. Yes, I like melee for Amarr. Would pair well the biotics bonus. Would work well with backstab's stagger effect. We could increase base melee damage for him given his low count of high slots. We've three unique assassins now, and all are CQC. Any ideas for a second bonus for our ranged Assassin (caldari)? I like these ideas. No scans. No tank. All speed, stealth and gank. The ideas are good, but I just have one concern: Where does that leave me, the medium-long ranged flanker? I'm not a shotgunner nor knifer, I only melee for lulz and sniper rifle ranges are too extreme for my tastes. This leaves me with just one bonus out of three that I'll use, as opposed to the 2/3 now. I'll still use the Gallente, but the bonuses would be much less useful for my style.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Cass Caul
1609
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Posted - 2014.11.18 21:01:00 -
[25186] - Quote
Spademan wrote:The ideas are good, but I just have one concern: Where does that leave me, the medium-long ranged flanker? I'm not a shotgunner nor knifer, I only melee for lulz and sniper rifle ranges are too extreme for my tastes. This leaves me with just one bonus out of three that I'll use, as opposed to the 2/3 now. I'll still use the Gallente, but the bonuses would be much less useful for my style.
I mean, that's like asking what a Min-Scout does if they aren't using Knives.
Does anyone use the Minmatar Scout without knives and without the intention of hacking points? Yes, they do, I do. Nothing forces you to run a suit counter to the intended role, there's nothing inhibiting you from running things you don't have bonuses to. (Unless you want to use armor plates because most people here have fallen into a "**** you" attitude for building the suit you want)
On Hiatus.
This is my smartphone alt
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Spademan
Fatal Absolution General Tso's Alliance
4539
|
Posted - 2014.11.18 21:09:00 -
[25187] - Quote
Cass Caul wrote:Spademan wrote:The ideas are good, but I just have one concern: Where does that leave me, the medium-long ranged flanker? I'm not a shotgunner nor knifer, I only melee for lulz and sniper rifle ranges are too extreme for my tastes. This leaves me with just one bonus out of three that I'll use, as opposed to the 2/3 now. I'll still use the Gallente, but the bonuses would be much less useful for my style. I mean, that's like asking what a Min-Scout does if they aren't using Knives. Does anyone use the Minmatar Scout without knives and without the intention of hacking points? Yes, they do, I do. Nothing forces you to run a suit counter to the intended role, there's nothing inhibiting you from running things you don't have bonuses to. (Unless you want to use armor plates because most people here have fallen into a "**** you" attitude for building the suit you want) Fair points. Oh well.
Other news: New equipment bandwidth system seems to be inbound, scouts will be able to deploy 1 equipment at Standard, 2 at Advanced and 3 at Prototype. Looks good to me.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Vitantur Nothus
Nos Nothi
365
|
Posted - 2014.11.18 21:26:00 -
[25188] - Quote
Spademan wrote: The ideas are good, but I just have one concern: Where does that leave me, the medium-long ranged flanker? I'm not a shotgunner nor knifer, I only melee for lulz and sniper rifle ranges are too extreme for my tastes. This leaves me with just one bonus out of three that I'll use, as opposed to the 2/3 now. I'll still use the Gallente, but the bonuses would be much less useful for my style.
This is the beauty of the backstab bonus. We'll have to work out the exact math and mechancis, but 1v1 with any weapon should favor the Assassin so long as the Assassin initiates the attack from behind (like a good ninja). The inverse applies; Assassins will be at extreme disadvantage in a frontal assault.
We're locking his HP in around 400, so protracted (multi-target) engagements will be risky. Flanking and killing an entire squad will be unlikely. Unless they fail to turn around when under fire.
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One Eyed King
Land of the BIind
5952
|
Posted - 2014.11.18 21:31:00 -
[25189] - Quote
Did an analysis of medium frame dampening vs scout precision in THIS POST on the EWAR discussion thread.
Turns out there is a lot of room for them in the current mechanics, so far as dampening is concerned.
Also, there are two points, highlighted with bold/underline, where changing from scanner/dampener ties going to dampener instead would require 1 less Dampener on the behalf of the medium, and perhaps give them a little more wiggle room.
Also, have we ever identified/fixed the discrepancy with our first page spreadsheet with regards to current profile? Word is that either level 5 dampening brings us to 35 dB and not 36 OR our starting profile is 35 and not 40. It wasn't clear which was the case, but I would like that figured out so I can continue to use our spreadsheets without worry.
Edit: I suppose it would help if I actually linked to the post the first time...
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Vitantur Nothus
Nos Nothi
366
|
Posted - 2014.11.18 21:35:00 -
[25190] - Quote
As far as I know, the EWAR spreadsheet on Page 1 is accurate. Protofits updated racial bonuses. This would be a good way to doublecheck any figures in question.
Per Protofits, Max Skill Base Profile is 31.5 for AM/MN and 26.77 for GA/CA. These numbers match the spreadsheet. |
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One Eyed King
Land of the BIind
5952
|
Posted - 2014.11.18 21:41:00 -
[25191] - Quote
Vitantur Nothus wrote:As far as I know, the EWAR spreadsheet on Page 1 is accurate. Protofits updated racial bonuses. This would be a good way to doublecheck any figures in question.
Per Protofits, Max Skill Base Profile is 31.5 for AM/MN and 26.77 for GA/CA. These numbers match the spreadsheet. The discrepancy came vs in game information. I didn't do any research myself, and we know how reliable THAT stuff can be...
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Arkena Wyrnspire
Fatal Absolution
19173
|
Posted - 2014.11.18 21:54:00 -
[25192] - Quote
One Eyed King wrote:Did an analysis of medium frame dampening vs scout precision in THIS POST on the EWAR discussion thread. Turns out there is a lot of room for them in the current mechanics, so far as dampening is concerned. Also, there are two points, highlighted with bold/underline, where changing from scanner/dampener ties going to dampener instead would require 1 less Dampener on the behalf of the medium, and perhaps give them a little more wiggle room. Also, have we ever identified/fixed the discrepancy with our first page spreadsheet with regards to current profile? Word is that either level 5 dampening brings us to 35 dB and not 36 OR our starting profile is 35 and not 40. It wasn't clear which was the case, but I would like that figured out so I can continue to use our spreadsheets without worry. Edit: I suppose it would help if I actually linked to the post the first time...
I will echo my thoughts on that post in short here: Nobody is going to fit 5 complex dampeners on a medium frame to evade scouts who put two precision enhancers on, or dampen up to avoid any of the other equally obscene scenarios. If putting on a single precision enhancer means medframes need 3 or 4 dampeners to evade it, they cannot be said to "have a place on the EWAR scene". Whether they should or not is not what I am contesting but your assertion that they are competitive in the EWAR field when they must fit 3-5 damps to evade single module investments by scouts is ludicrous.
You have long since made your choice. What you make now is a mistake.
Currently challenging CCP Rattati for the queef
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One Eyed King
Land of the BIind
5954
|
Posted - 2014.11.18 22:01:00 -
[25193] - Quote
Arkena Wyrnspire wrote:One Eyed King wrote:Did an analysis of medium frame dampening vs scout precision in THIS POST on the EWAR discussion thread. Turns out there is a lot of room for them in the current mechanics, so far as dampening is concerned. Also, there are two points, highlighted with bold/underline, where changing from scanner/dampener ties going to dampener instead would require 1 less Dampener on the behalf of the medium, and perhaps give them a little more wiggle room. Also, have we ever identified/fixed the discrepancy with our first page spreadsheet with regards to current profile? Word is that either level 5 dampening brings us to 35 dB and not 36 OR our starting profile is 35 and not 40. It wasn't clear which was the case, but I would like that figured out so I can continue to use our spreadsheets without worry. Edit: I suppose it would help if I actually linked to the post the first time... I will echo my thoughts on that post in short here: Nobody is going to fit 5 complex dampeners on a medium frame to evade scouts who put two precision enhancers on, or dampen up to avoid any of the other equally obscene scenarios. If putting on a single precision enhancer means medframes need 3 or 4 dampeners to evade it, they cannot be said to "have a place on the EWAR scene". Whether they should or not is not what I am contesting but your assertion that they are competitive in the EWAR field when they must fit 3-5 damps to evade single module investments by scouts is ludicrous. I will also echo mine.
Scouts are supposed to be EWAR kings.
They DO make significant sacrifices to do so. Not to mention that with the current range nerf to the cloak, they are either A) Able to pick up reds equal to or above their precision level, but remain scannable OR B) Cloak and remain unscannable, yet sacrifice any and all ability to use precision to their advantage.
The only caveat is the Gallente, whose bonuses throw a wrench into the balancing of scouts vs other frames. People keep trying to balance around Gal scouts, while significantly affecting the viability of the other races.
I wouldn't expect to throw on lots of shield/armor tank and compete with assaults via HP, so why should you expect that medium frames with significantly higher HP should compete with scouts on EWAR.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Iron Wolf Saber
Den of Swords
17746
|
Posted - 2014.11.18 22:05:00 -
[25194] - Quote
I am going to disagree with the following boil downed statement
"Scouts should have:
Superior Range, Superior Strength, AND Superior Stealth."
If I had to pick only one of the above it be superior stealth; I got mk. 1 optics they're good enough for hunting.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Vitantur Nothus
Nos Nothi
367
|
Posted - 2014.11.18 22:07:00 -
[25195] - Quote
Arkena Wyrnspire wrote:One Eyed King wrote:Did an analysis of medium frame dampening vs scout precision in THIS POST on the EWAR discussion thread. Turns out there is a lot of room for them in the current mechanics, so far as dampening is concerned. Also, there are two points, highlighted with bold/underline, where changing from scanner/dampener ties going to dampener instead would require 1 less Dampener on the behalf of the medium, and perhaps give them a little more wiggle room. Also, have we ever identified/fixed the discrepancy with our first page spreadsheet with regards to current profile? Word is that either level 5 dampening brings us to 35 dB and not 36 OR our starting profile is 35 and not 40. It wasn't clear which was the case, but I would like that figured out so I can continue to use our spreadsheets without worry. Edit: I suppose it would help if I actually linked to the post the first time... I will echo my thoughts on that post in short here: Nobody is going to fit 5 complex dampeners on a medium frame to evade scouts who put two precision enhancers on, or dampen up to avoid any of the other equally obscene scenarios. If putting on a single precision enhancer means medframes need 3 or 4 dampeners to evade it, they cannot be said to "have a place on the EWAR scene". Whether they should or not is not what I am contesting but your assertion that they are competitive in the EWAR field when they must fit 3-5 damps to evade single module investments by scouts is ludicrous.
Let's be specific. How many damps should an Assault need to run to dodge an AM Scout with 2 Precision Enhancers? |
Vitantur Nothus
Nos Nothi
367
|
Posted - 2014.11.18 22:08:00 -
[25196] - Quote
Redacted |
Spademan
Fatal Absolution General Tso's Alliance
4539
|
Posted - 2014.11.18 22:08:00 -
[25197] - Quote
Vitantur Nothus wrote:Arkena Wyrnspire wrote:One Eyed King wrote:Did an analysis of medium frame dampening vs scout precision in THIS POST on the EWAR discussion thread. Turns out there is a lot of room for them in the current mechanics, so far as dampening is concerned. Also, there are two points, highlighted with bold/underline, where changing from scanner/dampener ties going to dampener instead would require 1 less Dampener on the behalf of the medium, and perhaps give them a little more wiggle room. Also, have we ever identified/fixed the discrepancy with our first page spreadsheet with regards to current profile? Word is that either level 5 dampening brings us to 35 dB and not 36 OR our starting profile is 35 and not 40. It wasn't clear which was the case, but I would like that figured out so I can continue to use our spreadsheets without worry. Edit: I suppose it would help if I actually linked to the post the first time... I will echo my thoughts on that post in short here: Nobody is going to fit 5 complex dampeners on a medium frame to evade scouts who put two precision enhancers on, or dampen up to avoid any of the other equally obscene scenarios. If putting on a single precision enhancer means medframes need 3 or 4 dampeners to evade it, they cannot be said to "have a place on the EWAR scene". Whether they should or not is not what I am contesting but your assertion that they are competitive in the EWAR field when they must fit 3-5 damps to evade single module investments by scouts is ludicrous. Let's be specific. How many damps should an Assault need to run to dodge an AM Scout with 2 Precision Enhancers? If I'm not mistaken Minnie and Amarr scouts need 3. How does 4 sound?
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Vitantur Nothus
Nos Nothi
367
|
Posted - 2014.11.18 22:14:00 -
[25198] - Quote
Spademan wrote:Vitantur Nothus wrote:Arkena Wyrnspire wrote:One Eyed King wrote:Did an analysis of medium frame dampening vs scout precision in THIS POST on the EWAR discussion thread. Turns out there is a lot of room for them in the current mechanics, so far as dampening is concerned. Also, there are two points, highlighted with bold/underline, where changing from scanner/dampener ties going to dampener instead would require 1 less Dampener on the behalf of the medium, and perhaps give them a little more wiggle room. Also, have we ever identified/fixed the discrepancy with our first page spreadsheet with regards to current profile? Word is that either level 5 dampening brings us to 35 dB and not 36 OR our starting profile is 35 and not 40. It wasn't clear which was the case, but I would like that figured out so I can continue to use our spreadsheets without worry. Edit: I suppose it would help if I actually linked to the post the first time... I will echo my thoughts on that post in short here: Nobody is going to fit 5 complex dampeners on a medium frame to evade scouts who put two precision enhancers on, or dampen up to avoid any of the other equally obscene scenarios. If putting on a single precision enhancer means medframes need 3 or 4 dampeners to evade it, they cannot be said to "have a place on the EWAR scene". Whether they should or not is not what I am contesting but your assertion that they are competitive in the EWAR field when they must fit 3-5 damps to evade single module investments by scouts is ludicrous. Let's be specific. How many damps should an Assault need to run to dodge an AM Scout with 2 Precision Enhancers? If I'm not mistaken Minnie and Amarr scouts need 3. How does 4 sound?
This would require Assault Scan Profile of 40 dB. The only issue I see with this is that inverts the hunter/hunted relationship between Assault and Logi. To maintain status quo, Logi Precision would have be buffed to below current Scout levels.
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One Eyed King
Land of the BIind
5955
|
Posted - 2014.11.18 22:14:00 -
[25199] - Quote
Spademan wrote:Vitantur Nothus wrote:Arkena Wyrnspire wrote:One Eyed King wrote:Did an analysis of medium frame dampening vs scout precision in THIS POST on the EWAR discussion thread. Turns out there is a lot of room for them in the current mechanics, so far as dampening is concerned. Also, there are two points, highlighted with bold/underline, where changing from scanner/dampener ties going to dampener instead would require 1 less Dampener on the behalf of the medium, and perhaps give them a little more wiggle room. Also, have we ever identified/fixed the discrepancy with our first page spreadsheet with regards to current profile? Word is that either level 5 dampening brings us to 35 dB and not 36 OR our starting profile is 35 and not 40. It wasn't clear which was the case, but I would like that figured out so I can continue to use our spreadsheets without worry. Edit: I suppose it would help if I actually linked to the post the first time... I will echo my thoughts on that post in short here: Nobody is going to fit 5 complex dampeners on a medium frame to evade scouts who put two precision enhancers on, or dampen up to avoid any of the other equally obscene scenarios. If putting on a single precision enhancer means medframes need 3 or 4 dampeners to evade it, they cannot be said to "have a place on the EWAR scene". Whether they should or not is not what I am contesting but your assertion that they are competitive in the EWAR field when they must fit 3-5 damps to evade single module investments by scouts is ludicrous. Let's be specific. How many damps should an Assault need to run to dodge an AM Scout with 2 Precision Enhancers? If I'm not mistaken Minnie and Amarr scouts need 3. How does 4 sound? AND a proto cloak!
If I don't wear the cloak, and activate it, I can't beat the scan.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
5955
|
Posted - 2014.11.18 22:19:00 -
[25200] - Quote
Iron Wolf Saber wrote:I am going to disagree with the following boil downed statement
"Scouts should have:
Superior Range, Superior Strength, AND Superior Stealth."
If I had to pick only one of the above it be superior stealth; I got mk. 1 optics they're good enough for hunting. I can have:
Superior Range And Superior Strength (but pretty much have to sacrifice all other mods to do so, and run around 200 hp, which sounds like a significant sacrifice to me)
OR
I can have superior stealth. The minute I cloak up to be unscannable, I lose all benefits of any range precison. 5m might as well be 0 m.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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