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Thread Statistics | Show CCP posts - 178 post(s) |
Radiant Pancake3
KILL-EM-QUICK
2
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Posted - 2015.10.31 23:44:00 -
[49411] - Quote
Dried ShadowBeaver wrote: https://www.youtube.com/watch?v=crR6pBGMZ90
Learned the ways of N4g from Alcina's mom
Deemed the most Kinkiest Corp Mate.
Min Loyalist.
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Dried ShadowBeaver
Nos Nothi
190
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Posted - 2015.10.31 23:49:00 -
[49412] - Quote
Matticus Monk wrote:Adipem Nothi wrote: PS: IIRC, Augmented Ammunition does not affect sidearms. Bum deal, but it is what it is.
The description says primary weapon boost (or something like that) but I was wondering if it would give a boost to any weapon you put in your primary weapon slot, even if it's a sidearm. That would be awesome, because sidearms are just a cooler way to go - at least for me. I don't think it does. Much in the same way that Sidearms do not gain a damage bonus from light weapon mods if they are in the light weapon slot. Also how sidearm mods affect both sidearms even though only one is in the actual sidearm slot.
Touch my beaver tail.
Go on.
Touch it.
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Adipem Nothi
Nos Nothi
17
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Posted - 2015.11.01 00:05:00 -
[49413] - Quote
Dried ShadowBeaver wrote:Matticus Monk wrote:Adipem Nothi wrote: PS: IIRC, Augmented Ammunition does not affect sidearms. Bum deal, but it is what it is.
The description says primary weapon boost (or something like that) but I was wondering if it would give a boost to any weapon you put in your primary weapon slot, even if it's a sidearm. That would be awesome, because sidearms are just a cooler way to go - at least for me. I don't think it does. Much in the same way that Sidearms do not gain a damage bonus from light weapon mods if they are in the light weapon slot. Also how sidearm mods affect both sidearms even though only one is in the actual sidearm slot. Strange as it is to say, I believe Dreis is right. Seem to recall the Devs addressing this specific question ... as I recall, Light and Heavy Weapons are affected, Sidearms are not (regardless of slot).
Dropsuit Usage Rates
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One Eyed King
Nos Nothi
13
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Posted - 2015.11.01 00:37:00 -
[49414] - Quote
@ Shotty
Are they easier to fit than SMGs?
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Adipem Nothi
Nos Nothi
17
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Posted - 2015.11.01 00:48:00 -
[49415] - Quote
If you guys have been following the most recent NPE discussions, there's been alot of talk about the Gear Gap (aka Power Gap, TTK Gap, etc). This concept ties in closely with Power Creep; pretty much every time something gets buffed, players with high-end loadouts tend to benefit from the buff by greater degree than players with low-end loadouts.
There are some who would and have argued that the Gear Gap and/or Power Creep aren't real, or that the gaps are too insignificant to warrant concern. Let's ignore those "some" for now and assume that (A) the Gear Gap is real and that (B) narrowing the Gear Gap would be a straight-forward way to improve NPE so long as Power Creep is not exacerbated.
There's no doubt that standardizing slot layouts between tiers has helped to narrow the performance gap. Why not take it one step further?
Google Doc
Help me shoot holes in this, gents. Good idea? Bad idea? Your thoughts?
Dropsuit Usage Rates
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XxBlazikenxX
Pure Evil. Bleeding Sun Conglomerate
3
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Posted - 2015.11.01 00:49:00 -
[49416] - Quote
https://docs.google.com/spreadsheets/d/1QN5Ay-vDhUHdRLCI4tK3QMMDScJdlHnne5AZqjIduX0/edit?usp=sharing
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Adipem Nothi
Nos Nothi
17
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Posted - 2015.11.01 00:51:00 -
[49417] - Quote
One Eyed King wrote:@ Shotty
Are they easier to fit than SMGs? Adv SMG: 35CPU, 6PG Adv MagSec: 32CPU, 6PG
* Assuming protofits is up-to-date
Dropsuit Usage Rates
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Radiant Pancake3
KILL-EM-QUICK
2
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Posted - 2015.11.01 01:02:00 -
[49418] - Quote
Adipem Nothi wrote:If you guys have been following the most recent NPE discussions, there's been alot of talk about the Gear Gap (aka Power Gap, TTK Gap, etc). This concept ties in closely with Power Creep; pretty much every time something gets buffed, players with high-end loadouts tend to benefit from the buff by greater degree than players with low-end loadouts. There are some who would and have argued that the Gear Gap and/or Power Creep aren't real, or that the gaps are too insignificant to warrant concern. Let's ignore those "some" for now and assume that (A) the Gear Gap is real and that (B) narrowing the Gear Gap would be a straight-forward way to improve NPE so long as Power Creep is not exacerbated. There's no doubt that standardizing slot layouts between tiers has helped to narrow the performance gap. Why not take it one step further? Google DocHelp me shoot holes in this, gents. Good idea? Bad idea? Your thoughts?
You want us to sink your idea before we even give advice... o.O
Seems logical.
Learned the ways of N4g from Alcina's mom
Deemed the most Kinkiest Corp Mate.
Min Loyalist.
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Joel II X
Bacon with a bottle of Quafe
9
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Posted - 2015.11.01 01:37:00 -
[49419] - Quote
Llast 326 wrote:Dried ShadowBeaver wrote:All your fits disgust me. That must be very hard for you. It is. I know. I was there.
Scouts United
Gk.0s & Quafes all day.
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Ghost Kaisar
Fatal Absolution
14
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Posted - 2015.11.01 02:07:00 -
[49420] - Quote
Got enough bonuses there?
Re-Retired PC Scout. I miss the old days ;_;
Wanna play EVE? 30 day trial here
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XxBlazikenxX
Pure Evil. Bleeding Sun Conglomerate
3
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Posted - 2015.11.01 02:13:00 -
[49421] - Quote
Ghost Kaisar wrote:Got enough bonuses there? EDIT: In all seriousness, the 5% reduction to feedback is silly. The damage is minute in almost all cases. Don't even think about reducing seize duration. Damage and Seize exist as balancing points for the weapons strengths. Find different avenues to buff it. I have to make it different from the Amarr Assault in some way, I mean the Amarr Assault is literally better than the Commando in almost every aspect.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Ghost Kaisar
Fatal Absolution
14
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Posted - 2015.11.01 02:22:00 -
[49422] - Quote
XxBlazikenxX wrote:Ghost Kaisar wrote:Got enough bonuses there? EDIT: In all seriousness, the 5% reduction to feedback is silly. The damage is minute in almost all cases. Don't even think about reducing seize duration. Damage and Seize exist as balancing points for the weapons strengths. Find different avenues to buff it. I have to make it different from the Amarr Assault in some way, I mean the Amarr Assault is literally better than the Commando in almost every aspect.
Amarr Commando deals far more damage. 10% base increase is huge, you get more out of one damage mod than an assault gets with 3.
Personally, I think the Amarr Commando needs a 1-4 slot layout. Let them be more tanky. I've always heard people complain that a well fit Amarr assult is harder to take down than a commando, which is the main problem.
My Minmando fit for shields is amazingly tanky. Like 500+ shields, 300+ armor and speed/regen to boot.
Amarr can only really get a bit of extra tank and regen with two slots. Letting it run 2 plates 2 reps might be a huge boon for it.
EDIT: Two plates two reps gives it 250 shields as buffer, with 900 armor and 20 HP/s to back it up. Run a damage mod for 17% extra damage on your laser weapons.
Bring it.
Re-Retired PC Scout. I miss the old days ;_;
Wanna play EVE? 30 day trial here
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XxBlazikenxX
Pure Evil. Bleeding Sun Conglomerate
3
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Posted - 2015.11.01 02:26:00 -
[49423] - Quote
Ghost Kaisar wrote:XxBlazikenxX wrote:Ghost Kaisar wrote:Got enough bonuses there? EDIT: In all seriousness, the 5% reduction to feedback is silly. The damage is minute in almost all cases. Don't even think about reducing seize duration. Damage and Seize exist as balancing points for the weapons strengths. Find different avenues to buff it. I have to make it different from the Amarr Assault in some way, I mean the Amarr Assault is literally better than the Commando in almost every aspect. Amarr Commando deals far more damage. 10% base increase is huge, you get more out of one damage mod than an assault gets with 3. Personally, I think the Amarr Commando needs a 1-4 slot layout. Let them be more tanky. I've always heard people complain that a well fit Amarr assult is harder to take down than a commando, which is the main problem. My Minmando fit for shields is amazingly tanky. Like 500+ shields, 300+ armor and speed/regen to boot. Amarr can only really get a bit of extra tank and regen with two slots. Letting it run 2 plates 2 reps might be a huge boon for it. You realize that the Amarr Assault deals about 500-700 more damage with the laser rifle before overheating? I think it also does more damage with either variant of the Scr before overheating.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Ghost Kaisar
Fatal Absolution
14
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Posted - 2015.11.01 02:34:00 -
[49424] - Quote
XxBlazikenxX wrote: You realize that the Amarr Assault deals about 500-700 more damage with the laser rifle before overheating? I think it also does more damage with either variant of the Scr before overheating.
That's due to how the laser rifle works, since its damage is based off its heat percentage.
Scrambler is affected in a similar fashion, but only in a perfect environment. It lets you shoot off more shots before overheat. You won't realistically hit that cap without some damn impressive trigger fingers or a modded controller.
Idea: Change the Assault bonus
Amarr Assault gets a reduction to laser weaponry charge time and cooldown. In short, it can charge up quicker and cool down faster.
Amarr commando gets a bonus to damage and heat generation. It deals damage better and longer, but requires longer times in between fights.
Commando gets to be amazing with the LR and be better at dealing with hardened targets (Being able to hit harder for longer).
Assault now thrives in being able to rapidly engage and re-engage targets (matches the idea of assaults being faster and more versatile).
Sound good?
Re-Retired PC Scout. I miss the old days ;_;
Wanna play EVE? 30 day trial here
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
28
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Posted - 2015.11.01 02:47:00 -
[49425] - Quote
Rumours that I'm playing DUST again are false, everyone. No need to panic. (Ghost, accept my app)
On a completed unrelated note, Bons shotguns are actually amazing. I've already developed an addiction. I lost 8 of them tonight, but many were slaughtered by the mysteriously silent cone of death.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
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Ghost Kaisar
Fatal Absolution
14
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Posted - 2015.11.01 02:49:00 -
[49426] - Quote
Arkena Wyrnspire wrote:Rumours that I'm playing DUST again are false, everyone. No need to panic. (Ghost, accept my app)
On a completed unrelated note, Bons shotguns are actually amazing. I've already developed an addiction. I lost 8 of them tonight, but many were slaughtered by the mysteriously silent cone of death.
I told the peeps in skype about it.
I honestly have no drive to play Dust right now atm, playing something else.
Re-Retired PC Scout. I miss the old days ;_;
Wanna play EVE? 30 day trial here
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XxBlazikenxX
Pure Evil. Bleeding Sun Conglomerate
3
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Posted - 2015.11.01 02:49:00 -
[49427] - Quote
Arkena Wyrnspire wrote:Rumours that I'm playing DUST again are false, everyone. No need to panic. (Ghost, accept my app)
On a completed unrelated note, Bons shotguns are actually amazing. I've already developed an addiction. I lost 8 of them tonight, but many were slaughtered by the mysteriously silent cone of death. You realize we are going to be in the same alliance :)
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
28
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Posted - 2015.11.01 02:55:00 -
[49428] - Quote
XxBlazikenxX wrote:Ghost Kaisar wrote:-snip regarding conversation about Ammando vs Amassault- You realize that the Amarr Assault deals about 500-700 more damage with the laser rifle before overheating? I think it also does more damage with either variant of the Scr before overheating.
You realise that the Amarr Assault takes significantly longer to deal this damage?
In terms of damage over time, yes, the Amassault bonus is excellent. However, in terms of raw DPS, the commando is better up until edge cases where you've been firing the laser rifle on the Amassault to overheat, at which point you're consuming obscene amounts of ammo, risking non-negligible damage, and have taken a good amount of time to heat the laser.
I agree that the Amassault bonus is strong - very strong, even. But I don't agree that the Amarr commando is vastly worse than the Amarr assault in the laser damage department. In terms of actual lazor output it's quite comparable. You might quibble over other points like hitbox size and suchlike but ultimately those are down to fundamental class differences and not the bonuses, which are fine.
The Amarr commando is optimised to lay down a whole load of high damage firepower. It carries two light weapons, even, and the damage bonus is respectable. I can't really agree with arguments that it needs much more firepower.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
28
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Posted - 2015.11.01 02:56:00 -
[49429] - Quote
XxBlazikenxX wrote: You realize we are going to be in the same alliance :)
You cannot possibly comprehend how little I care.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
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XxBlazikenxX
Pure Evil. Bleeding Sun Conglomerate
3
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Posted - 2015.11.01 02:57:00 -
[49430] - Quote
Arkena Wyrnspire wrote:XxBlazikenxX wrote:Ghost Kaisar wrote:-snip regarding conversation about Ammando vs Amassault- You realize that the Amarr Assault deals about 500-700 more damage with the laser rifle before overheating? I think it also does more damage with either variant of the Scr before overheating. You realise that the Amarr Assault takes significantly longer to deal this damage? In terms of damage over time, yes, the Amassault bonus is excellent. However, in terms of raw DPS, the commando is better up until edge cases where you've been firing the laser rifle on the Amassault to overheat, at which point you're consuming obscene amounts of ammo, risking non-negligible damage, and have taken a good amount of time to heat the laser. I agree that the Amassault bonus is strong - very strong, even. But I don't agree that the Amarr commando is vastly worse than the Amarr assault in the laser damage department. In terms of actual lazor output it's quite comparable. You might quibble over other points like hitbox size and suchlike but ultimately those are down to fundamental class differences and not the bonuses, which are fine. The Amarr commando is optimised to lay down a whole load of high damage firepower. It carries two light weapons, even, and the damage bonus is respectable. I can't really agree with arguments that it needs much more firepower. And by significantly longer you mean a few milleseconds of a fast trigger finger?
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
28
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Posted - 2015.11.01 02:57:00 -
[49431] - Quote
Ghost Kaisar wrote:Arkena Wyrnspire wrote:Rumours that I'm playing DUST again are false, everyone. No need to panic. (Ghost, accept my app)
On a completed unrelated note, Bons shotguns are actually amazing. I've already developed an addiction. I lost 8 of them tonight, but many were slaughtered by the mysteriously silent cone of death. I told the peeps in skype about it. I honestly have no drive to play Dust right now atm, playing something else.
We've all been there. Fair enough, cheers.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
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Dried ShadowBeaver
Nos Nothi
196
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Posted - 2015.11.01 03:03:00 -
[49432] - Quote
What do you think of the state of DUST now, Ark? Better or worse?
Touch my beaver tail.
Go on.
Touch it.
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
28
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Posted - 2015.11.01 03:04:00 -
[49433] - Quote
XxBlazikenxX wrote: And by significantly longer you mean a few milleseconds of a fast trigger finger?
Firstly, you are wrong. I could calculate this but presently my supercomputer is engaged with calculating how little I care about being in the same alliance as you.
Secondly, your complaint there was about laser rifles. Whilst I'm quite aware you've now jumped onto scrambler rifles to desperately find something to support your point, just in case you weren't... If you are genuinely attempting to use a 'fast trigger finger' to increase laser rifle DPS I am going to go and sob about the failures of Darwinism in our modern world.
Thirdly, if you would like to make proposals for your suit of choice to be heavily buffed, in future please do us all a favour and deliver multiple counterpoints rather than tunnel visioned one liners. Maybe then people will think "Oh, hey, your points make sense! Let's go start a campaign for this to happen!"
Arkena Wyrnspire aka "British Khorne" - Cross Atu
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
28
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Posted - 2015.11.01 03:05:00 -
[49434] - Quote
Dried ShadowBeaver wrote:What do you think of the state of DUST now, Ark? Better or worse?
On one hand, I did actually quite enjoy some of my matches tonight.
On the other, everything is under such a cloud of hopelessness with regard to the future of the game that I find it difficult to be positive about the game as a whole.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
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Ghost Kaisar
Fatal Absolution
14
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Posted - 2015.11.01 03:07:00 -
[49435] - Quote
Arkena Wyrnspire wrote:XxBlazikenxX wrote: And by significantly longer you mean a few milleseconds of a fast trigger finger?
Firstly, you are wrong. I could calculate this but presently my supercomputer is engaged with calculating how little I care about being in the same alliance as you. Secondly, your complaint there was about laser rifles. Whilst I'm quite aware you've now jumped onto scrambler rifles to desperately find something to support your point, just in case you weren't... If you are genuinely attempting to use a 'fast trigger finger' to increase laser rifle DPS I am going to go and sob about the failures of Darwinism in our modern world. Thirdly, if you would like to make proposals for your suit of choice to be heavily buffed, in future please do us all a favour and deliver multiple counterpoints rather than tunnel visioned one liners. Maybe then people will think "Oh, hey, your points make sense! Let's go start a campaign for this to happen!"
Goddamn I've missed you.
Re-Retired PC Scout. I miss the old days ;_;
Wanna play EVE? 30 day trial here
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
28
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Posted - 2015.11.01 03:09:00 -
[49436] - Quote
Regarding bonuses in general, I would quite like to see strong and specific bonuses on every suit in every class. I feel that the bonuses on the assaults - powerful, specialised bonuses - ought to be the model for other classes. A scout bonus reducing cloak shimmer (although I suppose there might be technical concerns) on a Cal/Gal scout, for instance, or perhaps a number of remotes carried bonus on the Minscout. That last one might be a horrible bonus tbh but I'm mostly throwing out ideas.
In general I feel that all classes ought to really have well defined roles. It's something I harp on about a lot, I suppose.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
Kaze, you are best logi. Best. Logi.
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XxBlazikenxX
Pure Evil. Bleeding Sun Conglomerate
3
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Posted - 2015.11.01 03:09:00 -
[49437] - Quote
Arkena Wyrnspire wrote:XxBlazikenxX wrote: And by significantly longer you mean a few milleseconds of a fast trigger finger?
Firstly, you are wrong. I could calculate this but presently my supercomputer is engaged with calculating how little I care about being in the same alliance as you. Secondly, your complaint there was about laser rifles. Whilst I'm quite aware you've now jumped onto scrambler rifles to desperately find something to support your point, just in case you weren't... If you are genuinely attempting to use a 'fast trigger finger' to increase laser rifle DPS I am going to go and sob about the failures of Darwinism in our modern world. Thirdly, if you would like to make proposals for your suit of choice to be heavily buffed, in future please do us all a favour and deliver multiple counterpoints rather than tunnel visioned one liners. Maybe then people will think "Oh, hey, your points make sense! Let's go start a campaign for this to happen!" That..... was actually just wow, I just got owned.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Dried ShadowBeaver
Nos Nothi
198
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Posted - 2015.11.01 03:12:00 -
[49438] - Quote
Arkena Wyrnspire wrote:Dried ShadowBeaver wrote:What do you think of the state of DUST now, Ark? Better or worse? On one hand, I did actually quite enjoy some of my matches tonight. On the other, everything is under such a cloud of hopelessness with regard to the future of the game that I find it difficult to be positive about the game as a whole. ^ Sounds like you think it's improved then!
Touch my beaver tail.
Go on.
Touch it.
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Hylian11
Opus Arcana
507
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Posted - 2015.11.01 03:16:00 -
[49439] - Quote
I'm on the ground, laying under a bunch of chairs. Regular Saturday.
Me: "Don't listen to her, I am not a teddy bear!"
Raven: "I believe her more"
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
28
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Posted - 2015.11.01 03:22:00 -
[49440] - Quote
It's 3:20 in the morning on Sunday and I hate everyone and everything. I have all the work ever and then a bit more that I should be doing but instead I played DUST and forum warred with bads. Regular Sunday. I too am lying under a chair atm.
EDIT: And the birds are singing and making me feel bad. Damnit. Sleep.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
Kaze, you are best logi. Best. Logi.
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