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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23109
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Posted - 2015.04.07 13:32:00 -
[33091] - Quote
@Jolly - I always just uploaded unedited footage because I'm lazy.
Gallente Guide
one day i may leave the basement but that day is not today
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Adipem Nothi
Nos Nothi
8595
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Posted - 2015.04.07 13:52:00 -
[33092] - Quote
CCP Rattati wrote:Adipem Nothi wrote:One Eyed King wrote:Dreis ShadowWeaver wrote:So I kick myself up the backside and get on DUST for the PC's. There were 4 other corpmates online. I guess O.H claim yet another district tonight. For what reason would people not show up? Do you not have anyone you could pull in? OH is a tough opponent. If Dreis' FC fields anything less than an A Team, they're guaranteed to lose, in which case participants literally make 0 end of match. No-showing in this case makes more financial sense than under-showing. We are going ahead with a new method for PC "Keep what you Kill", does that mean a corp might use APEX's and go down fighting? It could, especially with Raids.
Though in my opinion, it is more likely that friendly corps will practice against one another with BPO gear, or a really good corp might field it against an inferior corp for no other reason than to shame them. And shamed they should be; killing a protobear with a wooden sword is no easy task, especially when the bear has backup.
"Keep what you kill" is a great idea, but I don't think it would've motivated Dreis' FC in the above scenario. Isk efficient or not, beat downs are bad for troop morale and bad for reputation. Ego plays a big part in end-game play; bruised egos and low morale can kill a corp.
Shoot scout with yes.
- Ripley Riley
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CCP Rattati
C C P C C P Alliance
19978
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Posted - 2015.04.07 14:07:00 -
[33093] - Quote
Arkena Wyrnspire wrote:CCP Rattati wrote: We are going ahead with a new method for PC "Keep what you Kill", does that mean a corp might use APEX's and go down fighting?
It might well also mean that a corp that knows it's at an overwhelming advantage will use APEX to deny the opponent any kind of reward. Or alternatively downgrading to BPO kit when you know you're in for a tough match and choosing to throw it in such a way that doesn't hurt so much financially would likely be extremely demoralising. If you were going to lose while fielding proto, fighting in lower tier stuff is going to hurt. Tangentially related - Would a similar system (but to a lower drop %) come to FW? The salvage system there is rather poor at the moment.
If they are at such an advantage that they will destroy the opposition in APEX's, then the other guys may be able to put up a better fight, at least not lose millions and lose the battle in a 150 clone wipe.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
19982
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Posted - 2015.04.07 14:16:00 -
[33094] - Quote
What about some Concordian agreement, where we rank corporations and they can't attack lower tiered corps, if they are high tier.
and immediately alt corps spring up to exploit.
carry on
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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IAmDuncanIdaho II
Nos Nothi
2083
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Posted - 2015.04.07 14:22:00 -
[33095] - Quote
Pseudogenesis wrote:IAmDuncanIdaho II wrote:Throwing it out there. Who would care if CCP picked the CPM? I don't care about "EVE doesn't do it like that" etc etc, just - I dunno I have so little love for any member of the DUST CPM ever that I can't bring myself to give a **** about it any more.
There's a few I've liked but in the main their attitudes have always stunk.
They do not represent the players like they are supposed to, Rattati does a better job single-handed. What's the point? Abolish it. I would care. CPM0 was okay but CCP didn't do too good a job of picking people who stuck with it. If you'll entertain a silly analogy for a moment, compare it to politics. Politicians are almost never well-liked, but nobody in their right minds would simply say "**** it, get em out of here" just for that reason. They may not always do their jobs well, they may even do them poorly, but something is almost always better than nothing. And to assume that Rattati does all he does on his own is short-sighted. He's even gone on record saying that he is extremely glad that the CPM exists and that it's been a great help to him. Would you deprive the president of his cabinet?
I suppose if they're useful to someone then good - however I worry that they're a self-serving bunch that may be giving self-serving feedback. Only times I see CPM tags is when they are either bouncing ideas around (rare), or delivering a cool put-down (all too common)
Perhaps if they're useful to CCP then they can be appointed by them rather than this so-called democracy from a low turnout appointing people that don't know how to represent a cat.
Would be nice to call it for what it is.
Your politics analogy is not silly however the relationships are different. I say let the president appoint his cabinet. Doesn't have to be from the playerbase, but would be useful if some were. |
Jadek Menaheim
Xer Cloud Consortium
5725
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Posted - 2015.04.07 14:23:00 -
[33096] - Quote
Are you considering a war dec option that is fueled by CP? Corps can attack anyone if they have the command points to pay concord consistently.
@JadekMenaheim
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One Eyed King
Nos Nothi
9187
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Posted - 2015.04.07 14:24:00 -
[33097] - Quote
CCP Rattati wrote:What about some Concordian agreement, where we rank corporations and they can't attack lower tiered corps, if they are high tier. and immediately alt corps spring up to exploit. carry on I have always thought the districts themselves should be tiered with a greater number in the lower tiers to increase small corps and new corps entering PC, with lower PC rewards, while the highest tier would have a very few number of districts with an extremely high reward to encourage frequent attacks given combination of high rewards and scarcity of districts.
Whether that is feasible given current circumstances, I wouldn't have any idea.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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IgniteableAura
Pro Hic Immortalis
2169
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Posted - 2015.04.07 14:30:00 -
[33098] - Quote
Adipem Nothi wrote: Isk efficient or not, beat downs are bad for troop morale and bad for reputation. Ego plays a big part in end-game play; bruised egos and low morale can kill a corp.
True story. While a few loses are ok, constant beat downs are a real problem.
CCP Rattati wrote:What about some Concordian agreement, where we rank corporations and they can't attack lower tiered corps, if they are high tier and immediately alt corps spring up to exploit.
Is it possible to create a Mu score for corps thats tied to its playerbase? So regardless of alt corps, you still have a specific Mu score that you simply can't negate.
Obviously you would need a way to fairly manage this corp Mu so that people don't bring day old alts into corp just to reduce the Mu score and beat down on low levels.
My Youtube
Biomassed Podcast
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IAmDuncanIdaho II
Nos Nothi
2084
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Posted - 2015.04.07 14:38:00 -
[33099] - Quote
J0LLY R0G3R wrote:I know who I'm voting for.
@Dunc with any recording try to cut out the bits you want to keep as quick as possible. Longer you let it sit the more likely it will just be deleted. Atleast label the vids/clips. My montages I usually go through all the clips I've edited out of games, toss them into a folder. Find a song and listen to it a few times Watch the clips u have I find the clip I want to start it then the clip i want to end it. Piece in the middle. Save constantly Save constantly Remember to save Watch the clips as you listen to the music to make sure it goes with it An awesome moment is awesome But an awesome moment that has background music that you worked on the timing so it hits just right is just XD Variety is nice, clips that transition well are good to keep the flow going, sprees sprinkled in always are nice. Dead moments that kill the pace should be avoided
5-7 minutes seems to be peoples attention span when it comes to vids on YouTube. Two 6 minute vids is better than one 12 min vid. I prolly do stuff backwards but it works for me. Goodlucko
Edit: When u start something finish it The longer you wait The longer it'll take
Cheers your Jolliness o7
I'm more inclined to use window movie maker - whilst it's amazing that google are able to provide video editing tools on a browser, it's clunky to the point of not working.
Thank you again. |
IAmDuncanIdaho II
Nos Nothi
2084
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Posted - 2015.04.07 14:43:00 -
[33100] - Quote
re: PC
If we're looking at ways of not allowing the biggest corps to steam-roller everything else, then why not introduce some sort of penalties based on the number of districts you own. Then over-extension and / or lots of real-estate means your costs can increase exponentially.
Yes I'm currently playing Civ and my health is constraining my growth |
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Adipem Nothi
Nos Nothi
8597
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Posted - 2015.04.07 14:46:00 -
[33101] - Quote
IAmDuncanIdaho II wrote:re: PC
If we're looking at ways of not allowing the biggest corps to steam-roller everything else, then why not introduce some sort of penalties based on the number of districts you own. Then over-extension and / or lots of real-estate means your costs can increase exponentially.
Yes I'm currently playing Civ and my health is constraining my growth
Raiders will curb over-expansion, especially if Ringers aren't permitted to participate in Raid Defense. An elite corp with a small headcount won't be able to simultaneously defend multiple districts against raids.
Shoot scout with yes.
- Ripley Riley
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IgniteableAura
Pro Hic Immortalis
2169
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Posted - 2015.04.07 14:46:00 -
[33102] - Quote
RE: CPM
My largest beef with Soraya is that he just doesn't give a damn about what other people think, its really his own agenda. CPM is about getting a community consensus and he just has too much personal bias. Do you listen to Biomassed? I too really like Pokey and think he would be a great addition to CPM.
We are already one CPM member down (Judge) who was the popular vote from last election and while the popular opinion isn't always right I don't think appointed members is a good idea either.
@Duncan That mechanic will just spawn up shell corps that hold the districts. You can't tie any sort of cap to a corp IMO or it will just make people create alt corps.
My Youtube
Biomassed Podcast
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Luther Mandrix
WASTELAND JUNK REMOVAL
481
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Posted - 2015.04.07 14:56:00 -
[33103] - Quote
CCP Rattati wrote:What about some Concordian agreement, where we rank corporations and they can't attack lower tiered corps, if they are high tier. and immediately alt corps spring up to exploit. carry on Sec status lockout I think should be the way forward for PC
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IAmDuncanIdaho II
Nos Nothi
2087
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Posted - 2015.04.07 14:58:00 -
[33104] - Quote
IgniteableAura wrote:
@Duncan That mechanic will just spawn up shell corps that hold the districts. You can't tie any sort of cap to a corp IMO or it will just make people create alt corps.
But wouldn't that require mercs to be able to switch corps? That could be penalised too. Anyway just bouncing some ideas around - I have little experience with PC. |
Adipem Nothi
Nos Nothi
8602
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Posted - 2015.04.07 14:59:00 -
[33105] - Quote
CCP Rattati wrote:What about some Concordian agreement, where we rank corporations and they can't attack lower tiered corps, if they are high tier. and immediately alt corps spring up to exploit. carry on
Spitballing ...
Actions in PC consume various amounts of Command Points (CP). CP are earned when corp members complete Corp Contracts. Corp Contracts (daily missions) aren't accessible until Corp Fleet is unlocked. Corp Fleet is unlocked when X number of members have been with the corp for Y period. Corp Fleet is leveled by components earned through Corp Contracts. The higher the Corp Fleet's level, the more CP is can stockpile. The longer a merc has been with the corp, the greater his CP and Component pay for completing contracts.
If an Alt Corp intends to exploit, that Alt Corp must be sufficiently developed and active to do so.
High Tier vs Mid Tier Play
High-tier merc attempts to deploy into a battle on a mid-tier district: "Deployment denied. This district is restricted to players with less than 50M SP."
SP cap applies on a unit-by-unit basis to both PC and Raid activities. Mid-tier districts have lower resource output than high-tier districts (credit: OEK). Mid-tier districts are more numerous than high-tier districts.
An established corp with varying experience base may participate in both high-tier and mid-tier play.
Shoot scout with yes.
- Ripley Riley
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Luther Mandrix
WASTELAND JUNK REMOVAL
481
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Posted - 2015.04.07 15:03:00 -
[33106] - Quote
CCP Rattati wrote:What about some Concordian agreement, where we rank corporations and they can't attack lower tiered corps, if they are high tier. and immediately alt corps spring up to exploit. carry on The higher tier Corp players can not Ring in the Lower Tier corp battles is a must. 16 man super Elite players are the faucet on the Fire hose that restricts PC to only the Elite few and the Scrub masses say Why can't these other guys fight for themselves and then they leave PC and go back to the pubs and other games as the player communities fall apart. |
Luther Mandrix
WASTELAND JUNK REMOVAL
481
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Posted - 2015.04.07 15:07:00 -
[33107] - Quote
CCP Rattati wrote:What about some Concordian agreement, where we rank corporations and they can't attack lower tiered corps, if they are high tier. and immediately alt corps spring up to exploit. carry on Luther Mandrix wrote: How about Gear level restricted systems and planets. 0.6-0.8 SYSTEM Milita gear System Standard 0.5 System Advanced 0.4 System Advanced 0.3 System Advanced 0.2 and 0.1 Proto 0.0 Above proto
0.6-0.8 Conservation Districts or the Slums where poor Corps can have a more of a chance to hold districts,Gear restricted Systems.
Lock out on a character basis In Eve you can't fight for the enemy miltia . Corp and Characters that have to choose what Sec Status they fight in and they will be locked into that Sec.They can ring in their Sec but not ring in the other sec status. Planet Bob is Sec 0.7 Planet Frame is Sec 0.2 Elite Players to play in PC Attacking to Take District or defending District must Register to that Sec number and will be locked out of the other Sec Systems . |
J0LLY R0G3R
And the ButtPirates
2614
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Posted - 2015.04.07 15:15:00 -
[33108] - Quote
Does PC have to be skirmish? If not, how about having a ambush type and a domination type. Can reduce the number of people needed. have different wait times between being attacked and battle time. Less bloody lag Easier for groups to try out. And this could be what raides help with and I just zoned out. If so my bad lol.
The ButtPirates Now Accepting Applications. XD
TheYoutube
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Adipem Nothi
Nos Nothi
8602
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Posted - 2015.04.07 15:16:00 -
[33109] - Quote
J0LLY R0G3R wrote:Does PC have to be skirmish? If not, how about having a ambush type and a domination type. Can reduce the number of people needed. have different wait times between being attacked and battle time. Less bloody lag Easier for groups to try out. And this could be what raides help with and I just zoned out. If so my bad lol.
Raids could be Dom and Raid Reprisals could be Ambush!
Shoot scout with yes.
- Ripley Riley
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One Eyed King
Nos Nothi
9188
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Posted - 2015.04.07 15:21:00 -
[33110] - Quote
Adipem Nothi wrote:J0LLY R0G3R wrote:Does PC have to be skirmish? If not, how about having a ambush type and a domination type. Can reduce the number of people needed. have different wait times between being attacked and battle time. Less bloody lag Easier for groups to try out. And this could be what raides help with and I just zoned out. If so my bad lol.
Raids could be Dom and Raid Reprisals could be Ambush! Don't forget Attrition!
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Adipem Nothi
Nos Nothi
8602
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Posted - 2015.04.07 15:30:00 -
[33111] - Quote
One Eyed King wrote: Don't forget Attrition!
Excellent point. Fixed!
Shoot scout with yes.
- Ripley Riley
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23111
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Posted - 2015.04.07 15:40:00 -
[33112] - Quote
IAmDuncanIdaho II wrote:re: PC
If we're looking at ways of not allowing the biggest corps to steam-roller everything else, then why not introduce some sort of penalties based on the number of districts you own. Then over-extension and / or lots of real-estate means your costs can increase exponentially.
Yes I'm currently playing Civ and my health is constraining my growth
Suddenly alt corps.
That goes for the suggestion of mu ranking corps as well.
Also, looking at all these raiding suggestions again - have we found a reason for people to want to hold districts yet?
Gallente Guide
one day i may leave the basement but that day is not today
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One Eyed King
Nos Nothi
9191
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Posted - 2015.04.07 15:50:00 -
[33113] - Quote
Arkena Wyrnspire wrote:IAmDuncanIdaho II wrote:re: PC
If we're looking at ways of not allowing the biggest corps to steam-roller everything else, then why not introduce some sort of penalties based on the number of districts you own. Then over-extension and / or lots of real-estate means your costs can increase exponentially.
Yes I'm currently playing Civ and my health is constraining my growth Suddenly alt corps. That goes for the suggestion of mu ranking corps as well. Also, looking at all these raiding suggestions again - have we found a reason for people to want to hold districts yet? Raiding obviously shouldn't be as rewarding on a per game basis as holding a district.
Whatever the rewards and CP costs of PC is, CP/Reward for holding a district should be greater than the CP/Reward cost for Raiding, or else no one would have incentive to hold a district.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Adipem Nothi
Nos Nothi
8603
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Posted - 2015.04.07 15:51:00 -
[33114] - Quote
Arkena Wyrnspire wrote:Also, looking at all these raiding suggestions again - have we found a reason for people to want to hold districts yet?
District Infrastructure A passively generates/distributes warbarge components, Infrastructure B passively generates fleet components, Infrastructure C passively generates Resource X, and so on. Holding a district and successfully defending it against raids is by far the fastest way to acquire resources. A top-tier PC corp will reach max fleet potential far faster than anyone else; its ships will be better equipped, and its mercs better paid. Even the most successful of Raider Fleets will advance in level at a slower rate than that of an active landholding corp.
Shoot scout with yes.
- Ripley Riley
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23111
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Posted - 2015.04.07 15:56:00 -
[33115] - Quote
Adipem Nothi wrote: District Infrastructure A passively generates/distributes warbarge components, Infrastructure B passively generates fleet components, Infrastructure C passively generates Resource X, and so on. Holding a district and successfully defending it against raids is by far the fastest way to acquire resources. A top-tier PC corp will reach max fleet potential far faster than anyone else; its ships will be better equipped, and its mercs better paid. Even the most successful of Raider Fleets will advance in level at a slower rate than that of an active landholding corp.
Where is this information, specifically?
Gallente Guide
one day i may leave the basement but that day is not today
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Adipem Nothi
Nos Nothi
8603
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Posted - 2015.04.07 15:58:00 -
[33116] - Quote
Arkena Wyrnspire wrote:Adipem Nothi wrote: District Infrastructure A passively generates/distributes warbarge components, Infrastructure B passively generates fleet components, Infrastructure C passively generates Resource X, and so on. Holding a district and successfully defending it against raids is by far the fastest way to acquire resources. A top-tier PC corp will reach max fleet potential far faster than anyone else; its ships will be better equipped, and its mercs better paid. Even the most successful of Raider Fleets will advance in level at a slower rate than that of an active landholding corp.
Where is this information, specifically? This info was pulled from arse.
Shoot scout with yes.
- Ripley Riley
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Spademan
Fatal Absolution Negative-Feedback
6212
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Posted - 2015.04.07 15:59:00 -
[33117] - Quote
One Eyed King wrote:Adipem Nothi wrote:J0LLY R0G3R wrote:Does PC have to be skirmish? If not, how about having a ambush type and a domination type. Can reduce the number of people needed. have different wait times between being attacked and battle time. Less bloody lag Easier for groups to try out. And this could be what raides help with and I just zoned out. If so my bad lol.
Raids could be Dom and Raid Reprisals could be Ambush! Don't forget Attrition! What's Attrition?
What're you looking at me like that for? I'll shank you I will.
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23113
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Posted - 2015.04.07 16:00:00 -
[33118] - Quote
Hm.
I agree that it should be in roughly that format but a great deal of that revolves around 'fleet potential'. What is it and why would anyone care?
Gallente Guide
one day i may leave the basement but that day is not today
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Adipem Nothi
Nos Nothi
8603
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Posted - 2015.04.07 16:01:00 -
[33119] - Quote
Spademan wrote: What's Attrition?
It is like Dom, but the objective moves around periodically. "Spam heavies on the letter" won't work in Attrition.
Shoot scout with yes.
- Ripley Riley
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23113
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Posted - 2015.04.07 16:02:00 -
[33120] - Quote
Adipem Nothi wrote:Spademan wrote: What's Attrition?
It is like Dom, but the objective moves around periodically. "Spam heavies on the letter" won't work in Attrition.
I'm pretty sure it still will. It's just that they'd have to actually move instead of hellcamping one doorway.
Gallente Guide
one day i may leave the basement but that day is not today
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