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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Smoky The Bear
Intergalactic Cannibus Cartel
10
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Posted - 2013.05.07 02:58:00 -
[1] - Quote
I am fully speccd with proficiency and was using an Exo Mass..
I CANT KILL ANYONE PERIOD at ANY range ...
Takes like 6 direct hits to kill anyone .. AND IM TOP OF THE LINE MD..
NO splash damage at all..
This needs to be corrected ASAP.. I dont know what you did to the range.. IM not even going there yet.. BUT the damage and RADIUS is RIDICULOUS>. ABSOLUTELY UNPLAYABLE..
IF you have a different opinion you are WRONG.. bye |
Sylvana Nightwind
Expert Intervention Caldari State
379
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Posted - 2013.05.07 03:10:00 -
[2] - Quote
Try training into the weapon first? :) You have no skills to use it. |
Bojo The Mighty
Bojo's School of the Trades
1105
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Posted - 2013.05.07 03:12:00 -
[3] - Quote
So closed minded...
Look how about you actually try using it more than one match? Some things take a little bit to get used to. It's like shifting from SMG's to Pistols.... |
Still blazn
Planetary Response Organisation
1
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Posted - 2013.05.07 03:14:00 -
[4] - Quote
no skills did you even read the post you moron troll.. THIS WEAPON IS BROKEN>> FIX IT PLEASE |
Vectar Locke
Subdreddit Test Alliance Please Ignore
63
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Posted - 2013.05.07 03:57:00 -
[5] - Quote
Saw some guys using EXO-5s today to great effect. The thing has even more smoke now. |
Still blazn
Planetary Response Organisation
1
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Posted - 2013.05.07 04:34:00 -
[6] - Quote
Can we hear from players that actually use a MD at a high level? I wouldnt be here if it wasnt absolutely BS... |
XXfootnoteXX
DUST University Ivy League
246
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Posted - 2013.05.07 05:00:00 -
[7] - Quote
Still blazn wrote:Can we hear from players that actually use a MD at a high level? I wouldnt be here if it wasnt absolutely BS...
MD was my primary weapon last build. 95% of the time it was what I was using. I could use it with my logi or if I wanted to play pure assault. Now the MD is even more of a nitch weapon, it has taken a massive nerf.
Has it ruined the MD? I dont think so, but the MD is now defiantly a situational weapon and while you see a lot of people running with them now I think a LOT will drop away from them. It will take a lot more time to use them proficiently. Damage did not take a nerf, but splash did.
tl:dr
MD did take a good sized nerf, those who have skill with them will still use them to great effect. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3716
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Posted - 2013.05.07 05:07:00 -
[8] - Quote
Been trying them on an alt... quite disappointing. Sure splash damage is a big advantage, but the range, firing arc, and low DPS compared to the AR (even with direct hits) balanced it. |
XXfootnoteXX
DUST University Ivy League
246
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Posted - 2013.05.07 05:17:00 -
[9] - Quote
KAGEHOSHI Horned Wolf wrote:Been trying them on an alt... quite disappointing. Sure splash damage is a big advantage, but the range, firing arc, and low DPS compared to the AR (even with direct hits) balanced it. Now it seems like a pointless trinket for novelty, not something actually meant to be used for serious conflicts.
Yup. Now it can really only be used in specific situations, its no longer a viable option as a main weapon. I still plan on using it to see if its something I can adapt too but the 10 games I have played so far are not giving me much hope. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3717
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Posted - 2013.05.07 05:24:00 -
[10] - Quote
edit: oops wrong thread |
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IR Scifi
Silver Talon Corporation
24
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Posted - 2013.05.07 05:30:00 -
[11] - Quote
XXfootnoteXX wrote:
MD was my primary weapon last build. 95% of the time it was what I was using. I could use it with my logi or if I wanted to play pure assault. Now the MD is even more of a nitch weapon, it has taken a massive nerf.
Has it ruined the MD? I dont think so, but the MD is now defiantly a situational weapon and while you see a lot of people running with them now I think a LOT will drop away from them. It will take a lot more time to use them proficiently. Damage did not take a nerf, but splash did.
tl:dr
MD did take a good sized nerf, those who have skill with them will still use them to great effect.
I've skilled up for the exo but I don't have a suit that can support it and the rest of my logi-build yet. That being said this mirrors my experience with the lower-end MD's. Direct hits still seem to pack the same punch they did but you might as well be firing spitballs if you're counting on splash damage.
I also think the elevation glitch is still in effect but I need to do some more testing before calling it for sure. |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
258
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Posted - 2013.05.07 05:37:00 -
[12] - Quote
The splsh damage seems a bit nerfed and the bullet trajectory is changed so we have to get used to it again. But is far from useless and flux grenades are working better now |
Leovarian L Lavitz
Murder Taxi Inc.
287
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Posted - 2013.05.07 06:13:00 -
[13] - Quote
I've been pulling a 4 average kdr with the freedom/exo-5 since getting in today.
You absolutely have to use it like you would have the breach in the last build. It is primarily a short-medium range weapon (best at about half smg range... imo.
Run flux and nanohives with it and use them often. Because of the massive explosive radius nerf on on the mass driver, you can very easily wield it directly in front without blowing yourself up. It's explosion is fn small.
Be advised that people can simply avoid your explosion by jumping. To counter, try to hit when they are falling. A person sprinting takes less than a quarter second to completely avoid damage.
It helps to run with friends.
Strip the shields, blap the armor. |
The Loathing
The Southern Legion RISE of LEGION
41
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Posted - 2013.05.07 06:32:00 -
[14] - Quote
XXfootnoteXX wrote:Still blazn wrote:Can we hear from players that actually use a MD at a high level? I wouldnt be here if it wasnt absolutely BS... MD was my primary weapon last build. 95% of the time it was what I was using. I could use it with my logi or if I wanted to play pure assault. Now the MD is even more of a nitch weapon, it has taken a massive nerf. Has it ruined the MD? I dont think so, but the MD is now defiantly a situational weapon and while you see a lot of people running with them now I think a LOT will drop away from them. It will take a lot more time to use them proficiently. Damage did not take a nerf, but splash did. tl:dr MD did take a good sized nerf, those who have skill with them will still use them to great effect.
I prided myself on MD usage in the last build, but I have to say even the Swarm Launcher is more fun to use this build than my trusty 'Freedom".
I'm not sure why CCP felt the need to nerf it though since most avoided it due to small clip, small capacity, shocking RoF and the second slowest reload in the game. Did the weapon NEED to be spat on any further?
Please fix the splash radius CCP, and bring back the same trajectory arc we had in the last build...........or please give me back my bloody skill points to get something less nerfed. |
Vickers S Grunt
Seraphim Initiative. CRONOS.
74
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Posted - 2013.05.07 06:34:00 -
[15] - Quote
All i know about the mass driver is yesterday i was slaughtering everything that was put in front of me
the guy who killed me the most ......had a mass driver |
Smoky The Bear
Intergalactic Cannibus Cartel
12
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Posted - 2013.05.07 06:38:00 -
[16] - Quote
Look I knew from the the charts beforehand that it was nerfed.. but this is OMG BAD>..
I might be the only on here that has a COMPLETE MD tree.. I mean complete.. soo it doesnt get any better than what I Have.. and im here to tell you this gun sucks royally now..
I was using exo for testing.. but maxed out damge mods with freedom driver and this thing still SUCKS... im soo pisssed off ..like worse than Cartman right now....... BAD KITTTTTTTTTTYY!!!! |
Levi McDaniel
The Phoenix Federation
8
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Posted - 2013.05.07 06:48:00 -
[17] - Quote
I agree, not happy with it at all, it seems the assault rifle is the only thing to survive. I think all the weapons should go back to their original stats. Nerfing anything was a bad move. HMG's are upset, MD's are upset, the only people who aren't upset are the people who went into assault rifles, bring back the variety |
Still blazn
Planetary Response Organisation
1
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Posted - 2013.05.07 06:58:00 -
[18] - Quote
The weapon is utterly useless now.. |
KA24DERT
Not Guilty EoN.
23
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Posted - 2013.05.07 07:13:00 -
[19] - Quote
Yeah, I have to agree that using the mass driver feels like I'm trying to kill someone with pillows. |
Still blazn
Planetary Response Organisation
1
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Posted - 2013.05.07 11:02:00 -
[20] - Quote
Exactly... tiny pufts of smoke.. Id do better blowin smoke rings out my left nostril at em.. |
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Smoky The Bear
Intergalactic Cannibus Cartel
15
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Posted - 2013.05.07 11:16:00 -
[21] - Quote
Vickers S Grunt wrote:All i know about the mass driver is yesterday i was slaughtering everything that was put in front of me
the guy who killed me the most ......had a mass driver
I sooo wish I could go back to yesterday... lol |
JX1
Goonfeet
1
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Posted - 2013.05.07 11:19:00 -
[22] - Quote
Levi McDaniel wrote: the only people who aren't upset are the people who went into assault rifles, bring back the variety
This is why I got tired of Chromosome Dust514 and quit it, nothing but assault rifles.
There's still nothing but assault rifles, but at least they cannot instagib from 50+m away like before.
Gonna give it time until the 14th, and then wait another week, see if something changes at all or if Dust 514 becomes like the Treyarch COD games where you have to use weapon model THIS or weapon type THAT or you're gimping yourself so hard it's not funny.
(on topic: Mass Driver's more situational than before, but maybe a bit too roughly adjusted. Ergh.) |
Jathniel
G I A N T EoN.
236
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Posted - 2013.05.07 11:24:00 -
[23] - Quote
MD users in my corp and alliance can also confirm some sort of "stealth nerf" to the weapon. (stealth being the nerf was not mentioned in patch notes)
I thought it was just HMGs. Nearly every niche player has been crushed by this build. In fact, not only niche players, but Burst ARs are also dramatically weak.
We need to get an SP reset, now, and very swift dialog and review of these weapon operation. If an SP reset would help, please review my thread or make your own. https://forums.dust514.com/default.aspx?g=posts&t=73604&find=unread |
Smoky The Bear
Intergalactic Cannibus Cartel
15
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Posted - 2013.05.07 11:33:00 -
[24] - Quote
Theres really no way to justify it.. Its not situational.. ITS DOWNRIGHT WEAK.. in every aspect.. does nothing to deter crowds anymore.. they chuckle then shoot..
And of course the one on one situation at even the closest range is STUPID..
I dont want to reset my points .. Because im not speccing into an AR.. ITS MD OR NOTHING FOR ME.. |
Smoky The Bear
Intergalactic Cannibus Cartel
15
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Posted - 2013.05.07 11:55:00 -
[25] - Quote
*sneezes* and does more damage than MD |
Jack McReady
DUST University Ivy League
142
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Posted - 2013.05.07 12:07:00 -
[26] - Quote
1. all weapon do less damage because weaponry does not increase damage any more.
2. lets be honest, the all MD was just too good. I used it before and often I was sitting somewhere and aiming at the general direction of an enemy squad trying to take an objective and I was collecting kills left and right due to the huge splash without a big effort and no chance of retaliation. the "nerf" brings it on par of other weapons, now you have to aim better thats all. |
Smoky The Bear
Intergalactic Cannibus Cartel
15
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Posted - 2013.05.07 12:20:00 -
[27] - Quote
Jack McReady wrote:1. all weapon do less damage because weaponry does not increase damage any more.
2. lets be honest, the all MD was just too good. I used it before and often I was sitting somewhere and aiming at the general direction of an enemy squad trying to take an objective and I was collecting kills left and right due to the huge splash without a big effort and no chance of retaliation. the "nerf" brings it on par of other weapons, now you have to aim better thats all.
I think ur dumb... |
Jack McReady
DUST University Ivy League
142
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Posted - 2013.05.07 12:24:00 -
[28] - Quote
Smoky The Bear wrote:Jack McReady wrote:1. all weapon do less damage because weaponry does not increase damage any more.
2. lets be honest, the all MD was just too good. I used it before and often I was sitting somewhere and aiming at the general direction of an enemy squad trying to take an objective and I was collecting kills left and right due to the huge splash without a big effort and no chance of retaliation. the "nerf" brings it on par of other weapons, now you have to aim better thats all. I think ur dumb... your lack of proper arguments actually shows that you are the dumb guy
and I can kill anyone with MD without issues and you cant... obviously you are the problem. |
Aighun
Zumari Force Projection Caldari State
823
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Posted - 2013.05.07 12:37:00 -
[29] - Quote
https://www.youtube.com/watch?v=5MCtdHqN1BA
offers evidence to the contrary. |
Jammer JAMS
Department of Defence Planetary Response Force Eternal Syndicate
3
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Posted - 2013.05.07 12:40:00 -
[30] - Quote
To be Honest about a lot of things I have played eve since 2007 This patch was quite a let down
There is a lot of shiny new things in this patch here is a list of things done right and wrong please add to it people so CPP get the message
Things done right. 6 person squad Voice on all channels Shiny new colors Working on Re balance
Things to fix New spawn Menu should have used same keys X to select default and x to start like always
Re Balance is messed up you have Nerfed all the weapons way to much there should have been some done to Laser, Sniper, Maybe a little less damage on a heavy and Forge Gun
The suit fittings are all messed up now as far as PG/ CPU
You have taken away what we had before and not replaced it with skills
Changing all the skills was a bad Idea now most people have chosen skills that do not relate or work
The HUD does not work well can't see who needs a medic
Medics needles don't work anymore Nano-hive is useless now Way to little ammo
Logistics can't re-spec to a use full medic
A lot of the default suit fitting are fit wrong and don't give you what is needed to be a default player in that role
Players are getting stuck, Map is freezing.
When you die get rid of the screen that shows you who killed you you want to see what is going on.
You have messed with the core of what DUST was. All you had to do was some balancing and new shinny stuff.
There is probably a lot that I have not seen yet so please add to it people. In a nice way to get it fixed a list of what you like and what needs to be fixed
Jammer JAMS |
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