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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Smoky The Bear
Intergalactic Cannibus Cartel
10
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Posted - 2013.05.07 02:58:00 -
[1] - Quote
I am fully speccd with proficiency and was using an Exo Mass..
I CANT KILL ANYONE PERIOD at ANY range ...
Takes like 6 direct hits to kill anyone .. AND IM TOP OF THE LINE MD..
NO splash damage at all..
This needs to be corrected ASAP.. I dont know what you did to the range.. IM not even going there yet.. BUT the damage and RADIUS is RIDICULOUS>. ABSOLUTELY UNPLAYABLE..
IF you have a different opinion you are WRONG.. bye |
Smoky The Bear
Intergalactic Cannibus Cartel
12
|
Posted - 2013.05.07 06:38:00 -
[2] - Quote
Look I knew from the the charts beforehand that it was nerfed.. but this is OMG BAD>..
I might be the only on here that has a COMPLETE MD tree.. I mean complete.. soo it doesnt get any better than what I Have.. and im here to tell you this gun sucks royally now..
I was using exo for testing.. but maxed out damge mods with freedom driver and this thing still SUCKS... im soo pisssed off ..like worse than Cartman right now....... BAD KITTTTTTTTTTYY!!!! |
Smoky The Bear
Intergalactic Cannibus Cartel
15
|
Posted - 2013.05.07 11:16:00 -
[3] - Quote
Vickers S Grunt wrote:All i know about the mass driver is yesterday i was slaughtering everything that was put in front of me
the guy who killed me the most ......had a mass driver
I sooo wish I could go back to yesterday... lol |
Smoky The Bear
Intergalactic Cannibus Cartel
15
|
Posted - 2013.05.07 11:33:00 -
[4] - Quote
Theres really no way to justify it.. Its not situational.. ITS DOWNRIGHT WEAK.. in every aspect.. does nothing to deter crowds anymore.. they chuckle then shoot..
And of course the one on one situation at even the closest range is STUPID..
I dont want to reset my points .. Because im not speccing into an AR.. ITS MD OR NOTHING FOR ME.. |
Smoky The Bear
Intergalactic Cannibus Cartel
15
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Posted - 2013.05.07 11:55:00 -
[5] - Quote
*sneezes* and does more damage than MD |
Smoky The Bear
Intergalactic Cannibus Cartel
15
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Posted - 2013.05.07 12:20:00 -
[6] - Quote
Jack McReady wrote:1. all weapon do less damage because weaponry does not increase damage any more.
2. lets be honest, the all MD was just too good. I used it before and often I was sitting somewhere and aiming at the general direction of an enemy squad trying to take an objective and I was collecting kills left and right due to the huge splash without a big effort and no chance of retaliation. the "nerf" brings it on par of other weapons, now you have to aim better thats all.
I think ur dumb... |
Smoky The Bear
Intergalactic Cannibus Cartel
15
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Posted - 2013.05.07 12:52:00 -
[7] - Quote
Halfway thru the vid and you have 2 kills with MD.. And probly 100 rounds fired...lols guys with just a sliver left and not dying is unheard of with MD.. |
Smoky The Bear
Intergalactic Cannibus Cartel
19
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Posted - 2013.05.07 16:00:00 -
[8] - Quote
Now can we do the right thing and put it back how it WAS??? ffs |
Smoky The Bear
Intergalactic Cannibus Cartel
25
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Posted - 2013.05.07 18:14:00 -
[9] - Quote
BUMP.. |
Smoky The Bear
Intergalactic Cannibus Cartel
25
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Posted - 2013.05.07 18:25:00 -
[10] - Quote
Ya now if I had a clone machine.. hmmmm |
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Smoky The Bear
Intergalactic Cannibus Cartel
27
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Posted - 2013.05.07 20:38:00 -
[11] - Quote
This isnt gonna just go away... |
Smoky The Bear
Intergalactic Cannibus Cartel
35
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Posted - 2013.05.08 03:51:00 -
[12] - Quote
Just thought I'd check in and make sure its like i thought.. CCP doesnt give a ****. enoough to make a SINGLE post regarding these issues.. IM OUT.. you lost a die hard fan CCP |
Smoky The Bear
Intergalactic Cannibus Cartel
36
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Posted - 2013.05.08 07:03:00 -
[13] - Quote
Fix my gun yet? i wanna play.... |
Smoky The Bear
Intergalactic Cannibus Cartel
37
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Posted - 2013.05.08 12:17:00 -
[14] - Quote
I keep hearing this use it for support arguement.. what support? have you played since the patch? ITs incredibly WEAK against shields SO>>>.. your not removing their shields at any better rate than 1/4 per direct hit.. and i mean DIRECT.. SO you blow 6 rounds downfield ur lookn at maybe 2 shields damaged by a quarter??? This is being realistic.. you can say im a bad shot.. but you would be wrong.. I dont see this as support.. unless you mean BAIT?
And by this time the AR mob has swallowed you whole and **** you out the backside of your MCC.. |
Smoky The Bear
Intergalactic Cannibus Cartel
37
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Posted - 2013.05.09 12:41:00 -
[15] - Quote
MASS DR1V3R wrote:This thread is a joke. I run the MD at a proficiency of only lvl 1 and I'm regularly going 21/3, 14/0, 16/3, etc. with the Freedom. I think the worst game I've had with the Freedom was 12/6 with like 18 assists. If you aren't doing well with it, then your aim is off. I've even pissed off my own corp mates using it during q-synced matches. I reply with "you have nothing to complain about anymore since the blast radius got nerfed. You actually have to have SKILL to use it now."
And when PC hits and friendly fire is on, everyone will be rejoicing the fact that the blast radius got nerfed. It will still be a viable weapon in CQC even with corp mates around. If it had the Chromosome blast radius, all MD users would be holding their shots a LOT more so or risk getting yelled at by their own team.
You sir.. are a LIAR |
Smoky The Bear
Intergalactic Cannibus Cartel
39
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Posted - 2013.05.10 02:09:00 -
[16] - Quote
MASS DR1V3R wrote:[quote=Daxxis KANNAH][quote
It sounds as though most of you are bad shots, yes. Tons of people on this thread say the weapon is unusable, which is just not the case. And I don't think I can say this enough. It is a GOOD thing the MD got a blast radius nerf. Because when PC hits and friendly fire is on, you want to be hitting your enemy and not your own team. It didn't need the damage nerf though, but whatever. It still works.
Sounds to me like ur full of it.. I only need to offer one fact at this point.. THERE ARE NO MORE MD's on the BF.. NO SNIPERS either..
Population of the server dropping with a quickness
All the MD's left or speccd to AR's.. SO now all thats left are the trolls , and one guy who managed to get 12 kills.. Congratulations, the gun is still broken.. At the very least the gun has simply become NOT FUN .. either way nobody is using it anymore.. So mission accomplished AR514 ... |
Smoky The Bear
Intergalactic Cannibus Cartel
40
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Posted - 2013.05.10 15:42:00 -
[17] - Quote
Intended repurpose? lol..
I want to use my gun again.. and I wont until they rollback the RIDICULOUS nerfs... |
Smoky The Bear
Intergalactic Cannibus Cartel
42
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Posted - 2013.05.11 01:41:00 -
[18] - Quote
Because hes a fraud..
HIs MD skills are Garbage.. |
Smoky The Bear
Intergalactic Cannibus Cartel
42
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Posted - 2013.05.11 03:45:00 -
[19] - Quote
SO its constructive to say "this thread is a joke" and You just cant aim.. thats troll ****.. and im not here to make any friends.. Im here to help this game progress in a positive way.. I just felt it was necessary to point out that the guy saying I cant Aim and my thread is a joke.. GETS HIS .... handed to him each and EVERY time he meets up with me..
Im here to represent my weapon which I know better than anyone.. just check time played with this weapon.. and since Ive never seen anyone do as well as I with it.. I cant think of anyone better to represent this gun.. sorry if this offends, maybe I never played against/with you yet..
Ive tried to make my point as clear as possible, but Im not gonna stand by and let tiny insignificant trolls run this game into the ground..
Thanks for your support ACTUAL Mass Driver users... |
Smoky The Bear
Intergalactic Cannibus Cartel
42
|
Posted - 2013.05.11 04:26:00 -
[20] - Quote
Ok look let me try to break this down a bit more in depth.. Since Ive been responding too much to trolls when I guess I should be wasting more time making huge posts to say the same thing over and over.. but anyways here we go...
Problems in order from Worst to least
TRAJECTORY: If im standing in a perfectly flat open field with no walls/rocks etc.. and my target is directly in front of me, my only choice is to hit his feet... and i gotta be very accurate .. since the weapon now shoots straight forward this makes it very difficult to land accurately... *remember we are already at a huge disadvantage on terrain with hills whether we are looking up (impossible) or down ..even if we manage to snag a rock outcropping and make it close to him.. the texture bug usually eats it up..WE NEED OLD TRAJECTORY BACK
RADIUS: (width AND height) This is where most of my frustration sets in.. Ok so we know you don't aim AT the MAN.. because for some reason even if you directly hit him it goes THRU him .. So all MD users have to aim at a wall or the floor.. I think when I started to really excel at this weapon was when i became proficient at hitting these walls at just the right time etc.. BIG PROBLEM.. the blasts are not radiating out correctly (or have been nerfed so hard as to not work) .. EXAMPLE: theres a guy 10 feet away with his back to a wall .. I hit the wall and hes not injured.. Or BARELY injured ..where in the past that was a KILL/ huge dmg depending on suit/ shield etc.. Ive heard people saying its just a flat .. not 3D blast radius now.. that makes sense and is DRIVING ME NUTS...
RANGE: This gun at the top level needs to have waaay more range. A MD cannot effectively deny an area if they cant shoot more than 50 feet.. Ive had my shots "fading" into the distance at very close ranges.. the range was fine before..
DAMAGE: Ok Ive been thinking about this alot and.. I (holding with the last builds balance) This gun needs to
1. Be effective at lower levels
2. At the level 5 Proficiency with dmg mods this gun needs to have ability for 1 shot 1 kill on the "weaker" builds, this enables people at lower levels to be able to perform area denial with some success.. (this is why i loved this gun, because even when I was 1milllion SP's I could do some WORK) this got me hooked and kept me in the game.. then the payoff came when I was able to get Proficiency up with Dmg mods..
CONCLUSION This weapon was pretty much perfect as it was conceived originally.. (kudos to the guy who invented the mechanics of this gun because it WAS original and DAMN fun) .. And im sure he felt a slight twinge when 50% arbitrary reduction nerfs completely ruined his VERY precise and balanced stats... I dont know how hard it would be to just copy and paste the exact stats from previous build and hit APPLY would be.. but thats the solution to this WEAPON ending patch..
Thank you and goodnight..
* I really could go on and on about all the bugs and stuff that I didnt even cover, but this is just what comes to mind ATM |
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Smoky The Bear
Intergalactic Cannibus Cartel
42
|
Posted - 2013.05.11 04:28:00 -
[21] - Quote
I'm really enjoying the fact that I made you so angry. You're going to give yourself an aneurism, an ulcer, or both. Have fun thinking you know me or that you've ever killed me once. I don't have time for children other than my own anyways.[/quote]
Please tell me ur not populating the world with more trolls? |
Smoky The Bear
Intergalactic Cannibus Cartel
42
|
Posted - 2013.05.11 04:51:00 -
[22] - Quote
"I'm glad I made you hate me so easily" and "I'm really enjoying the fact that I made you so angry"
this says it all.. later trolll..
Let the thoughtful discussion resume.. I have changed the name of the post to not include BS :) |
Smoky The Bear
Intergalactic Cannibus Cartel
42
|
Posted - 2013.05.11 05:01:00 -
[23] - Quote
Even with all these discoveries, I would trade those kills for the arcing trajectory and some of the damage and radius back. We probably don't need all of the radius since the terrain glitch is fixed, but we need a little more oomph in damage to be threatening and a little more blast radius for area denial. If I cared about kills, I'd be using a TAR right now. I picked the MD for tactics and utility.[/quote]
THIS!!! |
Smoky The Bear
Intergalactic Cannibus Cartel
43
|
Posted - 2013.05.11 05:52:00 -
[24] - Quote
Cosgar wrote:Ludvig Enraga wrote:Cosgar wrote:Cross Atu wrote:I'll reiterate this basic point again as I have done in various threads regarding all sorts of weapons and game mechanics.
Balance needs to be derived from the average not the outliers. What this means in a general context is that if you are in the top 20% then you are not an appropriate case for balance assessments. Nefing things so the they "take skill" (i.e. are significantly more difficult to use) for those with the top gun game is bad game design. It's net effect is to take those few who are already excelling and give them an even greater advantage. This creates more pub stomps, red lines, and blow outs. Meaning that ultimately this creates a more boring play experience and diminishes the over all player population.
Not all weapons function the same, nor should they. Weapons, like any of the other gear, or indeed many of the skills in Dust ideally should fill a role and be evaluated with regards to the success in that role. At bear minimum evaluations need to be more complex than is "X weapon good/bad" and they certainly need more context then anecdotal debates between various players about their KDR in a smattering of matches (matches which often aren't even put in any sort of context).
Balance is about game health, not personal preference, a specific play style or a singular feature/role.
Consider this a request to for all concerned to provide detailed, sober feedback within explicit context, and hopefully to do so with a focus on the macro level of the game rather than simply on their own personal reactions.
0.02 ISK Cross This blanket statement just points out that all you did was read the OP and maybe just skimmed the rest of the fist page. The problem with the mass driver isn't because it's not this super OP weapon that got nerfed. The problem is the tactical aspects and utility of the weapon has been traded for the ability to slay. Please go further in the topic and read some of the more recent posts. We've been trying to find out the direction the Devs took the MD and why we disagree with it. My 0.4 ISK Cosgar What 'ability to slay' stats got worse not better. It's not like direct damage was buffed and AoE got nerfed. MD took only nerf and no buff in any aspect. Please, clarify what you mean when you say that now it has turned from support to slayer weapon. All I see is that the 'slaying' is the same or worse (read, direct damage) and support got severely nerfed (read, AOE/Splash). Or maybe I did not understand what you meant. *puts dev hat on for a second*With the new trajectory, rounds fly straighter, making it easier to land a direct hit. If it dealt the damage it did in Chrome, the MD would probably would be OP, so they nerfed it. By that same logic, since it flies straighter to its intended target, they decided to nerf the splash damage to compensate because we don't need the extra help with finding our targets anymore. So in a way, the Mass Driver is more like an RPG than a the M-32 it used to be. It's much easier to get kills, but at the cost of usefulness in its support role we all used it for. Edit: @Cross: It takes a big man to make a decision, but a better man to own up to it. No worries man, we're cool.
Wait what? Rounds flying straighter does not make it easier to get kills.. quite the opposite on flat ground with no dropoff its hard as hell to hit their feet.. (picture yourself in an open flat field)..and the range nerf makes that a very low % shot... as well as when hitting the wall beside them.. no blast radius means the wall eats it.. and enemy walks away..
And as another poster just pointed out AGAIN.. how does an overall across the board nerf in any way change the role? or anything else that sounds nice? it is what it is.. |
Smoky The Bear
Intergalactic Cannibus Cartel
43
|
Posted - 2013.05.11 08:03:00 -
[25] - Quote
went back to see if things got better...
Umm no.. off the top of my head WOW the ar's are like 2 shotting me.. ffs.. Did heavys get a buff? they seem pretty damn powerful again.. maybe im totally off here.. even saw a couple snipers back on the BF (they saw me)
As far as MD goes.. I wanted to add this.. There seems to be a slight lag from trigger press to launch.. it just doesnt come out the barrel right.. sometimes looks ok.. mostly not.. so either very SLOW or Laggy.. not sure.. sometimes the grenades launches from where you were just standing if looks like...
Anyways.. real drag.. I guess since we dont have the #'s like the heavys (i have a heavy btw) we dont get the same consideration? |
Smoky The Bear
Intergalactic Cannibus Cartel
43
|
Posted - 2013.05.11 08:17:00 -
[26] - Quote
THANK GOD!!!!!!
and lol.. side note.. Everyone in the office using it .. great minds think alike.. ILL PWN ALL YOU... |
Smoky The Bear
Intergalactic Cannibus Cartel
43
|
Posted - 2013.05.11 08:28:00 -
[27] - Quote
Cosgar wrote:Smoky The Bear wrote:THANK GOD!!!!!! they looking into it.. But please I really must BEG you to re-balance it.. Give us the old ARC in trajectory,splash and 3d radius, and the range too.. The damage is the least of my concerns and lol.. side note.."half the office using it" .. great minds think alike.. OO pz give char names!! I sooo wanna PWN u... I've already compiled some suggestions from this topic in that thread. Let me know if I missed anything in my post and I'll go back to edit it.
I put a list back on top of this thread.. And i can bet that I will need to add to your list .. |
Smoky The Bear
Intergalactic Cannibus Cartel
44
|
Posted - 2013.05.11 09:31:00 -
[28] - Quote
XxGhazbaranxX wrote:Hello,
Prior to uprising I had mass drivers up to five and the spec to three. Mass drivers had great effect and they had two variants. Tight blast radius high damage or great blast radius but low damage. Considering these guns are not the average point and shoot variety in which bullet goes in straight line and hits target next to immediately it was considers a good thing that it had the blast radius.
Good shots with it where rewarded whit Nice chunks of HP taken away from the opponent when they used the high damage variety and poor shots could benefit from the low damage variety as a sort of support damage/ area of denial type of thing to help the team out as well as get in some war points.
As it stands in uprising, I skilled my mass drivers up to 5 and spec to 2. I knew they had been nerfed before putting my skill points there but hey, I'm not the best shot and prefer the area of effect aspect even if it was halved. As it stands, the high damage models keep being that High damage tight radius but the low damage ones are too far into the tighter range than should have been made.
One shot of the low damage high Explosion radius of the mass driver does 70 base splash damage. Considering it is a grenade launcher one would expect these explosions to be at least as wide as the grenades we throw. It's now game breaking in the sense that it does almost 1 tenth of what an actual grenade would do taking ten shots to get anything done with splash damage.
If you also factor in damage reduction to shield, you have a weapon that does less than 1 tenth the damage to any group of people than a grenade would do.
Bring back old radius, it was not bad. Lower Splash damage or direct damage if needed, as it stands it is not an area of denial weapon as much as a water balloon thrower, mind you i get kills with it, but it's not effective at it's role.
I like this BUT.. Cant we just roll it back to exactly how it was until you get the "synching" issues ironed out? And umm im just gonna say this.. The reason half the office was using this weapon is because they wanted something different..not because it was a popular weapon.. ITS NEVER BEEN POPULAR (been playing since it began and its always been a rare treat to see another MD either VS me or on same team ).. and unless you guys give yourselves free SP respecs whenever you feel like it.. You really had to choose this weapon from the beginning to be anywhere close to having Prof 5 and COmplex Modifiers.. Please just consider putting it back how it was.. |
Smoky The Bear
Intergalactic Cannibus Cartel
46
|
Posted - 2013.05.12 09:31:00 -
[29] - Quote
Wow we went 2 days with just MD discussion now back to more of this:
I thought you said you were done and not posting your troll crap anymore? Nobody gives a **** if you got 12 kills lol.. I get 12 kills with my elbow.. Im making a video right now to prove it.. lol
And i believe in your day 1 post you were saying **** like 24-0 18-1 ... im not even gonna look at ur dumb post to verify.. Just stay off the grownups thread plx.. thanks..
Bottom line is you came to an important MD thread to show us ur Epeen and try to make a name for yourself, at the expense of the MD community.. My suggestion go make ur own thread where you can show off ur peen as much as you want.. Just stay the hell off mine... |
Smoky The Bear
Intergalactic Cannibus Cartel
48
|
Posted - 2013.05.12 16:38:00 -
[30] - Quote
and how did that make you feel? lol .. ur pathetic |
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Smoky The Bear
Intergalactic Cannibus Cartel
48
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Posted - 2013.05.12 17:53:00 -
[31] - Quote
Because I love you too much MASS DR1V3R... |
Smoky The Bear
Intergalactic Cannibus Cartel
48
|
Posted - 2013.05.12 18:04:00 -
[32] - Quote
So this is how you prove your not a troll? by trolling more? KillemQuick must LOVE you ...
Shouldnt have used the "noobtoob" in your trolling attempt.. its the same word you were using earlier when you explained why you had to troll us MD's .. You were so tired of everyone calling you "noobtoob"...lol
BUSTED.. again.. keep trying.. |
Smoky The Bear
Intergalactic Cannibus Cartel
48
|
Posted - 2013.05.13 02:10:00 -
[33] - Quote
SO why did you delete the post Billy??? U funny..there used to be a post calling me "noobtoob" and I should learn to shoot.from some alt with 0 posts. its real clear you saw how obvious it was and deleted it.. now GTFO my thread bish.. |
Smoky The Bear
Intergalactic Cannibus Cartel
51
|
Posted - 2013.05.13 15:28:00 -
[34] - Quote
Ok I just heard they are rolling back all the MD' nerfs AND on top of that.. just as a show of gratitude for fighting so hard to keep DUST balanced for them.. ..... ....
THey are BUFFING the MD even beyond last patch.. AND are adding a whole new line OF MD"s that are all capable of 1 shot 1 kill .. after skilling into them ofc.. With HUGE splash damage.. omg .. THANK YOU SOO MUCH CCP!!1 |
Smoky The Bear
Intergalactic Cannibus Cartel
57
|
Posted - 2013.05.14 11:48:00 -
[35] - Quote
All this good will towards MD's ..and they are STILL conspicuously absent from the PUB matches.. |
Smoky The Bear
Intergalactic Cannibus Cartel
58
|
Posted - 2013.05.15 08:10:00 -
[36] - Quote
Still blazn wrote:O man.. I thought you said they changed it with the update??? its Still CRAPpeeee...
I guess it was just a nasty rumor .. sorry
Would be really nice to see one of those pretty "red Dev" things attached to this post.. Inquiring minds want to know.. WTF is going on over there??? |
Smoky The Bear
Intergalactic Cannibus Cartel
60
|
Posted - 2013.05.16 01:24:00 -
[37] - Quote
My gun still sux.. |
Smoky The Bear
Intergalactic Cannibus Cartel
61
|
Posted - 2013.05.16 09:45:00 -
[38] - Quote
Smoky The Bear wrote:I am fully speccd with proficiency and was using an Exo Mass..
I CANT KILL ANYONE PERIOD at ANY range ...
Takes like 6 direct hits to kill anyone .. AND IM TOP OF THE LINE MD..
NO splash damage at all..
This needs to be corrected ASAP.. I dont know what you did to the range.. IM not even going there yet.. BUT the damage and RADIUS is RIDICULOUS>. ABSOLUTELY UNPLAYABLE..
IF you have a different opinion you are WRONG.. bye
EDIT: I know thats not being very specific.. so here you go..
Ok look let me try to break this down a bit more in depth..
Problems in order from Worst to least
TRAJECTORY: If im standing in a perfectly flat open field with no walls/rocks etc.. and my target is directly in front of me, my only choice is to hit his feet... and i gotta be very accurate .. since the weapon now shoots straight forward this makes it very difficult to land accurately... *remember we are already at a huge disadvantage on terrain with hills whether we are looking up (impossible) or down ..even if we manage to snag a rock outcropping and make it close to him.. the texture bug usually eats it up..WE NEED OLD TRAJECTORY BACK
RADIUS: (width AND height) This is where most of my frustration sets in.. Ok so we know you don't aim AT the MAN.. because for some reason even if you directly hit him it goes THRU him .. So all MD users have to aim at a wall or the floor.. I think when I started to really excel at this weapon was when i became proficient at hitting these walls at just the right time etc.. BIG PROBLEM.. the blasts are not radiating out correctly (or have been nerfed so hard as to not work) .. EXAMPLE: theres a guy 10 feet away with his back to a wall .. I hit the wall and hes not injured.. Or BARELY injured ..where in the past that was a KILL/ huge dmg depending on suit/ shield etc.. Ive heard people saying its just a flat .. not 3D blast radius now.. that makes sense and is DRIVING ME NUTS...
RANGE: This gun at the top level needs to have waaay more range. A MD cannot effectively deny an area if they cant shoot more than 50 feet.. Ive had my shots "fading" into the distance at very close ranges.. the range was fine before..
DAMAGE: Ok Ive been thinking about this alot and.. I (holding with the last builds balance) This gun needs to
1. Be effective at lower levels
2. At the level 5 Proficiency with dmg mods this gun needs to have ability for 1 shot 1 kill on the "weaker" builds, this enables people at lower levels to be able to perform area denial with some success.. (this is why i loved this gun, because even when I was 1milllion SP's I could do some WORK) this got me hooked and kept me in the game.. then the payoff came when I was able to get Proficiency up with Dmg mods..
CONCLUSION This weapon was pretty much perfect as it was conceived originally.. (kudos to the guy who invented the mechanics of this gun because it WAS original and DAMN fun) .. And im sure he felt a slight twinge when 50% arbitrary reduction nerfs completely ruined his VERY precise and balanced stats... I dont know how hard it would be to just copy and paste the exact stats from previous build and hit APPLY would be.. but thats the solution to this WEAPON ending patch..
Thank you and goodnight..
* I really could go on and on about all the bugs and stuff that I didnt even cover, but this is just what comes to mind ATM
Still waiting.. |
Smoky The Bear
Silent Stalkerz Hephaestus Forge Alliance
64
|
Posted - 2013.05.19 05:27:00 -
[39] - Quote
11 page and still NOTHING.. not even a freakin response? seriously? At this point.. im quitting the game completely.. My alts will not play...
My friends ALREADY quit.. ANd I'll make sure not to recommend this game to anyone ..
THE GAME AS IT IS= GARBAGE...
and I wont lower myself to play this crap if this kind of treatment is normal day to day business for CCP..
BYE and I hope you go bankrupt.. |
Smoky The Bear
Silent Stalkerz Hephaestus Forge Alliance
70
|
Posted - 2013.05.19 23:16:00 -
[40] - Quote
Now they've taken to locking posts rather than addressing the problems.. So its come to that I guess... Not only are they refusing to adress it period..
They would rather censor us.. sounds exactly like communism now that you mention it..
I mean wtf.. IM over here TRYING my best to help you put out a game with balance.. If you think I only care about the MD you are wrong.. And im not willing to join the ranks of AR's .. Ive adressed this before, so I guess they are under ORDERS to silence us and these topics concerning things that dont work rightt..
Either that or the communication breakdown is so extreme that the game never had a chance to begin with.. Not sure.. kinda beyond caring if you mess up your own game that brings you money, to feed your kids.....
almost.. still a ray of hope.. I guess im just a glowing optimist.. |
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Smoky The Bear
Silent Stalkerz Hephaestus Forge Alliance
73
|
Posted - 2013.05.20 03:36:00 -
[41] - Quote
Gyn Wallace wrote:I'll add my two cents.
I'm a mediocre player. I can lead in a match where none of the really good (top 15-20% or so) players show up. I thought the old Mass Driver was slightly OP. Sometimes, rarely, the old MD made me feel godly, which was awesome. (I suspect that it was those rare long range direct damage headshots that would one-shot kill somebody that lead to the cries that, "MD are OP!")
All it needed to be balanced was maybe a tiny nerf to damage, particularly direct damage. But, CCP achieved this slight nerf by buffing shields. Once CCP buffed shields, nerfed nanohives, and added side sprinting, they didn't need to do anything at all to the MD directly to balance it. They could bring back the old MD exactly as it was, and the other changes to the game effectively nerfed the old MD into a more balanced state.
If they test the old MD stats in the current build environment (weaker nanohives, stronger shields, side sprinting) and still feel it needs a nerf, do something modest. Cut the old MD's direct damage by 2 or 3 %, and cut its old splash area by 5 or 10%, but not 50%. That's not even remotely balanced.
I'm using an alt with a tac AR most of the time now. I encourage other MD fans to do the same. Our (particularly the OP's) complaints are less likely to really convince CCP that something is wrong with the MD, compared to the stats they gather, and now show us at the end of the matches. When they see that tac ARs are now doing 100x the damage MDs are doing, they'll hopefully restore the MD to some of its former usefulness.
That brings up another thing.. When they are taking stats from the MD.. Well Its pretty clear that the cross-section will be incredibly small.. And will these players actually still using the MD be a good example ? or will they full proficiency , with a die hard bad ass behind the trigger?
Listen I played RB6 for 20 years, and I was best player on #1 ranked team in the world.. (yes im sooo modest) .. I love the game, and would NEVER substitute this games AR mechanics for a true masterpiece like RB6.. If I want to shoot heads off at a rate of 50%.. check my stats there are none higher.. then I will play a REAL shooter.. not this stand still and see whos shield comes off first crap.. |
Smoky The Bear
Silent Stalkerz Hephaestus Forge Alliance
76
|
Posted - 2013.05.21 15:45:00 -
[42] - Quote
I am glad to see some feedback here.. seriously.. MD's we worked hard for it..
I will once again stress what I said to begin with , and what seems to be the general consensus here, After the bugs are worked out... Lets just revert back to Chromosome stats .. The gun was definitely not OP... well except in MY hands :)
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Smoky The Bear
Villore Sec Ops Gallente Federation
76
|
Posted - 2013.05.21 20:12:00 -
[43] - Quote
I am definitely not saying the TAR ins't ok as is, but I don't think you can just say bring it back as it was when CCP is telling you they are fixing performances bugs in it and they rebalancing it.
I would definately prefer seeing a reliable MD, which hit the guy when I was dead on target, than a powerful MD which misses shots half the time, dealing splash dmg when it should have been direct, and no dmg when it should have been splash.
TL;DR Wait and see before asking for things you aren't sure of the impact after CCP's changes.
[/quote]
The Post was directed at the mass driver being called a possible monster after they fix the collision issues when there is already a monster out there they should be worried about. Also They broke the mass driver on the premise that their office buddies where using it too much instead of months of open beta testing which proved that it was an effective weapon at it's role making the nerf uncalled for and unjust . They nerfed the stats and have the audacity of calling it a possible monster when there are guns out there that are completely unbalanced and monstrous.
Mass Drivers where fine in chromosome and I find i insulting that they are looking into "this monster" when assault rifles haven't been called into question. Yes they are only line of sight, but guess what they only need to see you for a short period to take your skin off.I have seen them being used from the top of buildings which is baffling when you think it's a sniper but then the kill says it was an AR at 83 meters. Mass driver with the small damage it does to the shield cannot effectively kill half as fast at half the range. Saying it could possibly be a monster is an insult.
Even if the fix makes the damage done more consistent, which is what it intends to do; Its role as an area of denial weapon is still void. When you take into account that the slowest suit can run faster than 5 meters (The largest radius at the prototype level) per second you have a weapon that is easily avoided, does mediocre damage to shields and does not deny any area to anyone.
martinofski wrote: At the same time I see perfectly your sarcasm, I do also feel you are comparing only the basics and making the TAR shine a little bit to much.
With the Chromosome MD, you could (which can't be done with a AR: - Direct hit people, not only dealing splash damages - Damage people getting covered - Damage people on the other side of a corner. - Damage more than 1 people in a single shot, Direct hit on one, splash on others.
Those points are exactly what the mass driver was made for. It's a grenade launcher. It was meant to hit more than one person. It was meant to flush people out of corners trying to get cover, it was meant as crowd control (damage more than one person); It was meant to make the enemy stop their attack on a certain location. It was meant to make them go where you want them to or at least not advance; It was meant to intimidate while not obliterate which it did well (the intimidation part). It was meant to support not to lead, it was made for tactics and not run in and shoot at people. In uprising build it can barely be pulled off and even if it is, the damage is just laughable at best at least to shields but its purpose is not to slay. The mass driver does not need a damage buff, it needs it's area of effect back. The one that made it an area of effect weapon and not the "direct damage" sort of weapon we have now.
martinofski wrote:
TL;DR Wait and see before asking for things you aren't sure of the impact after CCP's changes
I am sure of the impact. It will be a different weapon but not the one we came to love. The one that was ok and the office buddies decided was OP. It will make the direct hits actually direct hits on a weapon that was not meant for direct hits. It will leave the radius as low as it is now making it less effective and only ensuring you do at least a bit of damage to your opponent if you where to miss him trying for a direct hit you will be obligated to try instead of the carpet effect it was intended for.[/quote]
Ya, I really cant agree more.. I just went and played a couple hours with my 5 pro freedom driver x2 Complex dmg mods.. IT was just ********.. I wont even tell you how bad my ratio was.. Its really just a AR's paradise out there.. And I honestly didnt have enough fun to even grind my weekly sp's out.. its just not happening
Is there any good reason why you cant return the stats NOW, then take your time working out the bugs .. so we can at least have a little FUN.. I mean all you really did was parrot that office party quote stolen from some other private DEV forum..
ROLLLBACK>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
Smoky The Bear
Villore Sec Ops Gallente Federation
76
|
Posted - 2013.05.21 20:20:00 -
[44] - Quote
Rachoi wrote:Smoky The Bear wrote:I am glad to see some feedback here.. seriously.. MD's we worked hard for it..
I will once again stress what I said to begin with , and what seems to be the general consensus here, After the bugs are worked out... Lets just revert back to Chromosome stats .. The gun was definitely not OP... well except in MY hands :)
hah... spoken by someone that used the MD just to splash people to death. honestly, thats the only thing i see is the issue anymore, is the face we have lost our splash. but when we get the balanced MD back, oh the fun we'll have [they're probably gonna have to beef the old damage stats 10% like they did with every other gun though]
Listen asshat if you wanna see me on the field with ANY weapon of your choice.. name time and place.. ill make u wear a dress and call me daddy..
Next time try making sentences that make sense.. |
Smoky The Bear
Villore Sec Ops Gallente Federation
76
|
Posted - 2013.05.21 20:37:00 -
[45] - Quote
let me just add.. in affirmation of above poster
I also am OFFENDED by the whole notion this is some beast when the AR has completely changed the landscape of DUST seemingly 4ever.. Md was one of the specialty weps that takes time and SKILL to operate.. not to mention 6 million SP's.. So I just wasted all my time and effort grinding out this skill tree, only to be marginalized and spat upon.. Its YOUR game do what you want.. People vote with their feet |
Smoky The Bear
Villore Sec Ops Gallente Federation
76
|
Posted - 2013.05.21 21:14:00 -
[46] - Quote
Rachoi wrote:Smoky The Bear wrote:Rachoi wrote:Smoky The Bear wrote:I am glad to see some feedback here.. seriously.. MD's we worked hard for it..
I will once again stress what I said to begin with , and what seems to be the general consensus here, After the bugs are worked out... Lets just revert back to Chromosome stats .. The gun was definitely not OP... well except in MY hands :)
hah... spoken by someone that used the MD just to splash people to death. honestly, thats the only thing i see is the issue anymore, is the face we have lost our splash. but when we get the balanced MD back, oh the fun we'll have [they're probably gonna have to beef the old damage stats 10% like they did with every other gun though] Listen asshat if you wanna see me on the field with ANY weapon of your choice.. name time and place.. ill make u wear a dress and call me daddy.. Next time try making sentences that make sense.. i'm sorry it sounded like an insult, but i STILL use the MD, i rather love it still, i want it to go back to how it once was. and i sat it'd get the 10% damage boost still cause all other weapons did, since our weaponry skill killed the potential for early damage improvements. and seeing you with an AR would make me sad.. please still with MD, us that use the mare far too outnumbered
ok.. no problem
And yes sadness is the word of the day ... around the MD club
|
Smoky The Bear
Villore Sec Ops Gallente Federation
77
|
Posted - 2013.05.21 21:23:00 -
[47] - Quote
RoundEy3 wrote:I have not taken the time to try MD's out as I have been waiting for the general population to say that explosion damage is up to par.
I can agree though being shot at by them that Mass Drivers and explosion/ splash damage in general needs much more work. If someone is shooting a MD at me I laugh as I sprint and bound all over the place while their grenades give me an interesting light show with minimal damage.
Summary: Explosions in DUST are weak, end of story.
and thats all i do.. explosions..
Level 5 MD level 5 flaylock grenades.. |
Smoky The Bear
Villore Sec Ops Gallente Federation
77
|
Posted - 2013.05.21 21:51:00 -
[48] - Quote
Rachoi wrote:Smoky The Bear wrote:RoundEy3 wrote:I have not taken the time to try MD's out as I have been waiting for the general population to say that explosion damage is up to par.
I can agree though being shot at by them that Mass Drivers and explosion/ splash damage in general needs much more work. If someone is shooting a MD at me I laugh as I sprint and bound all over the place while their grenades give me an interesting light show with minimal damage.
Summary: Explosions in DUST are weak, end of story. and thats all i do.. explosions.. Level 5 MD level 5 flaylock grenades.. dude... defensive bomb central, i want to see you in action big time... lets get you into Demolitions so you can use mines and remotes
Ya I had remotes on last build... Working on them again currently .. but its soo derpressing working on this stuff and resisting the AR route.. |
Smoky The Bear
Villore Sec Ops Gallente Federation
78
|
Posted - 2013.05.23 00:00:00 -
[49] - Quote
thats the problem with "stealth" nerfs.. if we knew what was coming would be nice
hate waking up one day to find your grenade launcher shoots potatoes |
Smoky The Bear
Villore Sec Ops Gallente Federation
78
|
Posted - 2013.05.23 19:47:00 -
[50] - Quote
XxGhazbaranxX wrote:Hit detection is not the issue.... If a grenade launcher splashes with a radius of a firecracker it's not a grenade launcher. Splash radius makes a grenade launcher just that; a grenade launcher. Anyone saying the splash radius is ok is using the weapon wrong and are using it as a direct hit weapon in which case they are better off using assault rifles or any other direct hit weapon. Mass Drivers throw grenades and grenades explode. If you consider the mass driver doing just over 1 tenth the damage of a grenade in splash damage we have a weapon that makes no sense when it does not even have that splash radius necessary to emulate at least the effect of a grenade. A direct damage grenade launcher is no grenade launcher.
Those of you who only use the Freedom variant have no clue of what crowd control or area of denial means no matter how much you say you do. 3.3 meters is not a large area, and unless you have a nearly direct hit no damage will be applied to suits that have a minimum movement speed of 3.6 meters (heavy militia suit) and a sprint speed of 5.1m/s minimum (militia heavy ).
I'm not saying, and it's been said many times in this thread, that the Mass Driver is not a useful or handy weapon; I'm saying it's role as an area of denial weapon ( as per description of the weapon ) is not fulfilled.
Keep it up..
Im tired of you nabs talking like its ok.. i got some kills with it ..comments ..great for you.. you had a couple decent games.. nobody cares about that..
this thread is about the facts.. and the numbers speak for themselves.. Blaylock does same or more dmg.. half the time textures just 'eat' up the grenade.. bodies dont set off the explosive.. splash and damage are a joke.. all you need to do is go back and read the rest of the thread to get that its about a 50% nerf that this weapon received all things told.. and on top of that Protos suits buffed .. i really hate to say same things over .. if you didnt read the whole thread, and arent level 5 pro with MD please GTFO.. thanks...l.. Let them fix it.. |
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Smoky The Bear
Villore Sec Ops Gallente Federation
78
|
Posted - 2013.05.24 13:54:00 -
[51] - Quote
Rachoi wrote:Thor Odinson42 wrote:CCP Wolfman wrote:Cosgar wrote:Once the desynch issues are fixed, could you please just revert the MD back to how it was in Chromosome? There was absolutely nothing wrong with the weapon. It was balanced enough for players good with it to stand out and had a huge learning curve for anyone who would think it was an "I win button." The thing is, both those issues were also present in Chromosome. With the old values and these problems fixed I think we might have a monster on our hands That's why we'll be conducting tests to see what kind of impact the fixes have on the weapons performance before we make a decision on any changes. CCP Wolfman I agree about it being a monster. If we get reliable hit detection I don't need any additional splash damage. I'm afraid if you fix these issues and buff it to Chromosome levels there will be LASER level outcries for nerfing. Whatever you all have done for PC battles recently has helped. The first week of PC was really tough with a MD. alright, i'll give you that much, since the reliable hit detection has been an issue, but havint it like in the old builds seems a bit counter productive. the boost it needs is not big when it comes to the splash, woul'dnt you think we only need a 0.5 m at most? we dont need it being called a noob tube again, especially by those that have never really tried it
Lol nobody calls it "noob tube" MASSHOLE.. why you keep using different names to try to derail my weapon.. Personal vendetta? Came back as this rachoi guy acting all legit? and yet the underlying tone stays the same.. Do you have manhood issues ? someone made fun of you in Gym class showers? Get over it man.. its ok ..its the motion of the ocean right?
GTFO you have been outed as a troll.. and not a very smart either |
Smoky The Bear
Villore Sec Ops Gallente Federation
78
|
Posted - 2013.05.24 16:20:00 -
[52] - Quote
Dude stop trying to get in at the end and try to change what the thread has already concluded.. Your too late and your vain attemp to keep a good MD down is fail..
Apparently they already took me seriously? who the .... are you? another nabcake troll? go start YOUR own thread about how its just fine.. U mad that your last thread only got 4 hits ? Take your nonsense elsewhere..
.5 meters splash roflmao
WE all know what the dude is saying cuz he been here trolling this thread the whole time.. so stfu and read
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Smoky The Bear
Villore Sec Ops Gallente Federation
79
|
Posted - 2013.05.25 06:16:00 -
[53] - Quote
Thank you !
And I didn't even have to use an alt .. lol
*to the guy who wants to teach me something.. lol... Anytime brah |
Smoky The Bear
Villore Sec Ops Gallente Federation
79
|
Posted - 2013.05.26 12:49:00 -
[54] - Quote
Booby Tuesdays wrote:Thor Odinson42 wrote:I was being a smart ass to Smoky.
My point is that they need to fix hit detection. At this time I don't think splash radius is the problem. I think they should fix the hit detection and let us know when they've done it instead of it being a stealth fix.
If problems are still there then possibly fix the splash damage. From what CCP Wolfman said its a problem that's been here since Chromosome so let's see what happens after they fix it.
It may have taken too long for them to respond to our request, but at least they have. The dude Smoky raged on that caused me to ask him to calm down seemed to me to be requesting a .5 meter increase in splash damage not a total splash damage of .5 meters.
Agreed. I strictly played MD in Chromosome, and I got pretty good with it. Sure, I would go 0 - 2 sometimes, but I had plenty of 20 - 1 matches as well. Love the darn thing. Specced back into it a couple days ago and finally got to dive into Uprising. MD nerf hurt at first, but I'm getting used to it. The main problem, as has been stated, is the severe lack of hit detection and ability to bunny hop over my blasts and flux grenades. Fix the hit detection, add maybe the .5 meter radius increase, and I think it will be "close" to where it was last build. I'll keep using it in the mean time, and hope the Dev's keep working with us to get this crucial support weapon back to where it deserves to be. To Smoky, thanks for heading in the right direction with this thread. You've done the MD community a service. Just slow your roll with the rage a tad, lol.
Man M@SSDRIVER.. why cant you use your real name? Still on this .5 ****? lol.. its not working .. START YOUR OWN THREAD and see what support YOU get ok... You are a sad, pathetic little man, and I hope you fall in a vat of dipping cheese later today.. Aint nobody slowing their role , and aint nobody buying that this a new char.. and not another on of your alts.. GET A LIFE
and .. if you want to know what was nerfed and what needs to be unnerfed go read the rest of the thread., poppin in at the end and talkn **** about a .5 splash radius is incredibly insulting.. and just plain STUPID.. hows it feel? to know you are one of the less intelligent ones? just curious |
Smoky The Bear
Villore Sec Ops Gallente Federation
81
|
Posted - 2013.05.26 14:58:00 -
[55] - Quote
Justin Tymes wrote:0.5 meters isn't going to do much of anything. The standard MD max spread has to be increased by at least a meter for it to be doing anything outside of 1 vs 1 combat. MD is meant for crowd control; how are you controlling a crowd with a max spread of 4m or 4.5m? It needs 5 for it to do its job. Right now there is no reason to be using any MD other than the Assault MD, and Assault is pitiful against ADV suits or above with complex shield extenders if you don't use damage mods, especially if you don't have MD prof. 5.
this coming from someone who doesnt have 5 pro and 2x dmg mods.. I do.. and it doesn't help..
Ya protos just rush in with a elbow or something.. and ur done.. not viable please fix immediately.. im tired of posting |
Smoky The Bear
Intergalactic Cannibus Cartel
84
|
Posted - 2013.05.27 17:55:00 -
[56] - Quote
KA24DERT wrote:I'm seeing way too many people in this thread asking for half measures.
The two bugs that Wolfman outlined do not negate the radius and damage nerfs the weapon has received. Yes I was aware that sometimes a little bump, staircase or box could prevent an enemy from getting splashed, I don't care. Yes, there's a desynch issue with where the projectile lands. I don't care.
When the round does land, and when it does apply damage, it is pathetic.
I tried running the EXO-5 again with a single damage mod and it was terrible. The only reason I can stomach the game right now is that I run a Freedom with 2x damage mods.
Enough with these silly compromises you traitors are asking for, give us back the old Chromosome mass driver.
.... ya bro!
why do I get the feeling there is some powerful dork in some leadership position that got his ... handed to him with a MD? perhaps by someone from this thread? lol |
Smoky The Bear
Intergalactic Cannibus Cartel
84
|
Posted - 2013.05.28 16:26:00 -
[57] - Quote
Just got this update .. still wondering if they changed anything.. Let us know .. We deserve a CHANGE LOG! |
Smoky The Bear
Intergalactic Cannibus Cartel
88
|
Posted - 2013.05.30 17:18:00 -
[58] - Quote
Well I dont know if I have the energy or even care enough to keep posting..
If this is the kind of "community involvement" I can expect from this company, Its probably just best If I leave now instead of playing a couple years, when the investment alone requires continued play..
Just boring, lame shooter... No reason to cap checkpoints anymore, hell even winning is barely more points..
MD's are at our breaking point.. we will NOT wait any longer for you to fix what you broke because your epeen got hurt.. |
Smoky The Bear
Intergalactic Cannibus Cartel
91
|
Posted - 2013.05.30 18:14:00 -
[59] - Quote
RoundEy3 wrote:Smokey don't give up it's just these forums.
Seriously these forums can be notoriously bad. I'm not kissing any a$$es here but CPP is a pretty serious company, and this game is still being worked on intensively.
I've posted on a fair number of game forums and this is the only one that has inspired me to lay down some gratuitous s**t. There are some really smart respectful people here, and some real idiots too. Just don't take it too seriously and pay attention to what happens with the game and it's changes. Patience, thick skin and or indifference will see you through.
Thanks for your support, I'm just realizing that they dont care if they lose everyone... as long as they dont have to buck up and admit a mistake BY FIXING IT.. just dont see any reason to continue this fight |
Smoky The Bear
Intergalactic Cannibus Cartel
95
|
Posted - 2013.05.31 03:28:00 -
[60] - Quote
Thor McStrut wrote:Cosgar's Alt wrote: It's not greedy when a game mechanic is altered based on personal opinion when a company prides itself on transparency through attention to player feedback. Aside from the occasional person crying nerf that would get shut down by players that have been on both sides of the weapon, there wasn't any feedback warranting these sweeping changes. Even with the desynch issues which are entirely unrelated, having the Chrome equivalent of the MD now would only be fair since EHP had been significantly buffed and nanohives were nerfed, which starve the weapon as well. At the very least, we would have some semblance of a fighting chance. Instead, we get stuck with a lower ROF AR that just happens to shoot grenades when they want to work when a sidearm with similar properties does the job better. Also, after next week our discontent will fall on blind eyes when fused locus grenades begin selling for in game currency.
I've not worked with the Flaylock yet, but I've been considering it. I hate fused grenades too, but they are only comparable in CQC. You can't throw a nade as far or as accurately as you can with the MD. The fact that they are both in the isk and aur market is a terrible decision, but that's getting off topic. I don't know, I'm not here to argue with you guys. I just feel that we need to moderate our requests, since CCP can't moderate their balancing. Demanding big sweeping changes, or full reverts is counter productive, and often ends with a weapon being severely OP'd or drastically nerfed. We can't possibly know how a weapon will perform and without a test server available to the public, I think we need to go about making changes little by little.
BUd they arent going to do anything no matter how understated your request..
If anything they should give the MD a buff UP from Chromosome to Uprising.. Since the suits were all buffed and mechanics/nanos were borked.. Whats so wrong with wanting a weapon that does its intended job? And here you are talking yourselves into a state of blandness and obscurity.. I didnt come here to play AR, and If thats the only choice then I choose to leave..
Im all in for the MD.. If they don't return it to what it was, they will lose me and many others.. period
|
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Smoky The Bear
Intergalactic Cannibus Cartel
95
|
Posted - 2013.05.31 05:37:00 -
[61] - Quote
Thor McStrut wrote:Smoky The Bear wrote:Thor McStrut wrote:Cosgar's Alt wrote: It's not greedy when a game mechanic is altered based on personal opinion when a company prides itself on transparency through attention to player feedback. Aside from the occasional person crying nerf that would get shut down by players that have been on both sides of the weapon, there wasn't any feedback warranting these sweeping changes. Even with the desynch issues which are entirely unrelated, having the Chrome equivalent of the MD now would only be fair since EHP had been significantly buffed and nanohives were nerfed, which starve the weapon as well. At the very least, we would have some semblance of a fighting chance. Instead, we get stuck with a lower ROF AR that just happens to shoot grenades when they want to work when a sidearm with similar properties does the job better. Also, after next week our discontent will fall on blind eyes when fused locus grenades begin selling for in game currency.
I've not worked with the Flaylock yet, but I've been considering it. I hate fused grenades too, but they are only comparable in CQC. You can't throw a nade as far or as accurately as you can with the MD. The fact that they are both in the isk and aur market is a terrible decision, but that's getting off topic. I don't know, I'm not here to argue with you guys. I just feel that we need to moderate our requests, since CCP can't moderate their balancing. Demanding big sweeping changes, or full reverts is counter productive, and often ends with a weapon being severely OP'd or drastically nerfed. We can't possibly know how a weapon will perform and without a test server available to the public, I think we need to go about making changes little by little. BUd they arent going to do anything no matter how understated your request.. If anything they should give the MD a buff UP from Chromosome to Uprising.. Since the suits were all buffed and mechanics/nanos were borked.. Whats so wrong with wanting a weapon that does its intended job? And here you are talking yourselves into a state of blandness and obscurity.. I didnt come here to play AR, and If thats the only choice then I choose to leave.. Im all in for the MD.. If they don't return it to what it was, they will lose me and many others.. period There is nothing wrong with wanting a weapon that does its intended job. There is something wrong with saying "it's my way or the highway". I'm doing what you're wanting with the EXO every day. Could it be better? A little, yeah. But honestly, I consider myself a below average player, and I have good success. I don't want everyone and their mom using it, cus I know what I can do with it. If you're on your way out, don't forget to contract your MDs to me. Thanks for playing. Come back and tell us how Ghosts is.
Yes M@SSDRIVER you are a below average player.. this is the only valid point that you have
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Smoky The Bear
Intergalactic Cannibus Cartel
95
|
Posted - 2013.06.01 06:49:00 -
[62] - Quote
brings tears to my eyes....
miss that smoke.. my personal fog of war |
Smoky The Bear
Intergalactic Cannibus Cartel
96
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Posted - 2013.06.02 14:45:00 -
[63] - Quote
TonYtigr wrote:Cosgar's Alt wrote:TonYtigr wrote:Great idea for the MD channel. I suggest ''MDunited''. I'm gonna be there! How about.... Massholes +1 for Massholes
Lets just go with Massholes.. Ill put up the channel now .. stand together or die seperately |
Smoky The Bear
Intergalactic Cannibus Cartel
97
|
Posted - 2013.06.04 03:09:00 -
[64] - Quote
yep.. i will never goto AR..
Played some today trying out the Massholes channel.. OMG.. im really disgusted with this.. Absolutely unplayalble..
I want to thank CCP for their fake DDOS attack (check the twitter feed mighty suspicious) .. You broke the cycle of addiction, I no longer even remotely like this game..
Id rather be playing rubix cube..
Peace and thanks again CCP for being so arrogant and unprofessional, you have successfully convinced me to not play this game EVEN if you fix the MD.. your stealth nerf/ stealth buff technique is way lame.. and giving nerfs because of some drunken office party .. is really unforgivable.. |
Smoky The Bear
Intergalactic Cannibus Cartel
99
|
Posted - 2013.06.05 12:37:00 -
[65] - Quote
Shady IceCream Truck wrote:So no fixes until next major update... even though you have it working now? lol.. lies
In @ 420
and out.... |
Smoky The Bear
Intergalactic Cannibus Cartel
99
|
Posted - 2013.06.05 12:46:00 -
[66] - Quote
Still blazn wrote:When all they need to do to make it work is rollback to Chomosome stats? Instead on making us wait until next update, only to find out its still ...... and nerfed? No thanks, its gonna take more than a quote of a quote, to satisfy me...
Cowards cant even address the situation directly in the thread where it matters..
Done with this kind of game, This may have worked great for a bunch of spaceships but this is a shooter.. and you are completely lost CCP.. sorry truth is what it is
in @420
out @ 4ever |
Smoky The Bear
Intergalactic Cannibus Cartel
100
|
Posted - 2013.06.07 14:03:00 -
[67] - Quote
Cosgar wrote:IR Scifi wrote:Shady IceCream Truck wrote:Cosgar wrote:I'd like to thank everyone that has come together and shared their input on the MD, defended the weapon, mourned its nerf or simply posted about the good old days when we could troll AR users. But, I think it's time for me to throw in the towel and move on. Having a weapon that's literally broken and unreliable in a high stakes FPS and it not being a top priority has put a lot of things into perspective for me and has discouraged me from playing. I don't think I've hit my weekly cap, let alone, put a dent into it since Uprising and honestly, I don't care enough to anymore since all I'm going to do is get frustrated over that one MD that went through my target instead of killing him or reminiscing about how I used to be able to make my squad better players through the now gone tactical aspects of the weapon. So with that said, this will probably be my final post on the forums and I'm contemplating biomassing my toon to eliminate temptation to want to come back. It's not worth playing anymore if a broken weapon on a FPS isn't a #1 concern. Farewell fellow massholes, maybe we'll meet again in another game that can get the grenade launcher right.
PS: Yes you can have my stuff... once trading gets implemented. Dude as a fellow MD enthusiast, I want to like you. But you're acting like a spoiled 12 year old throwing a tantrum because his mom canceled his WoW account. Chill out, take a deep breath and help us figure out a solution instead of pouting. Have to agree, this is some serious "I'm taking my ball and going home" whining here. Despite the initial nerf CCP has acknowledged the problem and are working on a fix. The only thing holding it up appears to be the testing and deployment policy. I don't know how PSN handles things but I remember reading that XBLive's policy only allowed a set number of deployments a year. I couldn't imagine PSN operating much differently. Ya, my point was not that you should feel bad for being pissed off, it was that you shouldnt have been talkn **** in the first place.. Plus look how long the TAC nerf took, I think CCP may have learned their lesson and are finally moving ahead more cautiously as to not make things WORSE. Yeah, sorry about that. I literally just got finished rage quitting a skirmish where I was getting killed by militia ARs because of... what else? ghost rounds going through them. Adding insult to injury, it was my favorite map, the city where B is next to the CRU and I used to lob rounds in that little room and flush people out for my squad to deal with. Even with flux grenades, I was getting people down to slivers of armor, and just couldn't finish them off. Not because I have crappy aim, but because the hits just weren't registering. I didn't even see the news of the MD getting an expected fix and posted my laments like some spoiled brat. For that, I'm sorry. I wish the MD can get fixed sooner than Uprising 1.2, but I guess I need to Adapt or Die, or HTFU in the meantime, right? At the same time though, we still need to address the actual nerfing which has put the MD in just as worse shape as the laser. Rounds just don't deal enough damage to threaten anyone, it takes almost an entire clip to kill someone in a proto suit... with the Freedom, which deals around the same damage as the EXO-5 back in Chrome, splash radius is non-existent for area denial, the arcing trajectory ruins the tactical aspects of the weapon, and the nanohive nerf starves the MD more than any other weapon in the game. Something has to give to make people want to use this thing. Blob tactics are actually viable again with so many assaults in conga lines as if they're mocking us. We need some, if not all of what made the MD a proper area denial weapon back. And if I'm not mistaken, that those issues could be easily resolved with hotfixes similar to the TAC AR, right?
Ya well my point was not to make you feel bad for being completely pissed off, it was that its pretty weak to be trying to get some recognition by insulting me, because you thought your bootykissn would get the DEVs attention and then you could be the "mature" one?... Now the tables have turned and you didn't think I was gonna let you slide? lol
also, you dont have to avoid me in the Massholes channel.. |
Smoky The Bear
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Posted - 2013.06.07 17:59:00 -
[68] - Quote
Shady IceCream Truck wrote: NEW SECTION: OLD VERSUS NEW STATS
In this section I will post only the changed stats of the weapons which are area of effect and damage. Please note that I am not aware if the page rearranges text if viewed on devices such as tablets of phones so if it does the following pseudo table will not view correctly.
ODD = Old direct damage NDD = New direct damage
OSD = Old Splash damage NSD = New Splash damage
OSR = Old Splash radius NSR = New Splash Radius
STATS--MASS DRIVER--"TSUNAMI"--BREACH---EXO-5---"CYCONE"---EC-3----EK-A2---FREEDOM---BOUNDLESS--CORE
ODD-------- 225 ------------ 247.5 ------- 315 ------ 247.5 ------ 270 ----- 148.5 ---- 346.5 ------ 270 -------- 162 -------- 378 NDD-------- 242 ------------ 242.0 ------- 338 ------- 254 ------- 254 ----- 152.5 ----- 355 -------- 266 -------- 159 -------- 372
OSD-------- 115 ------------ 126.0 ------- 80.5 ----- 126.5 ------ 138 ------- 75 ------ 88.6 ------- 138.0 ------- 82.8 ------- 96.6 NSD-------- 116 ------------ 116.0 ------- 81.0 ----- 121.8 ----- 121.8 ----- 73.1 ----- 85.3 ------- 127.6 ------- 76.6 ------- 89.3
OSR--------- 4 --------------- 4.4 --------- 3.0 -------- 4.4 -------- 4.8 ------- 6.6 ------ 3.3 --------- 4.8 ---------- 7.2 --------- 3.6 NSR--------- 3 --------------- 3.0 --------- 2.2 -------- 3.1 -------- 3.1 ------- 4.7 ------ 2.4 --------- 3.3 ----------- 5 ----------- 2.5
As we can see by the information above, the nerf of up to 39% of some of these, the reduction to splash damage of all but the original MASS DRIVER,the shield buff to most dropsuits and the reduced efficiency this weapon has against shields has made it obsolete for the battlefield.
and add the Proto suit buffs.. and you have a 50% reduction in stats for MD
you should go back a few pages and read the newest development.. they wont touch it.. wait for the next update[/quote]
and here it is.. once again all in cold hard mathmaticals ..thanks for the reminder
I would add an extra 20% nerf due to the amount of DUDS.. and another 10% for just being like .... it im running now.. cuz they the red dots not even noticing me dumpin on em..
Thats like a 90% nerf... sweeeet this is what makes me pissy when some wannabe comes around this thread talking about its fine.. we just cant aim or some such nonsense.. I aint giving none of ya halfsteppers an ounce of respect (or anything else).. Either your down with the MD or your NOT.. Solidarity will get this done, if your not with us your against us.. (going for the braveheart speech).... |
Smoky The Bear
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Posted - 2013.06.08 23:15:00 -
[69] - Quote
in summary we have asked for a return of the stats to pre patch levels, the supposed "fix" is a totally separate issue.
And are outraged at the the entire premise of the nerfs to begin with.. What was beta testing about? I was here since closed beta putting my time and loyalty into your system.. then it bent us all over and then just like a spoiled bully took their ball and went home..
This was an arbitrary decision by 1 man, who got pwnd..
plain and simply disgusting and totally unprofessional |
Smoky The Bear
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105
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Posted - 2013.06.10 14:08:00 -
[70] - Quote
Shady IceCream Truck wrote:Beeeees wrote:Obligatory +1 even though im the ice cream delivery president I still like ice cream!
just occurred to me..
The fix that they wont apply yet.. thats gotta be BS.. anyone care to explain to me why you would fix something that big, then just sit on it? nah.. you havent fixed anything yet have you CCP? |
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Smoky The Bear
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Posted - 2013.06.11 15:47:00 -
[71] - Quote
time is getting short for CCP, I think we may see something soon ...
With server numbers falling under 2000 last night, and new titles being announced ... Its make or break time..
Will CCP respond? Or will everyone leave.. We shall see shortly |
Smoky The Bear
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105
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Posted - 2013.06.12 02:36:00 -
[72] - Quote
IR Scifi wrote:Got to admit, having watched the trailer for Tom Clancy's The Division I'm really going to be giving it some serious thought when the time comes. Hopefully we'll get a mass driver fix in before then.
Well since they basicly drove Rb6 into the ground.. id say EA will probly ruin this title as well.. But Ill be getting it .. lol.. and probly that new star wars joint.. anyways.. tick tock .. tick tock |
Smoky The Bear
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Posted - 2013.06.14 03:19:00 -
[73] - Quote
Well I am done waiting, if they were going to reverse the nerfs they would have already done it ..
This is farewell .. I moving on to another game
Just want to apologize to CCP for not trying harder to save their game for them.. |
Smoky The Bear
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Posted - 2013.07.08 21:32:00 -
[74] - Quote
Im still not satisfied.. congratulations you fixed a bug.. now people will play again.. the splash radius was ridiculous..
The weapon is useable.. now we need appropriate... and are still waaay lacking in damage..
Im still noticing that shots aimed at walls are not producing a large enough blast radius...
Come on Massholes, yes we have a small victory but lets not give up the fight after so much work, and months of suffering with no response from CCP..
We still have something to fight for imo.. |
Smoky The Bear
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Posted - 2013.07.08 21:52:00 -
[75] - Quote
Aquinarius Zoltanus wrote:Smoky The Bear wrote:Im still not satisfied.. congratulations you fixed a bug.. now people will play again.. the splash radius was ridiculous..
The weapon is useable.. now we need appropriate... and are still waaay lacking in damage..
Im still noticing that shots aimed at walls are not producing a large enough blast radius...
Come on Massholes, yes we have a small victory but lets not give up the fight after so much work, and months of suffering with no response from CCP..
We still have something to fight for imo.. No offense intended, but if you are still having difficulties, maybe the problem is you. Lately I have been owning with the Mass Driver, it is very much improved. Seriously, people are doing well enough that we are actually starting to see QQ threads about the Mass Driver again. When was the last time that happened? Right before the release of Uprising and the MD nerf. I think the MD is in a sweet spot right now, pretty good but not overpowered enough to deserve a nerf. My only remaining gripe is the trajectory, which makes it very difficult to fight against either level or slightly elevated opponents. I would prefer they reverted to the Chromosome trajectory, which had a much steeper arc and made it less likely that you would overshoot your targets, like you often do now.
So you admit there is still problems with the weapon, but would rather flame me , than have the balls to stand up and just say " fix the trajectory" .. typical sheeple attitude.. grovel at the feet of CCP for fixing a bug that they had to fix anyways.. while totally ignoring everything discussed in this thread..
Since its just me again.. lol.. and I must suck.. I challenge you to a duel..
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Smoky The Bear
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Posted - 2013.07.09 21:33:00 -
[76] - Quote
Aquinarius Zoltanus wrote:Malkai Inos wrote: Making a statement of personal preference means neither "admit there is still problems" nor "fix the trajectory" (why put something in quotes when it's not even a paraphrase?).
More importantly: Criticising your statements does not equal "flaming" and having a differentiated opinion on a subject is the exact opposite of "sheeple attitude".
Also, beeing the better player does not invalidate any of his criticsm.
Thank you kind sir for standing up for me. I apologize, Smoky, if what I said came off as a personal attack. To be honest I have no idea what your particular skill level is. But I think it really is an exaggeration to say that we only got a 'small victory'. The bug fix improves consistency immensely, and the radius buff was unexpected but appreciated. The Mass Driver is a good weapon now. I have had much success, and witnessed others have much success. This all I was really trying to say. Call me a sheep if you want, but I don't think the Mass Driver is desperately in need of more improvement like you do.
All I'm saying is people should know who you are.. the return of MassDriver.. A tank pilot who has another thread talking about how hes glad the MD cant hurt his tank anymore.. And when you use the same quote as you did a couple times previous in THIS thread.. " If your still having problems maybe its just you" ... then it becomes painfully obvious who you are..
I knew he would pop in after the bug fix and say its fine again.. expected..
Just was hoping that the Massholes would not fall for this crap.. They fixed the bug, now lets see the balancing.. I mean A flaylock doing way more damage? And yes, I can still get more kills in a starter fit with militia AR than I can with the MD which is my personal litmus test..
So MASSDRIVER take your alts over to your new post, and vote to close that all you want.. peace |
Smoky The Bear
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Posted - 2013.07.10 23:38:00 -
[77] - Quote
MASS DR1V3R wrote:Smoky The Bear wrote: All I'm saying is people should know who you are.. the return of MassDriver.. A tank pilot who has another thread talking about how hes glad the MD cant hurt his tank anymore.. And when you use the same quote as you did a couple times previous in THIS thread.. " If your still having problems maybe its just you" ... then it becomes painfully obvious who you are..
I knew he would pop in after the bug fix and say its fine again.. expected..
Just was hoping that the Massholes would not fall for this crap.. They fixed the bug, now lets see the balancing.. I mean A flaylock doing way more damage is incredibly unrealistic not to mention what the AR's can do? Im still only taking maybe a 1/4 shield per direct hit with Freedom Mass and 2x Complex dmg mods with 5 Prof ... And yes, I can still get more kills in a starter fit with militia AR than I can with the MD which is my personal litmus test..
So MASSDRIVER take your alts over to your new post, and vote to close that all you want.. peace
HAHA! How many people now is it that he's accused of being an alt of mine in this thread. It's gotta be at least 6 or 7. And the funny thing is, I don't have any alts. I only have one PSN account and just this one name. I deleted my other two characters after transferring their funds to my corp. All these "alts" of mine in this thread keep saying the same thing because what we are saying makes sense.
Hmm whats funny is each and every time I call out one of your alts (or buddies) you seem to respond immediately with your REAL name, even though you havent posted to this thread in months?... fishy
you havent posted using your real name since last time i busted you.. Am I to believe you are watching every single post in this thread, just waiting for me to think its you? Or whats more likely, is that you post with many different chars since you played yourself out on your real name already...
face it dude, ur not very smart and use the same lines over and over.... and Im sure if there was Dev who cared he could verify that your IP was posting multiple places in this thread with different names... |
Smoky The Bear
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Posted - 2013.07.11 00:13:00 -
[78] - Quote
Aquinarius Zoltanus wrote:Smoky The Bear wrote:
Hmm whats funny is each and every time I call out one of your alts (or buddies) you seem to respond immediately with your REAL name, even though you havent posted to this thread in months?... fishy
you havent posted using your real name since last time i busted you.. Am I to believe you are watching every single post in this thread, just waiting for me to think its you? Or whats more likely, is that you post with many different chars since you played yourself out on your real name already...
face it dude, ur not very smart and use the same lines over and over.... and Im sure if there was Dev who cared he could verify that your IP was posting multiple places in this thread with different names...
Im really done caring what you post or think.. bottom line is MD took a 50% nerf, while simultaneously creating a sync bug.. Some may argue that the 50% nerf was more like a 100% nerf due to dropsuit buffs etc. (me).. Now we have established since day one that M@SSDRIVER doesnt care.. (hes a tanker) with a fake name who sucks with the weapon.. My question is this.. DOes anyone else care? or are you all so thankful that after 3 months of nothing, we get ONLY a bug fix? assuming that is what happened? We really dont know do we ? because they havent announced anything.. because they hate MDs! straight from the horses mouth.. Ghaz you ready with that quote?
Keep sporting that tinfoil hat, buddy. It's a good look for you. What if EVERYONE was just an alt for MASS DR1V3R? And they're all out to get you? *eats popcorn*
Im not the only one that sees the obvious around here.. and I know that you are not using your MD name either.. funny how every time we have a M@ss sighting like 5 dudes nobody has ever heard of before pop up.. Never seen you on the BF before.. do you use a MD? or are you talking out ur ass ? I know that Kaughst is in your bush league corp and hes on Massholes channel.. funny I never seen you... Nice response time BTW.. 15 minutes.. lols.. |
Smoky The Bear
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Posted - 2013.07.12 08:46:00 -
[79] - Quote
KA24DERT wrote:KA24DERT wrote:Thank you CCP for putting us back in the loop.
That said, this thread is getting a bit long, and has too much "history". I vote we have a GM lock it, and we start new threads for issues like the trajectory change.
Anyone else in favor? Please +1 me, this thread is getting too personal. Mods please close this thread.
lol.. keep it up tryhards... this post is here for a reason, if you dont like it dont read it.. |
Smoky The Bear
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Posted - 2013.07.12 08:52:00 -
[80] - Quote
Godin Thekiller wrote:Smoky The Bear wrote:KA24DERT wrote:KA24DERT wrote:Thank you CCP for putting us back in the loop.
That said, this thread is getting a bit long, and has too much "history". I vote we have a GM lock it, and we start new threads for issues like the trajectory change.
Anyone else in favor? Please +1 me, this thread is getting too personal. Mods please close this thread. lol.. keep it up tryhards... this post is here for a reason, if you dont like it dont read it.. But the thing is, there's no point in this being open anymore. they finally fixed Massdrivers and made them perfect. they don't need anymore changing. Peace, Godin
if perfect means half the damage of a flaylock, then ya ur right.. |
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