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1. Falling To Death While Trying to Use Intertial Dampeners - in General Discussions [original thread]
You know you don't have to wait for "press x" to activate the dampeners right? I just spam x and it activates the damps even on small heigts.
- by Martin0 Brancaleone - at 2014.07.15 08:32:00
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2. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
CCP Rattati wrote: Any more smart ideas that we can slot in? How about NOT NERFING INJIECTORS WP? I was there when injectors were 40wp/revive and NOONE used them. At 25/50 wp? Being revived will be as rare as a miracle. An assist will giv...
- by Martin0 Brancaleone - at 2014.07.10 13:40:00
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3. Hotfix Charlie - Update - in Feedback/Requests [original thread]
* WP for injectors, STD/ADV/PRO 25/50/75 WP Worst idea ever. I remember when injectors gave 40wp only, NOONE used them because the risk is not worth it when you can just shoot a huy to get same/more wp. If this change goes live the forum will ...
- by Martin0 Brancaleone - at 2014.07.10 13:27:00
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4. Militia Vehicles - in Feedback/Requests [original thread]
IMO Reduce standard mods price. Increase advanced/proto mods price.
- by Martin0 Brancaleone - at 2014.06.19 17:28:00
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5. Planetside 2 PS4 Gameplay E3 2014 (1080p) First Look - in General Discussions [original thread]
dark man 224 wrote: https://www.youtube.com/watch?v=og84A7oJIg8 You think that's new, cool graphics? Ps2 have been like that from a while on a decent pc. Pay to access quicker? You can access it NOW for FREE with a decent computer.
- by Martin0 Brancaleone - at 2014.06.19 17:22:00
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6. the amarr medic still have the militia assault rifle - in Feedback/Requests [original thread]
CCP Logibro wrote: By design. Only the Frontline has the racial rifle. It's unfair! The gallente medic have the racial rifle!
- by Martin0 Brancaleone - at 2014.06.19 14:30:00
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7. Who likes to be revived in this game?? - in General Discussions [original thread]
To all the people crying because "only 30-50% armor 1!1!!111!" I would like to say. IF DIDN'T RUN THE **** AWAY I WOULD HAVE REPAIRED YOU ASS. Do you really expect logis, the most expensive suit in game when fully fitted and 2nd squishier suits...
- by Martin0 Brancaleone - at 2014.06.18 21:23:00
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8. [Suggestion] AFK server - in Feedback/Requests [original thread]
Better solution: fix the damned sp gain. Currently every second spent in a game (even dooing nothing) gives you 5 sp For every WP you get 1 sp. Reverse the numbers. 1sp / second and 5 (or more, math need to be done) for every wp.
- by Martin0 Brancaleone - at 2014.06.18 13:37:00
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9. Complex plates - in General Discussions [original thread]
I armor tank only. Armor plates are fine as they are (only change i would do is make reactive plates rep 1-2-3 hp/s at std/adv/pro level). Basic and advanced shield extenders will be buffed in hotfix beta.
- by Martin0 Brancaleone - at 2014.06.17 17:59:00
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10. @ Heavies: Rattati might not know - in General Discussions [original thread]
CCP Rattati wrote: Adipem Nothi wrote: That everyone's Max Rotation Speeds are exactly the same (heavy or light, plates or no plates). I wouldn't pop the champagne until he weighs in on this point; I'm beginning to think its a bug. But whil...
- by Martin0 Brancaleone - at 2014.06.17 17:55:00
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11. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
CCP Logibro wrote: All weapons have a fire interval. Its the number that dictates the time between shots, and by extension the ROF of the weapon. Most automatic weapons have a very low fire interval as the time between shots is very low, while ...
- by Martin0 Brancaleone - at 2014.06.16 18:32:00
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12. [Suggestion] Bring back damage mods (spreadsheet included) - in Feedback/Requests [original thread]
Gelhad Thremyr wrote: CCP Logibro wrote: Personally I'm more of a fan of 3-5-7% for damage mods, though I think we would also take a look at the PG/CPU usage at the same time. We're also aware that high slots could use more choices, but we h...
- by Martin0 Brancaleone - at 2014.06.16 18:27:00
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13. make planing remote explosive faster like on battlefield - in Feedback/Requests [original thread]
iKILLu osborne wrote: True Adamance wrote: Kratek Heshan wrote: agree with this guys its hard to plan remote explosive on this game and it don't stick well when it move on bf3 and bf4 the c4 plans fast and sticks well on the tank I w...
- by Martin0 Brancaleone - at 2014.06.16 15:28:00
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14. make planing remote explosive faster like on battlefield - in Feedback/Requests [original thread]
Only if the throw distance is reduced to 1-2 meters.
- by Martin0 Brancaleone - at 2014.06.16 10:45:00
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15. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
Why does the pc need a delay at all? Do rifles have a delay? Heavy weapons? Sidearms? Please if i'm wrong and other weapons have a delay tell me, but doesen't look like it when i reload or switch weapon with my assault rifle, forgegun, hmg, mass ...
- by Martin0 Brancaleone - at 2014.06.16 10:42:00
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16. [Suggestion] Bring back damage mods (spreadsheet included) - in Feedback/Requests [original thread]
Alena Ventrallis wrote: CCP Logibro wrote: Personally I'm more of a fan of 3-5-7% for damage mods, though I think we would also take a look at the PG/CPU usage at the same time. We're also aware that high slots could use more choices, but we...
- by Martin0 Brancaleone - at 2014.06.16 06:32:00
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17. [Suggestion] Bring back damage mods (spreadsheet included) - in Feedback/Requests [original thread]
CCP Logibro wrote: Personally I'm more of a fan of 3-5-7% for damage mods, though I think we would also take a look at the PG/CPU usage at the same time. We're also aware that high slots could use more choices, but we haven't decided what we wo...
- by Martin0 Brancaleone - at 2014.06.15 20:05:00
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18. [Suggestion] Bring back damage mods (spreadsheet included) - in Feedback/Requests [original thread]
4-6-8% is too high. I would do 3 - 5 - 7% I've never stopped using damage mods, but i no more use proto ones, 5% for that amount of pg/cpu is too low.
- by Martin0 Brancaleone - at 2014.06.15 14:39:00
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19. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
I played a bit more with the plasma cannon, i got a few kills and my first hatemail in 2 years. I've also come to the conclusion that what really kills the PC is the "you can't do ****" delay. Need to defend yourself after you fired a shot? Your...
- by Martin0 Brancaleone - at 2014.06.15 14:36:00
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20. a bonus winning reward on matches :) - in Feedback/Requests [original thread]
Stefan Stahl wrote: Martin0 Brancaleone wrote: CCP Logibro wrote: This is already the case. The pool is split 60/40 in favour of the winners so assuming you have the same WP you'll get more ISK by winning. 10% more isk is hardly an ince...
- by Martin0 Brancaleone - at 2014.06.15 09:57:00
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