Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 189 post(s) |
Kain Spero
Imperfects Negative-Feedback
1081
|
Posted - 2013.03.14 19:33:00 -
[181] - Quote
Are direct ISK transfers between Dusters going to be available by the time district ownership launches? |
|
CCP FoxFour
C C P C C P Alliance
1617
|
Posted - 2013.03.14 19:34:00 -
[182] - Quote
Beren Hurin wrote:CCP FoxFour wrote:Beren Hurin wrote:Is there a max amount of clones an attacker can move? And does the amount of clones moved affect the cost of transportation or is it just distance? The maximum clones that can be moved is equal to the maximum of the district they are being moved from. The default is 300, but this can be made 450. And no, but see this table for complete details: http://wiki.eveonline.com/en/wiki/Planetary_Conquest#Distance_And_Its_Effect_On_Moves So to be clear here. 'Clone cost' is the total amount of clones you are left with after the move? 1) So a clone cost of 20% means that if you attacked with 100 clones you would arrive on planet with 20? 2) Can multiple districts from the same corp attack the same district? 100 from A and 150 from B attacks C? 3) Can you cancel an attack. I.e. if you do an 'all in' move with all your clones from your district, and someone attacks that sending district, are you basically then screwed?
1) Correct 2) No 3) No
:) |
|
|
CCP FoxFour
C C P C C P Alliance
1617
|
Posted - 2013.03.14 19:34:00 -
[183] - Quote
Kain Spero wrote:Are direct ISK transfers between Dusters going to be available by the time district ownership launches?
No |
|
Fox Gaden
DUST University Ivy League
224
|
Posted - 2013.03.14 19:35:00 -
[184] - Quote
CCP FoxFour wrote:Jack Sharkey42 wrote:On the list of effects due to win or loss conditions, the victory of the attacker in destroying the defenders MCC results in the defender still retaining control of the district. What then is the purpose of destroying the MCC? It puts a time limit on the match. The only two ways to finish a match are MCC destruction and clone loss. If we did not have the MCC then the battles could go on for a very long time, the final clone could hide and prevent the match from ending, all sorts of crazy things. This also explains why 100 clones are lost even if the losing side only loses 75 clones during the battle. Clearly the clones for the battle are stored in the MCC and delivered to the Drop Uplinks or CRUGÇÖs as needed. MCC goes Boom, so do the remainder of the 100 clones. |
Nomed Deeps
The Exemplars
96
|
Posted - 2013.03.14 19:35:00 -
[185] - Quote
As a lot seems dependent upon alliance and corp affiliations, will there finally be alliance UI added to DUST relatively soon? |
Reav Hannari
Red Rock Outriders Red Rock Consortium
369
|
Posted - 2013.03.14 19:35:00 -
[186] - Quote
If I log in on the first day and immediately order my batch of clones do I immediately take ownership?
If someone wants the same district on the first day can they schedule a battle for the following day or do I have to hold that district for a day before someone can declare an attack?
Once I buy clones I have to wait for 3 days to have enough clones to start my rampage if I didn't luck out and get the SI that increases clone production?
My head hurts. |
Kevall Longstride
DUST University Ivy League
87
|
Posted - 2013.03.14 19:38:00 -
[187] - Quote
Right now I've read the Wiki piece I have two questions at the moment.
1. What is the dispersal pattern for the initial district seeding. High, Low and Null sec? All three or just one.
2. District actions. With the complete lack of roles available to a corp, Just CEO and directors I think I can speak for what many CEO's will be thinking.
District actions should ONLY be the purview of the CEO and not directors. It's not that I don't trust the guys I've picked for directors, they do sterling work in D-UNI but they have the director role because it was the only one available to give them and it gives them nearly as much power as the CEO.
The CEO should have some definite separation of power from the rest of management other than being able to pick the logo. |
Free Beers
Internal Error. Negative-Feedback
1216
|
Posted - 2013.03.14 19:38:00 -
[188] - Quote
Why is OB support limited to corp or alliance? Can't we have a little bit of meta gaming and sneaky going on.
Make a command group (eve fleet & and merc team) and those in the cg get to OB. |
iceyburnz
Crux Special Tasks Group Gallente Federation
359
|
Posted - 2013.03.14 19:38:00 -
[189] - Quote
CCP FoxFour wrote:
:D Glad to see people starting to offer suggestions on this topic. Keep them coming please.
I am not a fan of bonusing research things as the BPO's never have to be put in harms way. Manufacturing though would be a good one as things would have to go to the POS.
Well I suppose you have to reflect the fact that its a facility that does research.
Its a difficult one. Maybe you could send the BPOs/BPC to the ground via the customes office, with a greatly increased research bonus due to the increased risk. Otherwise nobody would use it, since you can literally research in low sec stations in highsec with high scientific networking.
One Idea I had before I realised it was an eve bonus was research stations accruing AURUM at maybe 1 an hour. That would shut the "pay to w(h)inners" up.
Maybe a small cummulative bonus to all research carried out in that system? |
Beren Hurin
OMNI Endeavors
264
|
Posted - 2013.03.14 19:38:00 -
[190] - Quote
jackbubu wrote:CCP FoxFour wrote:jackbubu wrote:Seeing how you do not continue travel costs above 7 jumps am i correct to guess that the initial launch will be limited to 1 low sec region ? (would also fit the 250 districts) Correct. its gotta be Heimatar honour duel amamake Planet 1 Belt 1 || planet 1 district 1 B)
Well planets will have between 4-25 districts. Lets say the median planet has 9. That means that there will probably be 25-35 planets available for battle. I think there are less than 20 temperate planets in Heimatar available as lowsec systems with temperae planets. I haven't looked where genolution is yet... |
|
Gusk Hevv
Circle of Huskarl Minmatar Republic
26
|
Posted - 2013.03.14 19:40:00 -
[191] - Quote
Note to my future neighbors don't attack us , you will only draw attention to our planet , instead let's get coordinated attacks on other planets (Alliances in Dust where are you?) |
|
CCP FoxFour
C C P C C P Alliance
1634
|
Posted - 2013.03.14 19:40:00 -
[192] - Quote
Reav Hannari wrote:If I log in on the first day and immediately order my batch of clones do I immediately take ownership?
Yes, you get it immediately.
Reav Hannari wrote:If someone wants the same district on the first day can they schedule a battle for the following day or do I have to hold that district for a day before someone can declare an attack? Someone else can attack right away.
Reav Hannari wrote:Once I buy clones I have to wait for 3 days to have enough clones to start my rampage if I didn't luck out and get the SI that increases clone production? Yes, but we hope to see other people attacking you right away. Also most things seem to go live on a Tuesday, so come the weekend...
Reav Hannari wrote:My head hurts. I hope in a good way. |
|
|
CCP FoxFour
C C P C C P Alliance
1634
|
Posted - 2013.03.14 19:40:00 -
[193] - Quote
A correction to make, I made a mistake on the wiki article: http://wiki.eveonline.com/en/wiki/Planetary_Conquest#District_Actions
Selling clones does NOT lock the district. I am just a fool. I have updated the wiki article to display this correctly. |
|
|
CCP FoxFour
C C P C C P Alliance
1634
|
Posted - 2013.03.14 19:43:00 -
[194] - Quote
Kevall Longstride wrote:Right now I've read the Wiki piece I have two questions at the moment.
1. What is the dispersal pattern for the initial district seeding. High, Low and Null sec? All three or just one.
2. District actions. With the complete lack of roles available to a corp, Just CEO and directors I think I can speak for what many CEO's will be thinking.
District actions should ONLY be the purview of the CEO and not directors. It's not that I don't trust the guys I've picked for directors, they do sterling work in D-UNI but they have the director role because it was the only one available to give them and it gives them nearly as much power as the CEO.
The CEO should have some definite separation of power from the rest of management other than being able to pick the logo.
1) One specific region, we have not announced which one yet. 2) To be honest we need more roles but I don't think limiting this to CEO's will work.
Would love to hear from other CEO's though about that. |
|
|
CCP FoxFour
C C P C C P Alliance
1634
|
Posted - 2013.03.14 19:44:00 -
[195] - Quote
I have updated the distance table on the wiki article: http://wiki.eveonline.com/en/wiki/Planetary_Conquest#Distance_And_Its_Effect_On_Moves
Renamed the Clone Cost header to Clone Survival Rate. This is more indicative of what is happening, which is the number of clones that make it to the target district. |
|
gbghg
L.O.T.I.S. Legacy Rising
647
|
Posted - 2013.03.14 19:45:00 -
[196] - Quote
A question It states that a "Surface Research Lab Decreases the attrition of moving clones by 50%" does that apply to just the district that houses the infrastructure or all of a corps districts? and if it does apply to all districts would that allow you to stack its effects? |
Moonracer2000
Subdreddit Test Alliance Please Ignore
350
|
Posted - 2013.03.14 19:46:00 -
[197] - Quote
Thank you CCP, this is the kind of information we are craving.
Are there any plans for a capital installation? Something much more expensive and limited to one per corporation?
If a corporation wins a district with an existing installation does it remain or is it destroyed in the process? |
|
CCP FoxFour
C C P C C P Alliance
1634
|
Posted - 2013.03.14 19:46:00 -
[198] - Quote
gbghg wrote:A question It states that a "Surface Research Lab Decreases the attrition of moving clones by 50%" does that apply to just the district that houses the infrastructure or all of a corps districts? and if it does apply to all districts would that allow you to stack its effects?
Just the district the SI is on. |
|
|
CCP FoxFour
C C P C C P Alliance
1634
|
Posted - 2013.03.14 19:47:00 -
[199] - Quote
Moonracer2000 wrote:Thank you CCP, this is the kind of information we are craving.
Are there any plans for a capital installation? Something much more expensive and limited to one per corporation?
If a corporation wins a district with an existing installation does it remain or is it destroyed in the process?
Plenty of plans and ideas, most of which I would get shot for sharing, but they are there.
The SI remains, as it stands there is no way to destroy the SI. |
|
Beren Hurin
OMNI Endeavors
264
|
Posted - 2013.03.14 19:49:00 -
[200] - Quote
Will a corp's standing with genolution affect the cost of clone purchases from it? |
|
Forlorn Destrier
ZionTCD Legacy Rising
922
|
Posted - 2013.03.14 19:50:00 -
[201] - Quote
Forlorn Destrier wrote:Regarding transfer of ISK: I request that we have two wallets in Dust
1. Merc Wallet: corps can use funds from this wallet to purchase anything on the market (clones, MCC's, HAV, DS, LAV, dropsuits, guns, equipment, structure listed in the wiki, etc). Dust players can donate to this, and money can be given to players. Eve players cannot donate to this wallet.
2. Corp wallet: corps can use funds from this wallet to purchase only planetary structures, MCC's, and clones only; corps cannot purcahase HAV, LAV, DS, dropsuit, etc. Dust players can donate to this wallet, but cannot take funds from it except to make these purchases. In addiition, Eve players can donate ISK to this wallet, or take ISK out. Essentially, this gives corps with a precense in Eve the ability to more directly assist the troops on the ground even if they can't provide orbital support.
Imagine this: two corps - one with an industry presence in Eve and one with a PvP wing. The indy corp can't field OB support to their Dust merc, but they can help fortify the ground defenses in an indirect way (extra clones, for example); the PvP corp doesn't have the finances to help on with the extra clones, but can provide direct OB support during battle to balance out the wealth of the other corp.
Thoughts?
FoxFour - you can now have ice cream if you address the above suggestion |
Reav Hannari
Red Rock Outriders Red Rock Consortium
369
|
Posted - 2013.03.14 19:50:00 -
[202] - Quote
CCP FoxFour wrote:Kevall Longstride wrote:Right now I've read the Wiki piece I have two questions at the moment.
1. What is the dispersal pattern for the initial district seeding. High, Low and Null sec? All three or just one.
2. District actions. With the complete lack of roles available to a corp, Just CEO and directors I think I can speak for what many CEO's will be thinking.
District actions should ONLY be the purview of the CEO and not directors. It's not that I don't trust the guys I've picked for directors, they do sterling work in D-UNI but they have the director role because it was the only one available to give them and it gives them nearly as much power as the CEO.
The CEO should have some definite separation of power from the rest of management other than being able to pick the logo. 1) One specific region, we have not announced which one yet. 2) To be honest we need more roles but I don't think limiting this to CEO's will work. Would love to hear from other CEO's though about that.
If you don't trust them they shouldn't be a director. If I'm offline for a few days the corp shouldn't sit helpless without me.
It does sound like its time to stop being a friendly little squad and start recruiting though. |
Jack Sharkey42
Sardaukar Merc Guild General Tso's Alliance
44
|
Posted - 2013.03.14 19:51:00 -
[203] - Quote
CCP FoxFour wrote:Beren Hurin wrote:CCP FoxFour wrote:Beren Hurin wrote:Is there a max amount of clones an attacker can move? And does the amount of clones moved affect the cost of transportation or is it just distance? The maximum clones that can be moved is equal to the maximum of the district they are being moved from. The default is 300, but this can be made 450. And no, but see this table for complete details: http://wiki.eveonline.com/en/wiki/Planetary_Conquest#Distance_And_Its_Effect_On_Moves So to be clear here. 'Clone cost' is the total amount of clones you are left with after the move? 1) So a clone cost of 20% means that if you attacked with 100 clones you would arrive on planet with 20? 2) Can multiple districts from the same corp attack the same district? 100 from A and 150 from B attacks C? 3) Can you cancel an attack. I.e. if you do an 'all in' move with all your clones from your district, and someone attacks that sending district, are you basically then screwed? 1) Correct 2) No 3) No :)
So this means that clones spoil?!? That's so gross! |
2-Ton Twenty-One
Imperfects Negative-Feedback
281
|
Posted - 2013.03.14 19:51:00 -
[204] - Quote
Mr Pwnykins wrote:Die Well.
Kill well. Leave the dying to your enemies. |
|
CCP FoxFour
C C P C C P Alliance
1640
|
Posted - 2013.03.14 19:52:00 -
[205] - Quote
Beren Hurin wrote:Will a corp's standing with genolution affect the cost of clone purchases from it?
No |
|
Reav Hannari
Red Rock Outriders Red Rock Consortium
369
|
Posted - 2013.03.14 19:52:00 -
[206] - Quote
What is the thought behind making clone transportation so limited? |
Val'herik Dorn
CrimeWave Syndicate
343
|
Posted - 2013.03.14 19:54:00 -
[207] - Quote
I have come to the only logical conclusion after reading the wiki and this thread....
Dust has now become the worlds largest most interactive game of risk...
Now everyone's most beloved argument causing board game can be enjoyed with almost 3 dozen other players in real-time.
The tears are going to be legen.... wait for it wait for it DARY |
|
CCP FoxFour
C C P C C P Alliance
1640
|
Posted - 2013.03.14 19:54:00 -
[208] - Quote
Reav Hannari wrote:What is the thought behind making clone transportation so limited?
Preventing people from attacking anywhere. If two groups are spread out across the galaxy we don't want them able to team up on someone more local to just one of the two. If you want to work together be near each other. |
|
Kain Spero
Imperfects Negative-Feedback
1082
|
Posted - 2013.03.14 19:54:00 -
[209] - Quote
How many planets will we be fighting over when this launches? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3166
|
Posted - 2013.03.14 19:55:00 -
[210] - Quote
1) The ownership condition for attackers is depleting the enemy clones that the district contains?
2) Is there a limit to how many clones defenders can bring to one battle? Is it automatically the amount of clones the defenders have stored on the district?
3) If you attack a district, win the battle, but didn't successfully gain control of it, do you get any sort of priority on the net window of attack? I ask because you could do like 90% of the work to take a district, and some other corp swoops in and defeats the defenders, and takes the district that would otherwise be yours. |
|
|
|
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 :: one page |
First page | Previous page | Next page | Last page |