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Omnipotent Zitro
Imperfects Negative-Feedback
156
|
Posted - 2013.01.22 15:03:00 -
[211] - Quote
Thank You CCP!!!!!! You are so amazing that you are removing the SP! That I'm buying at least $100 more of AUR!!!! Just because you removed the CAP.
Any SP Cap was stupid and would only hurt the game. |
Vanda-Kon
Feast On Skulls
66
|
Posted - 2013.01.22 15:04:00 -
[212] - Quote
Mars El'Theran wrote:Deveshi wrote:Mars El'Theran wrote:Vanda-Kon wrote:I love that people with an active life don't even want no lifers to have the smallest glimpse of reward or happiness. You've got your reward, your full life. Go be busy. If by full life you mean the requirement to invest most of my time working just to put food on the table and pay the rent, while not having children or even a wife, and not having many friends or the money or time to go out an do things, then I think you've just stuck your foot in your mouth. (i.e: **** off; you don't have a clue what you are talking about) I'm a firm believer in making your own life. If you aren't happy with your current one then do something about it. At some point in your life you have made some sort of choice that has ended with you being where you are now. It's simple causality. Many of us on the otherhand made choices in life that we are happy with. These choices allow us to have free time and do the things we enjoy such as play Dust 514. I see no justifiable reason to damage this game with an SP cap simply because you made poor life choices which you are now clearly regretting. Thanks again for removing the SP cap Cmdr Wang. You assume my life choices are poor, and you defend people who claim I have a full life because I work for a living? News Flash: This just in; Working for a living is a poor life choice. wtf Do you honestly think people can just change their circumstance so easily? Shall I just wave a magic wand and make a good woman appear--who is interested in me--and increase my yearly income to about $90000 so I can afford to have a family and buy a house? Just fyi, only so many people can earn so much, and there isn't that much money to go around with high paid persons earning enough to provide much better quality of living for hundreds, if not thousands, or hundreds of thousands. The vast majority of global income is drawn into finite points. It is not spread around. I work as an Electrician, and only recently started doing that. It might amount to something some day, but it certainly hasn't yet. It would cost me nearly one quarter of my income just to finance and insure a newer vehicle. Maybe a little more than. Rent is about a third. This has nothing to do with poor life choices, and everything to do with a lack of opportunity and fiscal assets to make things happen. Even provided I didn't have any bad habits at all, I would still be moving forward under low steam. I waste some money, it is true, but I waste it because I'm attempting to at least enjoy something of this life I've been given. Mostly good food actually, rather than eating KD which wouldn't get me through my work day anyway. I consume an average of 3-4K calories a day and I weigh in at 184 pounds at 6'1" If I didn't at least eat good food once in awhile, I'd be suffering from exhaustion most days. I'm already suffering from exhaustion, but it has more to do with limited sleep than food I think. I also smoke; have for 25 years; terrible habit, but not so easy to quit for some as others. Also, waste of money. I don't hesitate to admit my flaws; I never pretended otherwise. Calling people out for not having the time, and claiming working was a reward is ignorant. People work because they have to; if they didn't, they'd have the time if they wanted to invest it. Believe it or not, someone better off than me--by a bit--and married to an equally well off spouse, raising children, will still have limited time and energy, and their life will not be so rewarding as suggested. Most people don't even have the time to invest on spending with their children, and are mostly investing it in providing for them, even when they are well off. How is that rewarding? ..particularly when the majority of what you do more readily benefits someone else, or provides them with things you don't have yourself, and likely could not afford? Myself for example: I have literally assisted with the install of multiple security systems, prewired and finished thousands of homes with cable, telecommunications and audio systems, security wiring, and both roughed in and installed central vacuum systems in as many or more than that. I have, as well, wired and finished electrical for as many as 40 homes and done quite a few Reno's. That's just in the last 6 years, and I don't yet have a home of my own and couldn't possibly think of affording one. Do you think my job is unnecessary? That I made a poor life choice? In this context, do you think it is rewarding enough in itself, and that I should make way for those who don't have to invest their time on such things, and can sit at home on a PS3? That I am undeserving somehow, of having something to do with my spare time, when I want to, without having to suffer from the iniquity of limited SP when compared to others who have been playing as long as I have, if more than? I don't.
Maybe not you, but others toss around the no life comment all the time, like it's a compliment. It's about time some active lifers get grief. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.22 15:07:00 -
[213] - Quote
Let's put this to a vote:
https://forums.dust514.com/default.aspx?g=posts&t=52401&find=unread
I started this thread to prove a point to CCP. |
Omnipotent Zitro
Imperfects Negative-Feedback
156
|
Posted - 2013.01.22 15:07:00 -
[214] - Quote
Deveshi wrote:SoTa PoP wrote: This was an incredibly ignorant statement. You've got a lot of balls to say others have made poor choices. Life doesn't always give you what you want even when you deserve it.
When life hands you lemons, make lemonade. Anyway, more on the matter at hand. The SP cap removal is a good thing for a large number of reasons. 1) As people have said, New Eden is an unfair universe where there are clear distinctions between vets and rookies. This is the universe you are playing in. Get used to it and save the QQ for when you get shot in the face. 2) Finally, the SP system will reflect the effort of the player rather than simply how often they are able to log on. They are called skill points and not free points for a reason. 3) No more AFK SP farming in the MCC. 4) Boosters now do what they say on the tin and you don't feel like you've been conned every time you hit the cap. 5) It will now be EASIER to catch up with the hardcore players. With the SP cap system the only way of keep up with the SP race was to ensure that you logged in every day and hit your cap. If you missed a day, you missed a day of SP resulting in you being a day behind those who were able to log in and never able to catch them up again. Without the SP cap, if you are a casual player then you can simply wait until you get that long weekend off, sit in your PJs for a couple of days and catch up with the rest of us. If you aren't prepared to do that then you have no place to be moaning about any SP cap because you are essentially asking for free SP as opposed to actually working for it. 6) Removing the SP cap and it's hand outs will promote specialization which is at the heart of New Eden gameplay. 7) People will actually try harder during matches because your SP and ISK will be entirely dependent on your performance in the battle. This may actually mean people care about winning and losing battles as opposed to only being concerned about the sp and isk stats. 8) Regular and hardcore players (the ones buying most of the AUR and thus paying for it's development) will no longer be alienated by what is essentially a message of "Thanks for your money, you can go and play something else now" when you see +75 SP come up on the screen. So what are the arguments for the SP cap?1) People who play more than me will be more advanced than me... - What? So you are complaining that this will be like every other game ever made? Simply your presense here does not mean that you deserve to be as good as everyone else. If that is what you want then why do we have an SP system in the first place? Just give everyone identical stats and identical weapons and see what they can do with them... Oh, wait. Isn't that the same as Call of Duty? Maybe your playing the wrong game. 2) People in china will be SP farming like crazy and selling high level characters... - So Dust 514 will suffer this issue THE SAME AS EVERY OTHER LEVEL BASED GAME. You do not solve this issue by screwing over every player in the game with an SP cap, you solve it by policing transactions and IP addresses as they have already done with macroers in Eve Online. 3) People who have no lives will be playing 24/7 and be in proto within a week. - This is simply not true. Whether there is a cap or no cap there are still only 24 hours in a day and this restraint on time provides you with a natural cap. A skirmish match lasts approx 20 mins so you may be able to fit in 70 matchers per day (allowing for 40 mins loading time and assuming you don't sleep). This means that if the SP is calculated solely on 1WP = 1SP and you are getting an average 1000WP per match you will only be getting 70,000 active SP per day. Your proto gear is still a long way off, this just means that getting to that point is in the hands of the players rather than being controlled completely by CCP. The simple solution to most of these issues. CCP should add is a log-in cool down timer to stop 24/7 grinding. All this essentially means is that your account activity is monitored. Once you have been playing for 10 hours in a 12 hour period, you are unable to log in to your account for the last 2 hours of that 12 period and the timer is reset at the end of the 12 hours. At an average of 20 mins per match this will reduce the number of matches you can play per day by 12, further reducing your daily active SP max to 58,000 per day. Problem solved. QFT +1 well said. |
Cyn Bruin
Imperfects Negative-Feedback
651
|
Posted - 2013.01.22 15:08:00 -
[215] - Quote
I am not a HC player by any means, I have a regular 7-4 job and I am glad the cap is gone. Would I prefer a weekly rolling cap, YES! But that doesnt seem to be happening. I think a rolling cap is a little to ambitious on the software side of things.
But if I have a choice between a daily cap and no cap, I'll take no cap and see how it works out with reduced SP gain.
Quote: Boosters now do what they say on the tin and you don't feel like you've been conned every time you hit the cap.
This quote above also rings true. CCP is in this to make money, as it stands now, who will buy Boosters when on a daily cap?
Not me and I think this is another reason for the lifting of the cap, more sales.
|
Corbina Ninja
Maphia Clan Corporation CRONOS.
77
|
Posted - 2013.01.22 15:15:00 -
[216] - Quote
Quote: Not me and I think this is another reason for the lifting of the cap, more sales.
then I suggest to remove the passive free points can only be achieved with the passive booster so they also sell more passive boosters |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.22 15:17:00 -
[217] - Quote
Great, now the minority "NO-TO-CAP" players are acting out. As if the majority should bend to their will. |
Darius Ashran
BetaMax.
23
|
Posted - 2013.01.22 15:20:00 -
[218] - Quote
xAckie wrote:just make it like Eve with just passive SP already. This will cause even more upset......
the biggest complaint in these posts is: I am missing out on being able to get some imaginary SP cause of real life commitments. The 'pool' or rollover idea fixes this problem for them. You missed getting some SP and? Its not the end of the world
those that argue altruistic reasons about new players isnt true either: a player starting now will always have more SP than a player starting in a years time. That player will never catch up with the vet.
You sire hit the nail on the head IMO. The disparity between new players down the line and ANY player closed beta tester or not is going to be so great and always will be that the inherent disparity between players now will be as to nothing.
However i do believe CCP must work out a way to create a measured progression in order to ensure the healthy progression of the player base as a whole so we don't get to the cap of the existing content before they role out new skills. ( FYI that's how it works eve has had around 7 years worth of skills added to it over the last 5 years or so).
People will play what they can and when they can. But CCP can cater overall system design just to make people Feel like they are on a more even playing field. people who invest the time will have a distinct advantage be that spread out over 1 month or 6 . Teamwork will always be a big factor however. We all know what a well organized squad of 4 can do let alone a team in corp matches. And Gents lets all keep our eye on the prize. AS other have said. This is the content that exists now true. but ccp is building the basic foundation from which a much more complex and broad reaching system will function. This has to be something they keep in mind as tney develop the game. not simply whats convenient now but what will support a healthy growth model for the community long term. EVEN if that means inconveniencing us at this time. And they can simply only listen to the vocal minority on the forums. Alot of people who don't visit these forums do play the game if previous community's are the trend i would venture to say most.
Alot of this threads feedback is good. Most however i think fails to recognize alot of the genuine challenges CCP is going to be facing or how they plan to implement this. Most imo seems to be concerned with the short term personal gain. Not taking into consideration the broader implications. The sp roll over system has merit and i would really like to hear what CCP has to say about that and If it is not viable a simple explanation to help us all understand would be good i think to help sooth some peoples ire as well as give us a better chance to give constructive feedback. |
Deveshi
WarRavens
144
|
Posted - 2013.01.22 15:22:00 -
[219] - Quote
Mars El'Theran wrote:Deveshi wrote:Mars El'Theran wrote:Vanda-Kon wrote:I love that people with an active life don't even want no lifers to have the smallest glimpse of reward or happiness. You've got your reward, your full life. Go be busy. If by full life you mean the requirement to invest most of my time working just to put food on the table and pay the rent, while not having children or even a wife, and not having many friends or the money or time to go out an do things, then I think you've just stuck your foot in your mouth. (i.e: **** off; you don't have a clue what you are talking about) I'm a firm believer in making your own life. If you aren't happy with your current one then do something about it. At some point in your life you have made some sort of choice that has ended with you being where you are now. It's simple causality. Many of us on the otherhand made choices in life that we are happy with. These choices allow us to have free time and do the things we enjoy such as play Dust 514. I see no justifiable reason to damage this game with an SP cap simply because you made poor life choices which you are now clearly regretting. Thanks again for removing the SP cap Cmdr Wang. You assume my life choices are poor, and you defend people who claim I have a full life because I work for a living? News Flash: This just in; Working for a living is a poor life choice. wtf Do you honestly think people can just change their circumstance so easily? Shall I just wave a magic wand and make a good woman appear--who is interested in me--and increase my yearly income to about $90000 so I can afford to have a family and buy a house? Just fyi, only so many people can earn so much, and there isn't that much money to go around with high paid persons earning enough to provide much better quality of living for hundreds, if not thousands, or hundreds of thousands. The vast majority of global income is drawn into finite points. It is not spread around. I work as an Electrician, and only recently started doing that. It might amount to something some day, but it certainly hasn't yet. It would cost me nearly one quarter of my income just to finance and insure a newer vehicle. Maybe a little more than. Rent is about a third. This has nothing to do with poor life choices, and everything to do with a lack of opportunity and fiscal assets to make things happen. Even provided I didn't have any bad habits at all, I would still be moving forward under low steam. I waste some money, it is true, but I waste it because I'm attempting to at least enjoy something of this life I've been given. Mostly good food actually, rather than eating KD which wouldn't get me through my work day anyway. I consume an average of 3-4K calories a day and I weigh in at 184 pounds at 6'1" If I didn't at least eat good food once in awhile, I'd be suffering from exhaustion most days. I'm already suffering from exhaustion, but it has more to do with limited sleep than food I think. I also smoke; have for 25 years; terrible habit, but not so easy to quit for some as others. Also, waste of money. I don't hesitate to admit my flaws; I never pretended otherwise. Calling people out for not having the time, and claiming working was a reward is ignorant. People work because they have to; if they didn't, they'd have the time if they wanted to invest it. Believe it or not, someone better off than me--by a bit--and married to an equally well off spouse, raising children, will still have limited time and energy, and their life will not be so rewarding as suggested. Most people don't even have the time to invest on spending with their children, and are mostly investing it in providing for them, even when they are well off. How is that rewarding? ..particularly when the majority of what you do more readily benefits someone else, or provides them with things you don't have yourself, and likely could not afford? Myself for example: I have literally assisted with the install of multiple security systems, prewired and finished thousands of homes with cable, telecommunications and audio systems, security wiring, and both roughed in and installed central vacuum systems in as many or more than that. I have, as well, wired and finished electrical for as many as 40 homes and done quite a few Reno's. That's just in the last 6 years, and I don't yet have a home of my own and couldn't possibly think of affording one. Do you think my job is unnecessary? That I made a poor life choice? In this context, do you think it is rewarding enough in itself, and that I should make way for those who don't have to invest their time on such things, and can sit at home on a PS3? That I am undeserving somehow, of having something to do with my spare time, when I want to, without having to suffer from the iniquity of limited SP when compared to others who have been playing as long as I have, if more than? I don't.
Thanks for the life story, albeit a little unnecessary. But you have pointed out your priorities... Affording you car, a new home and wanting to start a family.
These are your choices.
Myself, and many others here are gamers. I accept that we are living in a poor economic climate so I base my priorities around what I have now and what is achievable in the near future. Right now, that involves cheap entertainment such as Dust 514.
I do nothing to squander your aspirations and priorities such as paying for your new home and the family you desire so why do you feel it is acceptable to damage what is meaningful to myself and others just so it is more convenient for you? You who has other goal as you have pointed out. |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
191
|
Posted - 2013.01.22 15:24:00 -
[220] - Quote
This idea of 1WP = 1SP is stupid and will ruin dust.
The weekly sp cap was good, you could play 1 houur a day and hit the cap at the end of the week or play 5+ hours a single day and still hit the cap. |
|
Sentient Archon
Red Star.
690
|
Posted - 2013.01.22 15:26:00 -
[221] - Quote
The whole problem out here is CCP listens to the whinners out here. I would like to see how this wanes out. Soon you will see everyne running in pubs with full proto gear. The new comers will keep getting destroyed and before you know it most of the community is out to the next flavor of the month.
Eve has been successful because of the SP cap making people stay here for a reason politics aside. Dust wont be so without a meaningful cap. If you want other corps to put a fight against the Imps or SyNs or SIs or ROFLs there needs to be a sense of balance. This balance will not be achieved by openning the flood gates.
The present cap is good. A daily SP cap with a rollover would be better. |
Smaloom
ZionTCD Legacy Rising
2
|
Posted - 2013.01.22 15:31:00 -
[222] - Quote
Impossible to give feedback on this without knowledge on the matchmaking system. I haven't read anything about it, don't even know if there is one, so i'm not gonna pretend i'm educated about how's that is setup, but treating this question about cap with the foundation that "SP / TIME" is the only way to even out competition between new/old, hardcore/casual, leads me to the conclusion that it's simply not sustainable for creating a permanent new player friendly experience.
Without any details on matchmaking, alternate game modes, practice matches, etc., i'd say a SP cap is a good thing. The 7-day rolling cap suggestion seems reasonable to allow for casual / hardcore to keep a somewhat even pace, but without addressing the matchmaking, give it a few months and i bet this will need to be reviewed again. |
Nightbird Aeon
Brimstone Tactical Covert Intervention
86
|
Posted - 2013.01.22 15:32:00 -
[223] - Quote
Maken Tosch wrote:Great, now the minority "NO-TO-CAP" players are acting out. As if the majority should bend to their will.
Just because you were QQ'ing louder before, doesn't mean that you were in the majority either, pal.
Adding in a roll-over makes a daily/weekly cap pretty much the same. Yes, you can cap out daily on the daily roll-over, but the weekly rollover will still see the 23/7 gamers hitting their weekly cap about half way through... while the casual gamers may only hit the cap by the weekend.
Another option would be the lifetime cap.... every day, the DUST cap goes up 40,000 SP.... the people who play daily will be always hitting the cap, but someone who joins a month or a year down the road will have the ability to catch up?
You could also increase payouts in ISK as SP goes down.... so you're making more money once you've capped... |
Deveshi
WarRavens
144
|
Posted - 2013.01.22 15:33:00 -
[224] - Quote
Maken Tosch wrote:@Deveshi
You are a ignorant, arrogant, selfish jerk.
Anyways, you don't know anything about the consequences of not having an SP cap, do you? I know the consequences. I was there when it all happened. Replication build (or earlier) I saw plenty of no-lifers manage to reach prototype level in as little as two weeks which was too much to see and experience to say the least. There was no point in setting up a skill tree system that's suppose to take 7 years to train when it was possible to finish most of the skill tree in a month or two.
Of course, that was allow CCP to see how prototype suits worked out in mass numbers. They got the results. Then the SP cap came which was a godsend because according to CCP our SP gains were suppose to be in equal pace to that of Eve Online players (maximum of 1SP/sec).
Thanks for the kind words.
FYI, I've been here since the start of beta and during the builds you are decribing you were receiving x4 the current SP rate. This has nothing to do with an SP cap it was an experiment by CCP to test high level gear as you have pointed out.
After these builds, the SP was reduced to the x1 SP modifier which you see in effect now.
|
Duo H Maxwell
SyNergy Gaming
38
|
Posted - 2013.01.22 15:35:00 -
[225] - Quote
Whatever you plan on doing CCP, please don't force me to have to play every single day to keep up. Not everyone can/wants to play every single day. I like your game sure, but I miss the couple days off I could take after hitting my cap back when it was weekly. Haha got me talking like this is a job, which it is currently with the loldailycap. So yeah, scrap that daily cap and replace it with something more flexible. |
DrunkardBastards
Inebriated Liberation Front
23
|
Posted - 2013.01.22 15:38:00 -
[226] - Quote
I haven't read threw the entire post so forgive me if its been said,
Was thinking about how World of Warcraft(yeah shut up) did it., maybe making it so if you don't log into the game for some amount of time a you get a sp bonus for a few matches based off the time you were inactive. who ever wants to grind can, who ever doesn't can at least make up some of that gap. |
Deveshi
WarRavens
144
|
Posted - 2013.01.22 15:40:00 -
[227] - Quote
Maken Tosch wrote:Great, now the minority "NO-TO-CAP" players are acting out. As if the majority should bend to their will.
You think people against the cap are in the minority? Affraid the forum isn't exactly a true representation.
The people who do want the cap because they can't play the game during the day can access this forum. So here they are complaining to keep the SP cap. Suprise, Suprise. Tell me, are you buying your AUR though the forum as well?
The people who want the SP cap removed are out there playing the game rather than listening to this BS. |
Jaiden Longshot
Pink Fluffy Bounty Hunterz RISE of LEGION
216
|
Posted - 2013.01.22 15:42:00 -
[228] - Quote
CCP Cmdr Wang wrote:I would like to explain the reasons on why we are testing the removal of the SP cap and keep you all better informed.
The development team has been listening intently to the tons of feedback from you guys on the skill system, in particular the current skill cap implementation.
Our original aims with the skill cap were to ensure players progressed through the skill tree at a steady pace, to dis-incentivize 24/7 grinding and to maintain a manageable gap between casual and hardcore players. After trying out a couple of different approaches, none of which were satisfactory, we have realized that the skill cap introduces too many other unacceptable compromises and we have decided to take a leaf out of AlexanderGÇÖs book and just cut the Gordian knot and remove the skill cap altogether. Removing the skill cap opens us up to the risk of not meeting the aims stated above, so we have tuned down reward levels a little to reduce that risk.
We believe that these changes will go a long way towards alleviating the problems that you guys have been drawing to our attention, but we will continue to listen to your feedback, monitor progression data and make further tweaks as necessary.
Finally, we are not removing the SP cap today, and will allow time for the community to speak their minds on this first.
We look forward to hearing from you!
Seems to me that there needs to be a cap to prevent hardcore grinding creating large gaps between players early on in the game's life.
I like the idea of some sort of rolling cap (with a 3-5 day limit) the best....or even a weekly cap with the SP gain reduction you mention in the "No Cap" plan.
The bugger about a weekly or daily cap is that you hit it too fast through normal play and thus not providing incentive to continue playing the game in the current state it is in. If you have a cap but make it take longer to reach then players keep playing but don't necessarily have a chance to get too far ahead. Once you have districts and planets changing hands based on match results then I don't think people would even notice the cap....as much.
Right now gaining Skills Points to spend is the main reason your players are playing. Once they have something else to focus their attention on, it will likely be less of a "Hot" topic, IMO. |
Deveshi
WarRavens
144
|
Posted - 2013.01.22 15:43:00 -
[229] - Quote
DrunkardBastards wrote:I haven't read threw the entire post so forgive me if its been said,
Was thinking about how World of Warcraft(yeah shut up) did it., maybe making it so if you don't log into the game for some amount of time a you get a sp bonus for a few matches based off the time you were inactive. who ever wants to grind can, who ever doesn't can at least make up some of that gap.
I like this a lot.
+1 Sir.
EDIT: Although I still hate you for mentioning WOW. |
Omnipotent Zitro
Imperfects Negative-Feedback
156
|
Posted - 2013.01.22 15:44:00 -
[230] - Quote
Deveshi wrote:Maken Tosch wrote:Great, now the minority "NO-TO-CAP" players are acting out. As if the majority should bend to their will. You think people against the cap are in the minority? Affraid the forum isn't exactly a true representation. The people who do want the cap because they can't play the game during the day can access this forum. So here they are complaining to keep the SP cap. Suprise, Suprise. Tell me, are you buying your AUR though the forum as well? The people who want the SP cap removed are out there playing the game rather than listening to this BS. Exactly.
On all my characters, I see in local channel that new players ask why is there a stupid SP cap? They are like I did decent last match, why did I get 50SP? It not just one or two people complaining, it's everybody.
Only players who want it are the self entitled players who work and do other things and think they should have exactly the same SP as player who play all day. Sounds like communism to me, we all know how that has worked out. |
|
DUST Fiend
Immobile Infantry
1903
|
Posted - 2013.01.22 15:45:00 -
[231] - Quote
I felt jipped off because I'm forced to play my matches to hit my SP cap each day.
How do you think I'll feel if I know that no amount of hours I have free in a day will match the no lifers?
If this goes through, I'm changing my mind about throwing $20-$40 a month at you guys for AUR. I won't be a part of supporting such a garbage decision by paying for boosters.
This decision just shows that all you really care about is money. It's just like the monocle incident all over again. You're just looking for ways to keep people addicted to boosters, and what better way then to reward people who never leave their couch.
How you guys thought this is a good idea is actually beyond me. Worst decision out of the Beta.
Omnipotent Zitro wrote:Only players who want it are the self entitled players who work and do other things and think they should have exactly the same SP as player who play all day. Sounds like communism to me, we all know how that has worked out.
Self entitled, lmfao. I'm sorry that some of us can't be slaves to a game so we can stroke our epeen for everyone to see. You shouldn't be rewarded and elevated above everyone else because you're 12 or a welfare mooch. |
Sentient Archon
Red Star.
690
|
Posted - 2013.01.22 15:45:00 -
[232] - Quote
Duo H Maxwell wrote:Whatever you plan on doing CCP, please don't force me to have to play every single day to keep up. Not everyone can/wants to play every single day. I like your game sure, but I miss the couple days off I could take after hitting my cap back when it was weekly. Haha got me talking like this is a job, which it is currently with the loldailycap. So yeah, scrap that daily cap and replace it with something more flexible.
Amen! |
C Saunders
Serenity Prime Kraken.
158
|
Posted - 2013.01.22 15:46:00 -
[233] - Quote
Daily SP Cap with rollover. Problem solved.
Now don't remove the cap. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.01.22 15:46:00 -
[234] - Quote
Deveshi wrote:Maken Tosch wrote:Great, now the minority "NO-TO-CAP" players are acting out. As if the majority should bend to their will. You think people against the cap are in the minority? Affraid the forum isn't exactly a true representation. The people who do want the cap because they can't play the game during the day can access this forum. So here they are complaining to keep the SP cap. Suprise, Suprise. Tell me, are you buying your AUR though the forum as well? The people who want the SP cap removed are out there playing the game rather than listening to this BS.
You re delusional. This thread is proof enough. |
Deveshi
WarRavens
144
|
Posted - 2013.01.22 15:47:00 -
[235] - Quote
Omnipotent Zitro wrote:Deveshi wrote:Maken Tosch wrote:Great, now the minority "NO-TO-CAP" players are acting out. As if the majority should bend to their will. You think people against the cap are in the minority? Affraid the forum isn't exactly a true representation. The people who do want the cap because they can't play the game during the day can access this forum. So here they are complaining to keep the SP cap. Suprise, Suprise. Tell me, are you buying your AUR though the forum as well? The people who want the SP cap removed are out there playing the game rather than listening to this BS. Exactly. On all my characters, I see in local channel that new players ask why is there a stupid SP cap? They are like I did decent last match, why did I get 50SP? It not just one or two people complaining, it's everybody. Only players who want it are the self entitled players who work and do other things and think they should have exactly the same SP as player who play all day. Sounds like communism to me, we all know how that has worked out.
lol, communism.
I like you.
+1 |
Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.01.22 15:49:00 -
[236] - Quote
Didn't we already have no cap or a softer cap further back in the beta and there were tank drivers with 50 million SP driving around killing everyone?
That was a boring time and I'm shocked CCP are wanting to revert back to it. |
Snaps Tremor
Tritan-Industries Legacy Rising
41
|
Posted - 2013.01.22 15:50:00 -
[237] - Quote
I've been a fan of CCP's honesty and transparency up to now (outright admitting when they aren't sure how things are going to work rather than glossing over everything with a PR brush) but this is the one area where they need to commit to something without user input. Asking the players how they want to be played is like focus testing a film to try and make something that people want to watch. In both cases, it should not be up to us to decide. Pick a rough speed of progression that you want, control the variance so people haven't maxed out and burnt out within a month, and above all ensure that the APPEARANCE of it is smooth and doesn't come with any arbitrary speed bumps that have even smart people entering the chat to find out why the skill points stopped flowing.
No competently implemented cap should be as visible as the current one, so by all means rework it, but keep control of your game. As players of the game, we frankly have no ******* idea what we want, because we're not the ones making it. We don't know where it's going. We'll ask to be capped and then wander off because the incentives aren't there. We'll ask for everything and then complain when we've run out of things to do two weeks down the line. |
crazy space 2100046106
ZionTCD Legacy Rising
879
|
Posted - 2013.01.22 15:51:00 -
[238] - Quote
Again just make a soft cap. Or bonus sp pool bonus for if you haven't played all day |
Jackof All-Trades
Bojo's School of the Trades
78
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Posted - 2013.01.22 15:52:00 -
[239] - Quote
1 WP = 1 SP?
Dear God. |
Deveshi
WarRavens
144
|
Posted - 2013.01.22 15:53:00 -
[240] - Quote
DUST Fiend wrote:I felt jipped off because I'm forced to play my matches to hit my SP cap each day. How do you think I'll feel if I know that no amount of hours I have free in a day will match the no lifers? If this goes through, I'm changing my mind about throwing $20-$40 a month at you guys for AUR. I won't be a part of supporting such a garbage decision by paying for boosters. This decision just shows that all you really care about is money. It's just like the monocle incident all over again. You're just looking for ways to keep people addicted to boosters, and what better way then to reward people who never leave their couch. How you guys thought this is a good idea is actually beyond me. Worst decision out of the Beta. Omnipotent Zitro wrote:Only players who want it are the self entitled players who work and do other things and think they should have exactly the same SP as player who play all day. Sounds like communism to me, we all know how that has worked out. Self entitled, lmfao. I'm sorry that some of us can't be slaves to a game so we can stroke our epeen for everyone to see. You shouldn't be rewarded and elevated above everyone else because you're 12 or a welfare mooch.
Why does everyone assume that CCP is a charity?
Wait, what? CCP may have actually made this game with the intension of making some money instead of it just being out of the kindness of their hearts?
Think it through. Of course CCP are going to program the game to promote sales. This is very different from forcing sales such as in World of Tanks, but still, if CCP doesn't have a stable income you will not have a game to play.
The removal of the SP cap = promotion of sales = more game development. |
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