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1. Sticky:Operation Origin - in Announcement and Events [original thread]
calisk galern wrote: well at 50sp per kill this event would of resulted in less sp gain then trying to earn 500ksp off of post cap sp gain. at 250 sp I still won't hit that mark ( 2000 is crazy even for my sp grinding ass ), but it will resul...
- by crazy space 2100046106 - at 2014.05.02 09:38:00
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2. ¿ we get our sp tommrow ? - in General Discussions [original thread]
Vulpes Dolosus wrote: CCP Saberwing wrote: You've got some crazy characters going on here. I'm working on figuring out when the SP rewards will be going out and will let you know when I find out. We're all crazy characters here. Indeed
- by crazy space 2100046106 - at 2014.04.10 11:08:00
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3. EVERYTHING'S AMAZING AND NO ONE IS HAPPY - in General Discussions [original thread]
Pretty much this I can play the game now it just needs better game modes now. I'm excited to see if CCP will follow through... But for what it is I love it. Also why does this game have graphic settings? Are some ps3 s not as good ? Maybe you...
- by crazy space 2100046106 - at 2014.04.05 07:19:00
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4. didnt play all week, come back, same crap - in General Discussions [original thread]
DootDoot wrote: Scheherazade VII wrote: Maken Tosch wrote: As Judge Rhadamanthus pointed out earlier in his videos, there are some players who don't care for balance. They just care about getting any advantage at all costs. Balance is som...
- by crazy space 2100046106 - at 2014.03.08 16:42:00
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5. C&C renegade X is finally out ! - in The Locker Room [original thread]
It took 7 years... But here it is! the release trailer! It's what Dust 514 should of been It's free http://www.renegade-x.com/
- by crazy space 2100046106 - at 2014.02.28 03:03:00
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6. 2-3 weeks till 1.8 - in General Discussions [original thread]
TODDSTER024 wrote: Ive been playing Dust for the better part of two and a half years and i dont complain. If you think it SO easy then go to www.UDK.com and dowload the Unreal Development Kit and see what its like and what it takes to make a ...
- by crazy space 2100046106 - at 2014.02.23 00:30:00
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7. 2-3 weeks till 1.8 - in General Discussions [original thread]
True about the name haha. Honestly there is a big issue with communication within the dust team. If you notice most devs are surprised by changes that were not in the patch notes, and they never acknowledged the sticky remote mine change. I'm pr...
- by crazy space 2100046106 - at 2014.02.22 09:49:00
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8. Build 1.8 drops after March 5th.... - in General Discussions [original thread]
Tech Ohm Eaven wrote: Vanell Sin wrote: Tech Ohm Eaven wrote: I was reading about the Feb. event thats about heavies killing and being killed and one tidbit stuck out: link https://forums.dust514.com/default.aspx?g=posts&t=141414&...
- by crazy space 2100046106 - at 2014.02.19 08:30:00
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9. when will DUST be launching? - in General Discussions [original thread]
Adelia Lafayette wrote: there is a lot of speculation at big reveals happening at fanfest. . fanfest is where they said PVE by 2012 and all dropsuits by 2013, including giant robot mechs 100% confirmed. everything they said at fanfest is BS.
- by crazy space 2100046106 - at 2014.02.17 03:23:00
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10. [1.8 Equipment Stats] Easy-To-Understand Format! - in General Discussions [original thread]
Blamejudg3s KEQ wrote: MINA Longstrike wrote: rebecca watson wrote: [Max Caldari Logistics Bonus: +50% to nanohive max. nanites and +25% to supply rate and repair amount per level.] ....even better self-armor-repping capabilities for the...
- by crazy space 2100046106 - at 2014.02.11 06:09:00
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11. Playing The Standings Mechanic - in General Discussions [original thread]
CCP Nullarbor wrote: Aeon Amadi wrote: Sgt Kirk wrote: I thought it was worthless to play FW for standings since LP payout is garbage. Sadly it's the only place for decent battles because Pub matches are crap and PC is broken. /me d...
- by crazy space 2100046106 - at 2013.12.23 22:21:00
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12. Faction Warfare Queueing - in General Discussions [original thread]
maybe dust battles should only spawn in border systems? the border moves but it makes it easier to see progress...
- by crazy space 2100046106 - at 2013.12.19 20:52:00
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13. Faction Warfare Queueing - in General Discussions [original thread]
yeah we need to be added to local ASAP, how else will eve pilots know we are there?
- by crazy space 2100046106 - at 2013.12.19 05:53:00
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14. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
CCP Nullarbor wrote: Brush Master wrote: CCP Nullarbor wrote: Aisha Ctarl wrote: Does damage to a friendly Null Cannon still count? For example, if you drop an OB on reds that are on a blue NC, does that damage count towards a kick? ...
- by crazy space 2100046106 - at 2013.12.18 23:29:00
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15. Faction Warfare Queueing - in General Discussions [original thread]
it would be nice if squads and solo players were thrown in separate pools, but if the new matchmaking works well and makes most matches have at least 2 squads on both sides that works btw this is huge thank you!
- by crazy space 2100046106 - at 2013.12.18 23:24:00
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16. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
Nikoli Gleimer wrote: no no no.....if you were to give someone over 2,000 lp per match if they have level 10 standing it would be insane....nobody would stop doing fw matches, nobody would ever use standard or advanced gear, they would just run...
- by crazy space 2100046106 - at 2013.12.16 21:37:00
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17. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
Azri Sarum wrote: While i think the payouts should be a little higher (wins are more expensive) i think people are expecting way too much. Aero yassavi did the math, last post of page 2. 1LP is worth approximately 316 isk. So converting LP to ...
- by crazy space 2100046106 - at 2013.12.16 21:35:00
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18. The Tank Problem - Ongoing Feedback 2 - in General Discussions [original thread]
Doshneil Antaro wrote: IceShifter Childhaspawn wrote: The problem definitely lies in the speed of a tank. They have far too much agility for the amount of HP they are given. Why are so many tanks on the field? The have several thousand HP, a...
- by crazy space 2100046106 - at 2013.12.14 00:43:00
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19. The Tank Problem - Ongoing Feedback 2 - in General Discussions [original thread]
Tebu Gan wrote: Jack McReady wrote: finally another honest tank driver that gets the point. I am really tired to argue with all the biased tunnelvision tank pilots. for 100k isk I can run a tank that is very hard to take down by infantry an...
- by crazy space 2100046106 - at 2013.12.14 00:40:00
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20. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
CCP FoxFour wrote: Dev blog updated with this image: [img]http://web.ccpgamescdn.com/dust/news.control/65526/1/fw_devblog_11_lppayouttable.png[/img] CCP Praetorian wrote: Uprising 1.7 serves as the latest important step on the DUST 514 j...
- by crazy space 2100046106 - at 2013.12.13 21:18:00
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