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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
All Hail GLORT
Royal Uhlans Amarr Empire
3
|
Posted - 2013.01.22 15:53:00 -
[241] - Quote
I know everyone will hate this but ...
NO SP Cap will be fine ... IF CCP can fix the broken matchmaking system so that matches aren't so one sided. Say a graduated scale of entry so that new players don't play against players with millions more SP.
Or a matchmaking system based on total team SP so that each teams total SP is within 1 or 2 percent of eachother. This way a higher level corp player can participate with a squad of new players and train them in tactics without overbalancing the match. |
Corbina Ninja
Maphia Clan Corporation CRONOS.
77
|
Posted - 2013.01.22 15:54:00 -
[242] - Quote
check the rankings WP who has less than 300k WP should cry because they are the sp you have accumulated if there was "no cap" system since the last wipe
1 wp = 1 sp
i have 94k QQ |
dungeonduck
D.A.R.K L.E.G.I.O.N
6
|
Posted - 2013.01.22 15:55:00 -
[243] - Quote
Three words: Rolling Weekly Cap.
Explanation: A standard weekly cap that rolls over any "unearned" SP to next week's skill cap and has a standard diminishing returns once the cap has been reached. If you reach the cap at any point it will be reset at a designated day of the week.
Number Ideas: Take the last closed beta active daily cap, multiply by 8 (for the hard-core players). For the diminishing returns, take the last closed beta daily 50 SP "cap reward" and multiply by 7 (350 SP, 425 w/ booster).
Reasoning: For me, it only took 2-3 hours a day to reach the cap, but I could not play every day. I know there are others in similar situations. There are some days that I am able to play 5-6 hours. With this method, it would allow people to make up for those "lost" days. The hard-core players could grind for many hours to reach the cap and the "after-cap" rewards are enough (for me at least) to keep playing a match here and there. |
Free Tears
Seykal Expeditionary Group Minmatar Republic
24
|
Posted - 2013.01.22 15:55:00 -
[244] - Quote
The crybabies are out!!! I'm pretty sure I saw all thes kids saying... Adapt or die right?? So listen to yourself and STFU |
Deveshi
WarRavens
144
|
Posted - 2013.01.22 15:56:00 -
[245] - Quote
Jackof All-Trades wrote:1 WP = 1 SP?
Dear God.
it already is 1 WP = 1 SP.
The only difference is that currently you are receving 5 SP per second for every second you are in a match regardless of what you do. This means that you can sit in the MCC and AFK and still make 90% of the SP the other players make who participate in the battle.
It is because of this 5 SP per second a cap was required.
The removal of the cap simply means you earn your rewards.
As I have already said, they are called skill points, not sit on your arse and do nothing points. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2013.01.22 15:57:00 -
[246] - Quote
Free Tears wrote:The crybabies are out!!! I'm pretty sure I saw all thes kids saying... Adapt or die right?? So listen to yourself and STFU
Sure, just let me quit my job and stop feeding my kid.
Ahh, now I can sit on my couch and gain 600 pounds so I can be a cool kid. |
Ihfrit 03
One-Armed Bandits Orbital Rights
2
|
Posted - 2013.01.22 15:58:00 -
[247] - Quote
Removing the cap will be a mistake in my opinion.
New players will have a huge disadvantage for a long time. Granted that this game works just like eve, after a while the new players will be max skilled into something and be just as good as the hardcore player.. but the process of them getting that far will be painful and discourage game play. Nobody wants to get rolled a billion times by a no life player. the cap really helps keep people in check and having decent matches. |
dungeonduck
D.A.R.K L.E.G.I.O.N
6
|
Posted - 2013.01.22 15:58:00 -
[248] - Quote
All Hail GLORT wrote:
Or a matchmaking system based on total team SP so that each teams total SP is within 1 or 2 percent of eachother. This way a higher level corp player can participate with a squad of new players and train them in tactics without overbalancing the match.
I agree, the matchmaking system does need a bit of adjusting... |
Annoying Guy
Resheph Interstellar Strategy Gallente Federation
1
|
Posted - 2013.01.22 16:03:00 -
[249] - Quote
I've been in the closed beta a while but don't get to play a lot so can someone explain the 'cap' to me because I'm not sure i understand correctly what everyone is upset about. |
charlesnette dalari
Creative Killers
159
|
Posted - 2013.01.22 16:04:00 -
[250] - Quote
SP bank rolling universal cap has been suggested before and solves everyone's complaints. Basically the person with the most SP in game sets the cap and the rest are not capped until they reach his total. I think either this or just return to the weekly cap we had I thought it was perfectly fine. Please CCP don't remove the cap entirely |
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Deveshi
WarRavens
144
|
Posted - 2013.01.22 16:06:00 -
[251] - Quote
Annoying Guy wrote:I've been in the closed beta a while but don't get to play a lot so can someone explain the 'cap' to me because I'm not sure i understand correctly what everyone is upset about.
Explanation of the SP cap:
Link |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
95
|
Posted - 2013.01.22 16:06:00 -
[252] - Quote
Flyingconejo wrote:I will make it short:
Rollings SP cap > Weekly SP cap >>>Daily SP cap >>>>>>>>> No SP cap at all.
The reasons, have been stated by all the people above me a thousand times. So please, don't go out of your way to choose the worst option of all. (Hint: The worst option is no SP cap at all)
KISS
Keep It Simple Stupid
Rolling SP Cap = Win win
No SP Cap = RIP Dust 514 |
Free Tears
Seykal Expeditionary Group Minmatar Republic
24
|
Posted - 2013.01.22 16:08:00 -
[253] - Quote
DUST Fiend wrote:Free Tears wrote:The crybabies are out!!! I'm pretty sure I saw all thes kids saying... Adapt or die right?? So listen to yourself and STFU Sure, just let me quit my job and stop feeding my kid. Ahh, now I can sit on my couch and gain 600 pounds so I can be a cool kid. Do you know any duster that does this you moron? I don't so stop bitching |
Zev Caldari
Crux Special Tasks Group Gallente Federation
94
|
Posted - 2013.01.22 16:10:00 -
[254] - Quote
I'm not a fan of an SP cap, but I am vehemently opposed to reducing SP gains to accommodate the lack of an SP cap. Believe it or not, some of us have a hard time finding 2+ hours a day to grind our SP. Removing the cap and reducing the rate of SP gain (in the form of SP/sec, which is the bulk of your SP gain right now) is a slap in the face to casual/working gamers.
The timing of this change is terrible too. You never want to make major changes on "release day" which is pretty much what "open beta" means to all the cool kids now (thank you Activision/EA Marketing --;), especially for a f2p game. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2013.01.22 16:11:00 -
[255] - Quote
They should also add unlockable skill for certain category. For example, you can only spend skills on Assault-related skills because you use it, not when you hop on a tank and grind for kills and you skill for anything you want. At least, this will slow the progessions. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2013.01.22 16:12:00 -
[256] - Quote
Free Tears wrote:DUST Fiend wrote:Free Tears wrote:The crybabies are out!!! I'm pretty sure I saw all thes kids saying... Adapt or die right?? So listen to yourself and STFU Sure, just let me quit my job and stop feeding my kid. Ahh, now I can sit on my couch and gain 600 pounds so I can be a cool kid. Do you know any duster that does this you moron? I don't so stop bitching
Uhhh....do you remember when we had no SP limit?
Because I remember PLENTY of players that did exactly this.... |
Twinkletoes Tittybottoms
Doomheim
8
|
Posted - 2013.01.22 16:12:00 -
[257] - Quote
Free Tears wrote:Do you know any duster that does this you moron? I don't so stop bitching
$5.00 says you are Free Beers lol. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
95
|
Posted - 2013.01.22 16:13:00 -
[258] - Quote
After you visit here to QQ about what ever you think the SP Cap should be. Go here to vote,
https://forums.dust514.com/default.aspx?g=posts&m=483815#post483815
|
TheBLAZZED
VENGEANCE FOR HIRE
62
|
Posted - 2013.01.22 16:13:00 -
[259] - Quote
Nightbird Aeon wrote:Maken Tosch wrote:Great, now the minority "NO-TO-CAP" players are acting out. As if the majority should bend to their will. Just because you were QQ'ing louder before, doesn't mean that you were in the majority either, pal. Adding in a roll-over makes a daily/weekly cap pretty much the same. Yes, you can cap out daily on the daily roll-over, but the weekly rollover will still see the 23/7 gamers hitting their weekly cap about half way through... while the casual gamers may only hit the cap by the weekend. Another option would be the lifetime cap.... every day, the DUST cap goes up 40,000 SP.... the people who play daily will be always hitting the cap, but someone who joins a month or a year down the road will have the ability to catch up? You could also increase payouts in ISK as SP goes down.... so you're making more money once you've capped... I have posted a similar idea to this many times and so have many others. I think it is the logical choice. However, not having any cap all wouldn't be that big of a deal as someone else pointed out in 1 of my previous posts. Character development in dust is wide not tall so you won't be experiencing that much of a gap in gameplay just people that will be able to do more than one role with one character. |
addsta01
The Southern Legion
12
|
Posted - 2013.01.22 16:19:00 -
[260] - Quote
In my opinion i say keep the SP cap .I disagree with removing it.As many more than a few problamatic senarios have been mentioned |
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Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.22 16:20:00 -
[261] - Quote
DUST Fiend wrote:Free Tears wrote:DUST Fiend wrote:Free Tears wrote:The crybabies are out!!! I'm pretty sure I saw all thes kids saying... Adapt or die right?? So listen to yourself and STFU Sure, just let me quit my job and stop feeding my kid. Ahh, now I can sit on my couch and gain 600 pounds so I can be a cool kid. Do you know any duster that does this you moron? I don't so stop bitching Uhhh....do you remember when we had no SP limit? Because I remember PLENTY of players that did exactly this.... You do know half this game has been flatten now |
Deveshi
WarRavens
144
|
Posted - 2013.01.22 16:22:00 -
[262] - Quote
addsta01 wrote:In my opinion i say keep the SP cap .I disagree with removing it.As many more than a few problamatic senarios have been mentioned
name them |
NAV HIV
The Generals
151
|
Posted - 2013.01.22 16:22:00 -
[263] - Quote
Deveshi wrote:DUST Fiend wrote:I felt jipped off because I'm forced to play my matches to hit my SP cap each day. How do you think I'll feel if I know that no amount of hours I have free in a day will match the no lifers? If this goes through, I'm changing my mind about throwing $20-$40 a month at you guys for AUR. I won't be a part of supporting such a garbage decision by paying for boosters. This decision just shows that all you really care about is money. It's just like the monocle incident all over again. You're just looking for ways to keep people addicted to boosters, and what better way then to reward people who never leave their couch. How you guys thought this is a good idea is actually beyond me. Worst decision out of the Beta. Omnipotent Zitro wrote:Only players who want it are the self entitled players who work and do other things and think they should have exactly the same SP as player who play all day. Sounds like communism to me, we all know how that has worked out. Self entitled, lmfao. I'm sorry that some of us can't be slaves to a game so we can stroke our epeen for everyone to see. You shouldn't be rewarded and elevated above everyone else because you're 12 or a welfare mooch. Why does everyone assume that CCP is a charity? Wait, what? CCP may have actually made this game with the intension of making some money instead of it just being out of the kindness of their hearts? Think it through. Of course CCP are going to program the game to promote sales. This is very different from forcing sales such as in World of Tanks, but still, if CCP doesn't have a stable income you will not have a game to play. The removal of the SP cap = promotion of sales = more game development.
Removal of SP cap = No one spending AUR or Buying Merc packs = Leaving the game to COD players. Good luck |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.22 16:23:00 -
[264] - Quote
After thinking about this for some time I decided that I agree with CCPs decision. It makes complete sense. Initially I hated the idea but in reality this is a free to play game. Free to play games are known for being games where "no lifers" can spend enough time on the game to overcome the players who decide to spend money in the game to get ahead......and the players who do both blast way ahead of both other kinds of players. This will always be true of a free to play game that has microtransactions. The pay aspect is there for those who want to spend less time in the game but keep up with the "no lifers"....on top of using real money to purchase other items to pimp out your character. Basically CCP has made the booster relevant again.....and since most of their money will likely come from players purchasing boosters.....this makes perfect sense.
I thought about what others stated regarding getting extra SP for not playing for a period and that sounds fine.....only they already have that set up and its called the booster. Not everyone will choose to purchase a booster and if you dont then you made a choice to sacrifice the ability to keep up with no lifers or those who purchase boosters for the ability to continue to play for free. This is a perfectly reasonable model for this game and probably the only way they will be able to make at least enough money to earn a small profit and thus keep the doors open on this game.
In summary......this despite my initial reservations is truly a good idea and probably what should be done. Besides once you hit about 6-7 million SP you have specced pretty far into your chosen field and additional SP only allows you to broaden your skills to allow you to do whatever you want. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.22 16:24:00 -
[265] - Quote
NAV HIV wrote:Deveshi wrote:DUST Fiend wrote:I felt jipped off because I'm forced to play my matches to hit my SP cap each day. How do you think I'll feel if I know that no amount of hours I have free in a day will match the no lifers? If this goes through, I'm changing my mind about throwing $20-$40 a month at you guys for AUR. I won't be a part of supporting such a garbage decision by paying for boosters. This decision just shows that all you really care about is money. It's just like the monocle incident all over again. You're just looking for ways to keep people addicted to boosters, and what better way then to reward people who never leave their couch. How you guys thought this is a good idea is actually beyond me. Worst decision out of the Beta. Omnipotent Zitro wrote:Only players who want it are the self entitled players who work and do other things and think they should have exactly the same SP as player who play all day. Sounds like communism to me, we all know how that has worked out. Self entitled, lmfao. I'm sorry that some of us can't be slaves to a game so we can stroke our epeen for everyone to see. You shouldn't be rewarded and elevated above everyone else because you're 12 or a welfare mooch. Why does everyone assume that CCP is a charity? Wait, what? CCP may have actually made this game with the intension of making some money instead of it just being out of the kindness of their hearts? Think it through. Of course CCP are going to program the game to promote sales. This is very different from forcing sales such as in World of Tanks, but still, if CCP doesn't have a stable income you will not have a game to play. The removal of the SP cap = promotion of sales = more game development. Removal of SP cap = No one spending AUR or Buying Merc packs = Leaving the game to COD players. Good luck
I would think it would lead to more purchases of the AUR and packs for boosters so that the ppl who arent "no lifers" can try to keep up. |
Odayian Dust Bunny
One-Armed Bandits Orbital Rights
12
|
Posted - 2013.01.22 16:25:00 -
[266] - Quote
There would probably be less issues if skill spikes and clusters were available. >.> |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.22 16:26:00 -
[267] - Quote
deleted.....mistaken double post |
NAV HIV
The Generals
151
|
Posted - 2013.01.22 16:35:00 -
[268] - Quote
semperfi1999 wrote:NAV HIV wrote:Deveshi wrote:DUST Fiend wrote:I felt jipped off because I'm forced to play my matches to hit my SP cap each day. How do you think I'll feel if I know that no amount of hours I have free in a day will match the no lifers? If this goes through, I'm changing my mind about throwing $20-$40 a month at you guys for AUR. I won't be a part of supporting such a garbage decision by paying for boosters. This decision just shows that all you really care about is money. It's just like the monocle incident all over again. You're just looking for ways to keep people addicted to boosters, and what better way then to reward people who never leave their couch. How you guys thought this is a good idea is actually beyond me. Worst decision out of the Beta. Omnipotent Zitro wrote:Only players who want it are the self entitled players who work and do other things and think they should have exactly the same SP as player who play all day. Sounds like communism to me, we all know how that has worked out. Self entitled, lmfao. I'm sorry that some of us can't be slaves to a game so we can stroke our epeen for everyone to see. You shouldn't be rewarded and elevated above everyone else because you're 12 or a welfare mooch. Why does everyone assume that CCP is a charity? Wait, what? CCP may have actually made this game with the intension of making some money instead of it just being out of the kindness of their hearts? Think it through. Of course CCP are going to program the game to promote sales. This is very different from forcing sales such as in World of Tanks, but still, if CCP doesn't have a stable income you will not have a game to play. The removal of the SP cap = promotion of sales = more game development. Removal of SP cap = No one spending AUR or Buying Merc packs = Leaving the game to COD players. Good luck I would think it would lead to more purchases of the AUR and packs for boosters so that the ppl who arent "no lifers" can try to keep up.
Like i mentioned earlier. Most of us cant put in 6-7 hours a day, not even 2-3 hours a day everyday. realistically its not possible. |
Lycuo
On The Brink
5
|
Posted - 2013.01.22 16:38:00 -
[269] - Quote
Gauder Berwyck wrote:Thanks for the reply Wang, and the only advice I can give is a weekly rolling cap.
Weekly rolling cap is the best idea ever. Please Listen to this! |
FatalFlaw V1
ISK Faucet Industries
76
|
Posted - 2013.01.22 16:38:00 -
[270] - Quote
I feel like the weekly cap was by far the best system to allow flexibility in play time and equal opportunity to keep up with the leveling status quo. The daily cap seems like the worst for nearly everyone except those whose day to day lives consist of deciding which video game to play next.
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