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Author |
Thread Statistics | Show CCP posts - 44 post(s) |
Peter Hanther
Kottentale Solutions
82
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Posted - 2015.04.01 21:01:00 -
[121] - Quote
Balistyc Farshot wrote:Peter Hanther wrote:Had one match that took forever, but all my other matches were rather fun, perhaps you just have bad luck Glad to hear it. What is you lifetime SP? Anyone who posts out here now to flame should put in their current lifetime SP. The only angry people I know for a fact have over 20 mil SP (I am in that bucket). If you are going to be salty vets, then you were contributing to the previous problem. Even in basic gear you stomped the blues and reds. Now you can effectively expect the blue berry to be stupid and yell at him because he failed on purpose. I think CCP expects this to drive the vets to PCs to manage their own fun. Or maybe we can queue sync some FW. We all know how to queue sync and (Heaven forbid) fight each other!!! Blasphemy!!! 26 million, 1.5 mill unallocated
How can Kottentale Solutions help you?
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Onesimus Tarsus
is-a-Corporation
3216
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Posted - 2015.04.01 21:01:00 -
[122] - Quote
Tebu Gan wrote:ColdBlooded Max wrote:just got to say this game is no fun today Not looking forward to this matchmaking all of a sudden. When stomp = fun in people's mentality, they deserve a boring life.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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The Dark Cloud
Negative-Feedback.
4255
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Posted - 2015.04.01 21:06:00 -
[123] - Quote
CCP Rattati wrote:On a related "stomp mentality" that I find absolutely pathetic.
Story time:
I was playing as a new character this morning, to try out the lower Mu bracket.
After a while, I start seeing familiar names on the killscreen, going maybe 20/5, which is basically an exit criteria on its own.
I got curious, and looked up the top ranking players on both sides for my matches.
They were ALL alts of veteran players, freshly created today!
Not only that, but I could see all of their second alts, were scheduled for removal.
So tomorrow, they will have a fresh alt, and schedule today's alt for removal.
I am competitive, but what drives players to do this, slaughter players that are in many cases patently helpless?
The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.
Whatever, just writing this makes me furious. Just thought I would share that some will go to incredible lengths to grief, or pad their self esteem. Did you seriously expect that people wouldnt do this? There is nothing that stops you from creating new accounts. High skilled players do not want to constantly play vs their own kind. They do not want to play in a 24/7 competetive enviroment. And before the alt actually gets deleted they will transfer all the ISK to their main account. Its all about chilling and killing n00bs. Sorry if this answer sounds harsh but thats what the general FPS player wants to do.
Ofcourse alot of people will disagree with me now on that point but on the other hand alot of people will just moan when they go up vs the same guys again that beat them on the previous match.
CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.. Allow the academy to only be visited once per ACCOUNT instead of based on character age. Sure, you can make a second PSN account, but that is more difficult and requires a separate sign-in. That might discourage this kind of behavior. That will happen as soon as possible. Wont stop them cause you can create unlimited PSN accounts. And each new PSN= a new char for acedemy. Its one of the most basic things dust vets know. New PSN=1 new dust toon that can receive passive SP and in the future this will have aswell the benefit of getting into acedemy. So instead of queing a char for biomass they will just get rid of the PSN account and make a new one within 2 minutes.
I think its even easier to make sub PSN accounts from your main account. You are fighting the windmills Ratatti but im curious how you will fix this.
I make the scrubs scream and the vets cry.
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shaman oga
Dead Man's Game
4270
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Posted - 2015.04.01 21:07:00 -
[124] - Quote
On another note, i like this less crowded matches, 10v10 or something like that would be perfect.
Pimp my Barge
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
12235
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Posted - 2015.04.01 21:08:00 -
[125] - Quote
Oh gods! The wait times are atrocious.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17929
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Posted - 2015.04.01 21:10:00 -
[126] - Quote
CCP Rattati wrote:On a related "stomp mentality" that I find absolutely pathetic.
Story time:
I was playing as a new character this morning, to try out the lower Mu bracket.
After a while, I start seeing familiar names on the killscreen, going maybe 20/5, which is basically an exit criteria on its own.
I got curious, and looked up the top ranking players on both sides for my matches.
They were ALL alts of veteran players, freshly created today!
Not only that, but I could see all of their second alts, were scheduled for removal.
So tomorrow, they will have a fresh alt, and schedule today's alt for removal.
I am competitive, but what drives players to do this, slaughter players that are in many cases patently helpless?
The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.
Whatever, just writing this makes me furious. Just thought I would share that some will go to incredible lengths to grief, or pad their self esteem.
Public Matches have no value. They change nothing, they are not competitive, and have little to no meaning. I assume players of a high ranking nature enter them to pass time knowing they will do well in them. What value to such players have for entering competitive matches against similarly skilled opponents where they are not guaranteed any greater ISK income for what is likely to be a greater loss of ISK on their part?
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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The Dark Cloud
Negative-Feedback.
4256
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Posted - 2015.04.01 21:10:00 -
[127] - Quote
KAGEHOSHI Horned Wolf wrote:Oh gods! The wait times are atrocious. Thats aswell something that annoys me. Well im deffo not refreshing my boosters after they expire. Takes too long ot get into a match. At this rate i wont even get 250k SP till the cap gets reset.
I make the scrubs scream and the vets cry.
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Mad Syringe
ReDust Inc.
698
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Posted - 2015.04.01 21:10:00 -
[128] - Quote
shaman oga wrote:On another note, i like this less crowded matches, 10v10 or something like that would be perfect.
That might even solve the lag problem... lol |
Avallo Kantor
585
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Posted - 2015.04.01 21:14:00 -
[129] - Quote
It seems based on feedback that the issues only are being experienced by the upper tiers of the Vets, aka the equivalent of the players who have to wait 10 or so min in Leauge / CS. Lower levels seem to have no issue with getting into games based on alt / friend experience. (And those matches are well balanced)
Perhaps the only issue is working on the higher level brackets? |
Vell0cet
OSG Planetary Operations Covert Intervention
2890
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Posted - 2015.04.01 21:14:00 -
[130] - Quote
As far as quitting early, CCP could suspend passive SP gain for 24 hours if you quit match x number of times per day. X would be a reasonable number, decided by the community (3-4 perhaps?).
Best PvE idea ever!
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Adipem Nothi
Nos Nothi
8447
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Posted - 2015.04.01 21:19:00 -
[131] - Quote
Vell0cet wrote:As far as quitting early, CCP could suspend passive SP gain for 24 hours if you quit match x number of times per day. X would be a reasonable number, decided by the community (3-4 perhaps?).
You wouldn't have to punish anyone if it actually paid well to stick-it-out and fight in the lopsided battles. I can and do top the leaderboard against Carne Con Papas, but it costs me half a million Isk to do it. Why am I paying to entertain a 500MSP stompsquad? I should be getting paid.
Shoot scout with yes.
- Ripley Riley
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Bar Be
Circle of Huskarl Minmatar Republic
120
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Posted - 2015.04.01 21:28:00 -
[132] - Quote
Bar Be wrote:Bar Be wrote:Hope the testing is going well.
So far: 3 out of 3 matches, the other sides were half empty. Spent most of the time looking for an enemy to kill. OK so more constructively: All domination, EU server, 2 times it was the 'train map' so maybe people pulled out.
Done for the evening:
3 one sided matches because the other team was half empty 2 huge stomps, one either way (the hardest I have been stomped in a while)
Maybe I had bad luck |
Ablerober
Mass Defect Binding Energy
273
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Posted - 2015.04.01 21:37:00 -
[133] - Quote
I don't mind waiting the extra few minutes, but a full match with 16 on each side would be a ideal.
10v2 is a waste of time for both teams.
But nice work - haven't been stomped yet.
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Flint Beastgood III
GunFall Mobilization
1559
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Posted - 2015.04.01 21:39:00 -
[134] - Quote
Rather than the usual 150-200K SP I would've normally earned since DT today, I have earned a mere 36K SP. Go matchmaking! What a waste of a couple of 3 Day Omegas eh?
Rare Item Trades
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Kain Spero
Negative-Feedback.
4925
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Posted - 2015.04.01 21:40:00 -
[135] - Quote
CCP Rattati wrote:On a related "stomp mentality" that I find absolutely pathetic.
Story time:
I was playing as a new character this morning, to try out the lower Mu bracket.
After a while, I start seeing familiar names on the killscreen, going maybe 20/5, which is basically an exit criteria on its own.
I got curious, and looked up the top ranking players on both sides for my matches.
They were ALL alts of veteran players, freshly created today!
Not only that, but I could see all of their second alts, were scheduled for removal.
So tomorrow, they will have a fresh alt, and schedule today's alt for removal.
I am competitive, but what drives players to do this, slaughter players that are in many cases patently helpless?
The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.
Whatever, just writing this makes me furious. Just thought I would share that some will go to incredible lengths to grief, or pad their self esteem.
There are a lot of players out there that operate like this.
It's the same reason we have matches where players keep leaving battles when they see there might be a stiff fight.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Flint Beastgood III
GunFall Mobilization
1559
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Posted - 2015.04.01 21:41:00 -
[136] - Quote
Avallo Kantor wrote:It seems based on feedback that the issues only are being experienced by the upper tiers of the Vets, aka the equivalent of the players who have to wait 10 or so min in Leauge / CS. Lower levels seem to have no issue with getting into games based on alt / friend experience. (And those matches are well balanced)
Perhaps the only issue is working on the higher level brackets?
^
Rare Item Trades
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Compsognathus
ALLOTEC INC
0
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Posted - 2015.04.01 21:42:00 -
[137] - Quote
Avallo Kantor wrote:It seems based on feedback that the issues only are being experienced by the upper tiers of the Vets, aka the equivalent of the players who have to wait 10 or so min in Leauge / CS. Lower levels seem to have no issue with getting into games based on alt / friend experience. (And those matches are well balanced)
Perhaps the only issue is working on the higher level brackets?
I have 4.6 mil lifetime sp, 8.9k WP, 78 kills and 77 deaths.
Matchmaking hasn't improved at all for me. In fact, the match I just completed was the worst I've ever been in. I was with 15 random players initially and the other side had 6 skill of god players, all using proto gear.
How exactly is mu decided? |
Flint Beastgood III
GunFall Mobilization
1559
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Posted - 2015.04.01 21:44:00 -
[138] - Quote
shaman oga wrote:On another note, i like this less crowded matches, 10v10 or something like that would be perfect.
On smaller maps (that don't exist) maybe. Maybe on a single "outpost" socket map, yes, not so bad. But running around huge maps across 3-5 objectives trying to find the occasional firefight does not equate to fun IMO - which some people complained about in full 16v16 skirmishes before the new matchmaking.
Rare Item Trades
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LOOKMOM NOHANDS
422
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Posted - 2015.04.01 21:44:00 -
[139] - Quote
The Eristic wrote:LOOKMOM NOHANDS wrote:Personally I would recommend applying passive SP to all 3 characters on your PSN account All of my yes. Quote:and taking a serious looking at banning PSNs of people that obviously have an excessive number on the same machine. What constitutes excessive? I had to make additional PSNs to A: be able to have a char for each race, and, related to above, B: get passive SP for said chars so I wouldn't have to destroy my soul grinding. I was thinking about making another one, too, to see what all the new starter fittings are like (especially the Plasma Cannon fit!) and potentially replace an old alt I don't like. Of course, CCP could just find a way to give them to us on existing chars... As for leaving matches, my squads will usually only do so if a player gets dropped or we get the train map for the 3rd-87th time in a session. If only players were able to join a squad already deployed in battle and map rotation tweaked.
With passive SP on all characters your would only need a couple of PSNs at the most.
In my mind it definitely becomes excessive when you hit double digit accounts on one machine. This is obviously something that could not be taken lightly and would only be used in extreme circumstances.
Rejoining your squad in cases of DCs or AFK kicks thanks to a quick drink break is something that should definitely be looked at but I can see where that would make for a lot of difficulties. |
Songs of Seraphim
Negative-Feedback.
429
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Posted - 2015.04.01 21:47:00 -
[140] - Quote
Might be an extreme case, but this still happens.
There WAS a squad on the other end.
Caldari loyalist
Selling stuff
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Mahal Daj
Mahal Tactical Enterprises
132
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Posted - 2015.04.01 21:48:00 -
[141] - Quote
CCP Rattati wrote:Dear players,
...
We are tuning the minimum teamsize to start games, and also the status of a running game, and whether to refill or simply let it die since it is already lost. There is an unresolved issue of big strong squads leaving battles. If this continues, we may have to figure out a way to "stop" that behaviour.
...
Dear Rattati,
I have noticed this happen when "something" goes wrong during the squad's load into battle. Often, if a single player is left behind, the other 5 will quit out to keep the strong squad together, coordinating the whole thing via Voice chat. The most common cause of this that I have noticed is when a player (other than the squad leader) erroneously uses the Circle Button during a menu where instead of 'back out' it means 'leave matchmaking que'. This can happen if the player is at the battle-finder before the Squad Leader issues the search order on the battle-finder, and this screen can be entered by accidentally hitting the Square Button while waiting in the merc quarters.
I might suggest:
easy: remap the 'leave matchmaking que' button to something else: Triangle Button? medium: give the squad leader a quick 'reconnect the player before battle' type option (not going to be easy for squad leader) hard: reserve the first spots during a small window for squad mates, so that instead of pulling randoms, you pull the player that would have entered the battle.
TL:DR this is a consequence of emergent gameplay, and the root cause of the behavior (manual squad errors in matchmaking) may provide a better solution than a punishment for those that cause it, due to the 'high emotional value' (MAH FRIUNDs!) of executing the reformation of the squad.
-daj
See my Post on Crashes: https://forums.dust514.com/default.aspx?g=posts&m=2413361#post2413361
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Taskanoss
What The Pho
56
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Posted - 2015.04.01 21:56:00 -
[142] - Quote
CCP Rattati wrote:On a related "stomp mentality" that I find absolutely pathetic.
Story time:
I was playing as a new character this morning, to try out the lower Mu bracket.
After a while, I start seeing familiar names on the killscreen, going maybe 20/5, which is basically an exit criteria on its own.
I got curious, and looked up the top ranking players on both sides for my matches.
They were ALL alts of veteran players, freshly created today!
Not only that, but I could see all of their second alts, were scheduled for removal.
So tomorrow, they will have a fresh alt, and schedule today's alt for removal.
I am competitive, but what drives players to do this, slaughter players that are in many cases patently helpless?
The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.
Whatever, just writing this makes me furious. Just thought I would share that some will go to incredible lengths to grief, or pad their self esteem.
You're such a bro, Rattati. When you help bring sweet Dev justice to the noobs it makes me
Derpa hard and derpa fast.
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DR DEESE NUTS
25
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Posted - 2015.04.01 21:57:00 -
[143] - Quote
Maybe use ip addresses to make sure players are not making too many accounts.
The USS m`dick
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Kain Spero
Negative-Feedback.
4925
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Posted - 2015.04.01 21:58:00 -
[144] - Quote
Can someone sticky this already?
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17934
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Posted - 2015.04.01 22:03:00 -
[145] - Quote
Kain Spero wrote:CCP Rattati wrote:On a related "stomp mentality" that I find absolutely pathetic.
Story time:
I was playing as a new character this morning, to try out the lower Mu bracket.
After a while, I start seeing familiar names on the killscreen, going maybe 20/5, which is basically an exit criteria on its own.
I got curious, and looked up the top ranking players on both sides for my matches.
They were ALL alts of veteran players, freshly created today!
Not only that, but I could see all of their second alts, were scheduled for removal.
So tomorrow, they will have a fresh alt, and schedule today's alt for removal.
I am competitive, but what drives players to do this, slaughter players that are in many cases patently helpless?
The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.
Whatever, just writing this makes me furious. Just thought I would share that some will go to incredible lengths to grief, or pad their self esteem. There are a lot of players out there that operate like this. It's the same reason we have matches where players keep leaving battles when they see there might be a stiff fight.
That's an interesting dilema too.
I love a good fight. And I love a good fight for the Amarr Empire even more. I don't really care how much ISK I lose or if I lose the battle if the fight was close and engaging in the manner FW used to be.
But in a Public Match? I'll straight up look at the other team [and am usually playing solo] and determine how well I think I can function on the given map given the composition of the enemy team. If it's squadded up to high hell over there then why risk a several thousand ISK investment in the game for a reward that doesn't even cover my deployment costs in a meaningless battle against people I don't even care to face.
Hell in Dust I am a business not a charity.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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Indianna Pwns
Circle of Huskarl Minmatar Republic
64
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Posted - 2015.04.01 22:06:00 -
[146] - Quote
Adipem Nothi wrote:Kevall Longstride wrote:Luther Mandrix wrote:Kain Spero wrote:Yeah, I've been seeing full squads leave battle and then we end up with 12 v 3. So you are saying Some full squads want to Fight on easy mode? Or they are afraid of losing their Win Loss %. Need that new leader board stat Left Battle Early Like this idea. The Cowardly Cowards Leaderboard. Idea: The more lopsided a match, the more the underdog earns. For those 3 mercs above who remained to face Kain Spero's stompsquad, each would earn the maximum payout -- face value of all equipment/gear he destroys in addition to his regular EOM pay. I'll give Kain Spero's stompsquad a great time, so long as it pays to do so. Otherwise, I'm throwing away my isk and stats as the pubstompers pad theirs. It isn't my job to entertain partyboy stompsquads. But make it worth my while to give 'em hell and hell they'll get, no matter how steep the odds.
I joined a squad earlier today with Kain and a few other Negative-Feedback guys. Their actually good guys and seemed quite pleased to be fighting good experienced players rather than stomping blueberrys. The problem was that on a few occasions good squads on the other team would leave at the start of the match or as soon as the match did not go their way.
We won a few matches we lost a few, was all good fun. |
Luther Mandrix
WASTELAND JUNK REMOVAL
470
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Posted - 2015.04.01 22:06:00 -
[147] - Quote
CCP Rattati wrote:Peter Hanther wrote:Make the academy account based rather than character based? sure they could still just use another PSN account but constantly making alternate psns will get old for them after awhile. who has more than 3 emails? yup, exactly There was a exploit that any email would work to make a account for dust.You didn't need a real email to make it work . |
Booby Tuesdays
Ahrendee Inc. Negative-Feedback
1458
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Posted - 2015.04.01 22:12:00 -
[148] - Quote
CCP Rattati wrote:On a related "stomp mentality" that I find absolutely pathetic.
Story time:
I was playing as a new character this morning, to try out the lower Mu bracket.
After a while, I start seeing familiar names on the killscreen, going maybe 20/5, which is basically an exit criteria on its own.
I got curious, and looked up the top ranking players on both sides for my matches.
They were ALL alts of veteran players, freshly created today!
Not only that, but I could see all of their second alts, were scheduled for removal.
So tomorrow, they will have a fresh alt, and schedule today's alt for removal.
I am competitive, but what drives players to do this, slaughter players that are in many cases patently helpless?
The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.
Whatever, just writing this makes me furious. Just thought I would share that some will go to incredible lengths to grief, or pad their self esteem. This is the only way they can feel good about themselves. They lead sad lives. Their only friends are online ones, they have no girlfriend, and love to make other people miserable; just like they are deep inside. The new generation is one comprised of narcissistic, self entitled, vindictive little shitheads.
IF YOU CAN READ THIS YOU DON'T NEED GLASSES
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Vyzion Eyri
WarRavens
2722
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Posted - 2015.04.01 22:16:00 -
[149] - Quote
So was this the real deal or the best joke on us yet? It's still April 1st in New Eden.
> Quis custodiet ipsos custodes?
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Kevall Longstride
DUST University Ivy League
2697
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Posted - 2015.04.01 22:20:00 -
[150] - Quote
CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.. Allow the academy to only be visited once per ACCOUNT instead of based on character age. Sure, you can make a second PSN account, but that is more difficult and requires a separate sign-in. That might discourage this kind of behavior. That will happen as soon as possible.
I'm very, very much in favour of this.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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