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Author |
Thread Statistics | Show CCP posts - 44 post(s) |
Cypher Nil
Fireteam Tempest
178
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Posted - 2015.04.01 19:25:00 -
[91] - Quote
I was in a match today that started with 9 vs 10 players, after the first few minutes my team was a little ahead with 2 out of the 3 panels in our control, 3 or so people seemed to leave from the enemy team and with noone to shoot players left my team soon after. we ended up with a large map and 5-6 players on each team
I'm sure you'll be looking at the data but this might be an emerging issue.
n++pâçGòÉS+Ç +23 Million SP Merc n++pâçGòÉS+Ç
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Caldari Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
Of course we won, now when do I get paid?
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Onesimus Tarsus
is-a-Corporation
3213
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Posted - 2015.04.01 19:25:00 -
[92] - Quote
Ha ha ha hahaaaaaa!
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Tebu Gan
Capital Acquisitions LLC Bad Intention
1332
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Posted - 2015.04.01 19:29:00 -
[93] - Quote
CCP Rattati wrote:Joseph Ridgeson wrote:So now my little ego is going to be shattered by being not being put up against the super players...
Leave it to a DUST player to find SOMETHING to cry about! If you are "truly" better and close to the threshold, you will quickly graduate to the upper bracket by winning matches, and vice versa, if you were unluckily good as a new player, you may end up dropping (safely) to the lower bracket.
Sounds a bit like how Starcraft does their matchmaking.
Anyways, matchmaking is cool, and has been desperately needed. But what happens when a top tier player like myself doesn't have the funds or desire to run a proto match. Am I really on the same level as somebody that runs proto, over myself running standard gear.
With the large differences between gear, I would like to also be matched with people running my same level of gear. Now before people uproar, I want to be matched with other players my skill level, but restricted to a tier level of gear, with payouts that reflect this. To me, this would be like the icing on the cake for matchmaking.
Other than that, I'll check this matchmaking out this evening, but from what I've seen of it so far, well done. I'd take a match where at least everyone throws in some effort, over those where they just throw clones at it, or sit in the redline and wait it out. I mean, stomping is fun the first time, but when every match is like that, it get BORING, and the win becomes meaningless.
Tanks - Balancing Turrets
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Cypher Nil
Fireteam Tempest
180
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Posted - 2015.04.01 19:32:00 -
[94] - Quote
One other issue that I certainly am not complaining about but has arisen today is that I've been earning a load of ISK and SP today due to (And I'm not really one to toot my own horn but) absolutely destroying every team I've fought today.
And I don't mean players I mean single handedly cutting my way threw 8 - 12 of the enemy team before being taken down. I'm not sure I've improved that much but that I'm fighting easier players. Not sure I'm enjoying the lack of challenge.
n++pâçGòÉS+Ç +23 Million SP Merc n++pâçGòÉS+Ç
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Caldari Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
Of course we won, now when do I get paid?
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The Eristic
Dust 90210
849
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Posted - 2015.04.01 19:34:00 -
[95] - Quote
LOOKMOM NOHANDS wrote:Personally I would recommend applying passive SP to all 3 characters on your PSN account
All of my yes.
Quote:and taking a serious looking at banning PSNs of people that obviously have an excessive number on the same machine.
What constitutes excessive? I had to make additional PSNs to A: be able to have a char for each race, and, related to above, B: get passive SP for said chars so I wouldn't have to destroy my soul grinding. I was thinking about making another one, too, to see what all the new starter fittings are like (especially the Plasma Cannon fit!) and potentially replace an old alt I don't like. Of course, CCP could just find a way to give them to us on existing chars...
As for leaving matches, my squads will usually only do so if a player gets dropped or we get the train map for the 3rd-87th time in a session. If only players were able to join a squad already deployed in battle and map rotation tweaked.
Reality is the original Rorschach.
Verily! So much for all that.
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Cypher Nil
Fireteam Tempest
180
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Posted - 2015.04.01 19:36:00 -
[96] - Quote
Flint Beastgood III wrote:TODAY: Every queue has been in excess of 4-5mins, regardless of game mode. Every match has had a poor player count and poor match outcome. Yes, the teams are more balanced in terms of skill and ability but we need full teams.
I'll need to see what it's like over the weekend.
We need to hear from the lower tier guys....
You wont get full teams till the player base we have grows, and it will grow if better matchmaking like this is being done because it wont drive away new players. you can't have both now, we need to wait and let the changes do their job
n++pâçGòÉS+Ç +23 Million SP Merc n++pâçGòÉS+Ç
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Caldari Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
Of course we won, now when do I get paid?
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One Eyed King
Nos Nothi
8993
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Posted - 2015.04.01 19:43:00 -
[97] - Quote
1) Yay.
2) In the same manor of Joseph finding something to complain about, can we refrain in the future from releasing information that I really want but may sound too good to be true on the 1st of April? I have been bitten too many times by things that sound awesome that I really want not being true (Yes YOU IGN telling me Back to the Future is going to have a new movie! Why didn't I hear about it before? Why are you posting it at midnight on April Fools? What makes you think its funny to post something that I really want to see now, but didn't realize I wanted until you made a fake news story about it? I HATE YOU IGN!!!).
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Raptor Princess
ALLOTEC INC
184
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Posted - 2015.04.01 19:44:00 -
[98] - Quote
The matches I've played so far haven't been any more balanced than before - they've been half empty and the objective has never changed hands more than once. I just came first in my team, having spent most of the match hacking crus. But I think that may be because I've been stuck in teams of blueberries rather than matchmaking. One match, we had 3 tanks in the redline and several redline snipers.
I've not had any squads on my team as yet, and haven't seen any proto stomping.
But I do feel like I'm queueing for factionals rather than pubs. |
Killer's Coys
Prima Gallicus
262
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Posted - 2015.04.01 19:44:00 -
[99] - Quote
I know CCP has made a lot of work to create a good matchmaking, but this test is just a piece of sh*t.
What are the problems :
1) research battle : That's just awfull. I've 61M SP, I do not have at all the biggest total SP. So why do I have to wait 8min for a skirmich, on each server ? (US, EU, AS, and even Auto) And why my squad has to wait 2x10min to go to a battle (ambush, skirmich or domi on EU) ?????
2) The battle himself : I've spent some hours today in DUST. I've NEVER had a 16vs16 battle. But I should say "it was a 12vs12 or 14vs15". HAHAHAHA ! It wasn't that at all. It was 14vs6 or 12vs7. Great battles. Amazing team (with me or against me).
3) The squads : 2 squads of famous corporations against..... blueberries, and me (or just blueberries if you consider me as a blueberry ). You don't believe me ? Ask Marx Kov, or Selaroc hero, or even Extacy Cravings (he was against me). It was a battle 16 vs 7 (the battle finished 16vs2, some people of my team left the battle after a few minutes, I did also). And with the team of 16 players, there was a squad of NF, and another saud (German I think). With me ? My corpo friend Selaroc, and, blueberries.
So have I waited 7min for an unbalanced battle ?
I know the CCP's objective is to improve the matchmaking, but this test shows this one isn't good at all. And don't forget, we aren't enought players in DUST to make a perfect matchmaking, it's sad but that's the true
I'm sorry for my bad English writting and comprehension.
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Juno Tristan
Obscure Reference
494
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Posted - 2015.04.01 19:45:00 -
[100] - Quote
As i'm sat in a 3 v 15 game waiting for the timer to run down I can't help but think this isn't an improvement
it did start as 12 v 15 but has deteriorated
ADS Ramming Revenge!
Plasma Cannon Rampage
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Cypher Nil
Fireteam Tempest
182
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Posted - 2015.04.01 19:45:00 -
[101] - Quote
CCP Rattati wrote:On a related "stomp mentality" that I find absolutely pathetic.
Story time:
I was playing as a new character this morning, to try out the lower Mu bracket.
After a while, I start seeing familiar names on the killscreen, going maybe 20/5, which is basically an exit criteria on its own.
I got curious, and looked up the top ranking players on both sides for my matches.
They were ALL alts of veteran players, freshly created today!
Not only that, but I could see all of their second alts, were scheduled for removal.
So tomorrow, they will have a fresh alt, and schedule today's alt for removal.
I am competitive, but what drives players to do this, slaughter players that are in many cases patently helpless?
The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.
Whatever, just writing this makes me furious. Just thought I would share that some will go to incredible lengths to grief, or pad their self esteem.
People are people, leave the psychology of it at the door, you just need to focus on ways to prevent it and keep those new players happy. let the shrinks wonder how people can be that petty. sort out a method of taking "abnormally" high K/D scores out of the academy and lump them in together. you'll soon have these players fighting each other. see how they enjoy the stomping then. take away their streaks and they'll soon go back to their main accounts.
n++pâçGòÉS+Ç +23 Million SP Merc n++pâçGòÉS+Ç
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Caldari Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
Of course we won, now when do I get paid?
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ColdBlooded Max
Capital Acquisitions LLC Bad Intention
284
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Posted - 2015.04.01 20:02:00 -
[102] - Quote
just got to say this game is no fun today |
Vell0cet
OSG Planetary Operations Covert Intervention
2888
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Posted - 2015.04.01 20:02:00 -
[103] - Quote
Is it possible for the Mu threshold to be dynamic? I.e. every hour calculate the median Mu for the entire logged in population, those above the median are in the big-boys club, and those below are in the "need more practice" group? This may help keep wait-times shorter (especially at odd times where there may be more or less of high/low Mu players like late night or weekends), and will give players "on the border" the opportunity to play in both scenarios.
Also, if it's possible to bring back the pre-match warbarge lobby, I think this may help with extended wait times. Get people out of their quarters right away and have them in the warbarge will let people feel like "something is happening" allows them more time to squad up and will make them less likely to get frustrated and quit the queue.
Overall, I'm really excited about this. I hope this improves new player retention like my intuition tells me it will. 07.
Best PvE idea ever!
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XXXXXXXXXXXXXXXX XXXXXXXXXXXX
Adult Entertainment XXX
25
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Posted - 2015.04.01 20:05:00 -
[104] - Quote
Thanks CCP, this matchmaking is awesome!!! I love how you have to wait 5 min to get into a match and then after a boring game where nobody trys i have to just wait in my war room and wait to be randomly put into a match because whenever i try to que i get scottyed. BEST MINI-UPDATE EVER!!! |
thehellisgoingon
MONSTER SYNERGY
397
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Posted - 2015.04.01 20:16:00 -
[105] - Quote
Wat did you dun do to dem Der matchmaking got dammit ?
I asked my beer can but he's feeling empty. |
Kash Tellan
Blauhelme E.B.O.L.A.
132
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Posted - 2015.04.01 20:19:00 -
[106] - Quote
The new matchmaking. It's april fools', right? Please tell me it is, CCP. I mean...you must be f u c k i n g kidding me if it's not.
meh
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Onesimus Tarsus
is-a-Corporation
3215
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Posted - 2015.04.01 20:19:00 -
[107] - Quote
I have to say it...
KDR matchmaking fixes this.
(puts on rock repellent)
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Krixus Flux
Kang Lo Directorate Gallente Federation
565
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Posted - 2015.04.01 20:20:00 -
[108] - Quote
Ripley Riley wrote:CCP Rattati wrote:The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.. Allow the academy to only be visited once per ACCOUNT instead of based on character age. Sure, you can make a second PSN account, but that is more difficult and requires a separate sign-in. That might discourage this kind of behavior.
Is there a way that CCP could "lock in" the PS console ID which would prevent multiple PSN accounts? Like limiting to 1-2 guest accounts
Saying what's on people's minds
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Aeon Amadi
Ahrendee Inc. Negative-Feedback
9404
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Posted - 2015.04.01 20:27:00 -
[109] - Quote
Doing a few matches, recording each one in case I need to upload on youtube for proof.
Match 1:
Started the match, everyone on my team went for the rooftops. Just me and one other guy went for the objective (Domination). He died, I died, went back to redline, same thing; just me and one other guy going for the point. Halfway through I captured it, all of a sudden people get ballsy and want to defend it.
I should note that up until the very end of the match, I saw nothing but Starter fits and MLT suits. I didn't see anything over STD until someone with an ADV Commando killed me with a Laser Rifle ( I was running Cal Assault).
Eventually, we pushed them to their redline, I checked the board and noticed it was 9v5. We won (obviously).
Match 2:
What I will remember as the most bullshit, boring, and stupid Ambush match I have ever played in my life. Thank you Kain Spero for weaponizing boredom. You deserved every sniper rifle round you got that match.
I'll have a video up for it in a couple of hours but quite literally it was basically a squad of Negative-Feedback (I realize that this is my alliance, I was against them, solo) spear-heading an entire team camping up onto of two silos with Laser Rifles and Sniper Rifles for the entire freaggin match.
MY TEAM WON BECAUSE THE MISSION TIMER EXPIRED. THAT IS HOW DUMB IT WAS.
That was the stupidest match I have ever played and I'm done for the night because of it.
Thoughts: Kill the matchmaker. Bring it back to the way it was. I'll take getting stomped on occasion over Walking Around Aimlessly Simulator 2015. Nothing is fun about 8v8 matches with this map size and there is no fun to be had when an -AMBUSH MATCH- becomes a sniper fest and the mission timer freaggin expires. This is just silly.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Peter Hanther
Kottentale Solutions
81
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Posted - 2015.04.01 20:34:00 -
[110] - Quote
Had one match that took forever, but all my other matches were rather fun, perhaps you just have bad luck
How can Kottentale Solutions help you?
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Balistyc Farshot
The Exemplars
125
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Posted - 2015.04.01 20:39:00 -
[111] - Quote
Peter Hanther wrote:Had one match that took forever, but all my other matches were rather fun, perhaps you just have bad luck Glad to hear it. What is you lifetime SP?
Anyone who posts out here now to flame should put in their current lifetime SP. The only angry people I know for a fact have over 20 mil SP (I am in that bucket). If you are going to be salty vets, then you were contributing to the previous problem. Even in basic gear you stomped the blues and reds. Now you can effectively expect the blue berry to be stupid and yell at him because he failed on purpose. I think CCP expects this to drive the vets to PCs to manage their own fun. Or maybe we can queue sync some FW. We all know how to queue sync and (Heaven forbid) fight each other!!! Blasphemy!!!
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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Bar Be
Circle of Huskarl Minmatar Republic
120
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Posted - 2015.04.01 20:40:00 -
[112] - Quote
Hope the testing is going well.
So far: 3 out of 3 matches, the other sides were half empty. Spent most of the time looking for an enemy to kill. |
Flint Beastgood III
GunFall Mobilization
1558
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Posted - 2015.04.01 20:43:00 -
[113] - Quote
CCP Rattati wrote:On a related "stomp mentality" that I find absolutely pathetic.
Story time:
I was playing as a new character this morning, to try out the lower Mu bracket.
After a while, I start seeing familiar names on the killscreen, going maybe 20/5, which is basically an exit criteria on its own.
I got curious, and looked up the top ranking players on both sides for my matches.
They were ALL alts of veteran players, freshly created today!
Not only that, but I could see all of their second alts, were scheduled for removal.
So tomorrow, they will have a fresh alt, and schedule today's alt for removal.
I am competitive, but what drives players to do this, slaughter players that are in many cases patently helpless?
The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.
Whatever, just writing this makes me furious. Just thought I would share that some will go to incredible lengths to grief, or pad their self esteem.
+1
Rare Item Trades
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Bar Be
Circle of Huskarl Minmatar Republic
120
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Posted - 2015.04.01 20:43:00 -
[114] - Quote
Bar Be wrote:Hope the testing is going well.
So far: 3 out of 3 matches, the other sides were half empty. Spent most of the time looking for an enemy to kill.
OK so more constructively:
All domination, EU server, 2 times it was the 'train map' so maybe people pulled out. |
Flint Beastgood III
GunFall Mobilization
1558
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Posted - 2015.04.01 20:47:00 -
[115] - Quote
Ripley Riley wrote:CCP Rattati wrote:The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.. Allow the academy to only be visited once per ACCOUNT instead of based on character age. Sure, you can make a second PSN account, but that is more difficult and requires a separate sign-in. That might discourage this kind of behavior.
I wouldn't count on that mate!
Back on SOCOM: Confrontation, no matter how many times your team kicked a griefer from a room on a server channel they'd be back that same match or next on a different PSN account. One guy went through 10 accounts trolling one clan once, lol, they got dedication I'll give them that. They've also got some real problems, obviously.
Rare Item Trades
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Dragonet Minamoto
FEROX AQUILA
1
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Posted - 2015.04.01 20:49:00 -
[116] - Quote
I'm out of the academy, but consider myself still a newb. Came back to DUST after a longer break and had not muc success in the last days, but oday was a blast. For low SP in Militia/Standard gear this was the first day I had the impression the enemies had my skill level and were not killing me over and over with two or three shots in much better gear.
I really enjoyed that day, if this was because improved matchmaking: Thumbs up, it worked!
Waiting time was longer, but always under 2 minutes in EU prime time. Had no match were both teams were not even in numbers. Matches were overall also way much longer and ended closer. |
tal mrak-thanl
Aethan Dor
324
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Posted - 2015.04.01 20:52:00 -
[117] - Quote
The new matchmaking seems to work better for lower tier players like myself. I deployed with a squad of higher tier guys earlier, and the match was nutso unbalanced. 10(1 squad) vs. 15(2 squads). |
Mad Syringe
ReDust Inc.
698
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Posted - 2015.04.01 20:57:00 -
[118] - Quote
CCP Rattati wrote:On a related "stomp mentality" that I find absolutely pathetic.
Story time:
I was playing as a new character this morning, to try out the lower Mu bracket.
After a while, I start seeing familiar names on the killscreen, going maybe 20/5, which is basically an exit criteria on its own.
I got curious, and looked up the top ranking players on both sides for my matches.
They were ALL alts of veteran players, freshly created today!
Not only that, but I could see all of their second alts, were scheduled for removal.
So tomorrow, they will have a fresh alt, and schedule today's alt for removal.
I am competitive, but what drives players to do this, slaughter players that are in many cases patently helpless?
The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.
Whatever, just writing this makes me furious. Just thought I would share that some will go to incredible lengths to grief, or pad their self esteem.
It is pathetic indeed, but farming alts, has quite the tradition in Dust... for whatever use they are made...
I've returned to my alts, after the daily missions where introduced (the key ones), and for the warbarge components/ex weapons. But recently I made a new alt, on a new account, since I didn't have an Amarr, and I wanted to have the passive SP. But I actually play those, to get an idea of new weapons, I might skill into. Also it's a good grounder, to check how difficult the game is in an all new character.
On the changes, I played several games with my low SP alts, and on my main (this one) and have to say, that the low SP matches suffer from the same problems as some of my academy matches (not enough links) which slows down the game experience very much (might not be a bad thing).
On this character, I had several games, where the enemy team had several quitters, which took out the fun after roughly half the match.
So I think the main things to improve from now, should be more turorials, or explanations how dust works for the noob, and a penalty for quitters. There should be at least a register (stat board) which shows your finished battle / left early / dc'd stats. If these three are obtainable from the game stats. Also there is a voice saying that not going into battle after a certain time, will have your cantract violation noted in your file... So why not do exactly that. If you leave the game regularly, you should be punished. And even if it's just your reputation (make it their contract fulfillment ratio). I'd prefer an additional ISK penalty though (maybe 50k, which would be more of a symbolic penalty).
If I understand it right, you still get isk, even iff you leave early. This should not be the case, no finish no gain. If you DC, you should loose your assets and not get any isk aswell. A working (not lagging and dc'ing) internet connection, should be mandatory anyway, and I wouldn't miss people who just have brilliant kdr because of their crappy line.
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Tebu Gan
Capital Acquisitions LLC Bad Intention
1332
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Posted - 2015.04.01 20:59:00 -
[119] - Quote
ColdBlooded Max wrote:just got to say this game is no fun today
Not looking forward to this matchmaking all of a sudden.
Tanks - Balancing Turrets
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Adipem Nothi
Nos Nothi
8445
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Posted - 2015.04.01 21:00:00 -
[120] - Quote
Dragonet Minamoto wrote:I'm out of the academy, but consider myself still a newb. Came back to DUST after a longer break and had not muc success in the last days, but oday was a blast. For low SP in Militia/Standard gear this was the first day I had the impression the enemies had my skill level and were not killing me over and over with two or three shots in much better gear.
I really enjoyed that day, if this was because improved matchmaking: Thumbs up, it worked!
Waiting time was longer, but always under 2 minutes in EU prime time. Had no match were both teams were not even in numbers. Matches were overall also way much longer and ended closer.
^ This makes it all worthwhile.
Shoot scout with yes.
- Ripley Riley
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