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1. Announcement:Dev Blog: Introducing Player Trading - in General Discussions [original thread]
The Modern Creature wrote: Only for Loyalty Ranks 4+. And you say loyalty ranks can be earned easily? Hilarious. Just playing a character over a year and a half only took me to 2/3rds over 1. That's without paying. I'm sorry Rattati but you've ...
- by Skybladev2 - at 2015.04.15 08:07:00
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2. Dropships: the future - in Feedback/Requests [original thread]
I always wonder how devs tell about Vehicles and AV weapons balancing meaning only tanks and leaving behind Dropships and LAVs. And every time they pass one part of the equation they seem to ignore other parts. As a reminder: 1. HAV vs HAV can no...
- by Skybladev2 - at 2015.03.18 12:37:00
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3. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
CCP Rattati wrote: 2) Simply reduce walking distances in the big maps. So you could have two or three both-way portals This will kill LAVs and Dropships as a transports. Drop uplinks already almost did it, you just commit this process.
- by Skybladev2 - at 2015.03.13 14:21:00
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4. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
CCP Rattati, why did you reject this card? https://trello.com/c/9Yfd5d6t/248-swarm-lock-on-warning This is highly voted card in Dust 514 Community Crowdsourcing board: https://trello.com/c/5lGN46sr/71-vehicle-swarm-lock-on-warning Could you g...
- by Skybladev2 - at 2015.02.24 14:34:00
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5. CCP Rattati, how did you evaluate Swarm lock on warning=No? - in Feedback/Requests [original thread]
I have just found this card and was very surprised: https://trello.com/c/9Yfd5d6t/248-swarm-lock-on-warning Can you say why you denied that?
- by Skybladev2 - at 2015.02.20 14:30:00
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6. Announcement:Dev Blog: Warlords 1.0 Overview & Patch Notes - in General Discussions [original thread]
Jack McReady wrote: what is considered as "primary weapon"? Yes, I would like to know, is XT-1 Missile Launcher a primary weapon of my Incubus?
- by Skybladev2 - at 2015.01.28 10:32:00
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7. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Spkr4theDead wrote: Railgun isn't too good at anything. I have non-fires, misfires, reload glitches, fire-automatically-until-it-overheats glitches, and sometimes it goes right through a target, most often a turret installation. I've also watc...
- by Skybladev2 - at 2015.01.26 12:19:00
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8. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
I suggest decrease Large Railgun ROF as it shot power was buffed. Almost any DS cannot tank even 3 volleys now, it could be even worse with increased shot damage. Tanks can tank 7k damage, but DS can not. But, in general, I like you direction to ...
- by Skybladev2 - at 2015.01.26 11:12:00
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9. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
You should also check collision detection in general and for missiles particularly. One time I got shot with my own missile in a still dropship (gunner seat).
- by Skybladev2 - at 2015.01.26 08:59:00
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10. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, New Concept: Default Timers All districts will be given Default Timers, based on PCU coverage and distance from TQ DT. If Timers have been changed and the District is lost, the Timer will reset to Default. ...
- by Skybladev2 - at 2015.01.23 13:34:00
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11. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Tesfa Alem wrote: Tank small turrets should be angle high enough to counter ADS to compensate. And large rail turrets should be angle little enough.
- by Skybladev2 - at 2015.01.21 07:41:00
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12. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
A) Stupid B) Stupid C) Stupid D) What does it mean? E) What is the default timer? Default for whom? Americans? Europeans? Japanese? Why do you ever want to reset timers? This is totally defenders matter, not even you as a developers. This timer...
- by Skybladev2 - at 2015.01.20 13:24:00
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13. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
B) Bad C) Bad E) Bad I have quite old character with low loyality rank and log in occasionally. Loyality rank is not equal to player skill! While we have many talented new players who can participate into PC. Why my corp and I should suffer from ...
- by Skybladev2 - at 2015.01.20 13:17:00
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14. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Thanks for sharing this info! Especially that you explained Trello Dust 514 Development Roadmap card names, simple titles did not make much sense. Also I'm glad some of mentioned issues came from Trello Dust 514 Community Crowdsourcing, though you...
- by Skybladev2 - at 2014.12.24 10:05:00
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15. DUST 514 Community Crowdsourcing Trello board - in General Discussions [original thread]
Sigourney Reever wrote: double bump I've started coloring my own cards based on recommendations above, as well as marking any Green Cards (already implemented) i've come across. I don't think cards should be labeled by players, my intentio...
- by Skybladev2 - at 2014.12.12 07:51:00
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16. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
I wrote maybe a year ago about it: infantry just does not care about friendly vehicles. I wish vehicles provide more logistic support than now. Ammo resupply will be a good start point.
- by Skybladev2 - at 2014.12.08 13:42:00
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17. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
Cat Merc wrote: Skybladev2 wrote: Infantry can wear militia swarm and try to get rid of vehicle, but if they can not do that due to heavily tanked vehicle there can be situation, when support vehicle can dominate the battlefield if there is ...
- by Skybladev2 - at 2014.12.08 13:36:00
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18. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
Infantry can wear militia swarm and try to get rid of vehicle, but if they can not do that due to heavily tanked vehicle there can be situation, when support vehicle can dominate the battlefield if there is no pilots in opposite team. Or they have...
- by Skybladev2 - at 2014.12.08 13:30:00
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19. Trello board, Dear Skyblade - in General Discussions [original thread]
It's very pleasant to hear such kind words, thank you, guys! I'm just an ordinary player and not related to CCP developers in any way. I'm using Trello at my work and for managing own projects, so I decided to clean up some mess. However, I thin...
- by Skybladev2 - at 2014.12.08 13:18:00
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20. DUST 514 Community Crowdsourcing Trello board - in General Discussions [original thread]
Ok, now to labels and cleanup. As you see, cards are incoming and you have to do something with it. As I said earlier, Trello is good for small immediate list of tasks, but you can not use it as an infinite mana source. The more cards are here the...
- by Skybladev2 - at 2014.12.04 19:48:00
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