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Thread Statistics | Show CCP posts - 1 post(s) |
nukel head
Knights of No Republic The Superpowers
71
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Posted - 2013.09.20 19:09:00 -
[1] - Quote
excillon wrote:CCP Wolfman wrote:Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? God no...The MD's need to be nerfed already, people are seriously abusing the EXO and freedom as it is.
I am not trying to discredit your concerns about MDs at all. While I completely agree about MD abuse, I don't think this will make them any more of a problem. Yes, it will give them an excellent vantage point while hovering, but they can't use nanohives and they will be sitting ducks for our friendly neighborhood forge gunners. It will also give more reason to use dropships. I have to say that this might not be a bad idea. |
nukel head
Knights of No Republic The Superpowers
74
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Posted - 2013.09.23 21:41:00 -
[2] - Quote
D legendary hero wrote:KA24DERT wrote:D legendary hero wrote:its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing your mastery of strike-throughs, you'd see this is a bad idea. If you would actually read the one Dev post in this thread, you'd realize you are being trolled... BY CCP. If you read 90% of the 350+ comments like i have over the course of this thread you will realize his troll was countered by almost everyone. Most people want this to happen. People who fly dropships want this to happen and people who don't fly dropships want this to happen. the only people scared of this are people like you who run assault and AR and dnt want to play tactically but just want to bumb rush every objective red line people and then complain about redline sniping. every excuse about this being OP is baseless and has been proven so by the simple fact that: AV vs dropships = dropship gone. problem solved. if you invested in AV there would be nothing to complain about. this is a great idea. Your just a scrub. I have 4800 views, 300+ positive comments and 600 likes to prove that bro
I run assault AR quite frequently and I would like to see this happen. Come on, DLH, we get it - you don't like ARs. The people that are opposed to this idea are referring to weapons that are already being abused on the ground like mass drivers. There are even some that feel that forge guns and swarm launchers would be overpowered in this scenario. It is true that you can dump a lot of firepower out of a dropship, but it is a single point target also. Instead of wasting your time popping shots at a dropship for maybe one kill you could possibly take out a whole squad. They will be in a position to get some great shots in, but they will also be in a position to receive some great shots. My forge gun fitting could be devastating to a setup like this.
I do have a request if this is implemented, however. It should also be added that dropships that sustain damage beyond HP capacity explode instantly in the sky instead of having to impact the ground first. If we hit them hard enough we want the gratification of fireworks and kills.
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nukel head
Knights of No Republic The Superpowers
74
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Posted - 2013.09.24 14:48:00 -
[3] - Quote
Xak Arji wrote:nukel head wrote:D legendary hero wrote:KA24DERT wrote:D legendary hero wrote:its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing your mastery of strike-throughs, you'd see this is a bad idea. If you would actually read the one Dev post in this thread, you'd realize you are being trolled... BY CCP. If you read 90% of the 350+ comments like i have over the course of this thread you will realize his troll was countered by almost everyone. Most people want this to happen. People who fly dropships want this to happen and people who don't fly dropships want this to happen. the only people scared of this are people like you who run assault and AR and dnt want to play tactically but just want to bumb rush every objective red line people and then complain about redline sniping. every excuse about this being OP is baseless and has been proven so by the simple fact that: AV vs dropships = dropship gone. problem solved. if you invested in AV there would be nothing to complain about. this is a great idea. Your just a scrub. I have 4800 views, 300+ positive comments and 600 likes to prove that bro I run assault AR quite frequently and I would like to see this happen. Come on, DLH, we get it - you don't like ARs. The people that are opposed to this idea are referring to weapons that are already being abused on the ground like mass drivers. There are even some that feel that forge guns and swarm launchers would be overpowered in this scenario. It is true that you can dump a lot of firepower out of a dropship, but it is a single point target also. Instead of wasting your time popping shots at a dropship for maybe one kill you could possibly take out a whole squad. They will be in a position to get some great shots in, but they will also be in a position to receive some great shots. My forge gun fitting could be devastating to a setup like this. I do have a request if this is implemented, however. It should also be added that dropships that sustain damage beyond HP capacity explode instantly in the sky instead of having to impact the ground first. If we hit them hard enough we want the gratification of fireworks and kills. And in that case I want the cost of a Python dropped to half. You guys already give me hell. If I take 1 guy down with my XT accelerated missile I get 3 of you guys hunting me down like it's your soul purpose in life to see me burn. The payout blows for someone who enjoys flying or tanking. I mean no hate man, it does take skill to hit me if I'm maneuvering well, but I shouldn't have to go 5 or 6 games just to buy a copy for one of yall to blow it to hell. Especially if ALL your SP is in VEHICLES.... It really hurts the wallet. Seriously though, I still respect the F.G. if you're not sniping with it all game.
That is also a valid point. Most of the risk goes to the pilot, lowering the price would make it a more viable option. I'm not saying I want them to be easier to destroy at all, just that if they take overkill (maybe 20% as someone else suggested) then they explode. As it is now it is already destroyed it just waits until it impacts something to actually blow up.
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