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401. Suggestion: Battle Profit Calculator - in Feedback/Requests [original thread]
I'll just say what I always say. Player marketplace. We won't always have fixed prices for all our gear. It's possible that, at some point, there won't be fixed prices on ANY of our gear (except when you're buying with AUR), and the market will ...
- by Garrett Blacknova - at 2013.01.23 09:09:00
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402. Heavies with Light Weapons (Sniper, Assault, etc) - in Feedback/Requests [original thread]
One of my alts runs dual SMGs.
- by Garrett Blacknova - at 2013.01.23 08:53:00
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403. HIT DETECTION!!! - in Feedback/Requests [original thread]
whatupgirrrrrrl wrote: does anyone else see it happening? when your screen just goes red without seeing where its coming from? Only times I can remember taking damage without a directional indicator are when the shooter was on-screen. They're...
- by Garrett Blacknova - at 2013.01.23 08:51:00
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404. Proposed Heavy Nerfs - in Feedback/Requests [original thread]
Paran Tadec wrote: Heavies are already nerfed, they die super fast, even adv models. Shotguns on the otherhand are still superpowerful. Saw a logishotty earlier run 31-1. Saw a Heavy with HMG run 30-0 earlier today. See Snipers at 20+ with ...
- by Garrett Blacknova - at 2013.01.23 06:10:00
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405. BPO Items Should be removed entirely - in Feedback/Requests [original thread]
As long as any BPOs purchased with AUR can be sold on the player marketplace (which they will be), and as long as there are no BPOs for anything higher-tier than Standard, I don't see a problem. Although in saying that, it would be nice to see an...
- by Garrett Blacknova - at 2013.01.23 06:05:00
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406. [Request] Drop Uplink Placement - in Feedback/Requests [original thread]
Geth Massredux wrote: How about the person who spawns just turns around at there own free will! Problem solved Because that definitely solves the problem of where you face when spawning. If there are enemies in the area, you want to be movi...
- by Garrett Blacknova - at 2013.01.23 05:57:00
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407. [request] MTAC - in Feedback/Requests [original thread]
Pretty sure the Fanfest announcement gave "2013" as an estimated release date for MTACs. But that was when the game was going to be released last year. So they'll be here SOONGäó
- by Garrett Blacknova - at 2013.01.23 03:28:00
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408. How should CCP handle cloaking? - in Feedback/Requests [original thread]
I've been thinking, and I have an idea... Module: Active Profile Dampener (APD) All versions of this device would have the same functional limitations, listed below: - Firing disrupts the effect. This will also apply to melee attacks - but ONLY...
- by Garrett Blacknova - at 2013.01.22 11:31:00
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409. [Feedback] Instant death - in Feedback/Requests [original thread]
Thranx1231 wrote: Mercs raining from the sky ! On purpose! Fixed that for you.
- by Garrett Blacknova - at 2013.01.22 10:49:00
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410. Crossing the Streams! - in Feedback/Requests [original thread]
pegasis prime wrote: Garrett Blacknova wrote: But the power of two Laser weapons with their beams "crossing" would only double the amount of heat generated in that pocket of air. Since the primary heat generation is delivered to the target, ...
- by Garrett Blacknova - at 2013.01.22 10:42:00
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411. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
Just to attempt to get this thread back towards something that might eventually resemble being on-topic... I have a few points. Firstly, the term "hip-fire" as a description is used for simplicity's sake, and in the real world, no trained soldier...
- by Garrett Blacknova - at 2013.01.22 10:06:00
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412. Crossing the Streams! - in Feedback/Requests [original thread]
pegasis prime wrote: from my understanding of how the lazers in dust work, its from the continual contact of the stream that generates heat , now in real life the principle of lazers is quite similar how ever real lazers can cut through 1/4 inc...
- by Garrett Blacknova - at 2013.01.21 15:24:00
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413. [request] observation mode (but cannot interact with game or players) - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: How TO abuse this mechanic: 1) get a laptop 2) join your corp/friends Teamspeak 3) enter observation mode in a match with your friends/corp 4) give info to you friends/corp How ELSE to abuse this mechanic. 1) Get a...
- by Garrett Blacknova - at 2013.01.21 08:16:00
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414. Ambush Spawn Mechanics - FIX IT! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Kazeno Rannaa wrote: The base idea seems like it could fix the issue, yet I played MAG and have gotten red-lined back to the base at the beginning before. It would seem the idea of "Sky Spawning" would be the bes...
- by Garrett Blacknova - at 2013.01.21 08:12:00
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415. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Evicer wrote: Garrett Blacknova wrote: R'ahz Lupo wrote: Alright! Let's get some people behind "sky spawning"!! TM WE WANT TO RAIN DOWN FROM THE SKY LIKE TINY METAL BUNDLES OF DEATH!!!! Drop Uplinks should remain as they are - wormhol...
- by Garrett Blacknova - at 2013.01.21 08:09:00
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416. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Thanks for keeping this thread alive guys. And nice trailer concept, Hunter.
- by Garrett Blacknova - at 2013.01.21 00:50:00
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417. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
I stand by what I've previously said on the topic. Old grenades come back as standard. Contact fuse grenades like the old thukker remain as they are. Make the new grenade mechanics a "hybrid fuse" grenade type that you have to buy. Free/cheap gre...
- by Garrett Blacknova - at 2013.01.14 21:17:00
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418. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
kyan west wrote: starhawk does this So does Section 8. Also, just another bump for this thread while people are discussing the idea elsewhere.
- by Garrett Blacknova - at 2012.12.26 00:16:00
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419. (REQUEST) CPU & PG MODULE!!!! - in Feedback/Requests [original thread]
I think the separate PG and CPU modules are working as intended. That said, I wouldn't object to some dual-function PG/CPU modules which provide a smaller boost to both sides. Basically, to get a boost to both stats with only one module filling o...
- by Garrett Blacknova - at 2012.12.24 10:09:00
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420. Can we get assault rifle scopes back please - in Feedback/Requests [original thread]
Talos Alomar wrote: Raph Zetter wrote: Talos Alomar wrote: Another one of these threads... Weapon customization IS planned. Can people please stop **** posting without doing even the most basic search. Perhaps the patch notes should b...
- by Garrett Blacknova - at 2012.12.24 09:55:00
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