Pages: 1 2 3 4 5 6 7 8 9 10 [11] 12 13 14 15 16 17 18 19 20 30 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 14 post(s) |
Derrith Erador
Fatal Absolution
3
|
Posted - 2015.09.25 00:01:00 -
[301] - Quote
Arkena Wyrnspire wrote:I must confess that I quickly lose sympathy when I hear ADS pilots complaining that their KDR is lower than 50 when they run ADS. Where did any pilot say that?
99% of what Derrith says is stupidity. -D3lta Blitzkrieg
Oh yeah?! Well, I love redheads.
|
Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
27
|
Posted - 2015.09.25 00:03:00 -
[302] - Quote
Derrith Erador wrote:Arkena Wyrnspire wrote:I must confess that I quickly lose sympathy when I hear ADS pilots complaining that their KDR is lower than 50 when they run ADS. Where did any pilot say that?
Judge did.
Perhaps that wasn't quite the same, but when I hear people saying that yes, they are worth more as individual players than groups alarm bells start ringing.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.09.25 00:07:00 -
[303] - Quote
Arkena Wyrnspire wrote:Derrith Erador wrote:Arkena Wyrnspire wrote:I must confess that I quickly lose sympathy when I hear ADS pilots complaining that their KDR is lower than 50 when they run ADS. Where did any pilot say that? Judge did. Perhaps that wasn't quite the same, but when I hear people saying that yes, they are worth more as individual players than groups alarm bells start ringing.
And if I recall, Derrith's support for Judge's position was unwavering.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Genral69 death
RAT PATROL INC.
746
|
Posted - 2015.09.25 00:08:00 -
[304] - Quote
RedPencil wrote:@ Ratt, Can we not nerf swarm please Have you ever compare how many swarmer die vs ADS lost? Can you considering how superior of ADS in battle? Swarmer is the easiest target to kill and the swarm itself already blind 40% of their vision. 1 hit from ADS and the swarmer is doom, but it took more than 3 hits by swarm to chase away ADS I'm not mine if you want to increase swarm cost and SP require if it would shut up the ADS QQ It's a shame to carry a weapon that design for damage only a vehicle, but its target is out of range 80% of the time......
I'm sorry but I really cannot take you seriously. 1) it takes 2-3 hits from a XT small missle launcher to kill most min mando's not 1 2) swarm user are not the easiest to kill as by the time the ads pilot has located you, your second swarm round is closing in. Can you considering how superior of ADS in battle? I'm not even sure wtf that means At least bring a valid argument to the table
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
|
Aeon Amadi
12
|
Posted - 2015.09.25 00:08:00 -
[305] - Quote
Kalante Schiffer wrote:Aeon Amadi wrote:Kalante Schiffer wrote:im interested in that magsec and caldari buff. The range nerfed seemed unnecessary tho. I would had leaved the weapons as is too see how it played out with the ar buff. but oh well. Assault variants had their range nerfed to more closely relate to their bullet-hose nature. Lot of Gallente Assauls ran ARR because of the DPS being very close to the AR's despite it having something like 30m longer optimal range. What made the ARR on a gall so much better than having it on a caldari suit is due to the fact that you can put damage mods. You had a weapon that could chew a heavy from over 50 meters a way. The duvolle assault rifle was nowhere near as good as the ARR at shooting armor. There was no point in even running the weapons with their respective races. Now with this RoF buff on the assault rifle it might be possible to break away from that. The kick bonus on the caldari seems more of helping hand for people that do not know how to control recoil but whatever. I would of liked it better if it was a recharge reduction bonus and keep the recoil as it's counter nerf just like the RoF has it's own counter nerf with ammo being depleted faster and what not.
Placed in my notes.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
|
Demandred Moores
Fatal Absolution Bleeding Sun Conglomerate
119
|
Posted - 2015.09.25 00:09:00 -
[306] - Quote
Nothing but rats running bons and kalantes in pcI'm calling it now. Rof buff for bons lmfao! |
Derrith Erador
Fatal Absolution
3
|
Posted - 2015.09.25 00:11:00 -
[307] - Quote
Arkena Wyrnspire wrote:Derrith Erador wrote:Arkena Wyrnspire wrote:I must confess that I quickly lose sympathy when I hear ADS pilots complaining that their KDR is lower than 50 when they run ADS. Where did any pilot say that? Judge did. Perhaps that wasn't quite the same, but when I hear people saying that yes, they are worth more as individual players than groups alarm bells start ringing.
It really isn't. And if Judge said that, he's clearly wrong. And as far as pilots being worth more than groups... well, a phrase from a friend comes to mind.
"Vehicles are a force multiplier, but only if there's an actual force to be multiplied".
Any proper pilot is reliant in some way on blue chicks, whether it be securing high ground, which keeps AV from securing proper positions, help hunt down excess AV, as it is highly improbable that any pilot can 3v1 any type of AV, unless they're bad AV.
I don't know who said that, but they're clearly wrong. They're worth the force that they support.
99% of what Derrith says is stupidity. -D3lta Blitzkrieg
Oh yeah?! Well, I love redheads.
|
Starlight Burner
Black Screen Adaptation.
521
|
Posted - 2015.09.25 00:13:00 -
[308] - Quote
Fellow Caldari people. Our calls hath be answered!
Soon, no more will we cower in fear of our enemies.
For today, we stand. For steps towards our shields guiding us to victory grow stronger!
I yearn for the call to battle!!
For Caldari!
(Thank you so much for this. I'm quite excited to see shields getting looked at.)
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
|
Aeon Amadi
12
|
Posted - 2015.09.25 00:16:00 -
[309] - Quote
Hilariously gloriously hilarious.
Demandred Moores wrote:Nothing but rats running bons and kalantes in pcI'm calling it now. Rof buff for bons lmfao! Also the change shot on the scr isn't the problem it's the spammed shots what a joke.
Good thing the Gal Assault bonus doesn't apply to Shotguns.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
|
exiik Krincevi
Mithril Forge E-R-A
2
|
Posted - 2015.09.25 00:31:00 -
[310] - Quote
Core Locus grenades will no one use anymore. They were so good and expensive, because high damage, but now? Why use something 3x expensive than advance grenades when it has same damage?
Does ppl with grenades lvl 5 get free skill reset? because with this changes, is useless train grenades to lvl5... |
|
Megaman Trigger
OSG Planetary Operations
773
|
Posted - 2015.09.25 00:36:00 -
[311] - Quote
exiik Krincevi wrote:Core Locus grenades will no one use anymore. They were so good and expensive, because high damage, but now? Why use something 3x expensive than advance grenades when it has same damage?
Does ppl with grenades lvl 5 get free skill reset? because with this changes, is useless train grenades to lvl5...
Lai Dai Packed AV Grenades.
Seems worth it to me.
Purifier. First Class.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
|
Posted - 2015.09.25 00:49:00 -
[312] - Quote
Interesting changes...... still not really enough to make HAV real tanks.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
|
RedPencil
Random Gunz Rise Of Legion.
219
|
Posted - 2015.09.25 00:50:00 -
[313] - Quote
Genral69 death wrote:I'm sorry but I really cannot take you seriously. 1) it takes 2-3 hits from a XT small missle launcher to kill most min mando's not 1 2) swarm user are not the easiest to kill as by the time the ads pilot has located you, your second swarm round is closing in. Can you considering how superior of ADS in battle? I'm not even sure wtf that means At least bring a valid argument to the table
1) Fix: 1 hit from ADS and the swarmer (MOST SWARMER) is doom, but it took more than 3 hits by swarm to chase away ADS
Not all swarmer run minmondo, Ask Rat to show the swarmer number if you want to use it as a solid argument.
2) By the time a swarmer fire the first shot, all the enemy in the battle field will coming for him.
Dear poor ADS, please open your narrow minded for once. Hopefully, you would see the world from a difference perspective.
Beware Paper cut M[;..;]M
|
NextDark Knight
Hellstorm LLC
862
|
Posted - 2015.09.25 00:50:00 -
[314] - Quote
THUNDERGROOVE wrote:NextDark Knight wrote:The Bolt pistol is getting a ROF (fixed) ? CCP Rattati wrote: Bolt Pistol ROF is reduced
Come on.
Yeah it's what I get for skiming the changes while doing homework, feeding the kid, and listening to the family yack yack yack.
I'll take the heat!! Boooo
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
|
Daddrobit
You Can Call Me Daddy
1
|
Posted - 2015.09.25 01:00:00 -
[315] - Quote
Cat Merc wrote:I think you people are not reading it right.
I think that's 1% ROF per level rather than 5% per level.
The Caldari bonus specifically says "per level" while the Gallente bonus does not.
First off, sooooo glad to finally see this getting implemented. I've been asking for something like this for over a year now.
https://forums.dust514.com/default.aspx?g=posts&m=2317525#post2317525 https://forums.dust514.com/default.aspx?g=posts&m=2317564#post2317564 https://forums.dust514.com/default.aspx?g=posts&m=2338964#post2338964 https://forums.dust514.com/default.aspx?g=posts&m=2757326#post2757326
I'm fairly sure that it's just gonna be a 1% per level thing. Imagine a Kalente with 25% more ROF?
That would be around 1120 ROF.
It would deal out almost 700 DPS BEFORE any damage mods!
with 3 damage mods, we would be looking at almost........
825 DPS!!!
That's more than a Boundless HMG with 4 damage mods.
I'm legitimately giggling at the thought.
Please Rattati, just for a day, I promise I'll come back for this.
Anyways...
With just a 5% bonus, we're looking at:
~20 DPS increase for basic ~22 DPS increase for adv ~23 DPS increase for proto ~23 DPS increase for krins ~26 DPS increase for balacs ~28 DPS increase for kallentes
But then you also get 1-2 more DPS from damage mods as well, so... Yay.
O.G. Pink Fluffy Bunny
|
TaaSr GunZ
DUST University Ivy League
56
|
Posted - 2015.09.25 01:04:00 -
[316] - Quote
I still can't trade my lav bpo on my alt
"The Amarr people came into the world and the world came into being."
- The Scriptures, Book I 1:14
|
Demandred Moores
Fatal Absolution Bleeding Sun Conglomerate
120
|
Posted - 2015.09.25 01:09:00 -
[317] - Quote
Aeon Amadi wrote:Hilariously gloriously hilarious. Demandred Moores wrote:Nothing but rats running bons and kalantes in pcI'm calling it now. Rof buff for bons lmfao! Also the change shot on the scr isn't the problem it's the spammed shots what a joke. Good thing the Gal Assault bonus doesn't apply to Shotguns.
Gotcha, so a bunch of rats running bons and kalantes. Understood. |
RedPencil
Random Gunz Rise Of Legion.
219
|
Posted - 2015.09.25 01:16:00 -
[318] - Quote
Darth-Carbonite GIO
Beware Paper cut M[;..;]M
|
Kallas Hallytyr
Skullbreakers
1
|
Posted - 2015.09.25 01:31:00 -
[319] - Quote
RedPencil wrote:Dear poor ADS, please open your narrow minded for once. Hopefully, you would see the world from a difference perspective. Dear Swarmer, please pay 2-10x the cost of your suit (tier/BPO usage dependant) for a single ADS; please require significant effort to even move around while paying attention to any and everything you possibly can because there might be someone not rendering ready to fire at you; please have to deal with your opponent literally tossing you around and moving your screen to throw off your aim; please have to actually aim instead of having a box that takes up half your screen do all of the work for you; please try to hit an opponent that is minuscule on your screen that is also jumping up and down.
There are a multitude of issues on both sides of the argument, don't make out as if ADS pilots want an easy ride: we want a fair ride.
I've stated my personal position before: I'd be happy being readily destructible if my ship didn't cost 2xx or more that of a fully fit PRO dropsuit; I'd be happy to fight against Swarms that required even a small amount of aiming (I've linked to [b]Juno's thread[b] dozens of times to show the sort of mechanic I strongly believe in); or if the ADS could actually evade Swarms with enough skill.
ADSs have an incredibly steep challenge against even a single AV player, for which they have barely any tools to use beside the inherent benefits of being able to fly and being a vehicle: there is nor real indication of the direction from which you are under attack; identification of enemies is hindered greatly by bad rendering; pilots are barely awarded any WP from actions other than killing (only kills and vehicle kill assists give meaningful WP; mCRU spawns do but are plagued by glitches) which makes their intended role barely operated and - due to the throw-away nature of MLT gear, and the tiny size of the maps - barely wanted by anyone. Dropship pilots tend to (there are some unreasonable folks, as ever) want to be relevant. The main reason so many vehemently opposed people like Soraya is that usually those people are too heavy handed, or simply not as reasonable as they present themselves to be.
Neither ADS pilots nor Swarmers are inherently wrong, only when the person doesn't understand the other's issues do we have problems in communicating.
Alt of Halla Murr. Sentinel.
|
Juno Tristan
Obscure Reference
850
|
Posted - 2015.09.25 01:41:00 -
[320] - Quote
Arkena Wyrnspire wrote:I must confess that I quickly lose sympathy when I hear ADS pilots complaining that their KDR is lower than 50 when they run ADS.
Who? When?
ADS Ramming Revenge!
Plasma Cannon Rampage
|
|
HOWDIDHEKILLME
Dying to Reload
1
|
Posted - 2015.09.25 02:03:00 -
[321] - Quote
The new nade's numbers are ridiculous I can't belive this is even being proposed. |
Demandred Moores
Fatal Absolution Bleeding Sun Conglomerate
122
|
Posted - 2015.09.25 02:08:00 -
[322] - Quote
Kallas Hallytyr wrote:RedPencil wrote:Dear poor ADS, please open your narrow minded for once. Hopefully, you would see the world from a difference perspective. Dear Swarmer, please pay 2-10x the cost of your suit (tier/BPO usage dependant) for a single ADS; please require significant effort to even move around while paying attention to any and everything you possibly can because there might be someone not rendering ready to fire at you; please have to deal with your opponent literally tossing you around and moving your screen to throw off your aim; please have to actually aim instead of having a box that takes up half your screen do all of the work for you; please try to hit an opponent that is minuscule on your screen that is also jumping up and down. There are a multitude of issues on both sides of the argument, don't make out as if ADS pilots want an easy ride: we want a fair ride. I've stated my personal position before: I'd be happy being readily destructible if my ship didn't cost 2xx or more that of a fully fit PRO dropsuit; I'd be happy to fight against Swarms that required even a small amount of aiming (I've linked to [b]Juno's thread[b] dozens of times to show the sort of mechanic I strongly believe in); or if the ADS could actually evade Swarms with enough skill. ADSs have an incredibly steep challenge against even a single AV player, for which they have barely any tools to use beside the inherent benefits of being able to fly and being a vehicle: there is nor real indication of the direction from which you are under attack; identification of enemies is hindered greatly by bad rendering; pilots are barely awarded any WP from actions other than killing (only kills and vehicle kill assists give meaningful WP; mCRU spawns do but are plagued by glitches) which makes their intended role barely operated and - due to the throw-away nature of MLT gear, and the tiny size of the maps - barely wanted by anyone. Dropship pilots tend to (there are some unreasonable folks, as ever) want to be relevant. The main reason so many vehemently opposed people like Soraya is that usually those people are too heavy handed, or simply not as reasonable as they present themselves to be. Neither ADS pilots nor Swarmers are inherently wrong, only when the person doesn't understand the other's issues do we have problems in communicating. some valid points here. But my ads is still op, and av loses more than me before they take me out. It's not so bad as you make it seem. #foreverpython Also a fully fit python is like 100 - 150k more than a minmando please you're giving ads pilots a bad name. Stop. |
Darth-Carbonite GIO
Random Gunz Rise Of Legion.
2
|
Posted - 2015.09.25 02:10:00 -
[323] - Quote
That's awesome! +1
"Sex is OK!" -CCP Rouge, Executive Producer of Dust and our benevolent overlord.
|
Sir Snugglz
Red Star.
1
|
Posted - 2015.09.25 02:18:00 -
[324] - Quote
"Swarms are too strong"
After years of making this argument is this the first time it has officially been stated by a dev??????????????????
Like seriously, has a dev admitted this before this day?
I believe we have taken the first step to progress. No more in denial.
Btw, what exactly do you mean by turn radius????
we still keeping the sharp 90 degree turns? or is it gonna be more curvey now?
#PILOT
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
|
XxBlazikenxX
Ancient Exiles.
2
|
Posted - 2015.09.25 02:20:00 -
[325] - Quote
Sir Snugglz wrote:"Swarms are too strong"
After years of making this argument is this the first time it has officially been stated by a dev??????????????????
Like seriously, has a dev admitted this before this day?
I believe we have taken the first step to progress. No more in denial.
Btw, what exactly do you mean by turn radius????
we still keeping the sharp 90 degree turns? or is it gonna be more curvey now?
#PILOT The turn radius got nerfed (thank space jesus) to 50 degrees
AVERT YOUR EYES!
|
Moochie Cricket
Fatal Absolution Bleeding Sun Conglomerate
1
|
Posted - 2015.09.25 02:24:00 -
[326] - Quote
Adipem Nothi wrote:Cat Merc wrote:Forge skill requirements are overrated. Agreed. Forging is more about managing one's surroundings and ammo supply than precision aiming. I'd encourage anyone who thinks (like I once did) that Forge Gunners have to lead their targets to try the weapon out for themselves. The projectile is far faster than you'd expect it to be. Edit: Note that I'm describing sniping with the "standard' forge gun. The assault variant is more skill intensive when it comes to popping infantry as you have to time your shots; it cannot hold a charge. Watch the video in my signature titled "Caldari" starting at the 2:35 mark and tell me again with a straight face that forge guns do not require any leading of the target.
Caldari
REALLY 514
|
Juno Tristan
Obscure Reference
853
|
Posted - 2015.09.25 02:32:00 -
[327] - Quote
Interested to see how the calmando turns out with all the changes
ADS Ramming Revenge!
Plasma Cannon Rampage
|
Kallas Hallytyr
Skullbreakers
1
|
Posted - 2015.09.25 02:34:00 -
[328] - Quote
Demandred Moores wrote:some valid points here. But my ads is still op, and av loses more than me before they take me out. It's not so bad as you make it seem. #foreverpython Also a fully fit python is like 100 - 150k more than a minmando please you're giving ads pilots a bad name. Stop. ADSs being OP is entirely debatable. What constitutes being OP? KDR? ISK destroyed per death?
That's a legitimate question I'm asking: what makes the ADS specifically OP? Because if it's something measurable then surely Rattati wouldn't be making changes to ease the life of the ADS such as the proposed FoxFour changes, right?
I don't always fly, in fact I often ground pound. I mostly use my PLC and that can scare away ADSs fine for the most part (it's hard to hit them, but one solid hit and they're usually running) whereas my ADV Swarms on a STD suit costs minimal ISK and can put the hurt on any but the most hardened ADS. And that's kinda the thing: anecdotally, a single Wiyrkomi can seriously frighten even my double hardened Pythons - that Wiyrkomi does not need to be mounted on a fully PRO fit MinCom (orsoon to be CalCom) it can be on a STD MinCom and run to about 60k ISK with PRO damage mods while providing top-tier firepower and being plenty able to defend itself against infantry.
Is that OP? I don't think so, but I do feel that vehicles need a serious overhaul more than Hotfix tweaks to really get a proper balance going. While they cost an arm and a leg to operate they need to have that much of an impact on the battlefield, or else they aren't worth operating - surely it'd be better to make them less expensive and less effective simultaneously, thereby making them more interesting to actually see on the field. Well, in my opinion that's the case.
As for the cost,a fully fit ADS will cost around 300-400k; a fully fit PRO dropsuit will cost 120-200ish, depending on the suit. But as I also mentioned above, an AV suit doesn't need to be PRO to take on an ADS. A STD MinCom with Combat Rifle (or CalCom with ARR after FoxFour) and a Wiyrkomi will cost roughly 40-60k, depending on how it's fit/what tiers are used for the modules, etc. That's not dirt cheap but it's significantly less expensive than an ADS and threatens it to nearly the same degree as a fully PRO suit does,only sacrificing a small amount of damage by not stacking up as many damage mods as possible. Whereas on the flip side,the minimum cost of an ADSis roughly 250k with just STD mods and a single turret.
Again, not entirely unreasonable, but then there's a large disparity with the power/cost ratio of the two.
But yeah it's not all bad for the ADS, but the situation is overall not good and is definitely not a healthy balance. I just find that Soraya is unnecessarily militant about V/AV changes, and others like the one I was responding to earlier seem to feel that most ADS pilots want a free ride, which isn't the case.
Alt of Halla Murr. Sentinel.
|
RedPencil
Random Gunz Rise Of Legion.
222
|
Posted - 2015.09.25 03:00:00 -
[329] - Quote
Kallas Hallytyr wrote:....
Rising the cost of swarm and sp require isn't a problem at all as I already post in the earlier post. But before you compare that cost, would it be fare to ask Rat to show the lost number of both side first?
Surrounding awareness is require in any role. ADS may encounter invisible swarm, but you also have Hardener and AFB to protect and bring you out. What about swarmer? What do they have?
"A box that takes up half your screen do all of the work" How about we convert assault swarm to work as missile turrets?
Have you considering things or roles you could do with ADS compare to swarmer or AV player?
Have you considering firepower between those two?
With 16 (1ADS + 15 mercs) vs 16 (2-4 AV + 12-14 mercs), what is the odds of team win?
Fact, It is next to impossible for AV to 1-1 ADS and beat it.
If you think that we may not understand the other's issues, then we need a solid evident to show and prove the current state before claim to nerf something.
To Be honest, Rat should explain and show a solid number to the community.
Beware Paper cut M[;..;]M
|
Juno Tristan
Obscure Reference
856
|
Posted - 2015.09.25 03:09:00 -
[330] - Quote
RedPencil wrote:Kallas Hallytyr wrote:.... Rising the cost of swarm and sp require isn't a problem at all as I already post in the earlier post. But before you compare that cost, would it be fare to ask Rat to show the lost number of both side first? Surrounding awareness is require in any role. ADS may encounter invisible swarm, but you also have Hardener and AFB to protect and bring you out. What about swarmer? What do they have? "A box that takes up half your screen do all of the work" How about we convert assault swarm to work as missile turrets? Have you considering things or roles you could do with ADS compare to swarmer or AV player? Have you considering firepower between those two? With 16 (1ADS + 15 mercs) vs 16 (2-4 AV + 12-14 mercs), what is the odds of team win? Fact, It is next to impossible for AV to 1-1 ADS and beat it. If you think that we may not understand the other's issues, then we need a solid evident to show and prove the current state before claim to nerf something. To Be honest, Rat should explain and show a solid number to the community.
Who would win?
Well since this is not an ambush match, whoever holds the points, and using your logic since vehicles can't hack the AV side has the numerical advantage and will win
Vehicles are good at killing because that's all they can do
ADS Ramming Revenge!
Plasma Cannon Rampage
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 [11] 12 13 14 15 16 17 18 19 20 30 :: one page |
First page | Previous page | Next page | Last page |