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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Zene Ren
Ametat Security Amarr Empire
127
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Posted - 2015.05.15 12:24:00 -
[121] - Quote
Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 180 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well.
+1 for a great idea, cheers!
Balance is the key to achieve knowledge and understanding
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Luk Manag
of Terror TRE GAFFEL
796
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Posted - 2015.05.15 12:39:00 -
[122] - Quote
CCP Rouge "This was my idea all along."
You have flattened progression and BPO suits that you always kept as part of your identity.
I think this would enhance the accessibility for new players, and if we could get more fitting slots, that would be amazing.
There will be bullets. ACR+SMG [CEO of Terror]
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Fox Gaden
Immortal Guides Learning Alliance
6542
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Posted - 2015.05.15 12:59:00 -
[123] - Quote
CCP Rattati wrote:Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 120 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. Mind Blown. I am going to spreadsheet some stuff.
What if we could equip an Advance Central Processor, and a Proto Power Generator?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Ripley Riley
Incorruptibles
10184
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Posted - 2015.05.15 13:03:00 -
[124] - Quote
I like this idea a lot. If it will open up more memory for other things then let's do this!
Going to be a stickler and say I hate the idea of them being called "Power Cores" when they provide both CPU and PG, but maybe we can brainstorm a better name.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Viktor Skirov
Algintal Core Gallente Federation
54
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Posted - 2015.05.15 13:05:00 -
[125] - Quote
Robert Conway wrote: Exactly. For rifles it would just be Blaster Rifle, Rail Rifle, Combat Rifle, and Scrambler Rifle. If you wanted your AScR, you would fit some sort of module to it, like an iron sight or something.
Nah, a sight should not change the way the weapon fires.
Perhaps a repeater or however the module could be called for the SCR to make it fire in automatic mode.
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Ablerober
Gun Sandwich
301
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Posted - 2015.05.15 13:05:00 -
[126] - Quote
So potentially I could have a BPO powercore with a Quafe SKIN on an assault frame?
Or a proto powercore with Sever skin on a scout or heavy frame? |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6352
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Posted - 2015.05.15 13:09:00 -
[127] - Quote
Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 180 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. This idea is crazy OP. +100
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Joel II X
Bacon with a bottle of Quafe
7538
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Posted - 2015.05.15 13:10:00 -
[128] - Quote
Awesome idea, but if I have a BPO suit and add a prototype core, wouldn't it be a cheaper BPO since it's a proto fit minus the cost of a STD suit? 3 ISK may seem like nothing, but it adds up eventually.
Other than that, it really is a grand idea. +1 |
Joel II X
Bacon with a bottle of Quafe
7538
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Posted - 2015.05.15 13:11:00 -
[129] - Quote
Ablerober wrote:So potentially I could have a BPO powercore with a Quafe SKIN on an assault frame?
Or a proto powercore with Sever skin on a scout or heavy frame? I should really read posts other than OP's some times. |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6352
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Posted - 2015.05.15 13:12:00 -
[130] - Quote
CCP Rattati wrote:Aeon Amadi wrote:CCP Rattati wrote:Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 120 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. Mind Blown. I am going to spreadsheet some stuff. HOLY CHRIST HE FINALLY GOT IT, GUYS - HIS SIGNATURE IS NO JOKE Nah but for real dude we've been trying to illustrate this to CCP for a long time now and I'm ecstatic that we might finally get tieracide -as well as- a potential performance boost. Like, the plausibility that this could be the golden change to make Dust 514 what it was always supposed to be is making my heart race right now; I'm so excited. It's so much of a win/win it's like freaggin strawberry covered cheesecake and I'm fat so that similarity works. I'll be -SOOOO PROUD- when Dust 514 manages something like this. The powercore idea was the lynchpin, I have never seen that before. Flat progression isn't a complex idea, but it was lacking. This has some "meat" on it. I'm kind of in awe at Aero right now. Being that awesome shouldn't be possible.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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WeapondigitX V7
The Exemplars
389
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Posted - 2015.05.15 13:26:00 -
[131] - Quote
CCP Rattati wrote:Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 120 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. Mind Blown. I am going to spreadsheet some stuff.
My mind is also blown.
Rattati perhaps this idea should be mentioned to the legion DEV team if it ever becomes relevant in the design of that game.
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Seed Dren
Helix Order Learning Alliance
211
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Posted - 2015.05.15 13:30:00 -
[132] - Quote
This X 1000 please please please.
Amarr assualt + shotgun + hellfire= illuminati confirmed
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DeathwindRising
ROGUE RELICS
1067
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Posted - 2015.05.15 13:43:00 -
[133] - Quote
i assume that each role would need its own power cores? because logis and assault, for example, have different pg/cpu.
I was hoping for simply one set of power cores that worked for all suits, so that there would only be three power cores total. This would require a base level of pg/cpu on each suit and then the power cores would boost that by some percentage. tuning the base level pg/cpu would be an interesting process, but overall i think its better overall as its less to manage within the data base. |
CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3519
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Posted - 2015.05.15 13:48:00 -
[134] - Quote
Aero Yassavi wrote:Robert Conway wrote:How would Officer suits work due to their unique style? Assuming power cores can only change CPU and PG, not slots, there will likely still need to be offer suits opposed to officer power cores. Not a big deal add those are relatively few and we're still wiping a ton of redundant suits.
That sounds like the most logical course of action...
MY GOD GUISE! This is like one of the best threads in a long time..... people are being very constructive, positive and hell even CCP are liking and discussing the idea!
/obligatory - where was Rattati n crew 2 years ago...
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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DiablosMajora
161
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Posted - 2015.05.15 13:56:00 -
[135] - Quote
Can shots or melee attacks to the 'backpack' deal critical damage like headshots? At the risk of this becoming too similar to Halo
Prepare your angus
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Isa Lucifer
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
237
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Posted - 2015.05.15 14:01:00 -
[136] - Quote
Golden Day wrote:Lore question,where is the power core in the dropsuit?
Read my comments on the first page. It is just an idea. The backpack contains the brain scanner that lets us move our consciousness from one body to the other. It might have enough space for the Power Core as well.
Amarr Victor
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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kiarbanor
S.e.V.e.N.
513
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Posted - 2015.05.15 14:03:00 -
[137] - Quote
Joel II X wrote:Awesome idea, but if I have a BPO suit and add a prototype core, wouldn't it be a cheaper BPO since it's a proto fit minus the cost of a STD suit? 3 ISK may seem like nothing, but it adds up eventually.
Other than that, it really is a grand idea. +1
Maybe make it so that with any BPO suit you can't change out the core; it's automatically fitted with a militia or standard BPO core.
But this makes me think of other BPOs. What about Apex suits? How do you justify buying (or already having purchased) an Apex when you can simply get a Quafe standard suit that will have the same slot layout and the same type of core? I won't spend all that AUR--or time in FW--just to get BPO modules that can't be used on any other suit.
Also, what about Frontline suits? Will they essentially be a standard BPO with a standard or militia core? And won't that deter anyone from buying a handful of standard BPO suits?
Just some thoughts that popped up in my head as I digested this great idea.
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Thaddeus Reynolds
Facepunch Security
266
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Posted - 2015.05.15 14:14:00 -
[138] - Quote
'Gû¦'
Elegant solution is elegant
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
Vehicle Re-vamp Proposal
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9970
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Posted - 2015.05.15 14:22:00 -
[139] - Quote
So as far as how this idea came into existence, as stated in the OP I'm not the original creator of this idea but only the guy who saw it and was taken back by the ingenious nature and couldn't let it sit buried in a different thread. However, I don't think anyone could of really thought this up until CCP proved to us they could add new unique fitting slots like the SKIN slot. That definitely opened the realm of possibility
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Regis Blackbird
DUST University Ivy League
874
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Posted - 2015.05.15 14:23:00 -
[140] - Quote
Brilliant idea! +1 |
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9970
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Posted - 2015.05.15 14:26:00 -
[141] - Quote
kiarbanor wrote:Joel II X wrote:Awesome idea, but if I have a BPO suit and add a prototype core, wouldn't it be a cheaper BPO since it's a proto fit minus the cost of a STD suit? 3 ISK may seem like nothing, but it adds up eventually.
Other than that, it really is a grand idea. +1 Maybe make it so that with any BPO suit you can't change out the core; it's automatically fitted with a militia or standard BPO core. But this makes me think of other BPOs. What about Apex suits? How do you justify buying (or already having purchased) an Apex when you can simply get a Quafe standard suit that will have the same slot layout and the same type of core? I won't spend all that AUR--or time in FW--just to get BPO modules that can't be used on any other suit. Also, what about Frontline suits? Will they essentially be a standard BPO with a standard or militia core? And won't that deter anyone from buying a handful of standard BPO suits? Just some thoughts that popped up in my head as I digested this great idea. I'm thinking perhaps all suits are cheap one time purchase BPOs and we delegate the regular cost to the power cores. For your BPOs you'd get a BPO power core in exchange. APEX power cores could perhaps fill in the slots with free gear as well that you could swap out. Good point with starter fits though.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Tebu Gan
Capital Acquisitions LLC
1426
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Posted - 2015.05.15 14:27:00 -
[142] - Quote
+1 and Bump
Tanks - Balancing Turrets
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kiarbanor
S.e.V.e.N.
514
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Posted - 2015.05.15 14:40:00 -
[143] - Quote
Aero Yassavi wrote:kiarbanor wrote:Joel II X wrote:Awesome idea, but if I have a BPO suit and add a prototype core, wouldn't it be a cheaper BPO since it's a proto fit minus the cost of a STD suit? 3 ISK may seem like nothing, but it adds up eventually.
Other than that, it really is a grand idea. +1 Maybe make it so that with any BPO suit you can't change out the core; it's automatically fitted with a militia or standard BPO core. But this makes me think of other BPOs. What about Apex suits? How do you justify buying (or already having purchased) an Apex when you can simply get a Quafe standard suit that will have the same slot layout and the same type of core? I won't spend all that AUR--or time in FW--just to get BPO modules that can't be used on any other suit. Also, what about Frontline suits? Will they essentially be a standard BPO with a standard or militia core? And won't that deter anyone from buying a handful of standard BPO suits? Just some thoughts that popped up in my head as I digested this great idea. I'm thinking perhaps all suits are cheap one time purchase BPOs and we delegate the regular cost to the power cores. For your BPOs you'd get a BPO power core in exchange. APEX power cores could perhaps fill in the slots with free gear as well that you could swap out. Good point with starter fits though.
Yeah, my initial thought is that the only way this will work with BPOs is if you make them "better" than they were before, or else you're going to get a major outcry from the playerbase. The standard BPOs would be better with this core idea since you're gaining extra slots.
The ones I would worry about are Apex. Even Frontline isn't a huge concern since there is no money or time exchanged for those.
But if Apex isn't figured out correctly and properly thought through--knowing full well CCP will most likely never refund money--then there is a chance that people will get very, very upset.
Would it be too much to give Apex an advanced BPO core on top of having the BPO modules that can't be used on other suits? Would that be too much? I mean, in essence, you're only adding the cost of a current advanced suit, which isn't that much ISK. It will be able to fit more proto/advanced modules and weapons, but--then again--the user is taking on the risk of losing ISK.
I don't know, I would have to think it through some more. |
Hawkings Greenback
Dead Man's Game
351
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Posted - 2015.05.15 14:44:00 -
[144] - Quote
Aero Yassavi wrote:So as far as how this idea came into existence, as stated in the OP I'm not the original creator of this idea but only the guy who saw it and was taken back by the ingenious nature and couldn't let it sit buried in a different thread. However, I don't think anyone could of really thought this up until CCP proved to us they could add new unique fitting slots like the SKIN slot. That definitely opened the realm of possibility
This to be honest.
It's going to be hard not to go nuts with the idea. Let's hope the basic principle is possible and Ratatti can crunch the info.
Damn if it isn't the simplest ideas that are the best.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9976
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Posted - 2015.05.15 15:03:00 -
[145] - Quote
I'm going to flat out say no the APEX being advanced cores. There must be a better way.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Droopy Bawlz
myrtle beach leap frogz
296
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Posted - 2015.05.15 15:17:00 -
[146] - Quote
Why not Sticky this so it stays Upfront and doesn't disappear into the dark abyss called the GD.
STICKY THIS THREAD GM
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
https://www.youtube.com/watch?v=ee925OTFBCA
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Ripley Riley
Incorruptibles
10184
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Posted - 2015.05.15 15:17:00 -
[147] - Quote
Aero Yassavi wrote:I'm going to flat out say no the APEX being advanced cores. Seconded. APEX should have a standard core.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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kiarbanor
S.e.V.e.N.
514
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Posted - 2015.05.15 15:21:00 -
[148] - Quote
Aero Yassavi wrote:I'm going to flat out say no the APEX being advanced cores. There must be a better way.
Yeah, I can't think of one. I know the standard BPO modules that can't be put on any other suit will not be enough. So, there has to be something else I'm not thinking. As of right now with this idea, the only difference between a standard BPO and an Apex BPO are the standard BPO modules/weapons. Let's say you use standard non-BPO modules/weapons on a standard BPO. How much would that cost? Like 20k ISK?
That's not enough to justify the time or money spent on Apex's. |
kiarbanor
S.e.V.e.N.
514
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Posted - 2015.05.15 15:23:00 -
[149] - Quote
Ripley Riley wrote:Aero Yassavi wrote:I'm going to flat out say no the APEX being advanced cores. Seconded. APEX should have a standard core.
Maybe you can think of something, Rip, but then how do you justify standard BPO suits with standard BPO cores against Apex BPO suits (with the same slots) with a standard BPO core? Again, the only thing you're gaining between the two are standard BPO mods/weapons that cost very little ISK, if you purchase them outright.
Use that big brain of yours and come up with a solution. |
Ripley Riley
Incorruptibles
10185
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Posted - 2015.05.15 15:28:00 -
[150] - Quote
kiarbanor wrote:Maybe you can think of something, Rip, but then how do you justify standard BPO suits with standard BPO cores against Apex BPO suits (with the same slots) with a standard BPO core? Again, the only thing you're gaining between the two are standard BPO mods/weapons that cost very little ISK, if you purchase them outright.
Use that big brain of yours and come up with a solution. Banor, you get that amazing APEX color scheme!
I would be comfortable with a special APEX core that is somewhere between a standard and advanced core in PG/CPU. Let's call it Standard+ core. The Standard+ would be designed around allowing the APEX to run it's loadout + 2 - 3 advanced modules or an advanced weapon.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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