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1. Which officer weapon would you have named after you? - in General Discussions [original thread]
Can I op it a tiny bit? :D Skirov's VA-74 Scattered Assault Rifle. -642 ROF -49.6 Damage -51 Magazine -42 meters Range -25%+ effectiveness when under 20 meters -78% Percent of total damage as splash damage at 1.5 meters -With a bullet travel ...
- by Viktor Skirov - at 2015.10.06 01:29:00
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2. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
I dunno.. But, how would you felt if a little.. projectile travel mechanic was added? I'm not the best sniper, and will never be, but when I try it sometimes I wish I could just open fire in the direction my target goes rather than keeping the si...
- by Viktor Skirov - at 2015.10.01 22:10:00
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3. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
-+Would also giving the RoF bonus to Ion Pistols cause some problems? I don't mean anything bad, I'm just wondering. Would be a blessing if it my suit could help me with my over sapling syndrome.
- by Viktor Skirov - at 2015.10.01 01:28:00
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4. Todo en Español, nada en Inglés - in General Discussions [original thread]
Eh.. Lo digo y lo seguir+¬ diciendo. Tomando en cuenta lo reducido que est+í el personal de Dust514... Preferir+¡an que encontremos a un traductor que tome las ideas y las publique aqui (obviamente mencionando al de la idea o la discusion), en ve...
- by Viktor Skirov - at 2015.06.06 12:08:00
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5. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Mister Kantor and Mister Yassavi. Before updating the Spanish post with the improvements made to the discussion.. I am ashamed to ask some questions that are answered between page one to 18, but that i really have little time to check and resume ...
- by Viktor Skirov - at 2015.05.18 16:25:00
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6. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Aero Yassavi wrote: Onesimus Tarsus wrote: I think that the coolest part of this is that we're going to convince four mutually aggressive races to adopt this method of weapons development simultaneously and in perfect parallel. Not too ou...
- by Viktor Skirov - at 2015.05.18 15:29:00
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7. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Avallo Kantor wrote: Aero Yassavi wrote: Viktor Skirov wrote: Both Mister Yassavi and Mister Kantor, do you mind if i take this topic to the Spanish forums? Kinda to open up discussion and check what kind of ideas are born in there. I'l...
- by Viktor Skirov - at 2015.05.18 03:19:00
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8. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Aero Yassavi wrote: Viktor Skirov wrote: Both Mister Yassavi and Mister Kantor, do you mind if i take this topic to the Spanish forums? Kinda to open up discussion and check what kind of ideas are born in there. I'll post them here If, i g...
- by Viktor Skirov - at 2015.05.18 02:37:00
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9. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Both Mister Yassavi and Mister Kantor, do you mind if i take this topic to the Spanish forums? Kinda to open up discussion and check what kind of ideas are born in there. I'll post them here If, i get anything and don't get laughed at in the pro...
- by Viktor Skirov - at 2015.05.18 02:26:00
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10. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Robert Conway wrote: Exactly. For rifles it would just be Blaster Rifle, Rail Rifle, Combat Rifle, and Scrambler Rifle. If you wanted your AScR, you would fit some sort of module to it, like an iron sight or something. Nah, a sight should ...
- by Viktor Skirov - at 2015.05.15 13:05:00
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11. (Exploit) Swapping suits at supply depot mid fight - in General Discussions [original thread]
CCP Rattati wrote: A fix might be "shield and hp % carries over" No!, that won't be of much help, as said above imagine if you're fighting a Caldari Commando who after loosing it's shields and having it's armor undamaged switches to an Amarr...
- by Viktor Skirov - at 2014.11.27 15:00:00
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12. Snipers do 1500k damage a shot. - in General Discussions [original thread]
Do you understand, that he didn't do that damage in a single shot, right? According to what I've read in several posts, the damage is accumulative sometimes. That >1.500 damage is because of the two shots, and unless is a (as said previously)...
- by Viktor Skirov - at 2014.10.06 00:04:00
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13. Question for CCP Rattati: whats left to do in the hot fixes - in General Discussions [original thread]
Haerr wrote: Iron Wolf Saber wrote: Maitue Mae wrote: CCP Rattati wrote: Vehicles Basic suits Unused Modules (Biotics) Post Level 5 content with new unlocks LP Items Weapon variants based off of current items (assault plasma canno...
- by Viktor Skirov - at 2014.09.30 21:57:00
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14. [Challenge!] Combine any 2 weapons... - in General Discussions [original thread]
A heavy frame usable Small Rail blaster turret. Think that Sentinels are Op? Just give them a small blaster turret with Rail range and effectiveness on vehicles and you'll have something to cry about.
- by Viktor Skirov - at 2014.09.23 23:42:00
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15. An informal leave. Who wants my ISK? - in General Discussions [original thread]
You too Aero? I'm unknown in these lands, but at least I enjoyed reading you words. Good riddance.
- by Viktor Skirov - at 2014.08.12 04:06:00
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16. How to: Image in signature - in General Discussions [original thread]
It works? Edit: it works!
- by Viktor Skirov - at 2014.05.04 20:11:00
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17. [Request] 20gj Blaster and 80gj Blaster overhaul - in Feedback/Requests [original thread]
I'm hoping for the fix detection for small turrets to be fixed soon. I swear by Garth sake I'm going to throw my TV off the window next time I shoot all the rounds of my lil' Railgun on a single, not moving, scout.
- by Viktor Skirov - at 2014.03.01 01:44:00
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18. JLAV's needs to go - in General Discussions [original thread]
Godin Thekiller wrote: Viktor Skirov wrote: Godin Thekiller wrote: Viktor Skirov wrote: Godin, I respect you, but I disagree with the removal of JLAVS, at least for now. Yes, i've done it, but you know?, i've only succeeded only 3 tim...
- by Viktor Skirov - at 2014.02.24 11:29:00
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19. JLAV's needs to go - in General Discussions [original thread]
Godin Thekiller wrote: Viktor Skirov wrote: Godin, I respect you, but I disagree with the removal of JLAVS, at least for now. Yes, i've done it, but you know?, i've only succeeded only 3 times of 17 i've tryed (I aim at MLT tanks only), and...
- by Viktor Skirov - at 2014.02.24 03:45:00
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20. JLAV's needs to go - in General Discussions [original thread]
Godin, I respect you, but I disagree with the removal of JLAVS, at least for now. Yes, i've done it, but you know?, i've only succeeded only 3 times of 17 i've tryed (I aim at MLT tanks only), and always or I'm at bad terrain, or I don't get enou...
- by Viktor Skirov - at 2014.02.24 00:21:00
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