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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2015.05.18 19:02:00 -
[361] - Quote
Nocturnal Soul wrote:Aero Yassavi wrote:Onesimus Tarsus wrote:I think that the coolest part of this is that we're going to convince four mutually aggressive races to adopt this method of weapons development simultaneously and in perfect parallel. Not too outlandish when you consider the implant tech we all use now was gifted to all the factions by Empress Jamyl Sarum because the current route everyone else was on with reverse engineering led to many going "514" and the Amarr found it better to share their improved tech with everyone over that. Amarr shared once, Amarr can share again. P.S. Avallo and I are both Amarr supporters so the lore really should tie to the Amarr rather than pirates. Heck, why not do the literal sense and say Avallo and myself created this, we are characters in the lore after all. Its was actually stolen by a pirate faction... Maybe the original tech that caused people to go 514,but the current tech we all use was actually gifted by Jamyl Sarum in crates. Can't link it since the link is Dust514.com, but go to media -> Fiction -> 514 and read
Amarr are the good guys
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Onesimus Tarsus
is-a-Corporation
3
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Posted - 2015.05.18 19:42:00 -
[362] - Quote
Sole Fenychs wrote:Onesimus Tarsus wrote:I think that the coolest part of this is that we're going to convince four mutually aggressive races to adopt this method of weapons development simultaneously and in perfect parallel. To be fair, we are immortal mercenaries with questionable loyalties. Maybe some Dustbunnies came together and decided to make those pesky dropsuits more flexible and easier to transport, by stripping out the internal systems and forcing the manufacturers to stop selling crappy proprietary fully kitted suits. This system should lower prices quite a bit, by enabling competition on the market and making transport of suits cheaper and allowing suit sellers to be more focused, as they don't need specialist frames anymore. I'd like the final name of the system to actually imply some backstory like this. ... And I'll be on the lookout for those lower prices... Riiiight.
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
687
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Posted - 2015.05.18 20:04:00 -
[363] - Quote
Onesimus Tarsus wrote:Sole Fenychs wrote:Onesimus Tarsus wrote:I think that the coolest part of this is that we're going to convince four mutually aggressive races to adopt this method of weapons development simultaneously and in perfect parallel. To be fair, we are immortal mercenaries with questionable loyalties. Maybe some Dustbunnies came together and decided to make those pesky dropsuits more flexible and easier to transport, by stripping out the internal systems and forcing the manufacturers to stop selling crappy proprietary fully kitted suits. This system should lower prices quite a bit, by enabling competition on the market and making transport of suits cheaper and allowing suit sellers to be more focused, as they don't need specialist frames anymore. I'd like the final name of the system to actually imply some backstory like this. ... And I'll be on the lookout for those lower prices... Riiiight. Dropsuits will be priced at lower points due to the CORE system.
And using COREs removes redundancy in your buying of equipment, meaning that you pay less in total. |
Iron Wolf Saber
Den of Swords
19
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Posted - 2015.05.18 20:06:00 -
[364] - Quote
Concord has strict adherence in retaining similar weapon technology levels.
Also the four empires are a constant race of placing flag poles ahead in the racing track of tech. Generally if one side comes up with a great idea the others quickly adapt their own methods or steal it outright.
This also means the goal post of the measuring standards always shift as well. HP being relative is a never ending fight on effective defenses and repairs. HP of the first drop suits where likely not that much more than the standard uniforms everyone else had in their military minus the shields. Now a days our current generation of suits may be 20% more powerful than those and the HP standard had to change. Maybe these cored suits are 50% more powerful than current but just to keep up in the tech race of ever increasing damage systems. Sometimes Attack systems races ahead sometimes defensive systems sling shot past them.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Avallo Kantor
777
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Posted - 2015.05.18 20:44:00 -
[365] - Quote
Sole Fenychs wrote:Onesimus Tarsus wrote:Sole Fenychs wrote:Onesimus Tarsus wrote:I think that the coolest part of this is that we're going to convince four mutually aggressive races to adopt this method of weapons development simultaneously and in perfect parallel. To be fair, we are immortal mercenaries with questionable loyalties. Maybe some Dustbunnies came together and decided to make those pesky dropsuits more flexible and easier to transport, by stripping out the internal systems and forcing the manufacturers to stop selling crappy proprietary fully kitted suits. This system should lower prices quite a bit, by enabling competition on the market and making transport of suits cheaper and allowing suit sellers to be more focused, as they don't need specialist frames anymore. I'd like the final name of the system to actually imply some backstory like this. ... And I'll be on the lookout for those lower prices... Riiiight. Dropsuits will be priced at lower points due to the CORE system. And using COREs removes redundancy in your buying of equipment, meaning that you pay less in total.
It's not my goal to change the financial impact of losing suits. Using cores would still end in equal end price.
"Mind Blown" - CCP Rattati
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
687
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Posted - 2015.05.18 21:03:00 -
[366] - Quote
Avallo Kantor wrote:Sole Fenychs wrote:Onesimus Tarsus wrote:Sole Fenychs wrote:Onesimus Tarsus wrote:I think that the coolest part of this is that we're going to convince four mutually aggressive races to adopt this method of weapons development simultaneously and in perfect parallel. To be fair, we are immortal mercenaries with questionable loyalties. Maybe some Dustbunnies came together and decided to make those pesky dropsuits more flexible and easier to transport, by stripping out the internal systems and forcing the manufacturers to stop selling crappy proprietary fully kitted suits. This system should lower prices quite a bit, by enabling competition on the market and making transport of suits cheaper and allowing suit sellers to be more focused, as they don't need specialist frames anymore. I'd like the final name of the system to actually imply some backstory like this. ... And I'll be on the lookout for those lower prices... Riiiight. Dropsuits will be priced at lower points due to the CORE system. And using COREs removes redundancy in your buying of equipment, meaning that you pay less in total. It's not my goal to change the financial impact of losing suits. Using cores would still end in equal end price. I'm fully aware that the total price won't change.
But dropsuits themselves will inevitably get cheaper due to offloading the price to the core and efficiency might go up, depending on how a player utilizes their suits and what their buying habits are like. |
Kain Spero
Negative-Feedback
5
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Posted - 2015.05.19 05:03:00 -
[367] - Quote
Sole, in this system the idea is a suit can't be used without a core and a core cost the same as a suit. There is no "cheaper". Not sure if it can be explained more clearly.
Owner of Spero Escrow Services
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.05.19 05:11:00 -
[368] - Quote
Avallo Kantor wrote:Sole Fenychs wrote:Onesimus Tarsus wrote:Sole Fenychs wrote:Onesimus Tarsus wrote:I think that the coolest part of this is that we're going to convince four mutually aggressive races to adopt this method of weapons development simultaneously and in perfect parallel. To be fair, we are immortal mercenaries with questionable loyalties. Maybe some Dustbunnies came together and decided to make those pesky dropsuits more flexible and easier to transport, by stripping out the internal systems and forcing the manufacturers to stop selling crappy proprietary fully kitted suits. This system should lower prices quite a bit, by enabling competition on the market and making transport of suits cheaper and allowing suit sellers to be more focused, as they don't need specialist frames anymore. I'd like the final name of the system to actually imply some backstory like this. ... And I'll be on the lookout for those lower prices... Riiiight. Dropsuits will be priced at lower points due to the CORE system. And using COREs removes redundancy in your buying of equipment, meaning that you pay less in total. It's not my goal to change the financial impact of losing suits. Using cores would still end in equal end price.
I am absolutely certain that we had this discussion about pricing before back in the Project Legion section of the forums when CCP Z proposed his ideas about progression.
The idea was that the cost of the suit would transfer over to the modules fitted thus keeping the cost the same. However, the idea of the CORE never came up at the time and I doubt CCP Z had ever thought of it at all. No one did.
However, in retrospect, it seems it would have been for the best that the idea of the CORE came up now rather than back then. Since now we know that Project Legion is not likely to come around due to lack of any information about it, Valkyrie has taken up much of CCP's attention, the Trademark for Legion is no longer a thing, and now that CCP Rattati has restored much of Dust 514 back from the brink of death and into actual profitability (something Legion has failed to achieve), it seems that now is the best time to bring up the idea of the CORE.
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Robert Conway
Concordiat Mercenaries
333
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Posted - 2015.05.19 06:30:00 -
[369] - Quote
Aero Yassavi wrote:Nocturnal Soul wrote:Aero Yassavi wrote:Onesimus Tarsus wrote:I think that the coolest part of this is that we're going to convince four mutually aggressive races to adopt this method of weapons development simultaneously and in perfect parallel. Not too outlandish when you consider the implant tech we all use now was gifted to all the factions by Empress Jamyl Sarum because the current route everyone else was on with reverse engineering led to many going "514" and the Amarr found it better to share their improved tech with everyone over that. Amarr shared once, Amarr can share again. P.S. Avallo and I are both Amarr supporters so the lore really should tie to the Amarr rather than pirates. Heck, why not do the literal sense and say Avallo and myself created this, we are characters in the lore after all. Its was actually stolen by a pirate faction... Maybe the original tech that caused people to go 514,but the current tech we all use was actually gifted by Jamyl Sarum in crates. Can't link it since the link is Dust514.com, but go to media -> Fiction -> 514 and read I read it. It was very good. But some parts are still confusing... perhaps because I am not up to date on lore.
Idea for player driven marketing and videos
Link
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
688
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Posted - 2015.05.19 09:13:00 -
[370] - Quote
Kain Spero wrote:Sole, in this system the idea is a suit can't be used without a core and a core cost the same as a suit. There is no "cheaper". Not sure if it can be explained more clearly. That's exactly what I mean, for ****'s sake.
The suit is cheaper. The overall cost stays the same. |
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Diablo Gamekeeper
Escrow Removal and Acquisition No Context
265
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Posted - 2015.05.19 10:30:00 -
[371] - Quote
Sole Fenychs wrote:Kain Spero wrote:Sole, in this system the idea is a suit can't be used without a core and a core cost the same as a suit. There is no "cheaper". Not sure if it can be explained more clearly. That's exactly what I mean, for ****'s sake. The suit is cheaper. The overall cost stays the same. The suit is a BPO, to say, and the core would cost the same as a the suits we have currently.
It will be over soon, and when the Dust settles, no one will be left playing.
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Kevall Longstride
DUST University Ivy League
2
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Posted - 2015.05.19 11:17:00 -
[372] - Quote
Aero Yassavi wrote:Oooh so we're sticked now, interesting
Yes it is interesting.
But seriously, don't take this as confirmation it will definitely happen, merely that it's peaked the interest of Rattati and the rest of the team.
He's still crunching numbers as he said in his last post on the thread. But this for me personally an exciting idea with a lot of the positives that's Z's progression plan had while keeping it simple and in keeping with what we've had for he last two years.
CPM 1 member
CEO of DUST University
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
688
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Posted - 2015.05.19 12:14:00 -
[373] - Quote
Diablo Gamekeeper wrote:Sole Fenychs wrote:Kain Spero wrote:Sole, in this system the idea is a suit can't be used without a core and a core cost the same as a suit. There is no "cheaper". Not sure if it can be explained more clearly. That's exactly what I mean, for ****'s sake. The suit is cheaper. The overall cost stays the same. The suit is a BPO, to say, and the core would cost the same as a the suits we have currently. Exactly. Or not a BPO, just very cheap, according to what some people in the thread seem to prefer. |
Avallo Kantor
785
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Posted - 2015.05.19 12:57:00 -
[374] - Quote
Kevall Longstride wrote:Aero Yassavi wrote:Oooh so we're sticked now, interesting Yes it is interesting. But seriously, don't take this as confirmation it will definitely happen, merely that it's peaked the interest of Rattati and the rest of the team. He's still crunching numbers as he said in his last post on the thread. But this for me personally an exciting idea with a lot of the positives that's Z's progression plan had while keeping it simple and in keeping with what we've had for he last two years.
Thank you for the support and realism.
I fully understand that we do not know what the team can or can not do, but I'm hopeful this is within their means. Still I'd hate to have this hyped up only to lead to disappointment.
One other thing I would like to request of the CPM, if there are any issues would you let us know before dismissing the idea? I'm optimistic on any potential problems being tackled by community discussion.
"Mind Blown" - CCP Rattati
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Lenz Hong
Resheph Interstellar Strategy Gallente Federation
24
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Posted - 2015.05.19 18:59:00 -
[375] - Quote
Just to know (and since i didn't read the entire post). This will make possible to have power cores with different layouts for one Dropsuit? For example: Default Assault Gallente (exactly like our current Assault gk.0, LSG 1E 3H 5L) and Duvolle Assault Gallente (for example, LSG 2E 2H 5L) ?
Considering this example, this would add any resource (considering that we may have PowerCore being CPU+PG+Layout+(Skin), being Skin changeable...) from we already have? Or I just don't get it the entire idea? :P |
Kain Spero
Negative-Feedback
5
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Posted - 2015.05.19 19:42:00 -
[376] - Quote
Lenz Hong wrote:Just to know (and since i didn't read the entire post). This will make possible to have power cores with different layouts for one Dropsuit? For example: Default Assault Gallente (exactly like our current Assault gk.0, LSG 1E 3H 5L) and Duvolle Assault Gallente (for example, LSG 2E 2H 5L) ?
Considering this example, this would add any resource (considering that we may have PowerCore being CPU+PG+Layout+(Skin), being Skin changeable...) from we already have? Or I just don't get it the entire idea? :P
For now the main focus is offloading the PG and CPU stats to the power core and eliminating individual dropsuit tiers through slot flattening.
Owner of Spero Escrow Services
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Maken Tosch
DUST University Ivy League
11
|
Posted - 2015.05.20 03:42:00 -
[377] - Quote
Overall, the idea proposed by Aero and Avallo seems easy to implement. Let's look at the Scout Mk.0 since that is the suit I know very well.
Scout Mk.0 (Currently In Game) Slots: 3 High/3 Low/2 Equipment CPU/PG: 366/62
Scout Mk.0 (With Proposal) Slots: Same as above. CPU/PG: 0/0
Core (working like PG or CPU upgrade mods but without actually taking up CPU/PG): Tier 3 Core Bonus: +366 CPU/+62 PG when fitted
However, I think this will require a change on some of the current skill books from affecting the suit to affecting the module itself much like how Shield Extension or Shield Regulation affect the efficacy of the respective modules. For example:
Dropsuit Core Upgrades From: +1% to dropsuit maximum PG and CPU per level To: +1% to overall Core efficacy per level
Dropsuit Electronics From: +5% bonus to dropsuit CPU output per level To: +5% bonus to Core CPU efficacy per level
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IAmDuncanIdaho II
Nos Nothi
2
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Posted - 2015.05.20 07:44:00 -
[378] - Quote
Maken Tosch wrote:Overall, the idea proposed by Aero and Avallo seems easy to implement. Let's look at the Scout Mk.0 since that is the suit I know very well.
Scout Mk.0 (Currently In Game) Slots: 3 High/3 Low/2 Equipment CPU/PG: 366/62
Scout Mk.0 (With Proposal) Slots: Same as above. CPU/PG: 0/0
Core (working like PG or CPU upgrade mods but without actually taking up CPU/PG): Tier 3 Core Bonus: +366 CPU/+62 PG when fitted
However, I think this will require a change on some of the current skill books from affecting the suit to affecting the module itself much like how Shield Extension or Shield Regulation affect the efficacy of the respective modules. For example:
Dropsuit Core Upgrades From: +1% to dropsuit maximum PG and CPU per level To: +1% to overall Core efficacy per level
Dropsuit Electronics From: +5% bonus to dropsuit CPU output per level To: +5% bonus to Core CPU efficacy per level
Good point
I thought about not needing to do this but it would be confusing if it was even possible...I think probably it must be done like you suggest.
Hopefully changing the code that currently points at the suit's CPU/PG attributes to point at the core's equivalent attributes won't be difficult. If that's even required.
On a sidenote: imagine logis being able to carry around cores.......we could have walking supply depots. |
fragmentedhackslash
Negative-Feedback.
343
|
Posted - 2015.05.20 11:17:00 -
[379] - Quote
Iron Wolf Saber wrote:Concord has strict adherence in retaining similar weapon technology levels.
Also the four empires are a constant race of placing flag poles ahead in the racing track of tech. Generally if one side comes up with a great idea the others quickly adapt their own methods or steal it outright.
This also means the goal post of the measuring standards always shift as well. HP being relative is a never ending fight on effective defenses and repairs. HP of the first drop suits where likely not that much more than the standard uniforms everyone else had in their military minus the shields. Now a days our current generation of suits may be 20% more powerful than those and the HP standard had to change. Maybe these cored suits are 50% more powerful than current but just to keep up in the tech race of ever increasing damage systems. Sometimes Attack systems races ahead sometimes defensive systems sling shot past them.
The fight, the progression, sometimes reminds one of where it all started and is still effective today.
The name?
Minmatar Precision Rifle.
Technology: Explosive round, long distance sniper rifle with bipod. Teir 8 meta level.
Strategy: EvE ROOKS & KINGS PIPEBOMB at 600 meters. Drawing in targets seemingly unaware until they are pushed from an area by a single shooter, while trying to retreat everyone dies.
The name?
Eyrix Caldari Logistics Dropship.
Technology: High value support asset and armed as such. Ground targets need to be aware of the impeccable accuracy of Prototype Dropship gunnery technology and advancements.
Strategy: Heavy logistical air support. Heavy. With several fitting options with and without modules allowing remote repair of vehicles, structure and deployed mercs. Can also Pipebomb.
Please, if new technology is on the table, take note of what should be brought back.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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Prezesq3
The Rainbow Effect Negative-Feedback
0
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Posted - 2015.05.20 16:18:00 -
[380] - Quote
The idea is really good, but I need to say smth... If We want reduce number of skins for improve DUST on PS3, then We should't create so many types of power core.
Let's change something:
Imagine that We will have basic skin with slot leyout like actually proto suit with reduce PG and CPU +two new slots for PC modules. (Something like actually BPO from LP + 2 new slots). When You add PC module then PG & CPU will grow up for some % amount and You will have Advance Fit... The same with proto (base + 2PC).
PC modules can change just PG&CPU / or others parameters too, like sprint speed etc...
Cost will be Suit cost in basic price (ISK/LP/AUR) + some amount of ISK/LP/AUR for every module used.
So in total We will have 4 races / 5 suits / and 3 PC module versions (ISK / LP / AUR) used zero, once or twice. For this We have to add basic variants of suits (Heavy/Medium/Light), that they will have less slots (like actually advance) +2PC slots. Other suits like BPO and Officers will stay in form like We have right now, without PC slots with stable PG and CPU.
What is important You don't need change skill tree for that system, for example if You have skilled Amarr Sentinel just for 1 lev, then You will be able put in: (zero module ISK ver. / one modules LP ver. / two modules AUR ver.). For Sentinel skilled for lev 3: (one module ISK ver. / two modules LP or AUR ver) etc...
About Militia stuff... We should delete all of them from game. There should be created some prefitted 2-3 strated suits per race (assault/logi/AV for example) that cost small amount of isks. Power of them should be defined a little less from advance to give more power for newbies. And thay will be able to use just by new players (for example till they get 200 000 WP from game).
With vehicles We can do it the same change...
My eng is not perfect so If don't understans something just ask, I'll try to explain ;)
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2015.05.20 16:30:00 -
[381] - Quote
The thing is the number of modules don't really hit the performance that much, so we could add a whole bunch with little downside. It's the unique suits that are eating up the memory, and the best solution will be the most simplistic.
Amarr are the good guys
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.05.20 16:36:00 -
[382] - Quote
Is Aero a Dev alt?
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2015.05.20 18:10:00 -
[383] - Quote
Dreis ShadowWeaver wrote:Is Aero a Dev alt? The world may never know . . .
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
459
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Posted - 2015.05.20 19:09:00 -
[384] - Quote
+++++++++++++++++++++++++++ - 10000000
This is great, but what about the skill points? Would we be respecked, and how about adding this to vehicles too.
48th Special Operations Force
Twitter-@48SOF
Weekly YES OR NO
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Kain Spero
Negative-Feedback
5
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Posted - 2015.05.20 19:34:00 -
[385] - Quote
Lightning35 Delta514 wrote:+++++++++++++++++++++++++++ - 10000000
This is great, but what about the skill points? Would we be respecked, and how about adding this to vehicles too.
Why would there be a SP refund? In order to get proto CPU and PG you would still need a PRO core unlocked at level 5.
++++++++++++++
Something I haven't seen mentioned. What happens to bandwidth? Does it get flattened like the suit slots in the scenario or is that something that can be attached to the power core as well?
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Skhazi Robotika
Company of Marcher Lords Amarr Empire
0
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Posted - 2015.05.20 19:43:00 -
[386] - Quote
CCP Rattati wrote:black protoskins could be unlockable with the powercores, IF this even possible. There are some complexities, but let me crunch more.
How about creating also , ISK only, SKINs that are only available if you have the requiring skills Assault SKIN (white skin) of the ex: Assault A/1, you need the assault skill to unlock the ability to purchase (but you could use it in any suit of its Tier/Race) The Prototype SKIN ( the black skin , the same rules would be applied, you must have the skills to use it and get it) The same to the Logistics SKIN (the yellow one) And the other types too, Comando SKIN, Sentinel SKIN, Scout SKIN...
This way there would be some ISK SKINs, and all the Proto looks Lovers would be pleased
It would also mean that mercs would have to be more cautious cause they wouldn't easily know if the enemy have has 2 light weps or a heavy
Hmmm the green M&N..
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1
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Posted - 2015.05.20 20:10:00 -
[387] - Quote
Kain Spero wrote:Lightning35 Delta514 wrote:+++++++++++++++++++++++++++ - 10000000
This is great, but what about the skill points? Would we be respecked, and how about adding this to vehicles too. Why would there be a SP refund? In order to get proto CPU and PG you would still need a PRO core unlocked at level 5. ++++++++++++++ Something I haven't seen mentioned. What happens to bandwidth? Does it get flattened like the suit slots in the scenario or is that something that can be attached to the power core as well?
I always thought bandwidth should be set by suit role not tier. I think it should all just be flattened to current proto levels.
Overlord of Broman
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.05.21 02:09:00 -
[388] - Quote
Prezesq3 wrote: [...]
What is important You don't need change skill tree for that system,
[...]
Well the change in the skill tree I'm talking about is not a major one. It's not like I'm asking for a buff or a nerf to the values of the bonuses given by the skill books nor am I asking for any changes of the bonuses entirely. It's just a change of where those bonuses will be applied to. Instead of the suit getting the CPU and PG bonus from the skill book, the CORE will get it instead because there is no way that multiplying a value of ZERO by any percentage will equal anything other than ZERO.
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.05.21 02:11:00 -
[389] - Quote
Kain Spero wrote:Lightning35 Delta514 wrote:+++++++++++++++++++++++++++ - 10000000
This is great, but what about the skill points? Would we be respecked, and how about adding this to vehicles too. Why would there be a SP refund? In order to get proto CPU and PG you would still need a PRO core unlocked at level 5. ++++++++++++++ Something I haven't seen mentioned. What happens to bandwidth? Does it get flattened like the suit slots in the scenario or is that something that can be attached to the power core as well?
Excellent question. I'm not sure which would be better.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10
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Posted - 2015.05.21 03:27:00 -
[390] - Quote
The power core can definitely affect other attributes. Bandwidth isn't a known attribute to be affected by modules, but seems possible
Amarr are the good guys
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