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Thread Statistics | Show CCP posts - 3 post(s) |
Hawkings Greenback
Dead Man's Game
348
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Posted - 2015.05.15 05:50:00 -
[1] - Quote
Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 180 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well.
Yes please
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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Hawkings Greenback
Dead Man's Game
348
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Posted - 2015.05.15 05:52:00 -
[2] - Quote
CCP Rattati wrote:Aeon Amadi wrote:CCP Rattati wrote:Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 120 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. Mind Blown. I am going to spreadsheet some stuff. HOLY CHRIST HE FINALLY GOT IT, GUYS - HIS SIGNATURE IS NO JOKE Nah but for real dude we've been trying to illustrate this to CCP for a long time now and I'm ecstatic that we might finally get tieracide -as well as- a potential performance boost. Like, the plausibility that this could be the golden change to make Dust 514 what it was always supposed to be is making my heart race right now; I'm so excited. It's so much of a win/win it's like freaggin strawberry covered cheesecake and I'm fat so that similarity works. I'll be -SOOOO PROUD- when Dust 514 manages something like this. The powercore idea was the lynchpin, I have never seen that before. Flat progression isn't a complex idea, but it was lacking. This has some "meat" on it.
Doesn't it just.
Well done to Aero and Avallo.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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Hawkings Greenback
Dead Man's Game
351
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Posted - 2015.05.15 14:44:00 -
[3] - Quote
Aero Yassavi wrote:So as far as how this idea came into existence, as stated in the OP I'm not the original creator of this idea but only the guy who saw it and was taken back by the ingenious nature and couldn't let it sit buried in a different thread. However, I don't think anyone could of really thought this up until CCP proved to us they could add new unique fitting slots like the SKIN slot. That definitely opened the realm of possibility
This to be honest.
It's going to be hard not to go nuts with the idea. Let's hope the basic principle is possible and Ratatti can crunch the info.
Damn if it isn't the simplest ideas that are the best.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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Hawkings Greenback
Dead Man's Game
357
|
Posted - 2015.05.15 22:47:00 -
[4] - Quote
Nocturnal Soul wrote:All this suit/module/whatever bpo needs to die in a fire...if there is no cost then there is no reason for me to play this over the next CoD
The "core" and modules would still cost ISK. If needed the cost of both could be increased to compensate for the lost cost of the suit.
Easy.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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Hawkings Greenback
Dead Man's Game
357
|
Posted - 2015.05.15 23:56:00 -
[5] - Quote
Nocturnal Soul wrote:Hawkings Greenback wrote:Nocturnal Soul wrote:All this suit/module/whatever bpo needs to die in a fire...if there is no cost then there is no reason for me to play this over the next CoD The "core" and modules would still cost ISK. If needed the cost of both could be increased to compensate for the lost cost of the suit. Easy. The dropsuit also needs to cost isk.
Why if the cost of the suit is shifted to the core ?
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
|
Hawkings Greenback
Dead Man's Game
365
|
Posted - 2015.05.17 10:06:00 -
[6] - Quote
Regis Blackbird wrote:While turning all suites to BPOs and only buying powercores might sound like a good idea, I too would prefer if the suites cost something. The difference is negligible, but importaint to some people. I like to have the following: - A "standard" suite bought on the market for ISK comes pre equipped with a "Militia Power Core" and "Militia SKIN". - ADV and PRO Power Cores are available on the market for ISK (and AUR) with skill requirements. Now, to avoid having to restock BOTH suites and Power Cores, this idea could be combined with a change in loadout management which could potentially give us a further perfomance boost... https://forums.dust514.com/default.aspx?g=posts&m=2778915#post2778915
I don't think people want the suits to cost nothing, it's just that the price may be offset against the cost of the core with the core costing a greater percentage of the current suit price.
But every night I burn.
Screaming the animal scream.
Every night I burn.
Dreaming the crow-black dream.
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