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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9924
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Posted - 2015.05.15 07:33:00 -
[91] - Quote
Robert Conway wrote:Aero Yassavi wrote:deezy dabest wrote:Bishop Harcourt wrote:God damn Aero and Avallo, this is the most genius like farm in all my time in Dust. I honestly vote that we somehow be able to like this more that once. It is such a simple and AMAZING solution that even having first read it about 10 minutes ago I am still a bit dumbfounded by how great it is. I nominate this for thread of the year and automatic CPM status. There an easy solution to getting multiple likes per idea Yes. Make multiple alts and "Like" yourself. All of my "Likes" are from my alts. No one TRULY liked what I said. Just me. I like this
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Robert Conway
Concordiat Mercenaries
279
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Posted - 2015.05.15 07:37:00 -
[92] - Quote
Aero Yassavi wrote:Robert Conway wrote:Aero Yassavi wrote:deezy dabest wrote:Bishop Harcourt wrote:God damn Aero and Avallo, this is the most genius like farm in all my time in Dust. I honestly vote that we somehow be able to like this more that once. It is such a simple and AMAZING solution that even having first read it about 10 minutes ago I am still a bit dumbfounded by how great it is. I nominate this for thread of the year and automatic CPM status. There an easy solution to getting multiple likes per idea Yes. Make multiple alts and "Like" yourself. All of my "Likes" are from my alts. No one TRULY liked what I said. Just me. I like this Hmm... "Aero Yassavi liked your post"... you must be me in an alt form.... at least using my logic... GOOD TO MEET YOU ME!
Idea for player driven marketing and videos
Link
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MINA Longstrike
Kirjuun Heiian
3127
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Posted - 2015.05.15 07:38:00 -
[93] - Quote
Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Robert Conway
Concordiat Mercenaries
281
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Posted - 2015.05.15 07:41:00 -
[94] - Quote
MINA Longstrike wrote:Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be. You would have to create a "Weapons Fitting Screen" though, which wouldn't be all bad. This could get rid of all the different variants of rifles for example. Go to your weapons fitting screen and put a sight on my Blaster Rifle to turn it into my Tactical Blaster Rifle.
Idea for player driven marketing and videos
Link
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Vicious Minotaur
2349
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Posted - 2015.05.15 07:44:00 -
[95] - Quote
I'm thinkin' this here idear is also applicable to vehicles, I tell you h'wut.
May's well take the idear an run with it...
I am a minotaur.
a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça+üa+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
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MINA Longstrike
Kirjuun Heiian
3127
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Posted - 2015.05.15 07:44:00 -
[96] - Quote
Robert Conway wrote:MINA Longstrike wrote:Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be. You would have to create a "Weapons Fitting Screen" though, which wouldn't be all bad. This could get rid of all the different variants of rifles for example. Go to your weapons fitting screen and put a sight on my Blaster Rifle to turn it into my Tactical Blaster Rifle.
Or even just loading it with one of the traditional hybrid charges or something, but still that's something that could do it.
A weapons fitting screen would only cause load when it's actually in use, and get cleared from cache afterwards.
Eliminating weapon variants might be a decent thing though.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Robert Conway
Concordiat Mercenaries
281
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Posted - 2015.05.15 07:46:00 -
[97] - Quote
Vicious Minotaur wrote:I'm thinkin' this here idear is also applicable to vehicles, I tell you h'wut.
May's well take the idear an run with it... That's what we are all hoping.
Idea for player driven marketing and videos
Link
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Robert Conway
Concordiat Mercenaries
281
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Posted - 2015.05.15 07:51:00 -
[98] - Quote
MINA Longstrike wrote:Robert Conway wrote:MINA Longstrike wrote:Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be. You would have to create a "Weapons Fitting Screen" though, which wouldn't be all bad. This could get rid of all the different variants of rifles for example. Go to your weapons fitting screen and put a sight on my Blaster Rifle to turn it into my Tactical Blaster Rifle. Or even just loading it with one of the traditional hybrid charges or something, but still that's something that could do it. A weapons fitting screen would only cause load when it's actually in use, and get cleared from cache afterwards. Eliminating weapon variants might be a decent thing though. Changing ammo type is something we have wanted for a long time. In Eve I would be in fleets where we would bring three different types of ammo with us with our projectile weapon minmatar ships so if we came up against an armor fleet we would switch to this ammo to deal with them, but if they had a high value shield target with them, we could reload to another ammo type specifically designed to take out shields.
Idea for player driven marketing and videos
Link
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DeathwindRising
ROGUE RELICS
1066
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Posted - 2015.05.15 08:00:00 -
[99] - Quote
Robert Conway wrote:MINA Longstrike wrote:Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be. You would have to create a "Weapons Fitting Screen" though, which wouldn't be all bad. This could get rid of all the different variants of rifles for example. Go to your weapons fitting screen and put a sight on my Blaster Rifle to turn it into my Tactical Blaster Rifle.
thats different. a modular weapon system could replace all weapon variants with a single base variant, which we could then modify through a weapon fitting screen. the goal for that was to allow allow for editing weapon stats, such as, clip size, accuracy, recoil. ammo types could be possible too, though im not sure what'd we want them to effect. maybe the weapon's damage profile.
but the point is that only the weapon would exist. no need for new art assets or anything |
Robert Conway
Concordiat Mercenaries
282
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Posted - 2015.05.15 08:11:00 -
[100] - Quote
DeathwindRising wrote:Robert Conway wrote:MINA Longstrike wrote:Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be. You would have to create a "Weapons Fitting Screen" though, which wouldn't be all bad. This could get rid of all the different variants of rifles for example. Go to your weapons fitting screen and put a sight on my Blaster Rifle to turn it into my Tactical Blaster Rifle. thats different. a modular weapon system could replace all weapon variants with a single base variant, which we could then modify through a weapon fitting screen. the goal for that was to allow allow for editing weapon stats, such as, clip size, accuracy, recoil. ammo types could be possible too, though im not sure what'd we want them to effect. maybe the weapon's damage profile. but the point is that only the weapon would exist. no need for new art assets or anything Exactly. For rifles it would just be Blaster Rifle, Rail Rifle, Combat Rifle, and Scrambler Rifle. If you wanted your AScR, you would fit some sort of module to it, like an iron sight or something.
Idea for player driven marketing and videos
Link
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MINA Longstrike
Kirjuun Heiian
3127
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Posted - 2015.05.15 08:13:00 -
[101] - Quote
Robert Conway wrote:MINA Longstrike wrote:Robert Conway wrote:MINA Longstrike wrote:Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be. You would have to create a "Weapons Fitting Screen" though, which wouldn't be all bad. This could get rid of all the different variants of rifles for example. Go to your weapons fitting screen and put a sight on my Blaster Rifle to turn it into my Tactical Blaster Rifle. Or even just loading it with one of the traditional hybrid charges or something, but still that's something that could do it. A weapons fitting screen would only cause load when it's actually in use, and get cleared from cache afterwards. Eliminating weapon variants might be a decent thing though. Changing ammo type is something we have wanted for a long time. In Eve I would be in fleets where we would bring three different types of ammo with us with our projectile weapon minmatar ships so if we came up against an armor fleet we would switch to this ammo to deal with them, but if they had a high value shield target with them, we could reload to another ammo type specifically designed to take out shields.
I'm using 'ammo' in this context as a substitute for 'powercore'. I don't believe in swapping ammo types in battle.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Robert Conway
Concordiat Mercenaries
282
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Posted - 2015.05.15 08:17:00 -
[102] - Quote
MINA Longstrike wrote:Robert Conway wrote:MINA Longstrike wrote:Robert Conway wrote:MINA Longstrike wrote:Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be. You would have to create a "Weapons Fitting Screen" though, which wouldn't be all bad. This could get rid of all the different variants of rifles for example. Go to your weapons fitting screen and put a sight on my Blaster Rifle to turn it into my Tactical Blaster Rifle. Or even just loading it with one of the traditional hybrid charges or something, but still that's something that could do it. A weapons fitting screen would only cause load when it's actually in use, and get cleared from cache afterwards. Eliminating weapon variants might be a decent thing though. Changing ammo type is something we have wanted for a long time. In Eve I would be in fleets where we would bring three different types of ammo with us with our projectile weapon minmatar ships so if we came up against an armor fleet we would switch to this ammo to deal with them, but if they had a high value shield target with them, we could reload to another ammo type specifically designed to take out shields. I'm using 'ammo' in this context as a substitute for 'powercore'. I don't believe in swapping ammo types in battle. I think if you could do that, you'd be required to go to a supply depot. At least that's my idea for changing ammo types.
Idea for player driven marketing and videos
Link
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I-Shayz-I
I----------I
5608
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Posted - 2015.05.15 08:27:00 -
[103] - Quote
Could we make the suits 1-time purchase BPOs so you only need to restock power cores?
Here's an idea: experimental power cores can be produced from the Lab that have CPU/PG somewhere in between Proto and Officer gear? Or they make up for the suit's natural weakness (Amarr with more CPU, Caldari with more PG, etc)
If Power Cores can affect CPU/PG, why not other aspects of the suit not related to the slot layout? Could we bring back the vk.1 (Caldari with higher base armor and lower shields, Amarr with faster movement speed, minmatar with less speed, but higher regen, etc) _________________________________________________________________________________________
Here's a super long shot...(obviously this would be completely separate from the above ideas)
What if we remove the bonuses from skills, and applied them to power cores? While everyone loves the Amarr Assault heat reduction, what about a more tanky feeling damage reduction Core?
How about a Minmatar Assault Core for the explosive side of things, such as a larger blast radius for the Mass Driver and Flaylock? A Minmatar Logi Core that increases the effectiveness of RE's and PE's?
Caldari Sentinel AV Core? Gallente Scout CQC core? ...........
7162 wp with a Repair Tool!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8767
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Posted - 2015.05.15 08:34:00 -
[104] - Quote
Let's let rattati get the basic concepts working before we get too hyperactive about the potential uses for this.
After all, once this concept goes live that's a buncha BPO conversions and basic cores in pockets to replace what we have now.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Oswald Rehnquist
1538
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Posted - 2015.05.15 08:38:00 -
[105] - Quote
Breakin Stuff wrote:Let's let rattati get the basic concepts working before we get too hyperactive about the potential uses for this.
lol, started off about simplifying a concept and derailed into how complex we can make it.
I agree with the KISS principle then we can explore the caveats later.
Below 28 dB
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MINA Longstrike
Kirjuun Heiian
3127
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Posted - 2015.05.15 08:41:00 -
[106] - Quote
I-Shayz-I wrote:Could we make the suits 1-time purchase BPOs so you only need to restock power cores?
Here's an idea: experimental power cores can be produced from the Lab that have CPU/PG somewhere in between Proto and Officer gear? Or they make up for the suit's natural weakness (Amarr with more CPU, Caldari with more PG, etc)
If Power Cores can affect CPU/PG, why not other aspects of the suit not related to the slot layout? Could we bring back the vk.1 (Caldari with higher base armor and lower shields, Amarr with faster movement speed, minmatar with less speed, but higher regen, etc) _________________________________________________________________________________________
Here's a super long shot...(obviously this would be completely separate from the above ideas)
What if we remove the bonuses from skills, and applied them to power cores? While everyone loves the Amarr Assault heat reduction, what about a more tanky feeling damage reduction Core?
How about a Minmatar Assault Core fore the explosive side of things, such as a larger blast radius for the Mass Driver and Flaylock? A Minmatar Logi Core that increases the effectiveness of RE's and PE's?
Caldari Sentinel AV Core? Gallente Scout CQC core? ...........
Rattati was talking a bit about 'mini wow set bonses' that incentivise racial oriented fits. So maybe stuff like a cal sent powercore that has a line of stuff like:
0/1 Shield regulator - +1.5 armor rep 0/2 [module] - [bonus]
I don't really have good bonuses in mind, but it might provide some small customization OPTIONS. I'm still really hesitant about it though. Lets not get toooooo crazy with the powercore spitballing though.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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I-Shayz-I
I----------I
5608
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Posted - 2015.05.15 08:46:00 -
[107] - Quote
Hey DEVs
Can we get a sticky up in here? I feel like 50+ likes is more than enough
7162 wp with a Repair Tool!
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Funkmaster Whale
Whale Pod
2949
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Posted - 2015.05.15 09:22:00 -
[108] - Quote
So simple yet so genius.
Follow me on Twitch.tv!
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DozersMouse XIII
Fatal Absolution Negative-Feedback
1070
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Posted - 2015.05.15 09:48:00 -
[109] - Quote
Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 180 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. I like your brain
addicted to the Kubo's GMK-16 banana cannon
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Requin Toblat
Glitched Connection
46
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Posted - 2015.05.15 10:02:00 -
[110] - Quote
Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 180 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well.
WOW! Just WOW!
What a Eureka moment - Simply genius thinking and logic there. If this doesn't get implemented, either completely, or in some form, we will have missed a great opportunity in the future of this game. Rattati get crunching |
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tander09
Corrosive Synergy Rise Of Legion.
279
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Posted - 2015.05.15 10:12:00 -
[111] - Quote
You mean tiericide right?
PS-clever, very clever. I hope to see this happen.
"I had witnessed the beauty of the 4 empires, yet I must choose one of them."
-Nexle Skimfuse
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Dragonet Minamoto
FEROX AQUILA
6
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Posted - 2015.05.15 11:24:00 -
[112] - Quote
Avallo Kantor wrote:Robert Conway wrote:How would Officer suits work due to their unique style? Officer dropsuits have unique slot configurations. Powercores (as proposed) do not have the ability to modify slot layout. As such, Officer Dropsuits would still be separate. Powercores, as currently described, only enhance PG/CPU layout, which in combination with a 'teiricide' effort would effectively reduce the number of dropsuits from 120 down to a handful.
Brilliant idea. But why couldn't certain power cores not also unlock slots. I mean the dropsuit could already have all slots coded into, but they are "offline" until powered up by a certain power core. So a prototype power core gives + x power grid, + x CPU and power, +1 additional high slot etc. You could easily argue that with lower power cores, the suit can't handle all slots filled.
Sounds viable to me without complicating the whole approach too much. But even the original idea would be much better than what we have now! |
Kallas Hallytyr
Skullbreakers
1527
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Posted - 2015.05.15 11:37:00 -
[113] - Quote
Best idea is OMFGWTFBBQ!
Seriously amazing idea.
Alt of Halla Murr. Sentinel.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8774
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Posted - 2015.05.15 11:39:00 -
[114] - Quote
Dragonet Minamoto wrote:Avallo Kantor wrote:Robert Conway wrote:How would Officer suits work due to their unique style? Officer dropsuits have unique slot configurations. Powercores (as proposed) do not have the ability to modify slot layout. As such, Officer Dropsuits would still be separate. Powercores, as currently described, only enhance PG/CPU layout, which in combination with a 'teiricide' effort would effectively reduce the number of dropsuits from 120 down to a handful. Brilliant idea. But why couldn't certain power cores not also unlock slots. I mean the dropsuit could already have all slots coded into, but they are "offline" until powered up by a certain power core. So a prototype power core gives + x power grid, + x CPU and power, +1 additional high slot etc. You could easily argue that with lower power cores, the suit can't handle all slots filled. Sounds viable to me without complicating the whole approach too much. But even the original idea would be much better than what we have now! Because getting rid of slot progression is the point
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Clone D
Solo Zen
1810
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Posted - 2015.05.15 11:42:00 -
[115] - Quote
CCP Rattati wrote:Aero Yassavi wrote:You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. Mind Blown. I am going to spreadsheet some stuff.
I'm glad that you're playing around with this idea, but Christ, the dev team couldn't figure this one out? Check out the concept of normalization, give your team a briefing and then reduce redundancy in the product. Watch performance sky rocket!
Good luck, Rattati. You can do it, buddy! |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8774
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Posted - 2015.05.15 11:50:00 -
[116] - Quote
Clone D wrote:CCP Rattati wrote:Aero Yassavi wrote:You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. Mind Blown. I am going to spreadsheet some stuff. I'm glad that you're playing around with this idea, but Christ, the dev team couldn't figure this one out? Check out the concept of normalization, give your team a briefing and then reduce redundancy in the product. Watch performance sky rocket! Good luck, Rattati. You can do it, buddy! There's a reason Rattati's Door has a disclaimer sign on it:
"It Was Like That When I Got Here!"
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Denchlad 7
Dead Man's Game
2300
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Posted - 2015.05.15 12:15:00 -
[117] - Quote
So a Tiercide option that is actually genius and beneficial. Take all my +1s.
Choo choo chooooo, lets all f*ck a blender.
Dench's Thrift Shop <-- WIP
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Avallo Kantor
670
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Posted - 2015.05.15 12:19:00 -
[118] - Quote
Clone D wrote:CCP Rattati wrote:Aero Yassavi wrote:You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. Mind Blown. I am going to spreadsheet some stuff. I'm glad that you're playing around with this idea, but Christ, the dev team couldn't figure this one out? Check out the concept of normalization, give your team a briefing and then reduce redundancy in the product. Watch performance sky rocket! Good luck, Rattati. You can do it, buddy!
I wouldn't be too hard on them. Often time it is simple ideas that are the hardest to think of.
I'm glad everyone seems to like our idea so far, and I hope it can actually see the light of day in the game.
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Golden Day
Corrosive Synergy Rise Of Legion.
1758
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Posted - 2015.05.15 12:22:00 -
[119] - Quote
Lore question,where is the power core in the dropsuit?
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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Georgia Xavier
Y.A.M.A.H
457
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Posted - 2015.05.15 12:23:00 -
[120] - Quote
Golden Day wrote:Lore question,where is the power core in the dropsuit? From what I heard in this thread, it could be on the back of the suit of in the back pack in some suits
Click me
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