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Author |
Thread Statistics | Show CCP posts - 25 post(s) |
Garth Mandra
The Southern Legion Final Resolution.
392
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Posted - 2014.05.24 05:48:00 -
[331] - Quote
CCP Rattati wrote:Ok, scouts, please come back to me on this problem, exactly as I word it.
Here is the premise
1) I want to encourage stealth players to go to proto cloak 2) GA scout will be the only scout that is completely unscannable 3) Not let GA scouts be the only stealth scouts and use cloaks
So, I have been told, I can verify when I am back at work, that if we change the cloak to be at 10% dampening instead of 5% at PRO, at least 3 stealth scouts are viable with cloak, GA, CA and MM. I think that's fine, I don't think everyone should be equally good at everthing. Amarr will get a look soon.
Max scan precision from CA scout is 17 (if my math is correct), terribly close to 16.
Since I want the only thing to beat the 100% dedicated scout scanner to be a 100% dedicated stealth scout.
A triple complex dampened, GA scout with a cloak at the new 10% level is at 13.5 or 14 dB.
That means we can reduce the GA Scout bonus to 15% from 25% and still stay under the CA scout at 15.3 or 16dB.
Thereby forcing the dedicate GA scout to sacrifice a low in most cases, so that he can't spend it on armor.
For the coup de grace, we can reduce the range of the CA passive scan a little bit because it's unnecessarily good.
Please respond to this in a civil manner, we are actively trying to listen and adapt our proposals based on your feedback.
Sounds reasonable to me.
From what I can see the base case for scouts is TACNET invisibility. An unfitted scout cannot see another unfitted scout. So it seems reasonable to give the Gal the edge over the Cal for the same amount of effort. Not to mention the fact that passive scans are shared (which is good for squad play and synergy IMO).
I want to see battles where scouts go "Ooh I didn't see him coming I better spawn with more precision. Ah there he is!" followed by the opponent going "Damn! He spotted me. Time for more damps." |
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CCP Rattati
C C P C C P Alliance
1619
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Posted - 2014.05.24 05:52:00 -
[332] - Quote
THUNDERGROOVE wrote:CCP Rattati wrote: I am fine if we reduce the two free slots to one, at least to begin with.
So removing the innate 3 hp/s?
or reducing it.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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jerrmy12 kahoalii
Proficiency V.
1520
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Posted - 2014.05.24 05:55:00 -
[333] - Quote
CCP Rattati wrote:THUNDERGROOVE wrote:CCP Rattati wrote: I am fine if we reduce the two free slots to one, at least to begin with.
So removing the innate 3 hp/s? or reducing it. Anything less than 3 is completely useless See gallente sentinel.
Closed beta vet.
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IgniteableAura
The Last of DusT. General Tso's Alliance
1158
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Posted - 2014.05.24 05:58:00 -
[334] - Quote
Why not make it so scouts are only immune to active scanners when cloak is applied? Each cloak meta works on the same meta and below as the scanner. So pro cloak hides pro scans, adv cloak adv scans. You would get the same effect but at least it's tit for tat in terms of slots needed.
Cloak works independent of active scans, so if a gal scout wants to remain hidden from cal scout they need to sacrifice as much as cal scout did to notice them,
Youtube
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Zatara Rought
General Tso's Alliance
3186
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Posted - 2014.05.24 06:04:00 -
[335] - Quote
CCP Rattati wrote:Ok, scouts, please come back to me on this problem, exactly as I word it.
Here is the premise
1) I want to encourage stealth players to go to proto cloak 2) GA scout will be the only scout that is completely unscannable 3) Not let GA scouts be the only stealth scouts and use cloaks
So, I have been told, I can verify when I am back at work, that if we change the cloak to be at 10% dampening instead of 5% at PRO, at least 3 stealth scouts are viable with cloak, GA, CA and MM. I think that's fine, I don't think everyone should be equally good at everthing. Amarr will get a look soon.
Max scan precision from CA scout is 17 (if my math is correct), terribly close to 16.
Since I want the only thing to beat the 100% dedicated scout scanner to be a 100% dedicated stealth scout.
A triple complex dampened, GA scout with a cloak at the new 10% level is at 13.5 or 14 dB.
That means we can reduce the GA Scout bonus to 15% from 25% and still stay under the CA scout at 15.3 or 16dB.
Thereby forcing the dedicate GA scout to sacrifice a low in most cases, so that he can't spend it on armor.
For the coup de grace, we can reduce the range of the CA passive scan a little bit because it's unnecessarily good.
Please respond to this in a civil manner, we are actively trying to listen and adapt our proposals based on your feedback.
I dunno if it's just cause it's late here but I think there's a slight bit of tension in the statements.
Namely,
according to the math i was given, cause i'm lazy, Cal quad precision is like 14.91 I think, sadly it's BETTER than the active gal logi focused, which it shouldn't be.
But that's not the part in tension that's just a potential flaw on someones maths.
The tension is between the statements of wanting only the gal to be able to beat min maxed scans and the 10% proto damp buff.
I suggested the 10% to proto as a bandaid until you could fix e-war because it allows min and amarr to get under all scans.
See the tension? I'm tired if there's not any and apologize.
Holy mother of god I love you and logic has been dropped on this thread.
Make sure to remove it from the gal as well, they both get the range buff.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Feedeesex
Venezuela CORP ELITE Caps and Mercs
80
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Posted - 2014.05.24 06:04:00 -
[336] - Quote
The scouts are OP by the cloak, remove the cloak and escout will be before 1.8 were scouts.
sorry 4 my english im from Argentina. |
Zatara Rought
General Tso's Alliance
3186
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Posted - 2014.05.24 06:05:00 -
[337] - Quote
Garth Mandra wrote: Sounds reasonable to me.
From what I can see the base case for scouts is TACNET invisibility. An unfitted scout cannot see another unfitted scout. So it seems reasonable to give the Gal the edge over the Cal for the same amount of effort. Not to mention the fact that passive scans are shared (which is good for squad play and synergy IMO).
I want to see battles where scouts go "Ooh I didn't see him coming I better spawn with more precision. Ah there he is!" followed by the opponent going "Damn! He spotted me. Time for more damps."
This guy gets counter play.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Zatara Rought
General Tso's Alliance
3186
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Posted - 2014.05.24 06:08:00 -
[338] - Quote
IgniteableAura wrote:But a gal logi only needs to fit a single piece of equipment that costs them very little.
Honestly, you won't get any gal scouts attempting to remain hidden. They will just brick tank instead.
4 slots(3 damps and an active pro cloak) to counter a single piece of equipment. It just sounds ridiculous. Seriously, no one will do it
If the difference is getting a hack off or clearing those links on the perimeter without alerting anyone, they most definitely will.
Those who choose to, will. But it will be a choice, and not an afterthought.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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jerrmy12 kahoalii
Proficiency V.
1520
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Posted - 2014.05.24 06:10:00 -
[339] - Quote
Sacrificing all your slots for one equipment is ******** and un balanced
Closed beta vet.
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CCP Rattati
C C P C C P Alliance
1619
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Posted - 2014.05.24 06:15:00 -
[340] - Quote
Zatara Rought wrote:CCP Rattati wrote:Ok, scouts, please come back to me on this problem, exactly as I word it.
CCP Rattati - snip
Please respond to this in a civil manner, we are actively trying to listen and adapt our proposals based on your feedback. I dunno if it's just cause it's late here but I think there's a slight bit of tension in the statements. -snip-
I am sorry, I honestly can not understand what you are trying to say. On that note but not towards you specifically, I would frankly prefer that all emotion would just be removed as much as possible out of the feedback threads and just have a logical conversation. Otherwise this won't work as intended.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
1619
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Posted - 2014.05.24 06:17:00 -
[341] - Quote
Zatara Rought wrote:CCP Rattati wrote:Ok, scouts, please come back to me on this problem, exactly as I word it.
Here is the premise
1) I want to encourage stealth players to go to proto cloak 2) GA scout will be the only scout that is completely unscannable 3) Not let GA scouts be the only stealth scouts and use cloaks
So, I have been told, I can verify when I am back at work, that if we change the cloak to be at 10% dampening instead of 5% at PRO, at least 3 stealth scouts are viable with cloak, GA, CA and MM. I think that's fine, I don't think everyone should be equally good at everthing. Amarr will get a look soon.
Max scan precision from CA scout is 17 (if my math is correct), terribly close to 16.
Since I want the only thing to beat the 100% dedicated scout scanner to be a 100% dedicated stealth scout.
A triple complex dampened, GA scout with a cloak at the new 10% level is at 13.5 or 14 dB.
That means we can reduce the GA Scout bonus to 15% from 25% and still stay under the CA scout at 15.3 or 16dB.
Thereby forcing the dedicate GA scout to sacrifice a low in most cases, so that he can't spend it on armor.
For the coup de grace, we can reduce the range of the CA passive scan a little bit because it's unnecessarily good.
Please respond to this in a civil manner, we are actively trying to listen and adapt our proposals based on your feedback. I dunno if it's just cause it's late here but I think there's a slight bit of tension in the statements.
Namely,
according to the math i was given, cause i'm lazy, Cal quad precision is like 14.91 I think, sadly it's equal to the active gal logi focused, which it shouldn't be.
But that's not the part in tension that's just a potential flaw on someones maths.
The tension is between the statements of wanting only the gal to be able to beat min maxed scans and the 10% proto damp buff.
I suggested the 10% to proto as a bandaid until you could fix e-war because it allows min and amarr to get under all scans.
See the tension? I'm tired if there's not any and apologize. Make sure to remove it from the gal as well, they both get the range buff. Holy mother of god I love you and logic has been dropped on this thread.
Did you factor in stacking penalty on the CA precision quad stack?
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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jerrmy12 kahoalii
Proficiency V.
1520
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Posted - 2014.05.24 06:19:00 -
[342] - Quote
Heres a idea Every scout thats fills thier lows should be unscan able Otherwise remove cal min and amar from scouts as the point of a scout is to be invisible to scanning Im serious
Closed beta vet.
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Zatara Rought
General Tso's Alliance
3187
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Posted - 2014.05.24 06:19:00 -
[343] - Quote
Rattati here's the scanning table created.
It's got flaws as far as what is takes to get below scans because it doesn't factor in the rounding up portion.
https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdHRWMFFxUDVPbzZPVTdjZmNwR2loYXc#gid=0
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Xx-VxF-xX
Void of Faction
67
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Posted - 2014.05.24 06:19:00 -
[344] - Quote
CCP Rattati wrote:Ok, scouts, please come back to me on this problem, exactly as I word it.
Here is the premise
1) I want to encourage stealth players to go to proto cloak 2) GA scout will be the only scout that is completely unscannable 3) Not let GA scouts be the only stealth scouts and use cloaks
So, I have been told, I can verify when I am back at work, that if we change the cloak to be at 10% dampening instead of 5% at PRO, at least 3 stealth scouts are viable with cloak, GA, CA and MM. I think that's fine, I don't think everyone should be equally good at everthing. Amarr will get a look soon.
Max scan precision from CA scout is 17 (if my math is correct), terribly close to 16.
Since I want the only thing to beat the 100% dedicated scout scanner to be a 100% dedicated stealth scout.
A triple complex dampened, GA scout with a cloak at the new 10% level is at 13.5 or 14 dB.
That means we can reduce the GA Scout bonus to 15% from 25% and still stay under the CA scout at 15.3 or 16dB.
Thereby forcing the dedicate GA scout to sacrifice a low in most cases, so that he can't spend it on armor.
For the coup de grace, we can reduce the range of the CA passive scan a little bit because it's unnecessarily good.
Please respond to this in a civil manner, we are actively trying to listen and adapt our proposals based on your feedback. Might have a problem with what you want to achieve due to stacking penalties and amar having 4 lows.
If my math/spreadsheet and rounding is right. cal scout with 4x complex precision is 14.91 = 15 an amarr with 4x complex dampeners would be at 14.73 = 15 profile without a cloak bonus so if you only want only 1 scout to be 100% undetectable you would have to remove the dampening to cloak.
a gallente with 4x complex dampeners would then need -.5% racial dampening bonus per level for 14.36 = 14 or 15 if rounded up. if rounded up the gallente would need -1% racial dampening bonus per level for a even 14 profile. if your only looking to force gallente into using 4 slots 3x complex 1 basic then it gets really tricky stacking a basic dampener on top of 3 others dampeners will not work as the stacking penalty is greater than the % forcing a enhanced dampener on the 3 not possible because then the racial bonus has to be changed and still only 3x complex is required. stacking penalties are a going to cause problems.
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jerrmy12 kahoalii
Proficiency V.
1520
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Posted - 2014.05.24 06:22:00 -
[345] - Quote
Or just make scouts that sacrifice 2 or 3 low slots for complex damps un scanable I mean it's a scout no point in having scouts scanable Otherwise I want a respec to get a gallente scout.
Closed beta vet.
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Zatara Rought
General Tso's Alliance
3187
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Posted - 2014.05.24 06:23:00 -
[346] - Quote
CCP Rattati wrote:Zatara Rought wrote:CCP Rattati wrote:Ok, scouts, please come back to me on this problem, exactly as I word it.
CCP Rattati - snip
Please respond to this in a civil manner, we are actively trying to listen and adapt our proposals based on your feedback. I dunno if it's just cause it's late here but I think there's a slight bit of tension in the statements. -snip- I am sorry, I honestly can not understand what you are trying to say. On that note but not towards you specifically, I would frankly prefer that all emotion would just be removed as much as possible out of the feedback threads and just have a logical conversation. Otherwise this won't work as intended.
No no I have emotion, but all positive and giddy. rofl.
What i am saying by the statements seem to have tension is that your premise says
"I want to make gal the only one truly unscannable"
the problem is the move from 5% to 10% conflicts with this premise in that it allows min and amarr min/maxing to get under all scans as well. Which is what i advocate for until you can properly revisit e-war in a more comprehensive manner.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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jerrmy12 kahoalii
Proficiency V.
1520
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Posted - 2014.05.24 06:25:00 -
[347] - Quote
Zatara Rought wrote:CCP Rattati wrote:Zatara Rought wrote:CCP Rattati wrote:Ok, scouts, please come back to me on this problem, exactly as I word it.
CCP Rattati - snip
Please respond to this in a civil manner, we are actively trying to listen and adapt our proposals based on your feedback. I dunno if it's just cause it's late here but I think there's a slight bit of tension in the statements. -snip- I am sorry, I honestly can not understand what you are trying to say. On that note but not towards you specifically, I would frankly prefer that all emotion would just be removed as much as possible out of the feedback threads and just have a logical conversation. Otherwise this won't work as intended. No no I have emotion, but all positive and giddy. rofl. What i am saying by the statements seem to have tension is that your premise says "I want to make gal the only one truly unscannable" the problem is the move from 5% to 10% conflicts with this premise in that it allows min and amarr min/maxing to get under all scans as well. Which is what i advocate for until you can properly revisit e-war in a more comprehensive manner. Good Every scout if they fill all lows should be unscanabke It's only balanced to thier role.
Closed beta vet.
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Zatara Rought
General Tso's Alliance
3187
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Posted - 2014.05.24 06:27:00 -
[348] - Quote
jerrmy12 kahoalii wrote:Sacrificing all your slots for one equipment is ******** and un balanced
considering it's 5 seconds and has an enormous cooldown and can only hit a limited range and radius, I disagree.
If you want to be immune to a maxed out end all be all scanner from 1 suit in the game...then you will have to sacrifice.
Otherwise...put on 2 damps to get under the rest and deal with the 5 second scans from that 1 suit.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Zatara Rought
General Tso's Alliance
3187
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Posted - 2014.05.24 06:28:00 -
[349] - Quote
jerrmy12 kahoalii wrote: Good Every scout if they fill all lows should be unscanabke It's only balanced to thier role.
Except cal. In my estimation they could not be truly unscannable and I love that.
They are the master scanners but gave up the ability to be truly unscannable in the process.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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CCP Rattati
C C P C C P Alliance
1622
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Posted - 2014.05.24 06:29:00 -
[350] - Quote
Zatara Rought wrote:CCP Rattati wrote:Zatara Rought wrote:CCP Rattati wrote:Ok, scouts, please come back to me on this problem, exactly as I word it.
CCP Rattati - snip
Please respond to this in a civil manner, we are actively trying to listen and adapt our proposals based on your feedback. I dunno if it's just cause it's late here but I think there's a slight bit of tension in the statements. -snip- I am sorry, I honestly can not understand what you are trying to say. On that note but not towards you specifically, I would frankly prefer that all emotion would just be removed as much as possible out of the feedback threads and just have a logical conversation. Otherwise this won't work as intended. No no I have emotion, but all positive and giddy. rofl. And i'm often terrible at explaining things so let me try this again. What i am saying by the statements seem to have tension is that your premise says: "I want to make gal the only one truly unscannable." the problem is the move from 5% to 10% conflicts with this premise in that it allows min and amarr min/maxing to get under all scans as well. Which is what i advocate for until you can properly revisit e-war in a more comprehensive manner.
ok, I should have worded the first premise "at least one scout is unscannable", not "just one"
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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jerrmy12 kahoalii
Proficiency V.
1520
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Posted - 2014.05.24 06:30:00 -
[351] - Quote
Zatara Rought wrote:jerrmy12 kahoalii wrote:Sacrificing all your slots for one equipment is ******** and un balanced considering it's 5 seconds and has an enormous cooldown and can only hit a limited range and radius, I disagree. If you want to be immune to a maxed out end all be all scanner from 1 suit in the game...then you will have to sacrifice. Otherwise...put on 2 damps to get under the rest and deal with the 5 second scans from that 1 suit. 6 mil sp vs 6 mil sp Broken scanner wins Overpowered They can fill all thier equipment slots and abuse it I only have two slots, both with complex damps, a maxed out scout should be un scan able by everything Wallhax is what makes this game ******** when it's un avoidable.
Closed beta vet.
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jerrmy12 kahoalii
Proficiency V.
1520
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Posted - 2014.05.24 06:32:00 -
[352] - Quote
Zatara Rought wrote:jerrmy12 kahoalii wrote: Good Every scout if they fill all lows should be unscanabke It's only balanced to thier role.
Except cal. In my estimation they could not be truly unscannable and I love that. They are the master scanners but gave up the ability to be truly unscannable in the process. Plus balancing for you to be Uber unscannable with only 2 lows would be difficult. Um its called nerf focus scanner by 5 sb or buff cal db If I sacrifice all my lows for pro damps on a SCOUT, I should never be scanned, otherwise I want my respec for the unbalanced gal scout.
The whole point of scouts is to avoid scanning Yet only gallente can do it which is unbalanced.
Closed beta vet.
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Zatara Rought
General Tso's Alliance
3187
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Posted - 2014.05.24 06:34:00 -
[353] - Quote
jerrmy12 kahoalii wrote:Zatara Rought wrote:jerrmy12 kahoalii wrote:Sacrificing all your slots for one equipment is ******** and un balanced considering it's 5 seconds and has an enormous cooldown and can only hit a limited range and radius, I disagree. If you want to be immune to a maxed out end all be all scanner from 1 suit in the game...then you will have to sacrifice. Otherwise...put on 2 damps to get under the rest and deal with the 5 second scans from that 1 suit. 6 mil sp vs 6 mil sp Broken scanner wins Overpowered They can fill all thier equipment slots and abuse it I only have two slots, both with complex damps, a maxed out scout should be un scan able by everything Wallhax is what makes this game ******** when it's un avoidable.
And all three aside from the cal WILL be able to choose to be unscannable, but at a cost my friend.
In 1.7 meta the focused was a tiny bit too strong but it was really close to the right place.
Just because a scout was picked up for 5 seconds is not the end of the world.
And if they don't want 2 be picked up even by that, then they can choose to make a large sacrifice to get under it.
And that if they manage to pick you up with the damn things limited range and radius in the first place.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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jerrmy12 kahoalii
Proficiency V.
1520
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Posted - 2014.05.24 06:35:00 -
[354] - Quote
Zatara Rought wrote:jerrmy12 kahoalii wrote:Zatara Rought wrote:jerrmy12 kahoalii wrote:Sacrificing all your slots for one equipment is ******** and un balanced considering it's 5 seconds and has an enormous cooldown and can only hit a limited range and radius, I disagree. If you want to be immune to a maxed out end all be all scanner from 1 suit in the game...then you will have to sacrifice. Otherwise...put on 2 damps to get under the rest and deal with the 5 second scans from that 1 suit. 6 mil sp vs 6 mil sp Broken scanner wins Overpowered They can fill all thier equipment slots and abuse it I only have two slots, both with complex damps, a maxed out scout should be un scan able by everything Wallhax is what makes this game ******** when it's un avoidable. And all three aside from the cal WILL be able to choose to be unscannable, but at a cost my friend. In 1.7 meta the focused was a tiny bit too strong but it was really close to the right place. Just because a scout was picked up for 5 seconds is not the end of the world. And if they don't want 2 be picked up even by that, then they can choose to make a large sacrifice to get under it. And that if they manage to pick you up with the damn things limited range and radius in the first place. Every scout should be abke to be unscanable if they use nothing but damps, it's only balanced And I can be picked up by cal scouts But I want a respec if the unbalanced gal scout is only un scanable.
Closed beta vet.
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Zatara Rought
General Tso's Alliance
3187
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Posted - 2014.05.24 06:36:00 -
[355] - Quote
jerrmy12 kahoalii wrote: Um its called nerf focus scanner by 5 sb or buff cal db If I sacrifice all my lows for pro damps on a SCOUT, I should never be scanned, otherwise I want my respec for the unbalanced gal scout.
The whole point of scouts is to avoid scanning Yet only gallente can do it which is unbalanced.
Oh golly, listen brosef.
I disagree a cal scout should be unscannable when it only has 2 low slots. I just do.
For the reasons stated.
Currently all 4 can get under all scans if i'm correct.
and after this patch you will be able to continue getting under focused scans if you sacrifice.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Zatara Rought
General Tso's Alliance
3187
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Posted - 2014.05.24 06:37:00 -
[356] - Quote
CCP Rattati wrote: ok, I should have worded the first premise "at least one scout is unscannable", not "just one"
Yeah yeah. Dunno if my maths is wrong, you can check it all out when you get a sec, but suffice it to say the theory is perfect.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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jerrmy12 kahoalii
Proficiency V.
1520
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Posted - 2014.05.24 06:37:00 -
[357] - Quote
Zatara Rought wrote:jerrmy12 kahoalii wrote: Um its called nerf focus scanner by 5 sb or buff cal db If I sacrifice all my lows for pro damps on a SCOUT, I should never be scanned, otherwise I want my respec for the unbalanced gal scout.
The whole point of scouts is to avoid scanning Yet only gallente can do it which is unbalanced.
Oh golly, listen brosef. I disagree a cal scout should be unscannable when it only has 2 low slots. I just do. For the reasons stated. Currently all 4 can get under all scans if i'm correct. and after this patch you will be able to continue getting under focused scans if you sacrifice. There are people who abuse the cal scout If a scout has all lows filled you should be unscanable It's the whole damm point of the role.
I only specced scout because I couldn't be scanned and I coukd use stealth But now ccp wants to butcher scouts Buff damps by 5 or 8% maybe?
Closed beta vet.
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Zatara Rought
General Tso's Alliance
3187
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Posted - 2014.05.24 06:38:00 -
[358] - Quote
Which is what we're saying will happen...are you drunk? O_O
Aside from cal scout (which sacrificed the ability to be COMPLETELY unscannable) all the rest will be able to avoid every scan.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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CCP Rattati
C C P C C P Alliance
1624
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Posted - 2014.05.24 06:39:00 -
[359] - Quote
jerrmy12 kahoalii wrote:Zatara Rought wrote:jerrmy12 kahoalii wrote: Um its called nerf focus scanner by 5 sb or buff cal db If I sacrifice all my lows for pro damps on a SCOUT, I should never be scanned, otherwise I want my respec for the unbalanced gal scout.
The whole point of scouts is to avoid scanning Yet only gallente can do it which is unbalanced.
Oh golly, listen brosef. I disagree a cal scout should be unscannable when it only has 2 low slots. I just do. For the reasons stated. Currently all 4 can get under all scans if i'm correct. and after this patch you will be able to continue getting under focused scans if you sacrifice. There are people who abuse the cal scout If a scout has all lows filled you should be unscanable It's the whole damm point of the role.
I am not sure I agree that the singular purpose of all scouts is to be unscannable. There is no need to keep arguing about that here.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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jerrmy12 kahoalii
Proficiency V.
1520
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Posted - 2014.05.24 06:41:00 -
[360] - Quote
Zatara Rought wrote:Which is what we're saying will happen...are you drunk? O_O
Aside from cal scout (which sacrificed the ability to be COMPLETELY unscannable) all the rest will be able to avoid every scan. I want my cal SCOUT unscanable As if no then im biomassing Only having 1 role is booring My cal SCOUT Will be an underpowered SCOUT, so it's not a scout but a scanner that can never be used for stealth because ccp wants to make useless for a SCOUT. Inb4 gal scout spam.
Closed beta vet.
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