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601. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: All right, please take a look at the document again. [...] Thanks and appreciated. I can see where you are going with this. I haven't found a flaw in the Scout-vs-Scout interactions after brooding over the numbers for a few ...
- by Stefan Stahl - at 2014.07.13 13:48:00
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602. Scout Registry / Killboard - in General Discussions [original thread]
Can anyone else see a 700 ehp Caldari Scout with 60 meter scans at 27 dB massacring the pubs? Assault 3.0 right there. Some comments: 1. Scouts don't need a buff. This is a tremendous buff. 2. No bonus should exceed the bonus from a single module...
- by Stefan Stahl - at 2014.07.12 16:48:00
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603. Proposed Re-New Change to Amarr Scout! - in Feedback/Requests [original thread]
I'm really curious how the logic works under the new scheme. So please help me understand. Imagine I'm fitting my Amarr Scout. I'm good at precision. So let's build on that and add two more precision enhancers. I'm now the most potent scanning pl...
- by Stefan Stahl - at 2014.07.11 17:27:00
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604. Proposed Re-New Change to Amarr Scout! - in Feedback/Requests [original thread]
Adipem Nothi wrote: Eventually, we hope he'll point these specializations toward their respective EWAR modules as a means of further discouraging FoTM tanky Scouts. In essence, it appears he wishes to do away with Assault Lite, and he has the S...
- by Stefan Stahl - at 2014.07.11 15:55:00
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605. Remove the extra equitment slot off of Scouts - in Feedback/Requests [original thread]
I'm all for undoing as many 1.8 Scout-buffs as possible. Being a scout was more fun before 1.8. We'll get along with having only one equipment slot.
- by Stefan Stahl - at 2014.07.11 15:20:00
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606. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Frame wrote: I would like to remind everyone that: CCP Rattati wrote: This is the narrative and any, all or none of the ideas may end up being implemented. Please keep your feedback as constructive as possible, and we will listen. :)...
- by Stefan Stahl - at 2014.07.11 14:51:00
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607. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: ZDub 303 wrote: *snip* The A-logi is the only one that has this unique layout. Where is the call for a grenade commando, or a sidearm heavy. Being unique is not reason enough, nor is a swarm - sidearm logi a necessity f...
- by Stefan Stahl - at 2014.07.10 17:05:00
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608. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I don't think that Logis are in a bad spot right now. The popularity of Logi-suits compared to Assault suit stems from the fact that Scouts are better Assault suits than Assaults and the other half of the Assaults became heavies. With no Assaults ...
- by Stefan Stahl - at 2014.07.09 21:53:00
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609. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Varoth Drac wrote: Stefan Stahl wrote: How is an Amarr Scout with two high slots supposed to utilize a bonus to scan precision? With 2 precision mods? Depends on the numbers, but currently there isn't much that ca...
- by Stefan Stahl - at 2014.07.09 20:13:00
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610. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: * Modification of scout bonuses, with Amarr getting a precision bonus, a narrow strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability. Some questions: Does this mean Cald...
- by Stefan Stahl - at 2014.07.09 19:50:00
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611. [Spreadsheet] Why play assault? - in General Discussions [original thread]
I-Shayz-I wrote: To make an Assault that has similar stats as a base proto scout with bonuses you need: -1 Enhanced Energizer -2 Complex Precision Mods -1 Advanced Precision Mod -1 Complex Dampener -1 Enhanced Kin Cat -1 Complex Shield Regulato...
- by Stefan Stahl - at 2014.07.08 19:53:00
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612. Easiest laziest way to add a good game mode - in General Discussions [original thread]
I'm very concerned about the experience in a public match where nobody wants to protect an objective that isn't being fought over right now. In effect the attackers can hack all objectives uncontested until the last one or two when finally an actu...
- by Stefan Stahl - at 2014.07.08 19:25:00
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613. In Charlie hotfix - in Feedback/Requests [original thread]
Fizzer94 wrote: I get the feeling that there are a lot of hybrid tankers because EHP is king in this game. Improving shields won't make them go away. Making better utility modules will do that. Slightly reducing the hp of armor modules sounds ...
- by Stefan Stahl - at 2014.07.08 18:26:00
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614. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: What do you feel about Amarr having the range, Gallente having dampeners, CA having precision and MM get better at hacking and running. Absolute support from my side. I'd even keep squad shared passive scans to see how it w...
- by Stefan Stahl - at 2014.07.06 19:34:00
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615. the state of the game. - in General Discussions [original thread]
Yes, I'm, having fun with it. No, I don't expect Legion to be an improvement. If Legion gets greenlit I expect Dust to fade out of existence and Legion to get scrapped later. Doesn't stop me from having fun though.
- by Stefan Stahl - at 2014.07.06 14:31:00
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616. RIP My Red dot friend :,( - in General Discussions [original thread]
I recently spotted a starter fit run across an open field very close to an active battle. I gave him a few rounds from my rifle to 'improve is situational awareness' but instead he turned around, crouched in the middle of that open space and start...
- by Stefan Stahl - at 2014.07.06 09:25:00
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617. Logistics' Scan Precision. - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: but it was effectively removed in 1.8 when light suits' scan profiles and precision dropped ten points I'd rather fix the issue where it was caused. At the 1.8 buff to Scout's scan profile. Somebody thought long and...
- by Stefan Stahl - at 2014.07.05 22:06:00
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618. Best Forge Gun Fit and FG Variants - in General Discussions [original thread]
Meisterjager Jagermeister wrote: Do the advanced fg charge faster? I find the mlt take too long to charge the second shot and the tank gets away. The AFG charges 25% faster than the regular one. And FG operation 5 gives a further reduction by ...
- by Stefan Stahl - at 2014.07.04 21:38:00
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619. Plasma Cannon Broken - Evidence (video #2) - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: So Here I am with a new video] That's some solid QA right there. Do you have any theories as to why this happens in live games but doesn't happen when practicing on a friend? Is it the suit type, the movement speed or may...
- by Stefan Stahl - at 2014.07.02 15:20:00
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620. ASSAULT Scan Range 15m - in Feedback/Requests [original thread]
I'd rather have Logis at ~12 and Scouts at 15 meters, honestly. Lets have less wallhacks rather than more. At least that's what I'd prefer.
- by Stefan Stahl - at 2014.07.01 18:49:00
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