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141. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I'm also concerned about killer bees. What makes something viable for killing people? ehp, dps and speed. If Logis and Assaults are on the same ehp-speed ratio and can equip the same weapons, then they are - in absence of other factors and under ...
- by Stefan Stahl - at 2015.05.27 12:44:00
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142. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
I think it's been said: Reasonable people agree with this. As a secondary topic on the user experience side of this: I feel like 'powercores' are not an intuitive entity to interact with. Ask 10 people that don't know the forums what a powercore ...
- by Stefan Stahl - at 2015.05.26 13:25:00
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143. The recent events.... suck - in General Discussions [original thread]
Stormblade Green wrote: Genral69 death wrote: Kill 150- this is doable is you have lot of time (I do not) 35 V kill assists - is complete waste of time (you will lose more isk in vehicles than the mission provides ) so your not making profit...
- by Stefan Stahl - at 2015.05.20 11:44:00
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144. Re-Rolling Missions - in Feedback/Requests [original thread]
Currently there's an event going on that has three of the daily missions fixed - that may explain part of your troubles. The fixed missions are 150 kills, 35 vehicle kill assists and 10 victories. None too enjoyable, but they'll be gone next week ...
- by Stefan Stahl - at 2015.05.20 11:41:00
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145. [ VIDEO ] LAV Small Railgun Hunting Montage - in General Discussions [original thread]
Methana, cpx damage amp, particle cannon, cpx small reps, enhanced 120 mm armor, cpx PG mod. Those ADS pilots won't know what happened.
- by Stefan Stahl - at 2015.05.19 20:59:00
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146. [ VIDEO ] LAV Small Railgun Hunting Montage - in General Discussions [original thread]
Damage amped particle cannons are *evil*.
- by Stefan Stahl - at 2015.05.19 20:56:00
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147. CCP needs next gen FPS to compete with Star Citizen! - in Feedback/Requests [original thread]
Alternative business strategy time! Instead of making a product very similar to something else, try placing a product into a niche where no competition exists! (Such as the PS4 ) Additional alternative business strategy! Instead of trying to ...
- by Stefan Stahl - at 2015.05.19 16:47:00
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148. If they give Forge Gun dispersion.... - in General Discussions [original thread]
I would very much trade a small amount of dispersion for a return of proper splash damage.
- by Stefan Stahl - at 2015.05.18 17:10:00
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149. Pros and Cons of The Powercore Idea - in Feedback/Requests [original thread]
I see the advantage of cleaning up the database of suits, but I dislike that the powercore-concept isn't very intuitive. You might argue that "better powercore equals more ingame power" is an intuitive relation, but my point is about the term 'po...
- by Stefan Stahl - at 2015.05.18 13:15:00
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150. Good assualt? - in Rookie Training Grounds [original thread]
The list Anvil gave was very good. Here's my take: Caldari: Long range skirmishers. Keep your distance, stay close to cover. If you get hit, get out of the line of fire and quickly recharge your shields. If you can keep dipping into cover you wil...
- by Stefan Stahl - at 2015.05.16 15:44:00
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151. rail rifle range, where? - in General Discussions [original thread]
One general point I'd like to add is that in my opinion handling should never be used to balance performance. The base idea is that - since this is a game - using any weapon or equipment should be enjoyable. This is mostly the case - except for t...
- by Stefan Stahl - at 2015.05.16 15:12:00
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152. Small Blasters and LAVs, close but no cigar. - in Feedback/Requests [original thread]
Is anyone opposed to having blasters have the 'small' dispersion from the start and then leaving it constant? My main reasons: - This would simplify handling a lot. Hold R1 to make reds go ouch. - The very quick heat generation makes you want to ...
- by Stefan Stahl - at 2015.05.12 16:58:00
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153. Matchmaking idea. - in Feedback/Requests [original thread]
What would happen to automatically populated squads after the battle? Are they disbanded? Does that mean you are cut off from the people you were talking to a second ago? What happens to squads that were partially filled before a battle and then ...
- by Stefan Stahl - at 2015.05.12 16:51:00
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154. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
CCP Rattati wrote: Stefan Stahl wrote: P.S.: You actually read that? I did, and this is my favorite post of the month. Of which month? March, April, or May? Humor aside - if you'd like more detailed feedback please give us more t...
- by Stefan Stahl - at 2015.05.12 11:07:00
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155. Sticky:[Data Insights] Dropsuit KDR - in Feedback/Requests [original thread]
DeathwindRising wrote: what the hell fit is on that caldari logi!? that rating is double that of the other racial suits. Snipers. Some brainstorming about why we see so similar kdrs even though performance subjectively varies wildly: I assume...
- by Stefan Stahl - at 2015.05.12 10:47:00
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156. Arriving to a match late and End Of Match Rewards - in Feedback/Requests [original thread]
If anything of the sort happens - make sure the EOM screen specifically mentions the reason why you received an extra reward. E.g. make the extra rewards a separate slice in the ISK reward pie. The carrot-on-a-stick doesn't work if you can't see ...
- by Stefan Stahl - at 2015.05.11 20:13:00
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157. Cal assault shield extender penalty needs to be removed - in General Discussions [original thread]
I've been running a CalAssault almost exclusively for the past few weeks and while I do see room for improvement, the shield extender penalty definitely isn't the main issue. I generally run a C/1 with two regulators, a recharger and an ARR. As l...
- by Stefan Stahl - at 2015.05.11 19:58:00
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158. How would you guys feel if - in General Discussions [original thread]
Aeon Amadi wrote: CCP put new content and balancing on hold for a month or two to work solely on nothing but bug fixes? I would extend this to "polish". Polish contains bug fixes, but also minor design changes to existing features. Some stu...
- by Stefan Stahl - at 2015.05.10 08:57:00
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159. I made a forgegun montage video. - in General Discussions [original thread]
The Nova Knife + Forgegun combo had me burst out laughing. You are magnificent.
- by Stefan Stahl - at 2015.05.08 15:54:00
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160. Can we haz free respecs for people who skilled into ADS? - in General Discussions [original thread]
CCP Rattati wrote: Well, I do want ADSs to be tankhunters with gunners, and DS's to be more durable (maybe even slower), able to react to infantry on the ground if equipped and with gunners. They should be one counter to invincigars I agree wi...
- by Stefan Stahl - at 2015.05.06 14:31:00
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