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1. What makes New Eden Unique? - in General Discussions [original thread]
A while ago I picked up Fractured Space, a game where you captain battleships in a 5v5 MOBA style setting. It's very nice to play and enjoyable, but I miss a few things that I got used to in Eve and Dust: - The properties of each ship are fairly...
- by Stefan Stahl - at 2016.09.22 16:58:00
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2. Good morning spacefriends - in General Discussions [original thread]
Good morning Rattati. Glad to see some actual player vs player gameplay. Looking forward to more details on this. My biggest question is probably the timeline - both of the 'project' and when more communication is going to happen. Can we expect ...
- by Stefan Stahl - at 2016.04.23 12:03:00
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3. New to forging - in General Discussions [original thread]
For CQC forging you will likely want an armor rep tanked sentinel. When going up against infantry you want to have line-of-sight on your enemies about every 3 seconds (4 seconds recharge - 25% Forgegun operation bonus). An armor tanked sentinel w...
- by Stefan Stahl - at 2016.03.12 09:23:00
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4. New to forging - in General Discussions [original thread]
GeorgeN76 wrote: Well I tried the assault forge today for the first time and that did not workout well My timing was way off and I could only hit vehicles. With the regular forge you just charge and fire when YOUR ready The assault version ...
- by Stefan Stahl - at 2016.03.09 20:56:00
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5. Things I consider unfinished in Dust 514 - in Feedback/Requests [original thread]
Jenny Tales wrote: stopped reading at assault forge gun having a hard time. scrub I did main FGs as an anti-infantry weapon for two months. I know what I'm talking about here. (protip: FG + precision enhancer = solo CQC HMG Sentinel count...
- by Stefan Stahl - at 2016.02.27 11:27:00
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6. Things I consider unfinished in Dust 514 - in Feedback/Requests [original thread]
Breakin Stuff wrote: I will figure out (or try to) what amongst this post are going to be useful to Not-DUST and ask the devs to consider those points. Thanks for the contribution. Thanks for the response. If desired I'd very much enjoy help ...
- by Stefan Stahl - at 2016.02.20 14:45:00
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7. Things I consider unfinished in Dust 514 - in Feedback/Requests [original thread]
Hi. We've gathered a lot of data in Dust 514 and learned a lot about how a New Eden FPS should work. I hope this experience will be used in the next game. However, I don't think we're done quite yet. Here are some of the major topics I would've l...
- by Stefan Stahl - at 2016.02.13 11:03:00
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8. Reducing the perception of network latency - in Feedback/Requests [original thread]
l-o-i-c wrote: Would it be possible to use weapon projectiles instead of hitscan as a way of reducing the perception of network latency in UE4 / eve:fps? Sort of Client: Press button -> Fire Animation -> Spawn Projectile -> Hit! Serve...
- by Stefan Stahl - at 2016.02.13 10:07:00
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9. Announcement:The Future of DUST 514 - in Announcement and Events [original thread]
Hi. First of, I'd like to say I appreciate the announcement on the forums. Well done everyone involved. This wasn't very a surprising announcement, but I'm glad the news is out now. I'm fairly disappointed about not being able to continue playin...
- by Stefan Stahl - at 2016.02.04 20:48:00
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10. DUST NPE #5 - Hey, letGÇÖs do the Limbo Rock - in General Discussions [original thread]
That was a very interesting read. Thanks. If you're still looking for ideas on stuff to try out: Make sure you used the flexibility of your suit properly before spending SP prematurely. Especially with the GalAss you have the abilty to make some ...
- by Stefan Stahl - at 2016.01.26 21:27:00
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11. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
Slayer Deathbringer wrote: bogeyman m wrote: Breakin Stuff wrote: Faster swarm travel means more time between impacts to react oddly, But the faster the swarms, the less degrees-per-second turn radius they should have. at 85 m/s I'd actua...
- by Stefan Stahl - at 2016.01.17 09:49:00
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12. Replace warbarge damage bonus with a specialist weapons factory. - in General Discussions [original thread]
Any AUR obtainable bonuses are good as long as they can be traded for with time spent in matches (mostly measured in ISK). Have no time? Spend more AUR. Have no money? Play more. (So the paying costumers have someone to shoot at) The warbarge da...
- by Stefan Stahl - at 2016.01.16 10:54:00
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13. Plasma Cannon Problems! - in Feedback/Requests [original thread]
SLY AVENGER wrote: How do you aim with the Plasma cannon? Any help would be appreciated. The fact that I can't master one of the most dangerous weapons in the game irritates the hell out of me. Thanks in advance. Aim for the feet. If you hit...
- by Stefan Stahl - at 2016.01.10 12:00:00
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14. Oculus Rift is $599. Oh well, no Valkyrie for me. - in General Discussions [original thread]
Do you get a free T-shirt that says "I payed 600 $ (+tax) for a headset and all I got was Eve Valkyrie"?
- by Stefan Stahl - at 2016.01.06 18:20:00
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15. restart with a new character -mode - in Feedback/Requests [original thread]
jordy mack wrote: start a fresh temp char play with other ppl on temp chars only. complete special challenges over a time period. when the time period ends you get some kind of reward gifted to your main char the temp char is then deleted and...
- by Stefan Stahl - at 2016.01.05 16:01:00
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16. Much scrubbery! - in General Discussions [original thread]
Alena Asakura wrote: Stefan Stahl wrote: ... I've wondered about this sort of thing myself, the benefits of mixing racial stuff against the lack of bonuses. The AR is an amazing weapon. I use it with my Gal alt and it's just phenomenal com...
- by Stefan Stahl - at 2016.01.04 13:29:00
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17. Much scrubbery! - in General Discussions [original thread]
I beg to differ, the Caldari Assault with an AR is *the* original assault loadout, back before the other racial assaults were implemented and when the AR was the only rifle in the game. It's not scrubbery, it's oldschool. My beta-stuff is locked ...
- by Stefan Stahl - at 2016.01.03 14:17:00
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18. Forge Gun Misfires - in Technical Support/Bugs [original thread]
This problem is (very likely) caused by network latency. Your playstation thinks you're fully charged and shows the firing animation upon trigger release, the server thinks you only charged 98% and doesn't release the shot. Until it's fixed you ca...
- by Stefan Stahl - at 2016.01.02 22:11:00
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19. 1.3 Expectations are High CCP - in General Discussions [original thread]
Just like shortly before Fanfest 2014. I can see no possible bad ending for this. High expectations and no communication are an industry standard for successful projects.
- by Stefan Stahl - at 2016.01.02 15:44:00
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20. Reworking HMGs - in General Discussions [original thread]
Breakin Stuff wrote: Don't get me started. AHMG is a bit less effective than the old HMG used to be. I pretty much despise the new HMG. The burst has something like a 25% hits per burst ratio, as tested by thaddeus. Pretty much IMHO the onl...
- by Stefan Stahl - at 2016.01.01 02:23:00
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